Amazon’s new Fallout series will reveal the origins of Vault Boy

Amazon has revealed more about its upcoming Fallout series on Prime Video. The company shared the first images from the show and gave Vanity Fair a sneak peek ahead of its April debut. Based on the game franchise, it stars Ella Purnell (Yellowjackets) as a naive newcomer to the post-apocalyptic surface world she’s spent her comfortable life hiding from underground.

The series takes place in the year 2296. That’s 219 years after nuclear war ravaged the Earth, driving deep-pocketed survivors into subterranean bunkers, leaving everyone else to fend for themselves above ground. Lucy is the daughter of “Overseer Hank” (Kyle MacLachlan, Twin Peaks), the mayor-like figure of Lucy’s Vault 33.

Vanity Fair says Vault Boy, the iconic game logo, appears as the mascot for Lucy’s underground dwelling. We’ll even hear about its origin story. “That was something that they came up with that’s just really smart,” Bethesda’s Todd Howard said, describing the series’ creative take on Vault Boy’s genesis.

Still of the character
Walton Goggins as The Ghoul
Amazon / Bethesda

The Ghoul, familiar to fans of the games, will be played by the scene-stealing Walton Goggins (Justified, The Hateful Eight) in a role that sounds tailored to the wry character actor. “Walton’s equally adept at drama and comedy, which is so difficult,” creator Jonathan Nolan told Vanity Fair. “There is a chasm in time and distance between who this guy was and who he’s become, which for me creates an enormous dramatic question: What happened to this guy? So we’ll walk backwards into that.”

Nolan says The Ghoul represents all sides of Fallout’s world. “He’s got a lot of mileage on him, but he’s still got a swagger and kind of a charm to him,” Nolan said. The series’ take on the character strikes a balance between using prosthetics and makeup to show his disfigured face while still giving Goggins room to find the half-dead, half-immortal character’s humanity. “I need to be able to see Walton and his performance, he needs to look like a Ghoul from the game, and he needs to be kind of hot,” Nolan said.

The series was created by Westworld creators Nolan and Lisa Loy. They describe the story as hitting similar notes as the games, including its retrofuturistic stylings, biting social commentary and themes of gray morality. “We had a lot of conversations over the style of humor, the level of violence, the style of violence,” Bethesda’s Howard, an executive producer on the show, said. “Look, Fallout can be very dramatic, and dark, and postapocalyptic, but you need to weave in a little bit of a wink…. I think they threaded that needle really well on the TV show.”

Fallout premieres on April 12, 2024, on Amazon Prime Video.

This article originally appeared on Engadget at https://www.engadget.com/amazons-new-fallout-series-will-reveal-the-origins-of-vault-boy-221607044.html?src=rss

The TimeSplitters revival may be in limbo as its developer faces potential closure

The Embracer Group has been on an intense cost-cutting drive as part of a major restructuring over the last six months, as it has canceled games, laid off workers and shut down studios. The company confirmed that in the three months to September 30, it reduced its headcount by around 900 people, some five percent of the workforce. The cuts didn't end there, as it emerged on Tuesday that Embracer laid off around 50 workers from Chorus developer Fishlabs.

Free Radical Design, which was reformed a couple of years ago to work on a TimeSplitters revival, is in trouble too. The studio could be shut down as soon as December 11. That's according to an internal email from Embracer CEO Lars Wingefors that VGC obtained.

“As we move through the consultation process and face the potential closure of Free Radical Design on 11 December 2023, I want to express my gratitude for your commitment and the remarkable work you’ve done and still keep doing,” Wingefors is said to have told staff. “This is a challenging time for all of us but especially for you, and our focus is to support you as much as we can during this transition.”

The studio is based in Nottingham, England. Under UK law, a consultation period of at least 30 days has to take place before Plaion (the Embracer-owned publisher that runs the studio) can lay off any Free Radical workers. During the consultation period, Plaion is required to look at ways of avoiding layoffs. As such, there's a chance that Free Radical may stay open if a new owner takes over.

According to VGC, which initially reported earlier this month that the studio was at risk of closure, many Free Radical workers have updated their LinkedIn profiles to indicate that they're looking for work. Other studios are said to have offered interviews to Free Radical employees too.

