Shazam for iOS just got a Liquid Glass makeover

Apple just launched a redesign of the popular song-identifying app Shazam, which was spotted by 9to5Mac. This update takes full advantage of the company's recently-launched Liquid Glass visual language.

The company promises a "sleek" new look, but that's not the only change. This visual redesign should make it much easier to quickly glance at recent songs you've identified via the Home tab. They now appear directly on the home screen.

There's also a revamped toolbar that lets you quickly swap between different tabs, including one that lists nearby concerts. The search icon is now separated into its own button on the bottom of the app.

Just make sure that your device is running iOS 26 to check it out. The update is available right now, which should please millions upon millions of Shazam users. It's still the quickest and best way to identify a random song. As for Liquid Glass, the company recently introduced the ability to add a frostier, more opaque appearance.

This article originally appeared on Engadget at https://www.engadget.com/apps/shazam-for-ios-just-got-a-liquid-glass-makeover-194954181.html?src=rss

An official Nintendo Store app hits iOS and Android

Nintendo has been a bit more focused on mobile apps in recent years, having released the likes of Nintendo Today! and Nintendo Music (not to mention games like Fire Emblem Shadows). Its latest one is Nintendo Store, which is out now on iOS and Android. This is a reimagining of the My Nintendo app the company debuted in Japan in 2020. 

You can use the app to browse consoles, physical and digital games, accessories and merch. To complete a purchase, you’ll need to tap through to the product page on an in-app browser. 

Nintendo says the app will keep you up-to-date on news about games, events and more. It can notify you when items on your wishlist go on sale too. If you go to a physical Nintendo store or event, you can use the app to check in and receive rewards. 

There’s another intriguing feature here: a way to view your play time for any game across Nintendo’s last few consoles, including the 3DS and Wii U. You’ll have to link your Nintendo Network ID to your Nintendo Account to see your Wii U and 3DS data, but play activity on those systems after February 2020 isn’t factored in.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/an-official-nintendo-store-app-hits-ios-and-android-151733629.html?src=rss

Google Maps’ Gemini integration will make hands-free navigation more conversational

Google has been replacing Assistant with Gemini across all its apps, and Maps is the latest one getting an upgrade. The AI assistant will let you interact with the app using natural conversation while you navigate the roads hands-free. You can, for instance, ask it: "Is there a budget-friendly Japanese restaurant along my route within a couple of miles?" And after it has responded, you can keep on asking it follow-up questions, such as if a specific restaurant has a parking space and what dishes are popular there. Once you've decided on a place, you can simply tell Gemini: "Okay, let's go there," to start navigating to it. 

You'll also be able to ask Gemini to do random tasks while it's navigating and without leaving the Maps app, such as adding events to your Calendar if you allow it to connect to the app. In addition, Gemini will let you report traffic disruptions, simply by saying "there's flooding ahead" or "I see an accident." Gemini in Google Maps is rolling out over the next few weeks to Android and iOS in all regions where Gemini is available. It's also coming to Android Auto in the future

In the US, Maps is getting more capabilities powered by the AI assistant. You can now get directions that mention landmarks that are easy to spot. Instead of saying "turn left in 500 feet," for example, Gemini will say "turn left after the Thai Siam Restaurant." The landmark will also be highlighted in Maps as a visual cue. This feature is now rolling out to both Android and iOS devices. Maps will now proactively notify you of road disruptions on Android, as well, even if you're not actively navigating. Finally, you'll be able to use Lens with Gemini within the Maps app when it starts rolling out later this month to Android and iOS. You simply have to tap on the camera in the Maps search bar, point to an establishment and ask it questions about the location, such as "What is this place and why is it popular?"

This article originally appeared on Engadget at https://www.engadget.com/ai/google-maps-gemini-integration-will-make-hands-free-navigation-more-conversational-140009629.html?src=rss

Google and Epic Games reach settlement for antitrust lawsuit

Google and Epic Games have reached a settlement that would bring their years-long court battle to a close. The companies have filed a proposal in the federal court of San Francisco, asking US District Judge James Donato to approve a modified version of the order he originally imposed on Google when it lost the case. "Together with Epic Games we have filed a proposed set of changes to Android and Google Play that focus on expanding developer choice and flexibility, lowering fees, and encouraging more competition all while keeping users safe," said Sameer Samat, the President of Android Ecosystem at Google, on X

Epic Games CEO Tim Sweeney praised the proposal for "genuinely [doubling] down on Android's original vision as an open platform to streamline competing store installs globally, reduce service fees for developers on Google Play and enable third-party in-app and web payments." Epic Games sued Google in 2020, accusing it of an illegal monopoly on app distribution and in-app billing services for Android devices. 

