Google says it will destroy browsing data collected from Chrome’s Incognito mode

The first details emerged Monday from Google’s settlement of a class-action lawsuit over Chrome’s tracking of Incognito users. Filed in 2020, the suit could have required the company to pay $5 billion in damages. Instead, The Wall Street Journal reports that Google will destroy “billions of data points” it improperly collected, update its data collection disclosures and maintain a setting that blocks Chrome’s third-party cookies by default for the next five years.

The lawsuit accused Google of misleading Chrome users about how private Incognito browsing truly is. It claimed the company told customers their info was private — even as it monitored their activity. Google defended its practices by claiming it warned Chrome users that Incognito mode “does not mean ‘invisible’” and that sites could still see their activity. The settlement was first reported in December.

The suit initially asked for $5,000 in damages per user for alleged offenses related to federal wiretapping and California privacy laws. Google tried and failed to have the legal action dismissed, with Judge Lucy Koh determining in 2021 that the company “did not notify” users it was still collecting data while Incognito mode was active.

Engadget emailed Google for comment about the settlement details. We’ll update this article if we hear back.

The suit’s discovery included emails that, in late 2022, revealed publicly some of the company’s concerns about Incognito’s false privacy. In 2019, Google Chief Marketing Officer Lorraine Twohill suggested to CEO Sundar Pichai that “private” was the wrong term for Incognito mode because it risked “exacerbating known misconceptions.” In a later email exchange, Twohill wrote, “We are limited in how strongly we can market Incognito because it’s not truly private, thus requiring really fuzzy, hedging language that is almost more damaging.”

The court didn’t approve a class of plaintiffs for financial damages, so users would have to sue Google as individuals to try to collect compensation. Some didn’t waste any time: A group of 50 people already filed a separate suit in California state court on Thursday over the privacy violations.

The lawsuit’s trial was initially scheduled for February. The settlement still needs final approval from Judge Yvonne Gonzalez Rogers of the Northern District of California before it’s official.

“This settlement is an historic step in requiring honesty and accountability from dominant technology companies,” Attorney David Boies, who represents the plaintiffs, said in a statement to The Wall Street Journal.

One piece of the settlement, the requirement that Google turn off third-party tracking cookies by default for the next five years, could already be a moot point. The company’s Privacy Sandbox initiative was already scheduled to disable all third-party cookies for Chrome users by the end of the year. It will replace them with the Topics API, a system that avoids cookies by categorizing browsing activity into locally stored topics. The new system lets advertisers target ads toward users without having direct access to their browsing data.

It’s also questionable how effective the destruction of the improperly collected data will be. Considering that the suit covers information stretching back to 2016, it’s reasonable to assume the company sold much of the data to third parties long ago or incorporated it into separate products not covered by the settlement.

Google will also have to rewrite its privacy disclosures over its data collection practices in Incognito mode. It told The WSJ it’s already begun applying the change.

This article originally appeared on Engadget at https://www.engadget.com/google-says-it-will-destroy-browsing-data-collected-from-chromes-incognito-mode-172121598.html?src=rss

Journaling app Palmsy offers fake likes from real friends

An oddball new app called Palmsy lets you post to a social media network full of adoring followers who only exist in your imagination. Whether used as a journaling app with a fresh twist or a nicotine patch equivalent for social media addiction, Palmsy prevents the real world from ever seeing your “posts,” storing them on-device, offline and private.

Palmsy’s App Store description says it “lets you make little posts for yourself.” And, at its core, that’s all you’re doing. As for why you’d want to do such a thing, people who have trouble with typical journaling or mind-mapping apps may find it a more inspiring framework. Or, if your social posting habit has gotten out of hand (or you want a break from it for any other reason), it could serve as a way to wean yourself off and give you the dopamine hit without sharing anything publicly.

