Microsoft’s tool for AI reading lessons is now a standalone app

Microsoft is rolling out Reading Coach as a standalone app, which will expand its tools for educators in Microsoft Teams. The new app will be part of its Reading Progress suite designed to help students improve literacy in the classroom and at home. The tool will use artificial intelligence to provide users with personalized feedback on how to improve reading scores as well as specific suggestions for how to improve things like pronunciation. It will be free to any users that have a Microsoft account.

With prolonged use, the AI tool will flag specific words that a reader frequently mispronounces or misunderstands during reading sessions. To keep students engaged, the program will also ask a reader to choose prompts that can change a storyline as they progress.

Microsoft says teachers can integrate its program in classrooms through learning platforms starting in the Spring. But the tool is available to educators this month in preview. Teachers will be able to track how student’s feel about assignments using the Reflect tool within the program. This kind of feedback might help an educator determine what assignments students feel most excited about and which lessons might not be working. Beyond tracking student performance, the new features for Microsoft’s Teams for Education suite will help teachers generate content for lessons, such as passages and assignments for a student to engage with.

Microsoft also introduced new features for its Teams for Education app, which is designed to help educators tailor content for digital learning platforms. The Classwork tool will use AI to emphasize particular messages in an assignment’s instructions, according to an educator's particular goals for that lesson. The Assignments tool will use AI to streamline the rubric generating process. Outlines can be tailored by a teacher based on grade level, evaluation scale or other factors.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-tool-for-ai-reading-lessons-is-now-a-standalone-app-230520756.html?src=rss

Gundam-inspired headphones boast flexible listening configuration

Headphones are a staple for modern lifestyles, whether it is about listening to your favorite music while working, plugging into your podcast list, or simply killing time gaming on the couch. You’ll find hundreds of impressive designs and virtually the best audio technology crammed into these must-have accessories.

Finding a pair of headphones that resonates with one’s audio requirements and style statement is every audiophile’s dream. Of the countless headphones we’ve come across and tested ones that we have access to, it ultimately comes down to how well they’re designed. Take for instance this CES-worthy piece that’s a concept but still keeps my hopes alive it’ll be up for pre-order someday!

Designer: Kostas Dakanalis

Bearing a form factor that’s completely unrivaled, this concept design for headphones looks inspired by the Gundam mecha. While gaming headphones from the likes of Razer, Asus, HyperX, Turtle Beach and Steel Series have tamed the conventional design norms, this pair of cans is at another level. Those winged streaks on each earcup lend the pair a distinctive personality and also have a useful function.

These wings are connected to the central rotating dial that determines the equalizer being used currently. Also, depending on the settings chosen, rotating the dial can turn them from a closed back to a semi-open or completely open configuration. Audiophiles who are in the hobby of collecting headphones of every type possible will have solace in this single pair for multiple listening moods. The cool ambient lighting of the pair complements this.

Of course, we don’t know what hardware specifications they come with, but the sci-fi design and flexible design configuration make them super lucrative. Just imagine sporting one of these in an e-sports tournament or even in your home setup. They perfectly complement your geeky desk setup if you are into bias lighting and RGB lights.

The post Gundam-inspired headphones boast flexible listening configuration first appeared on Yanko Design.

Indiana Jones and The Great Circle is coming to Xbox and PC ‘later this year’

As promised, Xbox offered the first details on MachineGames' Indiana Jones project during its Developer Direct stream on Thursday. It also confirmed the game's title — Indiana Jones and the Great Circle — and revealed that it's coming to Xbox Series X/S, PC and Xbox Cloud Gaming later this year.

No prizes for those who guessed that it's an action-adventure game that will see Indy try to stop some bad guys who are in pursuit of a mysterious power. The story takes place in 1937, between the events of Raiders of the Lost Ark and The Last Crusade. The McGuffin powerful force in question is connected to something called The Great Circle — a perfect circle around the globe that links human-built ancient sites of "great spiritual significance." 

The first gameplay trailer shows Indy from a first-person perspective as he explores the pyramids of Egypt, traverses snowy mountain tops, sneaks around enemy strongholds and generally tries to stay alive in the face of mortal doom. He also uses his whip to trip up a bad guy (who lets out a Wilhelm scream in the process), punches some Nazis in the face and leaps from one airborne biplane to another. 

In cutscenes and some platforming sequences, the camera will pull back to let you get a better look at the legendary archaeologist. The game uses Harrison Ford's likeness, but video game stalwart Troy Baker provides the character's voice.

