It's Friday, which means it's time for another curated roundup of the week's best tech deals. This week's selection is highlighted by a new low on Apple's entry-level iPad, which is down to $300 at Amazon with an on-page coupon. That's about $50 less than buying direct from Apple. Beyond that, a new PlayStation sale has cut $50 off the PlayStation 5 — and if you already subscribe to Sony's PlayStation Plus service, you can get a year of Netflix thrown in on top. We're also seeing discounts on year-long Peacock memberships, various Sonos speakers, the newest MacBook Air and Roku's Streaming Stick 4K, among other gadgets we recommend. Here are the best tech deals from this week that you can still buy today.
This article originally appeared on Engadget at https://www.engadget.com/the-10th-gen-apple-ipad-hits-a-low-of-300-plus-the-rest-of-the-weeks-best-tech-deals-170101188.html?src=rss
It's Friday, which means it's time for another curated roundup of the week's best tech deals. This week's selection is highlighted by a new low on Apple's entry-level iPad, which is down to $300 at Amazon with an on-page coupon. That's about $50 less than buying direct from Apple. Beyond that, a new PlayStation sale has cut $50 off the PlayStation 5 — and if you already subscribe to Sony's PlayStation Plus service, you can get a year of Netflix thrown in on top. We're also seeing discounts on year-long Peacock memberships, various Sonos speakers, the newest MacBook Air and Roku's Streaming Stick 4K, among other gadgets we recommend. Here are the best tech deals from this week that you can still buy today.
This article originally appeared on Engadget at https://www.engadget.com/the-10th-gen-apple-ipad-hits-a-low-of-300-plus-the-rest-of-the-weeks-best-tech-deals-170101188.html?src=rss
If you're on the hunt for an Apple Watch Ultra 2 deal, now is a good time to take the plunge — and not only because the wearable can be used as a dive watch. The device has dropped by $85 to $714 at Amazon. That's a discount of 11 percent, fact fans. The deal only applies to one certain variant, which has a titanium case and green/grey Trail Loop band, and only in a small/medium size (the larger option is $740). Still, that's a record low price for this particular option.
This is our pick for the best Apple Watch for adventurers. As noted, the rugged Apple Watch Ultra 2 can be used in the water, where it measures the temperature, dive duration and gauge up to 40 meters of depth. On terra firma, dual-frequency GPS support means that you should see more accurate pace calculations and route tracking than with other Apple wearables. When you're out in the wild, you can set waypoints in the Compass app to help you find your way back to your starting point, while an onboard siren could help others find you if you need help.
Meanwhile, you can set up the action button to carry out more or less any function you want when you push it. The battery should run for around 36 hours before it needs to be recharged and the low-power mode can help extend that timeframe. As with the Apple Watch Series 9, the S9 SiP (system in package) supports on-device Siri processing and the double tap function for hands-free use.
If you're on the hunt for an Apple Watch Ultra 2 deal, now is a good time to take the plunge — and not only because the wearable can be used as a dive watch. The device has dropped by $85 to $714 at Amazon. That's a discount of 11 percent, fact fans. The deal only applies to one certain variant, which has a titanium case and green/grey Trail Loop band, and only in a small/medium size (the larger option is $740). Still, that's a record low price for this particular option.
This is our pick for the best Apple Watch for adventurers. As noted, the rugged Apple Watch Ultra 2 can be used in the water, where it measures the temperature, dive duration and gauge up to 40 meters of depth. On terra firma, dual-frequency GPS support means that you should see more accurate pace calculations and route tracking than with other Apple wearables. When you're out in the wild, you can set waypoints in the Compass app to help you find your way back to your starting point, while an onboard siren could help others find you if you need help.
Meanwhile, you can set up the action button to carry out more or less any function you want when you push it. The battery should run for around 36 hours before it needs to be recharged and the low-power mode can help extend that timeframe. As with the Apple Watch Series 9, the S9 SiP (system in package) supports on-device Siri processing and the double tap function for hands-free use.
Buying a good Father’s Day gift can be tough if you’re on a budget, especially if your dad is already on the tech-savvy side. Sometimes they may claim they don’t want anything, other times they might buy the thing you’re looking to gift without telling anyone. If you need help jogging your brain, we’ve rounded up a few of the better gadgets we’ve tested that cost less than $50. From mechanical keyboards and security cameras to luggage trackers and power banks, each has the potential to make your dad’s day-to-day life a little more convenient.
This article originally appeared on Engadget at https://www.engadget.com/best-gifts-for-dad-under-50-113033738.html?src=rss
While the cinema is still the best way to experience movies, it’s admittedly hard (and expensive!) to corral kids for a theater trip. And don’t even bring up babysitting costs. These days, it’s far easier to turn your house into the perfect entertainment cocoon, with all of your required creature comforts. Here are a few suggestions to help dads get their kids into Across the Spider-Verse (or perhaps catch up on all the Marvel and Star Wars shows they may have missed).