One clever wrinkle from developer Pat Nakajima is that the app imports your contacts to generate fake likes from them. As pointed out by TechCrunch, Nakajima wrote on Threads that nothing leaves your device or is posted to your contacts, the app’s servers or anywhere else. “It’s just pretend,” he clarified.

If seeing fake likes from real contacts feels a bit too weird, a recent update added the ability to limit the number of faux likes your posts get. You can also set caps on how long you receive them, ranging from a few seconds to a few days.

The app is free and iOS-only, including iPhone and iPad variants.

This article originally appeared on Engadget at https://www.engadget.com/journaling-app-palmsy-offers-fake-likes-from-real-friends-194059136.html?src=rss

Journaling app Palmsy offers fake likes from real friends

An oddball new app called Palmsy lets you post to a social media network full of adoring followers who only exist in your imagination. Whether used as a journaling app with a fresh twist or a nicotine patch equivalent for social media addiction, Palmsy prevents the real world from ever seeing your “posts,” storing them on-device, offline and private.

Palmsy’s App Store description says it “lets you make little posts for yourself.” And, at its core, that’s all you’re doing. As for why you’d want to do such a thing, people who have trouble with typical journaling or mind-mapping apps may find it a more inspiring framework. Or, if your social posting habit has gotten out of hand (or you want a break from it for any other reason), it could serve as a way to wean yourself off and give you the dopamine hit without sharing anything publicly.

One clever wrinkle from developer Pat Nakajima is that the app imports your contacts to generate fake likes from them. As pointed out by TechCrunch, Nakajima wrote on Threads that nothing leaves your device or is posted to your contacts, the app’s servers or anywhere else. “It’s just pretend,” he clarified.

If seeing fake likes from real contacts feels a bit too weird, a recent update added the ability to limit the number of faux likes your posts get. You can also set caps on how long you receive them, ranging from a few seconds to a few days.

The app is free and iOS-only, including iPhone and iPad variants.

This article originally appeared on Engadget at https://www.engadget.com/journaling-app-palmsy-offers-fake-likes-from-real-friends-194059136.html?src=rss

An OLED iPad Pro and the first big-screen iPad Air will reportedly arrive in May

Apple will finally launch new iPads in early May, according to Bloomberg’s Mark Gurman. Expected are a new iPad Pro with an OLED display and a faster iPad Air, including a 12.9-inch model for the first time in that lineup. The details of the upcoming iPad models have been consistent, circulating through the rumor mill since last year.

The new iPad Pro models will reportedly add OLED displays (offering deeper blacks and richer colors) and run on the new M3 chip, already found in several Macs. The new tablets are said to launch alongside a redesigned Apple Pencil and Magic Keyboard. Other than a white color option, the latter has remained unchanged since its arrival four years ago.

Meanwhile, the iPad Air will supposedly run on a new processor. Bloomberg didn’t specify which, but — considering the current model uses the M1, and Apple likely wants to reserve the M3 for the more expensive Pro — the M2 sounds like a safe bet. The 12.9-inch screen option would mark the first time the iPad Air line has offered a display larger than 10.9 inches. Although Apple will charge more for that model than the smaller sibling expected alongside it, that would be the cheapest way yet to get a supersized iPad screen.

Gurman said early this month that the new tablets would launch alongside the M3 MacBook Air, but the laptop arrived without any iPads in tow. He now reports that Apple’s release schedule was pushed back to finish working on the devices’ software and ironing out the kinks from the “complex new manufacturing techniques” they require.

This article originally appeared on Engadget at https://www.engadget.com/an-oled-ipad-pro-and-the-first-big-screen-ipad-air-will-reportedly-arrive-in-may-204056132.html?src=rss

An OLED iPad Pro and the first big-screen iPad Air will reportedly arrive in May

Apple will finally launch new iPads in early May, according to Bloomberg’s Mark Gurman. Expected are a new iPad Pro with an OLED display and a faster iPad Air, including a 12.9-inch model for the first time in that lineup. The details of the upcoming iPad models have been consistent, circulating through the rumor mill since last year.

