Motorola’s 2024 Razr lineup may include a bigger cover screen for the budget model

We may have a good look at Motorola’s next foldable phones. Separate leaks from 91Mobiles (via 9to5Google) and longtime device-leaking insider Evan Blass show the entry-level Moto Razr 50 and high-end Razr 50 Ultra (likely branded as the 2024 Razr and Razr+ in the US) in various colors from all sorts of angles.

Leaks point to the high-end Razr+ (2024) — aka Razr 50 Ultra — running on a Snapdragon 8s Gen 3 chip with 12GB of RAM and 256GB storage. It’s expected to have a 6.9-inch OLED display at 2,640 x 1,080 resolution on the inside and a 3.6-inch cover display on the outside. A 50MP wide-angle camera paired with a 50MP telephoto lens, a 32MP front sensor and a 4,000mAh battery round out the (alleged) specs.

Leaked images of the flagship model show dark blue, dark green, peach and pink color options.

Meanwhile, the entry-level Razr (2024) — likely branded as the Razr 50 outside the US — will supposedly run on a MediaTek Dimensity 7300 processor, a departure from the Snapdragon 7 Gen 1 found in its 2023 equivalent. Another apparent change from its predecessor is its reported 3.63-inch cover display, quite a step up from the piddly 1.5-inch outward-facing screen on last year’s budget model.

The leaks show no sign of the snazzy wood option Motorola included in the Edge 50 phone series unveiled last month. Old-school smartphone buffs will remember that as a throwback to the Moto X from way back in 2013, when the company was under Google ownership. (It’s been under Lenovo’s umbrella since 2014.)

You can check out a gallery of the leaked images below, courtesy of Blass and 91Mobiles.

This article originally appeared on Engadget at https://www.engadget.com/motorolas-2024-razr-lineup-may-include-a-bigger-cover-screen-for-the-budget-model-203745181.html?src=rss

Motorola’s 2024 Razr lineup may include a bigger cover screen for the budget model

We may have a good look at Motorola’s next foldable phones. Separate leaks from 91Mobiles (via 9to5Google) and longtime device-leaking insider Evan Blass show the entry-level Moto Razr 50 and high-end Razr 50 Ultra (likely branded as the 2024 Razr and Razr+ in the US) in various colors from all sorts of angles.

Leaks point to the high-end Razr+ (2024) — aka Razr 50 Ultra — running on a Snapdragon 8s Gen 3 chip with 12GB of RAM and 256GB storage. It’s expected to have a 6.9-inch OLED display at 2,640 x 1,080 resolution on the inside and a 3.6-inch cover display on the outside. A 50MP wide-angle camera paired with a 50MP telephoto lens, a 32MP front sensor and a 4,000mAh battery round out the (alleged) specs.

Leaked images of the flagship model show dark blue, dark green, peach and pink color options.

Meanwhile, the entry-level Razr (2024) — likely branded as the Razr 50 outside the US — will supposedly run on a MediaTek Dimensity 7300 processor, a departure from the Snapdragon 7 Gen 1 found in its 2023 equivalent. Another apparent change from its predecessor is its reported 3.63-inch cover display, quite a step up from the piddly 1.5-inch outward-facing screen on last year’s budget model.

The leaks show no sign of the snazzy wood option Motorola included in the Edge 50 phone series unveiled last month. Old-school smartphone buffs will remember that as a throwback to the Moto X from way back in 2013, when the company was under Google ownership. (It’s been under Lenovo’s umbrella since 2014.)

You can check out a gallery of the leaked images below, courtesy of Blass and 91Mobiles.

This article originally appeared on Engadget at https://www.engadget.com/motorolas-2024-razr-lineup-may-include-a-bigger-cover-screen-for-the-budget-model-203745181.html?src=rss

The OpenAI team tasked with protecting humanity is no more

In the summer of 2023, OpenAI created a “Superalignment” team whose goal was to steer and control future AI systems that could be so powerful they could lead to human extinction. Less than a year later, that team is dead.

OpenAI told Bloomberg that the company was “integrating the group more deeply across its research efforts to help the company achieve its safety goals.” But a series of tweets from Jan Leike, one of the team’s leaders who recently quit revealed internal tensions between the safety team and the larger company.