It's early days but MachineGames, with the help of Bethesda's Todd Howard as executive producer, seems to have gotten the look, feel and sound of an Indiana Jones adventure just about right. We'll find out just how well they've pulled off that tough task when the game comes out later this year, but Indiana Jones and the Great Circle has just become one of my most anticipated games.

This article originally appeared on Engadget at https://www.engadget.com/indiana-jones-and-the-great-circle-is-coming-to-xbox-and-pc-later-this-year-212759483.html?src=rss

Indiana Jones and The Great Circle is coming to Xbox and PC ‘later this year’

As promised, Xbox offered the first details on MachineGames' Indiana Jones project during its Developer Direct stream on Thursday. It also confirmed the game's title — Indiana Jones and the Great Circle — and revealed that it's coming to Xbox Series X/S, PC and Xbox Cloud Gaming later this year.

No prizes for those who guessed that it's an action-adventure game that will see Indy try to stop some bad guys who are in pursuit of a mysterious power. The story takes place in 1937, between the events of Raiders of the Lost Ark and The Last Crusade. The McGuffin powerful force in question is connected to something called The Great Circle — a perfect circle around the globe that links human-built ancient sites of "great spiritual significance." 

The first gameplay trailer shows Indy from a first-person perspective as he explores the pyramids of Egypt, traverses snowy mountain tops, sneaks around enemy strongholds and generally tries to stay alive in the face of mortal doom. He also uses his whip to trip up a bad guy (who lets out a Wilhelm scream in the process), punches some Nazis in the face and leaps from one airborne biplane to another. 

In cutscenes and some platforming sequences, the camera will pull back to let you get a better look at the legendary archaeologist. The game uses Harrison Ford's likeness, but video game stalwart Troy Baker provides the character's voice.

It's early days but MachineGames, with the help of Bethesda's Todd Howard as executive producer, seems to have gotten the look, feel and sound of an Indiana Jones adventure just about right. We'll find out just how well they've pulled off that tough task when the game comes out later this year, but Indiana Jones and the Great Circle has just become one of my most anticipated games.

This article originally appeared on Engadget at https://www.engadget.com/indiana-jones-and-the-great-circle-is-coming-to-xbox-and-pc-later-this-year-212759483.html?src=rss

Amazon’s latest layoffs hit Buy with Prime, which lets you use Prime benefits on other websites

Amazon tells Engadget it’s letting go of about five percent of staff in its Buy with Prime division. Launched in 2022, Buy with Prime extends the membership’s perks to third-party merchants selling and shipping goods on other sites. CNBC first reported the cuts on Thursday.

An Amazon spokesperson wrote in an email to Engadget that the cuts were part of a standard review of its business needs. “We regularly review the structure of our teams and make adjustments based on the needs of the business and, following a recent review, we’ve made the difficult decision to eliminate a small number of roles on our Buy with Prime team,” the spokesperson said.

Amazon hasn’t stated how many staff are in the division, but a source with knowledge of the matter tells Engadget about 30 employees are affected by the cuts.

Promotional image for Amazon's Buy with Prime program. Closeup of a hand holding a phone with a Buy with Prime button highlighted in blue (on a generic headphone buying screen).
Amazon

Amazon says Buy with Prime is still a central focus. “Buy with Prime is a top priority for Amazon, with strong adoption from merchants and positive feedback from customers, and we will continue investing significant resources in Buy with Prime to build on that momentum,” the spokesperson wrote to Engadget. “We’re grateful to these employees for their contributions, and we’re focused on supporting them in their next steps.”

The company spokesperson tells Engadget laid-off workers will receive at least 50 days of pay and benefits and be eligible for a severance package. In addition, the company says it’s working to find new roles within Amazon for downsized staff.

Although the number is much smaller this time, the layoffs add to the more than 27,000 workers Amazon has laid off since late 2022 (part of a brutal year-plus of job cuts in the broader tech world). The most recent round, earlier this month, hit Prime Video, MGM Studios, Audible and Twitch. Amazon posted record profits in 2023.

This article originally appeared on Engadget at https://www.engadget.com/amazons-latest-layoffs-hit-buy-with-prime-which-lets-you-use-prime-benefits-on-other-websites-212140862.html?src=rss

Amazon’s latest layoffs hit Buy with Prime, which lets you use Prime benefits on other websites

Amazon tells Engadget it’s letting go of about five percent of staff in its Buy with Prime division. Launched in 2022, Buy with Prime extends the membership’s perks to third-party merchants selling and shipping goods on other sites. CNBC first reported the cuts on Thursday.

