This Shark AI Ultra robot vacuum is half off right now

There is something about summer that always seems to bring extra dirt and mess into the home, but, between the heat and many daily activities, I know the last thing I want to do is vacuum. While robot vacuums can be quite costly, right now, the Shark AI Ultra Voice Control Robot Vacuum with Matrix Clean Navigation is half off on Amazon, dropping its price to $300 from $599. It's a version of one of our favorite robot vacuums, the Shark RV2502AE AI Ultra — which also retails for $599. That one is 40 percent off right now, down to $360. 

Shark's AI Ultra Voice Control Robot Vacuum with Matrix Clean Navigation is a great option if you're looking for a robovac that offers a bit of everything. As the name suggests, it offers features like voice control, which lets you start or schedule a clean through Amazon Alexa or Google Assistant. It also uses Matrix Clean to create a precise grid, ensuring it hits every corner of your home. Plus, 360 LiDAR vision allows it to avoid any objects in its way, so it can continue on even if you can't be bothered to tidy up.

The vacuum empties itself into a base with a 60-day capacity for dirt and debris (and the sale actually makes it cheaper than the 45-day option). Shark also bills it as skilled at collecting pet hair, thanks to powerful suction and a self-cleaning brushroll. 

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This article originally appeared on Engadget at https://www.engadget.com/this-shark-ai-ultra-robot-vacuum-is-half-off-right-now-132425919.html?src=rss

Apple may face a mammoth fine after the EU said it violated competition rules

Apple may be on the hook for a fine of up to 10 percent of its global annual revenue following a regulatory action from European Union officials. In the preliminary findings of its investigation, the bloc says the company breached Digital Markets Act (DMA) rules by failing to let App Store developers freely tell users about alternate payment options away from Apple’s ecosystem.  

If Apple is found guilty, it could face a fine of tens of billions of dollars under the DMA’s severe penalties. Should a DMA violation be repeated, fines can reach up to 20 percent of global annual revenue. 

The European Commission, the EU’s executive branch, opened this investigation into Apple in March. From that start date, it has 12 months to finalize the preliminary findings. This also marks the first regulatory action under the DMA, as The Financial Times notes.

The EC preliminarily found that Apple has broken so-called anti-steering rules. Major tech companies that are subject to the DMA are required to let third-party developers inform users about alternative ways to make purchases without charging developers to do so.

In their preliminary findings, officials determined that none of Apple's updated terms let developers freely nudge customers toward alternative payment options. The EC notes that Apple doesn't let developers tell users how much less they could pay elsewhere.

Apple by and large only allows developers to use link-outs, the Commission said — in other words, they can include a link to a web page to carry out a payment. "The link-out process is subject to several restrictions imposed by Apple that prevent app developers from communicating, promoting offers and concluding contracts through the distribution channel of their choice," the EC said.

Regulators added that although Apple is entitled to receive a payment for helping developers find new customers through the App Store, "the fees charged by Apple go beyond what is strictly necessary for such remuneration." For example, they point out, developers have to pay Apple a fee for any purchase of digital services or goods that someone makes within seven days of an app link-out.

Developers have to fork over up to 30 percent of any purchases made via the App Store (Google charges similar fees for Play Store purchases). As such, developers are able to offer consumers cheaper prices if they make purchases away from the App Store.

In 2020, Epic Games informed Fortnite players through the game's mobile apps that they could pay less for V-Bucks by purchasing the in-game currency directly from the developer. Apple and Google swiftly booted the game off their app marketplaces, prompting legal battles that are still ongoing. However, thanks to the DMA, Epic plans to launch its own mobile app store in the EU and re-release a mobile version of Fortnite in the bloc later this year.

People visit an Apple store  in Istanbul, Turkey August 15, 2018. REUTERS/Murad Sezer
Reuters / Reuters

“Throughout the past several months, Apple has made a number of changes to comply with the DMA in response to feedback from developers and the European Commission," Apple told Engadget in a statement. "We are confident our plan complies with the law, and estimate more than 99 percent of developers would pay the same or less in fees to Apple under the new business terms we created. All developers doing business in the EU on the App Store have the opportunity to utilize the capabilities that we have introduced, including the ability to direct app users to the web to complete purchases at a very competitive rate. As we have done routinely, we will continue to listen and engage with the European Commission.”

The company recently found itself in hot water with the EU on a similar front — the bloc fined it €1.8 billion ($1.95 billion) earlier this year over violations of anti-steering rules. The Commission claimed that Apple prohibited third-party developers of music streaming apps from telling iOS users that they could pay less for subscriptions if they sign up away from Apple's ecosystem. Apple has formally challenged the fine.