Free Radical, the original developer of the TimeSplitters series, went bankrupt in 2008. Founders Steve Ellis and David Doak revived the studio two years ago under Plaion division Deep Silver to make a new TimeSplitters game. It's unclear what will happen with the current TimeSplitters project should Free Radical shut down.

Embracer has closed other studios in recent months, including Saints Row developer Volition. Others are said to be for sale, such as Gearbox, which Embracer bought in 2021 in a deal worth up to $1.4 billion.

This article originally appeared on Engadget at https://www.engadget.com/the-timesplitters-revival-may-be-in-limbo-as-its-developer-faces-potential-closure-210033609.html?src=rss

Apple Music’s year-end Replay is here to expose your listening habits

Apple Music’s full year-end Replay experience has arrived. Although elements of the personalized recap are available year-round (including a continually updating playlist), the company spruces up its web interface this time of year for a sleeker presentation as you reflect on your 2023 listening habits. Apple Music also announced its Artist of the Year (Taylor Swift, who you may have heard of) and subscribers’ top choices in various categories.

If you listened to Apple Music this year, you can head to the service’s Replay 2023 website and log into your account to view a rundown of the music you enjoyed during the last 12 months. It lists your most-streamed artists, songs, albums, genres, playlists and stations.

It also includes a highlight video summarizing your habits, which you can share with friends and family or on social channels. If you reach any milestones, like listening to 25,000 minutes of music, it will reveal exactly when you hit them. Apple says Replay 2023 will also tell you if you rank among an artist’s top listeners.

Photo of Taylor Swift looking into the distance in front of a bluish-gray sky. The text
Apple

Taylor Swift had a busy year, and her Apple Music streams unsurprisingly reflect that. The platform’s Artist of the Year had 65 songs reach its Global Daily Top 100, more than any other artist. The pop icon was also the most streamed artist on the platform in 2023, setting a record for the most listeners in a single year. Meanwhile, Morgan Wallen’s “Last Night” took the top spot in Apple Music’s Top Songs of 2023: Global list. It was the first country song to top that chart since “Old Town Road” four years ago. “Last Night” enjoyed the most days at number one on the service’s Global Daily Top 100 chart.

World music has grown in popularity on the platform. Nigerian breakout artist Rema had the most Shazam’d song of the year with the Afrobeats tune “Calm Down.” Meanwhile, “Idol” by J-Pop duo Yoasobi was the most popular karaoke song using Apple Music’s Sing feature, and it also hit number seven on the year-end top songs chart, joined by fellow J-Pop track “Subtitle” by Official Hige Dandism. Música Mexicana also did well, with four tracks on the top 20 global songs list. These include “Ella Baila Sola” by Peso Pluma and Eslabon Armado, “un x100to” by Grupo Frontera and Bad Bunny, “PRC” by Peso Pluma and Natanael Cano and “Bebe Dame” from Fuerza Regida and Grupo Frontera.

Year-end rewinds have become a popular feature for streaming services, as people enjoy the self-expression and comedy that can come from sharing their tastes on social media. If recent years are any indication, you can expect Spotify and YouTube to reveal theirs within the coming days.

This article originally appeared on Engadget at https://www.engadget.com/apple-musics-year-end-rewind-is-here-to-expose-your-listening-habits-204548370.html?src=rss

Amazon says its next-gen chips are four times faster for AI training

Amazon Web Services (AWS) just kicked off its Las Vegas-based re:Invent conference with a stream of announcements, most of which involve the year’s most popular technology, AI. These news items, taken as a whole, give us a sneak peek at the company’s long-term goals for artificial intelligence platforms.

First of all, AWS unveiled its latest-generation of AI chips intended for model training and for running trained models. Trainium2, which is obviously for model training, has been designed to deliver up to 4x better performance and 2x energy efficiency when compared to its forebear. Amazon promises these chips will allow programmers to train models quickly and at a lower cost, due to a reduction in energy use. Anthropic, an Amazon-backed OpenAI competitor, has already announced plans to build models using Trainium2 chips.