In a statement posted on X on Friday, Leike said that the Superalignment team had been fighting for resources to get research done. “Building smarter-than-human machines is an inherently dangerous endeavor,” Leike wrote. “OpenAI is shouldering an enormous responsibility on behalf of all of humanity. But over the past years, safety culture and processes have taken a backseat to shiny products.” OpenAI did not immediately respond to a request for comment from Engadget.

Jan Leike
X

Leike’s departure earlier this week came hours after OpenAI chief scientist Sutskevar announced that he was leaving the company. Sutskevar was not only one of the leads on the Superalignment team, but helped co-found the company as well. Sutskevar’s move came six months after he was involved in a decision to fire CEO Sam Altman over concerns that Altman hadn’t been “consistently candid” with the board. Altman's all-too-brief ouster sparked an internal revolt within the company with nearly 800 employees signing a letter in which they threatened to quit if Altman wasn’t reinstated. Five days later, Altman was back as OpenAI’s CEO after Sutskevar had signed a letter stating that he regretted his actions.

When it announced the creation of the Superalignment team, OpenAI said that it would dedicate 20 percent of its computer power over the next four years to solving the problem of controlling powerful AI systems of the future. “[Getting] this right is critical to achieve our mission,” the company wrote at the time. On X, Leike wrote that the Superalignment team was “struggling for compute and it was getting harder and harder” to get crucial research around AI safety done. “Over the past few months my team has been sailing against the wind,” he wrote and added that he had reached “a breaking point” with OpenAI’s leadership over disagreements about the company’s core priorities.

Over the last few months, there have been more departures from the Superalignment team. In April, OpenAI reportedly fired two researchers, Leopold Aschenbrenner and Pavel Izmailov, for allegedly leaking information.

OpenAI told Bloomberg that its future safety efforts will be led by John Schulman, another co-founder, whose research focuses on large language models. Jakub Pachocki, a director who led the development of GPT-4 — one of OpenAI’s flagship large language models — would replace Sutskevar as chief scientist.

Superalignment wasn’t the only team at OpenAI focused on AI safety. In October, the company started a brand new “preparedness” team to stem potential “catastrophic risks” from AI systems including cybersecurity issues and chemical, nuclear and biological threats.

Update, May 17 2024, 3:28 PM ET: In response to a request for comment on Leike's allegations, an OpenAI PR person directed Engadget to Sam Altman's tweet saying that he'd say something in the next couple of days.

This article originally appeared on Engadget at https://www.engadget.com/the-openai-team-tasked-with-protecting-humanity-is-no-more-183433377.html?src=rss

The OpenAI team tasked with protecting humanity is no more

In the summer of 2023, OpenAI created a “Superalignment” team whose goal was to steer and control future AI systems that could be so powerful they could lead to human extinction. Less than a year later, that team is dead.

OpenAI told Bloomberg that the company was “integrating the group more deeply across its research efforts to help the company achieve its safety goals.” But a series of tweets from Jan Leike, one of the team’s leaders who recently quit revealed internal tensions between the safety team and the larger company.

In a statement posted on X on Friday, Leike said that the Superalignment team had been fighting for resources to get research done. “Building smarter-than-human machines is an inherently dangerous endeavor,” Leike wrote. “OpenAI is shouldering an enormous responsibility on behalf of all of humanity. But over the past years, safety culture and processes have taken a backseat to shiny products.” OpenAI did not immediately respond to a request for comment from Engadget.

Jan Leike
X

Leike’s departure earlier this week came hours after OpenAI chief scientist Sutskevar announced that he was leaving the company. Sutskevar was not only one of the leads on the Superalignment team, but helped co-found the company as well. Sutskevar’s move came six months after he was involved in a decision to fire CEO Sam Altman over concerns that Altman hadn’t been “consistently candid” with the board. Altman's all-too-brief ouster sparked an internal revolt within the company with nearly 800 employees signing a letter in which they threatened to quit if Altman wasn’t reinstated. Five days later, Altman was back as OpenAI’s CEO after Sutskevar had signed a letter stating that he regretted his actions.

When it announced the creation of the Superalignment team, OpenAI said that it would dedicate 20 percent of its computer power over the next four years to solving the problem of controlling powerful AI systems of the future. “[Getting] this right is critical to achieve our mission,” the company wrote at the time. On X, Leike wrote that the Superalignment team was “struggling for compute and it was getting harder and harder” to get crucial research around AI safety done. “Over the past few months my team has been sailing against the wind,” he wrote and added that he had reached “a breaking point” with OpenAI’s leadership over disagreements about the company’s core priorities.