This article originally appeared on Engadget at https://www.engadget.com/the-best-home-entertainment-gift-ideas-for-dad-134509519.html?src=rss
Last week, Sony published a seemingly innocuous round of interviews that centered the company’s nebulous “creative entertainment vision”. Neil Druckmann, head of the Sony-owned game studio Naughty Dog, was one of those — but his interview wasn’t quite what it seemed.
Druckmann, who headed the team behind The Last of Us series, was apparently wildly misquoted by his own employers. A few days after the interviews were published, he took to X and said, “This is not quite what I said.” He even posted a section of the original interview transcript, which was hugely different.
Sony has since pulled the interview and issued an apology on the old page, saying the article had significant errors and inaccuracies, encompassing “animation, writing, technology, AI and future projects.” So, if all that was inaccurate, what was accurate?
Japan’s hit virtual pet, Punirunes, comes to the US this summer. A play on puni-puni, which means ‘squishy’ in Japanese, it’s a slightly different kind of digital pet. There’s a doughy button at the center of the device that simulates physical contact with your Punirunes. When you pet it, your finger even appears on the device’s screen. Punirunes makes its US debut in August for $40.
Amazon is permanently offering free Grubhub+ restaurant delivery as part of its Prime subscription. If you pay $139 per year for a Prime subscription and are up for spending more to eat, you’ll pay no fee for eligible GrubHub orders over $12. You’ll also see lower service fees, 5 percent credit back on pickup orders and, apparently, exclusive offers. Unlimited grocery delivery from Whole Foods and Amazon Fresh still costs an additional $10 per month.
The attacks have knocked the site offline a few times.
If you couldn’t access the Internet Archive and its Wayback Machine over the past few days, it’s because the website has been under attack. The nonprofit organization has announced it’s in its “third day of warding off an intermittent DDoS cyber-attack.”
The Internet Archive has yet to identify the source of the attacks, but it did talk about how libraries and similar institutions are being targeted more frequently these days. One institution it mentioned was the British Library, whose online information system was held hostage for ransom by a hacker group last year.
The headset is slated to gain PC support this year.
After teasing PC compatibility earlier this year, Sony has apparently created a PC adapter for the PS VR2, according to a Korean filing unearthed by VR and mixed-reality enthusiast Brad Lynch. There are no details on how the adapter works, what it looks like or how much it will cost, but it lends credence to previous evidence that the headset would have a wired PC connection. The company will be hoping that PC support will drive sales of its headset, which hasn’t exactly set the world alight.
This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-sony-apologizes-for-fabricated-interview-with-last-of-us-studio-head-111549333.html?src=rss
Last week, Sony published a seemingly innocuous round of interviews that centered the company’s nebulous “creative entertainment vision”. Neil Druckmann, head of the Sony-owned game studio Naughty Dog, was one of those — but his interview wasn’t quite what it seemed.
Druckmann, who headed the team behind The Last of Us series, was apparently wildly misquoted by his own employers. A few days after the interviews were published, he took to X and said, “This is not quite what I said.” He even posted a section of the original interview transcript, which was hugely different.
Sony has since pulled the interview and issued an apology on the old page, saying the article had significant errors and inaccuracies, encompassing “animation, writing, technology, AI and future projects.” So, if all that was inaccurate, what was accurate?
Japan’s hit virtual pet, Punirunes, comes to the US this summer. A play on puni-puni, which means ‘squishy’ in Japanese, it’s a slightly different kind of digital pet. There’s a doughy button at the center of the device that simulates physical contact with your Punirunes. When you pet it, your finger even appears on the device’s screen. Punirunes makes its US debut in August for $40.
Amazon is permanently offering free Grubhub+ restaurant delivery as part of its Prime subscription. If you pay $139 per year for a Prime subscription and are up for spending more to eat, you’ll pay no fee for eligible GrubHub orders over $12. You’ll also see lower service fees, 5 percent credit back on pickup orders and, apparently, exclusive offers. Unlimited grocery delivery from Whole Foods and Amazon Fresh still costs an additional $10 per month.
The attacks have knocked the site offline a few times.
If you couldn’t access the Internet Archive and its Wayback Machine over the past few days, it’s because the website has been under attack. The nonprofit organization has announced it’s in its “third day of warding off an intermittent DDoS cyber-attack.”
The Internet Archive has yet to identify the source of the attacks, but it did talk about how libraries and similar institutions are being targeted more frequently these days. One institution it mentioned was the British Library, whose online information system was held hostage for ransom by a hacker group last year.
The headset is slated to gain PC support this year.
After teasing PC compatibility earlier this year, Sony has apparently created a PC adapter for the PS VR2, according to a Korean filing unearthed by VR and mixed-reality enthusiast Brad Lynch. There are no details on how the adapter works, what it looks like or how much it will cost, but it lends credence to previous evidence that the headset would have a wired PC connection. The company will be hoping that PC support will drive sales of its headset, which hasn’t exactly set the world alight.