Graviton4, on the other hand, is more for general use. These processors are based on Arm architecture, but consume less energy than Intel or AMD chips. Amazon promises an increase of 30 percent in general performance when using a trained AI model embedded within a Graviton4 processor. This should lower cloud-computing costs for organizations that regularly employ AI models and offer a slight uptick in speed for regular users just looking to make some fake photos of Harry Potter at a rave or whatever.

All told, Graviton4 should allow AWS customers to “process larger amounts of data, scale their workloads, improve time-to-results and lower their total cost of ownership.” It’s available today in preview with a wider release planned for the coming months.

Typically, when a company announces new in-house chips, that spells trouble for current third-party providers like NVIDIA. The company is a huge player in the enterprise AI space, thanks to companies using its GPUs for training and its Arm-based datacenter CPU Grace. Instead of eschewing the partnership in favor of proprietary chips, Amazon is further cementing the relationship by offering enterprise customers cloud access to NVIDIA’s latest H200 AI GPUs. It’ll also operate more than 16,000 Nvidia GH200 Grace Hopper Superchips expressly for NVIDIA’s research and development team. This is a similar approach to its chief AI rival, Microsoft, which also announced an enhanced partnership with NVIDIA at the same time it revealed its proprietary AI chip, Maia 100.

Amazon also announced a new business-focused AI chatbot called Q, a name that was likely inspired by the Star Trek demigod and not the Trump-adjacent conspiracy peddler. It’s described as a “new type of generative AI-powered personal assistant” and is specifically designed to help streamline work projects and customer service tasks. It can be tailored to suit any business and offers relevant answers to commonly-asked questions. Amazon Q can also generate content on its own and take actions based on customer requests. It’ll even customize interactions based on a user’s role within a company.

It’ll exist on communication apps like Slack and in text-editing applications commonly-used by software developers. To that end, Q can actually change source code and can connect to more than 40 enterprise systems, including Microsoft 365, Dropbox, Salesforce and Zendesk, among others. Amazon Q is currently available in preview, with a wider release coming soon. It’ll cost anywhere from $20 to $30 per user each month, depending on available features.

So what have we learned here? Amazon is betting big on AI, like everyone else. More specifically, it’s battling with old cloud rival Microsoft to be the go-to company for enterprise-based AI. It’s also using AI to continue its dominance in the cloud computing space, hoping to minimize any increase in market share for Microsoft and other players like Google and Alibaba.

This article originally appeared on Engadget at https://www.engadget.com/amazon-says-its-next-gen-chips-are-four-times-faster-for-ai-training-200028416.html?src=rss

Ayaneo’s Macintosh-inspired mini PC starts at $149 with internals to match

Ayaneo has been teasing its Macintosh-inspired PC for a few weeks. Now that the AM01 is available for pre-order, the company has revealed the prices and specs. While some had been hoping Ayaneo would use similar chipsets to those found in its powerful handheld gaming devices, it has opted to use older AMD APUs. On the plus side, the company has priced the various AM01 configurations pretty fairly.

The mini PC starts at $149 for a configuration with an AMD Ryzen 3 3200U, 8GB of RAM and 256GB of storage. That's an early bird price, and this version will later retail for $199. Configurations with a Ryzen 7 5700U APU start at an early bird price of $219 for a barebone unit and stretch up to $379 for a model with 32GB of RAM and a 1TB SSD. Ayaneo notes that the AM01 is expandable up to 64GB of dual-channel DDR4 RAM and 2TB of M.2 solid state storage. There's also a SATA 3.0 interface that supports a 2.5-inch SDD or HDD.

The Ryzen 7 5700U variants have Wi-Fi 6 and Bluetooth 5.2, compared with Wi-Fi 5 and Bluetooth 4.2 on Ryzen 3-powered units. Ayaneo keeps the AM01 cool with the help of a large fan and four copper heat pipes.

On the connectivity front, there's one USB-C 3.2 Gen1 port, three USB 3.2 Gen2 ports and one for USB 2. There's a 3.5mm headphone jack, while the machine runs on DC power. There are also gigabit Ethernet, DisplayPort 1.4 and HDMI 2.0 ports. Ayaneo says the AM01 can output video in 4k at 60fps and it's compatible with dual-screen setups.