The court sided with Epic Games in late 2023, and Google lost its appeal in July this year. Google tried to ask the Supreme Court to block the injunction Donato handed down, which required the company to make major changes to the Play Store, while it appealed the case again. But the Supreme Court denied its request. That means Google will be prohibited from paying manufacturers and app developers to exclusively install and distribute on the Play Store, respectively. It will also be prohibited from forcing developers to only use its payment system, and it will have to allow third-party app stores to be installed on Android devices. 

Google will still have to follow most of Donato's orders under the proposal, but the companies made some modifications. To start with, they've worked out how to "allow developers and users to seamlessly use alternative payment mechanisms," both in-app and via external links, while adhering to Google's security and safety standards. They've also specified the maximum fees Google can charge for both in-app and linked transactions, which are 9 percent or 20 percent, depending on the type of transaction. This fee cap also depends on when the app in question was installed. Specifically, the commission caps on third party in-app payment systems would only apply to new app installs.

The companies have identified "reasonable, neutral criteria" that third-party stores would be required to meet, as well. Users will easily be able to download stores that meet those criteria so they can compete against the Play Store and each other around the world. 

Samat said that the companies are meeting with Judge Donato on Thursday, and if he approves of the proposal, it "would resolve [the] litigations."

Update, November 5, 2025, 2:22PM ET: This story has been updated with more details on how the fee caps for in-app purchases and linked transactions work.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/google-and-epic-games-reach-settlement-for-antitrust-lawsuit-120019374.html?src=rss

OpenAI’s Sora app is now available on Android

Sora is now available to Android users on the Google Play Store. The iOS version of OpenAI's text-to-video generative AI app is still only available in select markets and requires an invitation, but people are still extremely excited about making slop of their own; the app reportedly reached more than 1 million downloads in less than five days. And it didn't take long for the company to land in hot water over users creating disrespectful clips of Martin Luther King Jr. and drawing censure from the Japanese government over copycats of famous manga and anime. 

Those aren't the only legal issues Sora has been skirting. OpenAI was sued by Cameo on claims of copyright infringement, and the very next day, the company released a feature called "cameo" for putting existing entities into Sora's gen-AI videos. Whatever it winds up being named, some form of licensing personas looks like it will be part of OpenAI's eventual monetization plans for Sora.

This article originally appeared on Engadget at https://www.engadget.com/ai/openais-sora-app-is-now-available-on-android-191722821.html?src=rss

Meta finally made a proper WhatsApp app for Apple Watch

Meta has unveiled an overhaul for the WhatsApp experience on Apple Watch. The first official such app for the wearable is rolling out today and it includes support for what the company calls "many requested features." You'll now be able to see everything your friends are saying via your Apple Watch as longer WhatsApp messages won't be truncated. You'll have the option to respond to messages with quick emoji reactions.

The Apple Watch app will enable you to record and send voice messages from your wrist. In addition, you'll be able to see call notifications with details on who's trying to get in touch with you without having to look at your iPhone. Other features include the ability to see "clear images and stickers" on the Apple Watch app, as well as more of your chat history. Of course, there's still end-to-end encryption for your messages and calls.

The new app is a major upgrade over only being able to reply to WhatsApp messages via mirrored iPhone notifications on Apple Watch.  To use it, you'll need an Apple Watch Series 4 or newer that's running at least watchOS 10.

It's a little wild that it has taken Meta so long to create a proper Apple Watch app. Even BlackBerry made a BBM app for the wearable, and that was a decade ago. But perhaps it shouldn’t be too surprising given how long we had to wait for an Instagram iPad app.

This article originally appeared on Engadget at https://www.engadget.com/apps/meta-finally-made-a-proper-whatsapp-app-for-apple-watch-150000781.html?src=rss

Apple’s App Store website is actually an app store website now

For those of us living in the Apple ecosystem, the App Store is second nature. It's a core part of the Apple experience and the go-to spot for any applications you might want for your device. So I was fairly shocked to learn that up until today, the link apps.apple.com would send you to a page with information about the App Store, but not actually take you to said digital storefront. 