Over the last few months, there have been more departures from the Superalignment team. In April, OpenAI reportedly fired two researchers, Leopold Aschenbrenner and Pavel Izmailov, for allegedly leaking information.

OpenAI told Bloomberg that its future safety efforts will be led by John Schulman, another co-founder, whose research focuses on large language models. Jakub Pachocki, a director who led the development of GPT-4 — one of OpenAI’s flagship large language models — would replace Sutskevar as chief scientist.

Superalignment wasn’t the only team at OpenAI focused on AI safety. In October, the company started a brand new “preparedness” team to stem potential “catastrophic risks” from AI systems including cybersecurity issues and chemical, nuclear and biological threats.

Update, May 17 2024, 3:28 PM ET: In response to a request for comment on Leike's allegations, an OpenAI PR person directed Engadget to Sam Altman's tweet saying that he'd say something in the next couple of days.

This article originally appeared on Engadget at https://www.engadget.com/the-openai-team-tasked-with-protecting-humanity-is-no-more-183433377.html?src=rss

The best sous vide machines for 2024

For those looking to elevate their cooking, a sous vide machine might be the perfect addition to your toolkit. Previously, these gadgets were almost exclusively used by high-end restaurants. But more recently, prices have come down to where they can be relatively affordable additions to your kitchen. These devices make preparing perfectly cooked steaks a breeze while taking all the guesswork and hassle out of dishes like pulled pork or brisket. And it’s not just for meat either, as a sous vide machine can make easy work out of soft-boiled eggs, homemade yogurt or fish. And while some may say you need a lot of accessories like vacuum sealers or special bags to get the best results, starting with the right appliance will get you 90 percent of the way. So to help you figure out which sous vide machine is right for you, we’ve assembled a list of our favorite gadgets on sale right now.

While they might have a fancy name, the main things we look for in a quality sous vide device are quite straightforward: ease-of-use, reliability and a good design. It should be easy to clean and have clear, no-nonsense controls. It should also have some way of attaching to a tank or pot, whether by magnet or adjustable clamp, so it doesn’t become dislodged during use. And most importantly, it should have a strong heating element and motor that can deliver consistent water temperatures to ensure your food hits the correct level of doneness every time without overcooking.

This article originally appeared on Engadget at https://www.engadget.com/best-sous-vide-133025288.html?src=rss

Valve’s next game appears to be Deadlock, a MOBA hero shooter

According to a pair of content creators, the wait for a new Valve game is almost over: A third-person hero shooter called Deadlock is in closed alpha and an announcement seems imminent.

The game has apparently been in the works since 2018, with IceFrog, a developer synonymous with the original DotA mod, in charge. It’s reportedly what became of the Neon Prime project that has been rumored for a couple of years. Tyler McVicker, a veteran Valve reporter, and the content creator Gabe Follower, have this week both independently confirmed the game is in an advanced state of development.

“In terms of scope,” McVicker says, “this is meant to be Valve's next major competitive game. The next Counter-Strike. The next Dota.” He describes it as Valve’s attempt to bring the company’s various game communities together, with precise gunplay and the laning objectives of a MOBA. McVicker describes it as looking “like Valorant, Overwatch, Dota 2 and Team Fortress 2 had a baby.”

The new title is apparently based in a “fantasy setting mixed with steampunk,” a marked shift from prior reports on the project that described Neon Prime as sci-fi inspired. Gabe Follower posted four screenshots on X which show something a little more subdued than the Overwatch and Valorant comparisons might imply.

The images show six vs. six gameplay across four lanes — suggesting a mix of solo lanes and two vs. two action across the map. It also shows ‘transit lines’ that can get players back to lane faster, like League of Legends’ hex gates. McVicker says these transit lines are inspired by BioShock: Infinite’s Sky-Hook system.

Outside of Counter-Strike 2 and Half-Life: Alyx, it’s been a hell of a long time since Valve released an all-new, big-scope title, and it’s been even longer since the company launched an all-new IP. McVicker says Deadlock is currently in a closed alpha, with “hundreds” of people playing. Of course, this is Valve, so it’s never too late for the project to be killed. But with June traditionally being a big month for video game news, it's not impossible we'll hear something official soon.