All of this comes in a compact case that measures just over 5 inches (132mm) wide and tall and just over 2.5 inches (64.5mm) thick. Adding to the AM01's portability, it weighs slightly over a pound (486g).

You can personalize the mini PC with magnetic decorative elements. In other words, you'll be able to swap out the badge on the bottom left of the machine (the same spot where the Apple logo is on the Macintosh). Ayaneo will include a bunch of stickers too, so you can decorate the non-functional "screen."

The AM01 comes with Windows 11 Home Edition pre-installed, as long as you opt for a configuration with RAM and an SSD. Ayaneo says the Ryzen 7 APU can handle mainstream online games and "mild" AAA titles. Its AYA Space tool can handle tasks like bringing all of your games from different storefronts together in one place, limiting the framerate and adding a performance overlay.

Although it's generally worth exercising caution when it comes to products promoted on crowdfunding platforms, Ayaneo effectively uses Indiegogo as a storefront. It's not looking to crowdfund the AM01. In fact, the mini PC is pretty much ready to roll. The company says the AM01 is slated to ship in December, so the mini PC should start reaching customers over the next few weeks.

This article originally appeared on Engadget at https://www.engadget.com/ayaneos-macintosh-inspired-mini-pc-starts-at-149-with-internals-to-match-184717612.html?src=rss

Meta pauses Quest 3 Elite Battery Strap sales, reportedly due to a charging flaw

Meta has temporarily stopped selling the Elite Strap with Battery for the Quest 3, reportedly because of a firmware-related charging defect. The $130 accessory, which extends the standalone VR headset’s runtime by up to two hours while providing a counterweight for comfort, is currently unavailable from Meta and third-party retailers. Short of conducting a recall, the company told Road to VR, which first reported the story, that it’s currently manufacturing a new batch that fixes the firmware issues allegedly behind the defect. Meta told the publication it plans to replace the headsets on a case-by-case basis for buyers who contact customer support.

Owners have reported that the Elite Strap’s battery typically works at first but stops charging the headset earlier than expected. Informal polls, anecdotal social media comments and a separate report from Road to VR earlier this month suggest the issue may be at least somewhat common. Meta hasn’t stated whether the defect is universal, but chalking it up to firmware that requires newly manufactured units suggests it may be. I own a Quest 3 with the battery accessory and haven’t noticed any charging issues, but I also don’t remember if I’ve run its battery down enough to have noticed.

Engadget contacted a Meta spokesperson, and we’re still waiting for confirmation and any extra details about what to look for. We’ll update this article if we learn more.

Product marketing image of the Meta Quest 3 Elite Strap with Battery accessory. The add-on connects to the VR headset, adding a counterweight to the back of the head. It floats against a plain white background.
Meta

The company told Road to VR it’s working to stock fixed units “as soon as possible.” Meta’s product page for the accessory says it’s out of stock, and its listing has been pulled entirely from the websites of retail partners Best Buy and Target. Amazon’s product page says “currently unavailable.”

In addition to that model, Meta makes a $70 Elite Strap without a battery focused solely on ergonomics. The company also had early troubles with its Elite Straps for the Quest 2, as both versions of the 2020 accessory were prone to cracking. Meta paused sales of that model and extended the accessory’s warranty after issuing a fix for subsequent batches.

This article originally appeared on Engadget at https://www.engadget.com/meta-pauses-quest-3-elite-battery-strap-sales-reportedly-due-to-a-charging-flaw-183018925.html?src=rss

Universal Audio is giving away Volt 2 audio interfaces with Spark subscriptions

Many companies give away free plugins in honor of the holiday season, but Universal Audio is taking things a step further. The audio giant is giving away free Volt 2 hardware interfaces with the purchase of a yearly subscription to its Spark plugin platform. These interfaces typically cost $170, so this is a pretty great deal for beginners, as the hardware plus the Spark software is pretty much everything you need.

Spark subscriptions are also on sale for the holidays, at $150 instead of $240, though this price point is fairly common. The end result? You pay $150 and you get a year of access to every available plugin on the service, plus the Volt 2. Not bad. The company’s subscription-based Spark platform allows access to dozens of popular UAD plugins, from iconic compressors like the 1176 to virtual instruments like the company’s Minimoog reproduction.