That's right, it took until the year 2025 for Apple to create a browser version of the App Store. 

Maybe it never seemed necessary since the App Store is pre-loaded on any Apple device. I don't foresee many edge cases where I'd want to look in a browser rather than actually use the App Store on one of my machines, although I'm sure now that I've said so, I'll wind up doing exactly that within a week. But still, the first App Store debuted 17 years ago. Which, particularly in tech years, is a really, really long time.

In any case, the browser App Store lets you pick your hardware platform from a dropdown on the far left, so you can peruse software for different platforms wherever you're on the web. There's also a search field as well as a list of app categories that you can sift through. All the stuff you'd expect from the actual App Store, just in a browser. Entries for specific applications will prompt you to open the listing in the device’s App Store where the button would normally let you buy the software. Which leaves me once again surprised this took so long to create and also questioning who will actually use it.

This article originally appeared on Engadget at https://www.engadget.com/apps/apples-app-store-website-is-actually-an-app-store-website-now-233841960.html?src=rss

How to use call screening on an iPhone

Spam and scam calls are some of the most annoying things we all have to deal with when it comes to our phones. Apple’s iOS 26 update takes a firm step toward solving this problem with Call Screening, a new feature designed to filter unknown numbers before you ever pick up the phone. Once it’s activated, your iPhone can automatically answer calls from numbers not saved in your contacts, ask the caller to identify themselves and display a real-time transcription of their response on your screen. You can then decide whether the call is worth taking, effectively cutting off spam before it reaches you.

This feature blends convenience and privacy by keeping all processing on the device rather than sending data to the cloud. It’s a logical evolution from earlier tools like Silence Unknown Callers, but this time it allows for a more conversational gatekeeping system that mirrors the experience of live voicemail. Here’s how to turn on Call Screening on your iPhone.

Call Screening is available to anyone with an iPhone capable of running iOS 26, which includes models from the iPhone 11 onward. To access it, you first need to make sure your device is running the latest version of the software. You can check this by opening Settings, selecting General and tapping Software Update. If you see that iOS 26 is available, download and install it before continuing.

This step is essential because Call Screening is only available within the redesigned Phone app introduced in iOS 26. Once your device is updated, the feature becomes accessible through the app’s settings menu, ready to be switched on.

To enable Call Screening, start by opening the Settings app on your iPhone. Scroll down until you see Apps then tap to open the list and select Phone. Within the Phone settings, look for the section labeled Screen Unknown Callers. This is where you’ll find the new options introduced with iOS 26.

Apple gives you a few choices here. If you select Never, every call will come through as usual, even from numbers that aren’t saved to your contacts. The Ask Reason for Calling option activates the new screening feature, prompting unknown callers to state who they are before you see the transcription on screen. The Silence option, meanwhile, sends unknown numbers directly to voicemail without ringing your phone at all.

To use Call Screening, tap Ask Reason for Calling. Once you back out of the Settings app, the feature will be active. From that point forward, any call from an unfamiliar number will automatically be filtered through Apple’s new screening system.

When Call Screening is turned on, your iPhone will automatically step in whenever a call arrives from a number it doesn’t recognize. Instead of the phone ringing immediately, the caller hears an automated message that asks them to state their name and reason for calling. Their response is converted into text in real time, which appears on your screen while the call is still active. You can read their answer, assess whether the call looks legitimate and choose whether to pick up or ignore it.

If the call comes from someone in your contacts list, the process doesn’t activate at all, meaning known callers and recent outgoing numbers will continue to ring normally. The feature simply adds a layer of defense between you and unwanted interruptions, allowing genuine callers through while stopping random or suspicious ones before they take your attention.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-use-call-screening-on-an-iphone-130041744.html?src=rss

How to make your lock screen background holographic in iOS 26

Apple continues to refine the look and feel of the iPhone with each major iOS release, and iOS 26 places more emphasis than ever on personalization. The one big change is the introduction of Spatial Scenes, a feature that allows you to create what Apple calls “holographic” lock screens. Instead of being a flat image, the wallpaper reacts to the way you move your device, giving it a sense of depth and motion that feels far more dynamic than a standard background. The effect is similar to the parallax wallpapers Apple experimented with years ago, but this time it is more refined, more responsive and built around machine learning that separates the subject from the background in a photo.