An Amazon spokesperson wrote in an email to Engadget that the cuts were part of a standard review of its business needs. “We regularly review the structure of our teams and make adjustments based on the needs of the business and, following a recent review, we’ve made the difficult decision to eliminate a small number of roles on our Buy with Prime team,” the spokesperson said.

Amazon hasn’t stated how many staff are in the division, but a source with knowledge of the matter tells Engadget about 30 employees are affected by the cuts.

Promotional image for Amazon's Buy with Prime program. Closeup of a hand holding a phone with a Buy with Prime button highlighted in blue (on a generic headphone buying screen).
Amazon

Amazon says Buy with Prime is still a central focus. “Buy with Prime is a top priority for Amazon, with strong adoption from merchants and positive feedback from customers, and we will continue investing significant resources in Buy with Prime to build on that momentum,” the spokesperson wrote to Engadget. “We’re grateful to these employees for their contributions, and we’re focused on supporting them in their next steps.”

The company spokesperson tells Engadget laid-off workers will receive at least 50 days of pay and benefits and be eligible for a severance package. In addition, the company says it’s working to find new roles within Amazon for downsized staff.

Although the number is much smaller this time, the layoffs add to the more than 27,000 workers Amazon has laid off since late 2022 (part of a brutal year-plus of job cuts in the broader tech world). The most recent round, earlier this month, hit Prime Video, MGM Studios, Audible and Twitch. Amazon posted record profits in 2023.

This article originally appeared on Engadget at https://www.engadget.com/amazons-latest-layoffs-hit-buy-with-prime-which-lets-you-use-prime-benefits-on-other-websites-212140862.html?src=rss

Mark Zuckerberg is the latest billionaire who wants to create artificial general intelligence

Meta is reorganizing its AI teams as it joins the growing ranks of companies trying to create artificial general intelligence, or AGI. Mark Zuckerberg, who has been increasingly focused on the company’s AI research, said the change would help the company “accelerate” its research and, eventually, improve the metaverse.

Meta currently has two teams pursuing AI research: the Fundamental AI Research (FAIR) team, started in 2013, and a team solely focused on generative AI experiences for users of its apps. With the change, Zuckerberg said, the company would bring the two “closer together” as it looks to expand both groups. Meta’s CEO didn’t say how many workers it might add to its AI efforts, but the expansion is notable considering the company has shed more than 20,000 jobs since 2022.

In a video posted to Threads, Zuckerberg said the changes would “support our long-term goals of building general intelligence, open sourcing it responsibly, and making it available and useful to everyone in all of our daily lives.” The change is also the latest way that Zuckerberg is trying to position Meta as a leading AI company in an increasingly crowded field of buzzy generative AI companies and projects.

Creating AGI, a type of AI often compared to human-level intelligence, has become a particular fascination for many of these companies, including Elon Musk’s x.ai, OpenAI and Google. Now, Zuckerberg is throwing Meta’s vast resources at the effort. “We're building a massive amount of infrastructure,” Zuckerberg wrote. “At the end of this year, we'll have ~350k Nvidia H100s — and overall ~600k H100s H100 equivalents of compute if you include other GPUs.”

At the same time, Zuckerberg made it clear he has no plans on giving up on the metaverse, which he says will also benefit from AI advancements. “The two major parts of our vision — AI and the metaverse — are connected,” he wrote.

Linking the company’s AI work to the metaverse isn’t a new strategy for Zuckerberg, who spent much of last year’s Connect event hyping generative AI. Still, it could be a risky one. Zuckerberg’s metaverse is still not widely understood, or especially popular. But Zuckerberg seems to think that may change as the company improves its smart glasses and the AI embedded in them. “By the end of the decade, I think lots of people will talk to AIs frequently throughout the day using smart glasses like what we're building with Ray Ban Meta,” he said.

This article originally appeared on Engadget at https://www.engadget.com/mark-zuckerberg-is-the-latest-billionaire-who-wants-to-create-artificial-general-intelligence-210820789.html?src=rss

Mark Zuckerberg is the latest billionaire who wants to create artificial general intelligence

Meta is reorganizing its AI teams as it joins the growing ranks of companies trying to create artificial general intelligence, or AGI. Mark Zuckerberg, who has been increasingly focused on the company’s AI research, said the change would help the company “accelerate” its research and, eventually, improve the metaverse.