The new iPad Pro models will reportedly add OLED displays (offering deeper blacks and richer colors) and run on the new M3 chip, already found in several Macs. The new tablets are said to launch alongside a redesigned Apple Pencil and Magic Keyboard. Other than a white color option, the latter has remained unchanged since its arrival four years ago.

Meanwhile, the iPad Air will supposedly run on a new processor. Bloomberg didn’t specify which, but — considering the current model uses the M1, and Apple likely wants to reserve the M3 for the more expensive Pro — the M2 sounds like a safe bet. The 12.9-inch screen option would mark the first time the iPad Air line has offered a display larger than 10.9 inches. Although Apple will charge more for that model than the smaller sibling expected alongside it, that would be the cheapest way yet to get a supersized iPad screen.

Gurman said early this month that the new tablets would launch alongside the M3 MacBook Air, but the laptop arrived without any iPads in tow. He now reports that Apple’s release schedule was pushed back to finish working on the devices’ software and ironing out the kinks from the “complex new manufacturing techniques” they require.

This article originally appeared on Engadget at https://www.engadget.com/an-oled-ipad-pro-and-the-first-big-screen-ipad-air-will-reportedly-arrive-in-may-204056132.html?src=rss

A $3 app shoots better spatial videos than the iPhone’s native camera

A $3 iOS app now records higher-resolution spatial videos than Apple’s native camera app. Spatialify, available on the App Store, lets iPhone 15 Pro owners record 3D videos for Apple’s Vision Pro in either 1080p at 60fps or 4K at 30fps — with HDR. Apple’s native recording only supports 1080p / 30fps without HDR, so your immersive clips will be noticeably sharper using Spatialify than the camera app on the same phone. UploadVR first reported on the app update.

Spatialify launched earlier this year as a tool for converting Apple’s spatial videos (HEVC format) for playback on non-Apple VR headsets like the Meta Quest 3. But with Meta later adding native HEVC conversion to its headsets (the best-selling on the market), Spatialify’s superior recording could give the third-party app a new lease on life.

Engadget senior editor Devindra Hardawar confirmed that Spatialify produces files in 4K / 30fps when set accordingly. He also verified that Spatialify’s videos look much sharper on the Vision Pro than those shot in Apple’s camera app. HDR also makes the videos’ lighting look more realistic. Not bad for three bucks.

It’s somewhat surprising Apple is holding back its native camera app from exploiting the iPhone 15 Pro and Pro Max’s full hardware capabilities, but it isn’t unheard of. Halide, a popular iOS camera app, beat Apple to the punch with iOS photography features like shooting in RAW, manual controls and portrait photos for pets. Based on that history, I wouldn’t be shocked if Apple soon added similar advanced spatial recording to its camera, especially now that we know its current hardware has no problem with it.

Spatialify is available on the App Store for $3. It requires an iPhone 15 Pro or iPhone 15 Pro Max to capture spatial videos.

This article originally appeared on Engadget at https://www.engadget.com/a-3-app-shoots-better-spatial-videos-than-the-iphones-native-camera-193055951.html?src=rss

A $3 app shoots better spatial videos than the iPhone’s native camera

A $3 iOS app now records higher-resolution spatial videos than Apple’s native camera app. Spatialify, available on the App Store, lets iPhone 15 Pro owners record 3D videos for Apple’s Vision Pro in either 1080p at 60fps or 4K at 30fps — with HDR. Apple’s native recording only supports 1080p / 30fps without HDR, so your immersive clips will be noticeably sharper using Spatialify than the camera app on the same phone. UploadVR first reported on the app update.

Spatialify launched earlier this year as a tool for converting Apple’s spatial videos (HEVC format) for playback on non-Apple VR headsets like the Meta Quest 3. But with Meta later adding native HEVC conversion to its headsets (the best-selling on the market), Spatialify’s superior recording could give the third-party app a new lease on life.