This effect works exclusively on the lock screen, leaving the home screen static unless you choose to pair wallpapers. It integrates seamlessly with existing customization tools, including widgets, clock styles and color options, giving your lock screen a fresh appearance without limiting your control.

Spatial Scenes in iOS 26 provides a more immersive and interactive way to personalize the iPhone. Unlike static wallpapers, the holographic lock screen responds to movement, adding depth and visual interest. It gives users more control over their device’s appearance, while still preserving usability and readability. By selecting images with clear depth and following the step-by-step setup, anyone can create a lock screen that feels dynamic and engaging.

The type of image you select is key to achieving a successful holographic lock screen. Photos with a clear subject in the foreground with sufficient separation from the background process more effectively. Portraits, pets, buildings and landscapes often yield the best results. Images with busy backgrounds, excessive filters or heavy editing can confuse the depth detection, producing a less convincing effect.

It is also important to consider the placement of your subject. Avoid placing the main focus near the top of the photo, where it could overlap the clock or widgets, as this may interfere with the visual layering. If you store photos in iCloud with “Optimize iPhone Storage” enabled, download the full-resolution version first to ensure the effect works correctly. Choosing the right photo will save time and improve the overall holographic appearance.

To create a holographic lock screen, start by waking up your iPhone and holding your finger on the lock screen until the wallpaper gallery appears. Tap Customize on an existing wallpaper or select the plus button to add a new one. If you are adding a new wallpaper, choose Photos and browse your library to select an image that shows a clear depth of field and a distinct foreground subject.

Once you’ve picked your photo, a preview screen appears with a small hexagon icon in the lower right corner. This icon activates the Spatial Scene effect. Tap it to allow iOS to process the image. The system creates a depth map, separating the subject from the background. If the icon does not appear, the photo may not be good for Spatial Scenes, so choosing another image is recommended.

After processing, adjust the image using pinch and drag gestures to zoom or reposition the subject. Proper framing ensures the subject does not conflict with the clock or widgets. Once satisfied, tap Add or Done. You will then choose whether to apply the wallpaper as a pair, which sets it for both lock and home screens, or restrict it to the lock screen only. The holographic effect will appear whenever you view your lock screen.

Spatial Scenes are supported on iPhone 12 models and newer, since the processing relies on more advanced chips. Low Power Mode may interfere with the motion effect, so disabling it can help if the wallpaper appears static. Accessibility settings like Reduce Motion also impact Spatial Scenes, so check these if the effect does not display. Restarting the device or selecting a different image often resolves any issues. Wide landscapes and images with a clear foreground are the most reliable, while selfies or highly filtered photos may not produce the intended depth.

It is also worth noting that the clock and widgets remain legible regardless of the effect. iOS adjusts the layering automatically, ensuring important information is not obscured by the animated depth. This balance between motion and readability makes the feature practical as well as visually appealing.

Once your lock screen is set, tilting your iPhone causes the foreground and background to shift independently, creating a layered, three-dimensional look. The effect is subtle enough to avoid distraction but noticeable enough to make the lock screen feel alive. You can still change clock styles, colors and widget placements without disrupting the 3D effect. If you later decide you prefer a standard wallpaper, simply hold down on the lock screen and tap the hexagon icon to disable Spatial Scenes while keeping the photo intact.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-make-your-lock-screen-background-holographic-in-ios-26-110049999.html?src=rss

OpenAI now sells extra Sora credits for $4, plans to reduce free gens in the future

OpenAI has started selling power users extra credits for its Sora AI video generation tool. An extra 10 video gens will retail for $4 through Apple’s App Store. The company currently has a limit of 30 free gens per day, a rate that will likely decrease as OpenAI starts to monetize the offering. Bill Peebles, who heads OpenAI's Sora, posted on X about the changes. 

"Eventually we will need to bring the free gens down to accommodate growth (we won't have enough gpus to do it otherwise!), but we’ll be transparent as it happens," he said.

Peebles also said that OpenAI plans to monetize by letting entities essentially license out their copyrighted material, either their artwork, characters or likenesses. "We imagine a world where rightsholders have the option to charge extra for cameos of beloved characters and people," he wrote. Although making the cameo feature a core part of the monetization while the company is being sued by Cameo for trademark infringement is certainly a bold choice. And that's just the latest in a series of dodgy actions tied to OpenAI's text-to-video AI app.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-now-sells-extra-sora-credits-for-4-plans-to-reduce-free-gens-in-the-future-223905628.html?src=rss