This article originally appeared on Engadget at https://www.engadget.com/valves-next-game-appears-to-be-deadlock-a-moba-hero-shooter-185418880.html?src=rss

Valve’s next game appears to be Deadlock, a MOBA hero shooter

According to a pair of content creators, the wait for a new Valve game is almost over: A third-person hero shooter called Deadlock is in closed alpha and an announcement seems imminent.

The game has apparently been in the works since 2018, with IceFrog, a developer synonymous with the original DotA mod, in charge. It’s reportedly what became of the Neon Prime project that has been rumored for a couple of years. Tyler McVicker, a veteran Valve reporter, and the content creator Gabe Follower, have this week both independently confirmed the game is in an advanced state of development.

“In terms of scope,” McVicker says, “this is meant to be Valve's next major competitive game. The next Counter-Strike. The next Dota.” He describes it as Valve’s attempt to bring the company’s various game communities together, with precise gunplay and the laning objectives of a MOBA. McVicker describes it as looking “like Valorant, Overwatch, Dota 2 and Team Fortress 2 had a baby.”

The new title is apparently based in a “fantasy setting mixed with steampunk,” a marked shift from prior reports on the project that described Neon Prime as sci-fi inspired. Gabe Follower posted four screenshots on X which show something a little more subdued than the Overwatch and Valorant comparisons might imply.

The images show six vs. six gameplay across four lanes — suggesting a mix of solo lanes and two vs. two action across the map. It also shows ‘transit lines’ that can get players back to lane faster, like League of Legends’ hex gates. McVicker says these transit lines are inspired by BioShock: Infinite’s Sky-Hook system.

Outside of Counter-Strike 2 and Half-Life: Alyx, it’s been a hell of a long time since Valve released an all-new, big-scope title, and it’s been even longer since the company launched an all-new IP. McVicker says Deadlock is currently in a closed alpha, with “hundreds” of people playing. Of course, this is Valve, so it’s never too late for the project to be killed. But with June traditionally being a big month for video game news, it's not impossible we'll hear something official soon.

This article originally appeared on Engadget at https://www.engadget.com/valves-next-game-appears-to-be-deadlock-a-moba-hero-shooter-185418880.html?src=rss

Slack has been using data from your chats to train its machine learning models

Slack trains machine-learning models on user messages, files and other content without explicit permission. The training is opt-out, meaning your private data will be leeched by default. Making matters worse, you’ll have to ask your organization’s Slack admin (human resources, IT, etc.) to email the company to ask it to stop. (You can’t do it yourself.) Welcome to the dark side of the new AI training data gold rush.

Corey Quinn, an executive at DuckBill Group, spotted the policy in a blurb in Slack’s Privacy Principles and posted about it on X (via PCMag). The section reads (emphasis ours), “To develop AI/ML models, our systems analyze Customer Data (e.g. messages, content, and files) submitted to Slack as well as Other Information (including usage information) as defined in our Privacy Policy and in your customer agreement.”

In response to concerns over the practice, Slack published a blog post on Friday evening to clarify how its customers’ data is used. According to the company, customer data is not used to train any of Slack’s generative AI products — which it relies on third-party LLMs for — but is fed to its machine learning models for products “like channel and emoji recommendations and search results.” For those applications, the post says, “Slack’s traditional ML models use de-identified, aggregate data and do not access message content in DMs, private channels, or public channels.” That data may include things like message timestamps and the number of interactions between users. 

A Salesforce spokesperson reiterated this in a statement to Engadget, also saying that “we do not build or train these models in such a way that they could learn, memorize, or be able to reproduce customer data.”

The opt-out process requires you to do all the work to protect your data. According to the privacy notice, “To opt out, please have your Org or Workspace Owners or Primary Owner contact our Customer Experience team at feedback@slack.com with your Workspace/Org URL and the subject line ‘Slack Global model opt-out request.’ We will process your request and respond once the opt out has been completed.”

The company replied to Quinn’s message on X: “To clarify, Slack has platform-level machine-learning models for things like channel and emoji recommendations and search results. And yes, customers can exclude their data from helping train those (non-generative) ML models.”

How long ago the Salesforce-owned company snuck the tidbit into its terms is unclear. It’s misleading, at best, to say customers can opt out when “customers” doesn’t include employees working within an organization. They have to ask whoever handles Slack access at their business to do that — and I hope they will oblige.

Inconsistencies in Slack’s privacy policies add to the confusion. One section states, “When developing Al/ML models or otherwise analyzing Customer Data, Slack can’t access the underlying content. We have various technical measures preventing this from occurring.” However, the machine-learning model training policy seemingly contradicts this statement, leaving plenty of room for confusion. 