Engadget senior editor Devindra Hardawar confirmed that Spatialify produces files in 4K / 30fps when set accordingly. He also verified that Spatialify’s videos look much sharper on the Vision Pro than those shot in Apple’s camera app. HDR also makes the videos’ lighting look more realistic. Not bad for three bucks.

It’s somewhat surprising Apple is holding back its native camera app from exploiting the iPhone 15 Pro and Pro Max’s full hardware capabilities, but it isn’t unheard of. Halide, a popular iOS camera app, beat Apple to the punch with iOS photography features like shooting in RAW, manual controls and portrait photos for pets. Based on that history, I wouldn’t be shocked if Apple soon added similar advanced spatial recording to its camera, especially now that we know its current hardware has no problem with it.

Spatialify is available on the App Store for $3. It requires an iPhone 15 Pro or iPhone 15 Pro Max to capture spatial videos.

This article originally appeared on Engadget at https://www.engadget.com/a-3-app-shoots-better-spatial-videos-than-the-iphones-native-camera-193055951.html?src=rss

Israel’s military reportedly used Google Photos to identify civilians in Gaza

The New York Times reports that Israel’s military intelligence has been using an experimental facial recognition program in Gaza that’s misidentified Palestinian civilians as having ties to Hamas. Google Photos allegedly plays a part in the chilling program’s implementation, although it appears not to be through any direct collaboration with the company.

The surveillance program reportedly started as a way to search for Israeli hostages in Gaza. However, as often happens with new wartime technology, the initiative was quickly expanded to “root out anyone with ties to Hamas or other militant groups,” according to The NYT. The technology is flawed, but Israeli soldiers reportedly haven’t treated it as such when detaining civilians flagged by the system.

According to intelligence officers who spoke to The NYT, the program uses tech from the private Israeli company Corsight. Headquartered in Tel Aviv, it promises its surveillance systems can accurately recognize people with less than half of their faces exposed. It can supposedly be effective even with “extreme angles, (even from drones) darkness, and poor quality.”

But an officer in Israel’s Unit 8200 learned that, in reality, it often struggled with grainy, obscured or injured faces. According to the official, Corsight’s tech included false positives and cases where an accurately identified Palestinian was incorrectly flagged as having Hamas ties.

Three Israeli officers told The NYT that its military used Google Photos to supplement Corsight’s tech. Intelligence officials allegedly uploaded data containing known persons of interest to Google’s service, allowing them to use the app’s photo search feature to flag them among its surveillance materials. One officer said Google’s ability to match partially obscured faces was superior to Corsight’s, but they continued using the latter because it was “customizable.”

When contacted for a statement, a Google spokesperson reiterated to Engadget that the product only groups faces from images you’ve added to your library. “Google Photos is a free product which is widely available to the public that helps you organize photos by grouping similar faces, so you can label people to easily find old photos. It does not provide identities for unknown people in photographs,” they wrote.

One man erroneously detained through the surveillance program was poet Mosab Abu Toha, who told The NYT he was pulled aside at a military checkpoint in northern Gaza as his family tried to flee to Egypt. He was then allegedly handcuffed and blindfolded, and then beaten and interrogated for two days before finally being returned. He said soldiers told him before his release that his questioning (and then some) had been a “mistake.”

The Things You May Find Hidden in My Ear: Poems From Gaza scribe said he has no connection to Hamas and wasn’t aware of an Israeli facial recognition program in Gaza. However, during his detention, he said he overheard someone saying the Israeli army had used a “new technology” on the group with whom he was incarcerated.

Update, March 27, 2024, 4:32 PM ET: This story has been updated to add a statement to Engadget from Google.