The EC has also opened a fresh investigation into Apple over another potential DMA violation. The bloc has taken issue with new fees Apple is charging developers “to access some of the new features enabled by the DMA,” such as the ability to offer a third-party app marketplace as well as app downloads through other means, such as the web. The EC notes that Apple still allows developers to keep operating under a previous agreement, which doesn’t let them make use of alternative distribution channels.

Devs who sign up for the new terms are subject to what Apple calls a core technology fee. This equates to a payment of €0.50 per user per year after the first million users. The fee, which Apple announced in January, applies even to downloads from third-party app marketplaces. Many of Apple's rivals slammed the company over the new terms (as well as over updated rules for third-party payments in the US). Last month, Apple granted non-commercial and small developers an exemption from the core technology fee. 

The EC is also looking into whether Apple is making it too complicated for users to install third-party app marketplaces and apps. The third part of the investigation concerns "the eligibility requirements for developers related to the ability to offer alternative app stores or directly distribute apps from the web on iPhones," such as needing to have a developer account that's in good standing. 

Meanwhile, Apple said on Friday that it was delaying the rollout of Apple Intelligence — the company's name for a suite of generative AI features that will debut in iOS 18 — and some other features in the EU. “We are concerned that the interoperability requirements of the DMA could force us to compromise the integrity of our products in ways that risk user privacy and data security,” the company told Bloomberg.

Update 6/24 10:19AM ET: Added Apple's statement and details about the core technology fee exemption.

This article originally appeared on Engadget at https://www.engadget.com/apple-may-face-a-mammoth-fine-after-the-eu-said-it-violated-competition-rules-120019892.html?src=rss

Apple reportedly even held talks with Meta about an AI partnership as it plays catch-up

Apple is apparently looking to take all the help it can get to integrate generative AI into its recently announced Apple Intelligence. According to a report by the Wall Street Journal, citing sources with knowledge of the discussions, Apple has held talks with Meta about the possibility of using the company’s generative AI model. It also reportedly had similar discussions with startups Anthropic and Perplexity. As of now, though, nothing has been finalized, WSJ reports.

At WWDC earlier this month, Apple officially announced its much-rumored partnership with OpenAI that will bring ChatGPT to newer iPhones, iPads and Macs with the upcoming generation of the devices’ OS. During the event, Apple’s senior VP of software engineering, Craig Federighi, also name-dropped Google’s Gemini as something that could be added to Apple Intelligence in the future. “We want to enable users ultimately to choose the models they want,” Federighi said. It would make sense, then, for Apple to be shopping around.

But for the time being, only OpenAI has been confirmed as a partner. OpenAI’s GPT-4o will be integrated into Apple Intelligence to bolster Siri and other tools, with some features expected to arrive later this year.

This article originally appeared on Engadget at https://www.engadget.com/apple-reportedly-even-held-talks-with-meta-about-an-ai-partnership-as-it-plays-catch-up-212741746.html?src=rss

Apple’s third-gen AirPods are back on sale for their lowest price yet

Apple’s third-generation AirPods have dropped back down to the lowest price we’ve seen thanks to a deal on Amazon right now. The AirPods, which normally go for $170, are 17 percent off, making them just $140. Apple overhauled the design of the standard AirPods with this model, which was introduced in 2021. The third-gen AirPods have a shorter stem to look more like the AirPods Pro (but without the eartips), a contoured design for comfort and are rated for sweat and water resistance.

Previous models of the non-Pro AirPods weren’t sweat and water resistant, but the third-generation carries an IPX4 rating, which should be adequate for workouts. They also boast an improved method of automatic pausing over the earlier versions, using both an accelerometer and a sensor that detects skin so they can better sense when they’ve been removed from your ear.

The third-generation AirPods run on Apple’s H1 chip, which allows for one-touch fast pairing and always-on Siri. They offer Adaptive EQ, spatial audio and dynamic head-tracking — but no active noise-cancellation, that’s for the AirPods Pro only — and produce much better sound compared to the earlier models. In Engadget’s review, the third-generation AirPods scored an 88 for their comfort-focused design, audio quality and battery life.

The battery life is noticeably longer in the third-generation AirPods. Apple says these AirPods get about 6 hours of battery life on a charge, but in our tests, they lasted over an hour beyond than that. With the charging case, they can get about 30 hours of life in all. If you need to top them up while you’re out, you only need to pop them in the case for five minutes to get another hour of playtime. If you’re not concerned about features like active noise cancellation, the third-generation AirPods are a great bet, especially at their reduced price.