As for the Volt 2, this diminutive audio interface features a pair of TRS / XLR inputs on the front and associated gain control knobs. There’s a phantom power button for condenser mics and a proprietary Vintage Mode that runs the signal through a simple tube preamp emulation. These interfaces are powered via USB-C, though ship with a 5V jack for when you’re plugged into an iPad or another mobile device.

In our official review, we praised the Volt 2 audio interface for its minimal noise floor, simple controls and low latency, particularly on Windows machines. The biggest con was the price, which is normally the case for UAD products. Now that it’s down to $0 for this promotion, that worry has dissipated.

This isn’t the first time that UAD has leveraged the holiday season to give away free hardware. The company used to hand out free Satellite DSP accelerators to run its plugins with the purchase of higher-priced hardware items like the multi-channel 4-710d preamp and compressor.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/universal-audio-is-giving-away-volt-2-audio-interfaces-with-spark-subscriptions-182131900.html?src=rss

Adobe and Figma deal will ‘harm’ digital design sector, UK report suggests

Back in June, the UK’s Competition and Markets Authority (CMA) began an in depth investigation into the planned $20 billion Adobe and Figma merger. The organization has released its findings and, well, they don’t paint a rosy picture. The probe tasked independent experts to determine whether or not the merger would reduce competition in the design space and the results suggest that, in fact, it’ll do just that.

It must be noted, however, that these are provisional findings. With that said, the CMA’s message is clear. The group states that the merger will “eliminate competition between two main competitors”, which is fairly obvious given Figma and Adobe’s standing in the industry. The findings also state that the deal would “reduce innovation” and the development of competing products. Finally, it’ll also “remove Figma as a threat” with regard to Adobe’s flagship software suites like Photoshop and Illustrator.

Figma is a giant player in the UK design space, accounting for 80 percent of the market. It’s also a major part of the country’s $19.4 billion app development sector. Without the merger, the CMA suggests, Figma would continue to develop or expand products that challenge Adobe. That goes away once the merger is in place because, you know, why challenge yourself?

The investigation concludes that the merger would eliminate competition between these two major players across multiple fields, including product design, image editing and illustration. These sectors account for $60 billion in annual revenue across the UK, adding up to nearly three percent of the national economy, with 850,000 skilled workers across the impacted industries. Another intent of the investigation was to suss out if the merger would damage the UK’s economy and it concluded it most likely will.

Again, these are provisional findings and the CMA has yet to consult the data to reach a final decision as to whether or not it’ll allow the sale to go through. It plans on taking some time to “listen to any further views,” likely referring to Adobe. To that end, Adobe argues that buying Figma would strengthen both companies, saying that the Creative Cloud apps would get some of Figma’s collaborative features and vice-versa. The company says it’s “deeply committed” to keeping Figma an independent entity and that it has no plans to change the pricing, including Figma’s free tier.

If the deal’s approved by the UK, which looks more unlikely with this report, Adobe still has some other battles to fight before this merger officially goes through. The acquisition still faces a US investigation, and the EU has issued its own dire warning.

This would be the larger-ever-purchase for Adobe in its storied 41-year history. Figma, on the other hand, is a relative newcomer to the market, springing forth in 2012.

This article originally appeared on Engadget at https://www.engadget.com/adobe-and-figma-deal-will-harm-digital-design-sector-uk-report-suggests-163954858.html?src=rss

Google’s first geothermal energy project is up and running

Google says a first-of-its-kind geothermal energy project is now feeding carbon-free electricity (CFE) into the Nevada grid that powers its data centers in the area. The company says that the enhanced geothermal system (EGS) is delivering a round-the-clock supply of CFE to the grid. It's a step toward Google's goal of entirely powering its data centers and offices on CFE by 2030.

Google teamed up with clean energy startup Fervo Energy in 2021 to work on an EGS. Unlike other sources of CFE such as solar and wind, geothermal projects can operate at any time (solar projects, for instance, can only capture energy during the day). 