This article originally appeared on Engadget at https://www.engadget.com/israels-military-reportedly-used-google-photos-to-identify-civilians-in-gaza-200843298.html?src=rss

Immortals of Aveum headlines April’s PS Plus monthly games

Sony unveiled April’s PlayStation Plus monthly games on Wednesday. The batch includes Immortals of Aveum, Minecraft Legends, Skul: The Hero Slayer and an Overwatch 2 skins-and-skips bundle. Subscribers on PS Plus’ Essential, Extra and Premium tiers can claim the titles starting Tuesday, April 2.

Immortals of Aveum (PS5) showed promise, but its “first-person shooter with magic instead of guns” formula didn’t fare incredibly well commercially. The EA-published game was met with mixed reviews, and its release date — competing against the likes of Baldur’s Gate III, Armored Core VI and Starfield — likely didn’t help. That led to indie developer Ascendant Studios laying off nearly half its staff a few weeks after launch. Still, despite its suspiciously smooth mechanics and too-sparse crowds, we liked its cinematics and satisfyingly powerful magical attacks, so it could be worth checking out risk-free with your subscription.

Minecraft Legends (PS5 / PS4) takes the best-selling game of all time and spins it off into a real-time action-strategy game. In the franchise's blocky style, players form alliances to defeat invading piglins from the Nether dimension. The game includes a single-player story mode and multiplayer for up to eight players.

Skul: The Hero Slayer (PS4) is a retro 2D side-scrolling roguelike. You play as a skeleton who can swap skulls — and, in turn, abilities — with his slain enemies. (Convenient!) The game lets you select two ability types and encourages quick-switching during combat.

In addition to those three games, all PlayStation Plus subscribers can snag an exclusive Overwatch 2 Mega Bundle in April. The pack includes nine skins and five Battle Pass Tier Skips. You’ll first need to download Overwatch 2 from the PlayStation Store, and the bundle should show up in-game immediately (whether you’re a new or returning player).

This article originally appeared on Engadget at https://www.engadget.com/immortals-of-aveum-headlines-aprils-ps-plus-monthly-games-183924174.html?src=rss

Eight years after launch, No Man’s Sky gets computer-generated space stations that are different each time

No Man’s Sky is still getting major updates. Developer Hello Games’ “Orbital” update, due Wednesday, adds procedurally generated space stations (so they’ll be different every time), a ship editor and a Guild system to the nearly eight-year-old space exploration sim.

Up until now, space stations have been one of the few parts of No Man’s Sky that weren’t created and randomized by algorithms as something truly unique. That changes with today’s update, which uses game engine upgrades to “create vast interior spaces and exterior spaces, with improved reflection and metallic surfaces.”

The stations’ broader scale will be evident from the outside, while their interiors will include new shops, gameplay and things to do. Hello Games describes them as being “uniquely customized” based on their virtual inhabitants’ system, race and locale.

Interior of new procedurally generated space stations in the game No Man's Sky. Three characters stand in action poses in the foreground of a space hangar as ships whizz by.
Hello Games

Inside the stations, you’ll find the new ship editor. Hello Games says it previously withheld ship customization to maintain the title’s focus on exploration. (If players could build any ship they wanted at any time, it could ruin some of the fun of scouting out existing ones to buy in-game.) In that spirit, you’ll still need to collect, trade and salvage the parts to build yours how you like it.

The game’s upgraded Guild system, also in today’s update, makes factions a bigger part of the experience. You can find new Guild envoys on space stations, where you can join the club, get supplies and precious commodities and donate to boost your status in the group.

Fleets are getting better, too. With today’s update, you can send your frigate fleet on away missions — and if they run into trouble, you can swoop in and save the day. It sounds like a fun nuance to help scratch anyone’s space fantasy itch.

No Man’s Sky owners can install the Orbital update — also including engine improvements, a UI refresh and “much more” — today.

This article originally appeared on Engadget at https://www.engadget.com/eight-years-after-launch-no-mans-sky-gets-computer-generated-space-stations-that-are-different-each-time-140030734.html?src=rss