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This article originally appeared on Engadget at https://www.engadget.com/apples-third-gen-airpods-are-back-on-sale-for-their-lowest-price-yet-144041181.html?src=rss

How to stream video to your TV via a VPN

Licensing content from their vast libraries and back catalogs is how Hollywood studios make money. A TV show or movie that's on Max in the US may be on a totally different service in the UK or Korea, with the studio pocketing the extra pounds or won in the process. That’s why savvy viewers have long used VPNs – virtual private networks – to expand their options. Change your location from the US to the UK and, voila, you suddenly have access to Friends and The Office on Netflix again.

That’s great if you’re watching on a phone, tablet or PC, where installing and activating a VPN is as generally as simple as visiting the device’s app store. But streaming through a VPN is a bit more challenging on a TV. Thankfully, there are quite a few ways to get that VPN-filtered content on the biggest screen in your home. Below, we’ll walk you through unlocking geo-blocked content on your TV.

If you don’t already have a VPN subscription, we’d suggest choosing a service from our list of best VPNs. And with the notable exception of Proton VPN, we’d strongly recommend avoiding any free VPN options.

The easiest way to install a VPN on your smart TV is to download it from the built-in app store – if your preferred VPN is available. Among the top smart TV platforms, Amazon’s Fire TV and Google TV are your best bets for built-in support. If your set doesn’t run those operating systems, you can add them to any TV with a free HDMI port for as little as $30. Meanwhile, the pricier Apple TV supports a growing list of VPNs as well. Roku, unfortunately, does not support built-in VPN apps.

Amazon’s Fire TV operating system has a wide range of content to binge-watch, as it comes with access to Prime Video’s expansive catalog. Thankfully, its user interface is easy to navigate, making installing a VPN a breeze.

Amazon's Fire TV Stick line is a very VPN-friendly streaming platform.
Amazon's Fire TV Stick line is a very VPN-friendly streaming platform.
Amazon

To set up a VPN, navigate to the Fire TV app store and search for the VPN service to which you’re subscribed. Fire TV has multiple options on the app store, including most of the services mentioned in our aforementioned best VPNs list.

From there, the process is pretty simple: Download the app, log in and connect to the VPN. When you obfuscate your IP address using the VPN and connect to a different country, you’ll unlock its Prime Video content library.

Google TV is a smart TV operating system with a sleek user interface that supports thousands of apps, including VPNs and streaming platforms. As with Fire TV, just download your VPN app of choice, input your credentials and run it before activating the streaming service you’d like to check out. While Google TV doesn’t have as robust a VPN library as Fire TV, it currently has a wider selection than Apple TV (see below). Read How to stream using a VPN on your Google TV or Chromecast for more details. 

If you want to install a VPN on your Apple TV directly, you’ll need tvOS 17 or later. If not, you can follow our alternative workarounds below.

Apple TV boxes have become more VPN-friendly with recent OS updates.
Apple TV boxes have become more VPN-friendly with recent OS updates.
Devindra Hardawar/Engadget

For those with tvOS 17 and later, setting up a VPN on your Apple TV is simple. However, it’s important to note that it doesn’t support many services, so you’ll have to double-check that the VPN you subscribe to has Apple TV compatibility. Read How to use a VPN on your Apple TV for more details. 

There are two distinctions between screen casting and mirroring. The former is when you stream content on a device, cast it on your smart TV and still use the device for other purposes without interrupting what you’re streaming. The latter is when you show everything you’re doing on your device on your TV. For example, if you’re streaming a movie and tab out, your smart TV will mirror everything you’re doing.

As with Apple CarPlay and Android Auto in vehicles, there are Apple and Google flavors of screencasting: AirPlay and Google Cast (formerly Chromecast). In each case, you start by running your VPN of choice on your phone or tablet, firing up your streaming app, starting your movie or TV show and simply clicking the AirPlay or Google Cast icon when streaming the video. If your TV doesn’t have AirPlay or Google Cast built-in, you can buy a set-top box that supports one or the other.

AirPlay is probably the most well-known casting and mirroring technology, and it currently works on a wide range of smart TVs and set-top boxes. I screencasted from my iPhone XR with a VPN enabled to my Samsung UHD TV and everything worked without a hitch.

On the Google side, click the icon with a TV and Wi-Fi rays to start casting your content to the big screen.

Note that Amazon is working on a rival screencasting platform called Matter Casting, but it’s not widely supported yet. 

Read How to stream via a VPN on Roku for more details. 