Fervo Energy achieved a geothermal breakthrough earlier this year when its system achieved flow and power output records for an EGS. It was capable of producing 3.5 megawatts of electricity — enough to power around 2,600 homes. That test result was said to be the first time an energy company proved an EGS is capable of working on a commercial scale.

Scientists have been trying to make an EGS work since the 1970s. A natural geothermal system requires a blend of heat, rock permeability and fluid to generate electricity. In areas where there's sufficient heat but not enough permeability, an EGS creates the latter by drilling deep into the earth and injecting fluid to create fractures in the rock.

At its Nevada site, Fervo drilled 8,000 feet into the ground, then extended the well horizontally to reach more of the hot reservoir. It drilled a second horizontal well to intersect the fractures in the rock. The company pumps cold water from the first well through the fractures into the second well. The water absorbs heat from the surrounding rock. This is used to generate steam and that produces CFE.

The Department of Energy has acknowledged that, unlike with gas and oil fracking, EGS poses a low risk of water contamination. EGS reservoirs are typically much deeper in the ground than oil and gas reservoirs and aren't close to groundwater or near-surface drinking water supplies. Geothermal power plants don't release any water on the surface either.

A 2019 report by the DOE found that — through advancements in technology as well as in policy and procurement — EGS could generate up to 120 gigawatts of clean energy by 2050. That would be enough to cover over 16 percent of the US' expected electricity needs.

Google says it's working to accelerate adoption of EGS as a clean energy solution. To that end, it recently teamed up with Project InnerSpace, a non-profit organization that's focused on removing barriers that are limiting the global development of geothermal energy. Fervo, meanwhile, is building an EGS site in Utah that it expects to deliver 400 megawatts of 24/7 carbon-free electricity — enough to power as many as 300,000 homes. Fervo says that site will start delivering power to the grid in 2026 and reach full-scale production two years later.

This article originally appeared on Engadget at https://www.engadget.com/googles-first-geothermal-energy-project-is-up-and-running-162630603.html?src=rss

What we bought: Casio’s latest flagship digital piano doubles as drool-worthy furniture

Casio’s instrument division has been around a long time, as anyone who got into music as a kid by making fart noises into an SK-1 knows. However, the company is mostly known for entry-level digital pianos that get the job done, but don’t offer much by way of modern conveniences. In recent years, Casio has been dipping its toes into the waters of high-end instruments like the Privia PX-S7000.

The latest Privia entry is a sizable leap over most starter pianos. This is a serious instrument for serious players, with that quad-speaker system, 88 hybrid hammer action keys that feel fantastic, plenty of high-tech bells and whistles and, most importantly, access to three realistic-sounding piano models, along with 400 other instruments. Oh, and it has a hefty $2,400 price tag to match.

All of that is well and good, but let’s talk about why I really decided to splurge on this thing over the myriad of other digital pianos out there — it’s absolutely gorgeous. It hits that sweet spot between a musical instrument and a piece of high-end furniture. I fell in love pretty much instantly when I saw it online. I wasn’t able to try it out ahead of time, as my options here in Minnesota are limited when it comes to testing synths and digital instruments, so I just went for it. My plan was to return the thing if it was a lemon but, as you can see, it’s still there. It’s not a lemon. Maybe it’s a strawberry? Those are pretty.

I had just moved into a mostly-bare new home and had an entire house to fill for the first time in my life. I wanted something that tied the living room together and I don’t really understand visual art, so I went with what I know: expensive musical instruments. It did the trick. It looks stunning sitting there and almost makes up for the lack of wall art.

Casio PX-S7000 out of the box

The piano itself has elegant spruce sides, and it ships with a sleek and sturdy wooden beech stand. There’s also a nice-looking three-pedal unit that attaches near the bottom, providing yet another feature that makes this digital piano feel, well, not-so digital. It weighs just 60 pounds, so it was easy for me to try out different placements on the fly without destroying my back. Real pianos weigh hundreds and even thousands of pounds — I’ve ruined enough friendships in my life asking people to help me move them around, thank you very much.