This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-sony-apologizes-for-fabricated-interview-with-last-of-us-studio-head-111549333.html?src=rss
Last week, Sony published a seemingly innocuous bit of fluff, touting its long-term "creative entertainment vision" in broad terms, along with some interviews of key employees. Neil Druckmann, studio head of Sony's Naughty Dog, was one of those — and his interview made waves in the game world. According to the interview, Druckmann said AI could "create nuanced dialogues and characters" and also said that the new game Naughty Dog was developing (but hasn't officially announced) "could redefine mainstream perceptions of gaming." Some mighty strong and potentially controversial statements from the head of a studio beloved for its The Last of Us and Uncharted franchises.
Problem is, Druckmann was wildly misquoted by his own employers. A few days after Sony published its interview, Druckmann took to X and said "this is not quite what I said." He then went full Ellie-in-revenge-mode on Sony, posting a section of the original interview transcript. (He was actually pretty polite if we're being honest — even the powerful can only bite the hand that feeds so hard.) Regardless, things here do not add up.
In editing my rambling answers in my recent interview with SONY, some of my words, context, and intent were unfortunately lost. Well, here's the full long rambling answer for the final question about our future game... pic.twitter.com/tVuxX3LYJF
Gaming reporter Stephen Totilo shared his own comparison of what Druckmann said and what Sony published, bolding the words in Sony's answer that Druckmann never said — and those words were the majority of the quote. Sony basically put words in his mouth and published them, kicking off a classic gamer freakout.
To be fair, if I was Druckmann, I'd be pretty pissed too. Look at this butchery!
If you're curious (about what he said; and how I spend a Friday night when my wife and kids are away), here's a comparison of the original answer and the edited one.
Many changes
No surprise, this was cut: "Not because games need to be movies, or they need to be TV shows" pic.twitter.com/FkxNkqQPY2
Now, five days later, Sony has removed the interview from its site entirely. However, they didn't just delete the page — they left it up with an apology to Neil and the Naughty Dog team "for any negative impact this interview might have caused."
My favorite bit is easily this:
In re-reviewing our recent interview with Naughty Dog's Neil Druckmann, we have found several significant errors and inaccuracies that don't represent his perspective and values (including topics such as animation, writing, technology, AI, and future projects).Sony
So everything he said about animation, writing, technology, AI and future projects had errors. Hey, at least they nailed his name and title.
For the morbidly curious, you can still read the "interview" on archive.org.
This article originally appeared on Engadget at https://www.engadget.com/sony-pulls-fabricated-interview-with-naughty-dog-head-neil-druckmann-210340146.html?src=rss
Last week, Sony published a seemingly innocuous bit of fluff, touting its long-term "creative entertainment vision" in broad terms, along with some interviews of key employees. Neil Druckmann, studio head of Sony's Naughty Dog, was one of those — and his interview made waves in the game world. According to the interview, Druckmann said AI could "create nuanced dialogues and characters" and also said that the new game Naughty Dog was developing (but hasn't officially announced) "could redefine mainstream perceptions of gaming." Some mighty strong and potentially controversial statements from the head of a studio beloved for its The Last of Us and Uncharted franchises.
Problem is, Druckmann was wildly misquoted by his own employers. A few days after Sony published its interview, Druckmann took to X and said "this is not quite what I said." He then went full Ellie-in-revenge-mode on Sony, posting a section of the original interview transcript. (He was actually pretty polite if we're being honest — even the powerful can only bite the hand that feeds so hard.) Regardless, things here do not add up.
In editing my rambling answers in my recent interview with SONY, some of my words, context, and intent were unfortunately lost. Well, here's the full long rambling answer for the final question about our future game... pic.twitter.com/tVuxX3LYJF
Gaming reporter Stephen Totilo shared his own comparison of what Druckmann said and what Sony published, bolding the words in Sony's answer that Druckmann never said — and those words were the majority of the quote. Sony basically put words in his mouth and published them, kicking off a classic gamer freakout.
To be fair, if I was Druckmann, I'd be pretty pissed too. Look at this butchery!
If you're curious (about what he said; and how I spend a Friday night when my wife and kids are away), here's a comparison of the original answer and the edited one.
Many changes
No surprise, this was cut: "Not because games need to be movies, or they need to be TV shows" pic.twitter.com/FkxNkqQPY2
Now, five days later, Sony has removed the interview from its site entirely. However, they didn't just delete the page — they left it up with an apology to Neil and the Naughty Dog team "for any negative impact this interview might have caused."
My favorite bit is easily this:
In re-reviewing our recent interview with Naughty Dog's Neil Druckmann, we have found several significant errors and inaccuracies that don't represent his perspective and values (including topics such as animation, writing, technology, AI, and future projects).Sony
So everything he said about animation, writing, technology, AI and future projects had errors. Hey, at least they nailed his name and title.
For the morbidly curious, you can still read the "interview" on archive.org.
This article originally appeared on Engadget at https://www.engadget.com/sony-pulls-fabricated-interview-with-naughty-dog-head-neil-druckmann-210340146.html?src=rss