Meta currently has two teams pursuing AI research: the Fundamental AI Research (FAIR) team, started in 2013, and a team solely focused on generative AI experiences for users of its apps. With the change, Zuckerberg said, the company would bring the two “closer together” as it looks to expand both groups. Meta’s CEO didn’t say how many workers it might add to its AI efforts, but the expansion is notable considering the company has shed more than 20,000 jobs since 2022.

In a video posted to Threads, Zuckerberg said the changes would “support our long-term goals of building general intelligence, open sourcing it responsibly, and making it available and useful to everyone in all of our daily lives.” The change is also the latest way that Zuckerberg is trying to position Meta as a leading AI company in an increasingly crowded field of buzzy generative AI companies and projects.

Creating AGI, a type of AI often compared to human-level intelligence, has become a particular fascination for many of these companies, including Elon Musk’s x.ai, OpenAI and Google. Now, Zuckerberg is throwing Meta’s vast resources at the effort. “We're building a massive amount of infrastructure,” Zuckerberg wrote. “At the end of this year, we'll have ~350k Nvidia H100s — and overall ~600k H100s H100 equivalents of compute if you include other GPUs.”

At the same time, Zuckerberg made it clear he has no plans on giving up on the metaverse, which he says will also benefit from AI advancements. “The two major parts of our vision — AI and the metaverse — are connected,” he wrote.

Linking the company’s AI work to the metaverse isn’t a new strategy for Zuckerberg, who spent much of last year’s Connect event hyping generative AI. Still, it could be a risky one. Zuckerberg’s metaverse is still not widely understood, or especially popular. But Zuckerberg seems to think that may change as the company improves its smart glasses and the AI embedded in them. “By the end of the decade, I think lots of people will talk to AIs frequently throughout the day using smart glasses like what we're building with Ray Ban Meta,” he said.

This article originally appeared on Engadget at https://www.engadget.com/mark-zuckerberg-is-the-latest-billionaire-who-wants-to-create-artificial-general-intelligence-210820789.html?src=rss

Senua’s Saga: Hellblade II finally arrives on May 21

We finally have a release date for Ninja Theory's Hellblade sequel: May 21, 2024. It's been over four years since Senua's Saga was announced at the 2019 Game Awards alongside Microsoft's (then next-gen) Xbox Series X console. 

The first game in the series, Senua's Sacrifice, focused on the main character's journey to the realm of the dead, and her battle with mental health issues. Saga will focus on Senua traveling through Iceland to track down the Vikings who have been raiding her home town. According to Ninja Theory you should expect "perception puzzles led by her experiences of psychosis," which were a high point of the first game. There'll also be some pretty standard video game combat, but this time, in Iceland!

As you'd expect for a first-party title, Senua's Saga will arrive on Microsoft's Game Pass service for Xbox consoles and PC on day one. For those without Game Pass, it'll be a digital-only release priced at $50. PC users will be able to buy it on either the Xbox store or Steam.

You can watch an eight-minute rundown of the game from Microsoft's Xbox Developer Direct on Ninja Theory's YouTube channel.

Update, January 18, 3:50PM ET: This story was updated after publish to include more details on the game and a link to the release date announcement video on YouTube.

This article originally appeared on Engadget at https://www.engadget.com/senuas-saga-hellblade-ii-finally-arrives-on-may-21-203751802.html?src=rss

Senua’s Saga: Hellblade II finally arrives on May 21

We finally have a release date for Ninja Theory's Hellblade sequel: May 21, 2024. It's been over four years since Senua's Saga was announced at the 2019 Game Awards alongside Microsoft's (then next-gen) Xbox Series X console. 

The first game in the series, Senua's Sacrifice, focused on the main character's journey to the realm of the dead, and her battle with mental health issues. Saga will focus on Senua traveling through Iceland to track down the Vikings who have been raiding her home town. According to Ninja Theory you should expect "perception puzzles led by her experiences of psychosis," which were a high point of the first game. There'll also be some pretty standard video game combat, but this time, in Iceland!

As you'd expect for a first-party title, Senua's Saga will arrive on Microsoft's Game Pass service for Xbox consoles and PC on day one. For those without Game Pass, it'll be a digital-only release priced at $50. PC users will be able to buy it on either the Xbox store or Steam.

You can watch an eight-minute rundown of the game from Microsoft's Xbox Developer Direct on Ninja Theory's YouTube channel.

Update, January 18, 3:50PM ET: This story was updated after publish to include more details on the game and a link to the release date announcement video on YouTube.

This article originally appeared on Engadget at https://www.engadget.com/senuas-saga-hellblade-ii-finally-arrives-on-may-21-203751802.html?src=rss