I ended up with the black model, though it’s also available in white and “harmonious mustard.” Personally, I think the mustard is the most attractive option, but the eye-popping paint job adds another $200 to the price. I’m financially irresponsible, but even I have my limits. I still lust over that warm and luscious yellow, though.

The Privia PX-S7000 is not just a conversation piece, it also sounds and feels eerily similar to playing the real thing. The three primary piano models are excellent, but digital recreations of classic instruments are nothing new. This instrument combines those excellent piano models with a realistic-sounding speaker system and a keybed that’s incredibly satisfying to play.

How it sounds: The tech inside the Casio PX-S7000

Casio Privia PX-S7000
Photo by Lawrence Bonk / Engadget

The keybed feels great, with a textured surface on each key that calls to mind, you guessed it, an actual piano. There’s a proprietary technology here, called Smart Hybrid Hammer Action, but I don’t really understand the specifics. All I know is that the keys spring back nicely and do their part to keep the illusion going that you’re playing an analog instrument. There’s a heaviness to the key presses and an oh-so-satisfying thunk as each press returns to the resting position. It’s just plain fun to play. (Though I’m not exactly Rachmaninoff. I’m more of a dime-store Paul McCartney.)

Another proprietary system, Casio’s Multi-Dimensional Morphing AiR Sound Source, helps increase the fun factor by adding a bit of damper, string and aliquot resonance with each press. This tech is based on the sound engine from the even more expensive Celviano line of digital pianos, so it’s nice to see it pop up in a cheaper model. There’s also some counterweight and damping voodoo going on underneath the hood. This is the closest I’ve ever felt to the “real thing” with a digital instrument, though I haven’t spent any time with ultra-high-end digital pianos as a comparison point. I have, though, spent hundreds and hundreds of hours playing real pianos, starting in my grandmother’s den as a wee tyke.

When I’m playing the Privia SX-7000, it sounds like the tones are coming from everywhere at once, thanks to the quad-speaker spatial sound system. They really put me in the center of the action and, believe it or not, this actually makes me play better, especially when compared to my caveman plunks on a MIDI controller.

The main draws here are the three piano models, but this is a digital instrument in the year 2023, so there’s some high-tech fun to be had. Casio has introduced a new feature that pairs analog piano sounds and electric tones with on-board effects to recreate the vibe of classic songs. For instance, you can tap away at a piano that sounds like John Lennon’s Imagine, Queen's Bohemian Rhapsody, Stevie Wonder's Superstition and dozens more. There’s even a microphone input and 25 vocal effects options for sing-alongs. I’ve used both to great effect. Starting with a famous piano sound helps me drum up song ideas and plugging a mic in lets me hear my vocals at a decent volume without having to emote like Whitney Houston during the last key change of I Will Always Love You.

Sound settings

All modern digital pianos have a few hundred additional sounds for those times you want to hear an average-sounding bass, and the Privia’s no different. There are 400 sounds to choose from, ranging from good to barely OK. All of the usual bases are covered here, from synth-heavy pads to drum kits and woodwinds. None of these sounds are truly mind-blowing, but they can help generate ideas in a pinch. If I’m recording, however, I prefer a virtual instrument with more control options.

One modern convenience that I enjoy is the included Bluetooth adapter. This is only for incoming sounds, but it’s still pretty cool. I’ve spent many hours streaming music from my phone to the piano and playing along with it. It’s an efficient way to learn new songs.

Casio app

The piano integrates with a Casio app that offers piano lessons and the like, which I haven’t tried because I like learning in my own way. The app also displays PDF scores on your phone or tablet that you can play along to, though I haven’t experimented much with this feature because I (ducks) can’t read music.

The added features are cool — it’s 2023 after all — but the true draw of the Privia SX-7000 is three-fold: it looks great, it sounds great and it feels like playing a real piano. It’s also really expensive, costing around $2,400, so this isn’t for casual hobbyists. I bought it fully expecting to regret my purchase, but that regret never came. Instead, I feel a spark of joy whenever I see it sitting there, inviting me to play Imagine until I’m blue in the face.

This article originally appeared on Engadget at https://www.engadget.com/what-we-bought-casios-latest-flagship-digital-piano-doubles-as-drool-worthy-furniture-150038288.html?src=rss