In addition, Slack’s webpage marketing its premium generative AI tools reads, “Work without worry. Your data is your data. We don’t use it to train Slack AI. Everything runs on Slack’s secure infrastructure, meeting the same compliance standards as Slack itself.”

In this case, the company is speaking of its premium generative AI tools, separate from the machine learning models it’s training on without explicit permission. However, as PCMag notes, implying that all of your data is safe from AI training is, at best, a highly misleading statement when the company apparently gets to pick and choose which AI models that statement covers.

Update, May 18 2024, 3:24 PM ET: This story has been updated to include new information from Slack, which published a blog post explaining its practices in response to the community's concerns. 

Update, May 19 2024, 12:41 PM ET: This story and headline have been updated to reflect additional context provided by Slack about how it uses customer data.

This article originally appeared on Engadget at https://www.engadget.com/yuck-slack-has-been-scanning-your-messages-to-train-its-ai-models-181918245.html?src=rss

Apple is said to be working on a ‘significantly thinner’ iPhone

Just like it slimmed down the latest iPad Pro, Apple is said to be looking at making the iPhone more slender. To be more precise, the company is working on a "significantly thinner" device that may arrive as part of the iPhone 17 lineup in place of a Plus model, according to The Information.

This model has been described as an iPhone X-level leap forward in design language for the company, according to several sources. Apple has yet to lock down the design and it's said to be looking at various options, including an aluminum chassis. An upgraded front-facing camera could be housed alongside Face ID sensors in a smaller pill-shaped cutout, while the rear camera array could move to the center of the phone (that could reduce the possibility of accidentally covering the lenses with your fingers). The screen size is pegged somewhere in between that of the current base iPhone and the iPhone Pro Max — so between 6.12 and 6.69 inches.

If that's of interest to you, it's worth bearing in mind that the slimmed down iPhone may actually be more expensive than the iPhone Pro Max, which starts at $1,200. But hey, at least you'll have some time to save for it.

This thinner model could be set to replace the Plus in the iPhone lineup. The report suggests that there will be an iPhone 16 Plus, but that could be the end of that format, which hasn't lived up to Apple's sales expectations. This year's iPhones are said to be more about AI advancements than any major changes to the physical design, though there may be a new button on the side with touch sensitivity for improved camera control.

Engadget has asked Apple for comment on the report. Meanwhile, there's unfortunately no indication that the company is going back to smaller screen sizes. I still miss my iPhone 5 sometimes.

This article originally appeared on Engadget at https://www.engadget.com/apple-is-said-to-be-working-on-a-significantly-thinner-iphone-180823565.html?src=rss

Apple is said to be working on a ‘significantly thinner’ iPhone

Just like it slimmed down the latest iPad Pro, Apple is said to be looking at making the iPhone more slender. To be more precise, the company is working on a "significantly thinner" device that may arrive as part of the iPhone 17 lineup in place of a Plus model, according to The Information.

This model has been described as an iPhone X-level leap forward in design language for the company, according to several sources. Apple has yet to lock down the design and it's said to be looking at various options, including an aluminum chassis. An upgraded front-facing camera could be housed alongside Face ID sensors in a smaller pill-shaped cutout, while the rear camera array could move to the center of the phone (that could reduce the possibility of accidentally covering the lenses with your fingers). The screen size is pegged somewhere in between that of the current base iPhone and the iPhone Pro Max — so between 6.12 and 6.69 inches.

If that's of interest to you, it's worth bearing in mind that the slimmed down iPhone may actually be more expensive than the iPhone Pro Max, which starts at $1,200. But hey, at least you'll have some time to save for it.

This thinner model could be set to replace the Plus in the iPhone lineup. The report suggests that there will be an iPhone 16 Plus, but that could be the end of that format, which hasn't lived up to Apple's sales expectations. This year's iPhones are said to be more about AI advancements than any major changes to the physical design, though there may be a new button on the side with touch sensitivity for improved camera control.

Engadget has asked Apple for comment on the report. Meanwhile, there's unfortunately no indication that the company is going back to smaller screen sizes. I still miss my iPhone 5 sometimes.

This article originally appeared on Engadget at https://www.engadget.com/apple-is-said-to-be-working-on-a-significantly-thinner-iphone-180823565.html?src=rss