If you don’t want to fiddle with wireless protocols, an underrated and lesser-known way to stream video to your TV using a VPN is via an HDMI cable. You’ll need an HDMI cable and (for some devices) an HDMI dongle, such as one that converts a USB-C port to HDMI. Once connected, your laptop, phone or tablet screen should be displayed on your TV’s screen. At that point, just fire up your VPN, start your streaming app (or browser) and maximize the window.

All of the methods above describe ways to get VPN streaming access on a single TV. But if you want a whole-house approach – in which you could, for instance, watch UK Netflix on every device on your home network – you’d want to investigate accessing the VPN at the router level. Just note this is for advanced users only, and is far and away the most challenging method of the bunch.

This requires installing a new router, or making major modifications to your existing one. Furthermore, it generally requires installing a custom firmware on a router, which usually means voiding the hardware manufacturer’s warranty. And even then, you’ll need an expert user in the household who knows how to engage and disengage the VPN and customize its settings, as leaving it turned on all the time can interfere with non-streaming activities, including simple things like shopping online.

All that said, a more streamlined whole-home option for ExpressVPN users is to try out that provider’s AirCove router models. (Note that Engadget has not yet tested these models.) Because they are ExpressVPN’s own hardware, they include warranty coverage and support through the company.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/vpn/how-to-stream-video-to-your-tv-via-a-vpn-143736234.html?src=rss

AI companies are reportedly still scraping websites despite protocols meant to block them

Perplexity, a company that describes its product as "a free AI search engine," has been under fire over the past few days. Shortly after Forbes accused it of stealing its story and republishing it across multiple platforms, Wired reported that Perplexity has been ignoring the Robots Exclusion Protocol, or robots.txt, and has been scraping its website and other Condé Nast publications. Technology website The Shortcut also accused the company of scraping its articles. Now, Reuters has reported that Perplexity isn't the only AI company that's bypassing robots.txt files and scraping websites to get content that's then used to train their technologies. 

Reuters said it saw a letter addressed to publishers from TollBit, a startup that pairs them up with AI firms so they can reach licensing deals, warning them that "AI agents from multiple sources (not just one company) are opting to bypass the robots.txt protocol to retrieve content from sites." The robots.txt file contains instructions for web crawlers on which pages they can and can't access. Web developers have been using the protocol since 1994, but compliance is completely voluntary. 

TollBit's letter didn't name any company, but Business Insider says it has learned that OpenAI and Anthropic — the creators of the ChatGPT and Claude chatbots, respectively — are also bypassing robots.txt signals. Both companies previously proclaimed that they respect "do not crawl" instructions websites put in their robots.txt files. 

During its investigation, Wired discovered that a machine on an Amazon server "certainly operated by Perplexity" was bypassing its website's robots.txt instructions. To confirm whether Perplexity was scraping its content, Wired provided the company's tool with headlines from its articles or short prompts describing its stories. The tool reportedly came up with results that closely paraphrased its articles "with minimal attribution." And at times, it even generated inaccurate summaries for its stories — Wired says the chatbot falsely claimed that it reported about a specific California cop committing a crime in one instance. 

In an interview with Fast Company, Perplexity CEO Aravind Srinivas told the publication that his company "is not ignoring the Robot Exclusions Protocol and then lying about it." That doesn't mean, however, that it isn't benefiting from crawlers that do ignore the protocol. Srinivas explained that the company uses third-party web crawlers on top of its own, and that the crawler Wired identified was one of them. When Fast Company asked if Perplexity told the crawler provider to stop scraping Wired's website, he only replied that "it's complicated." 

Srinivas defended his company's practices, telling the publication that the Robots Exclusion Protocol is "not a legal framework" and suggesting that publishers and companies like his may have to establish a new kind of relationship. He also reportedly insinuated that Wired deliberately used prompts to make Perplexity's chatbot behave the way it did, so ordinary users will not get the same results. As for the inaccurate summaries that the tool had generated, Srinivas said: "We have never said that we have never hallucinated."

This article originally appeared on Engadget at https://www.engadget.com/ai-companies-are-reportedly-still-scraping-websites-despite-protocols-meant-to-block-them-132308524.html?src=rss

Antstream will be the iPhone’s first official game streaming app

Months after Apple opened the App Store to game-streaming apps, the iPhone is about to get its first one. Retro gaming platform Antstream will arrive on iOS on June 27. Cult of Mac first reported on the news.

Antstream Arcade offers over 1,300 retro games from old-school platforms like Atari consoles, Commodore 64, DOS and arcade. It even has a few PS1 games, but its fare is less Metal Gear Solid and more… Hogs of War. You can browse Antstream’s current library here.

Although Apple cited developer feedback for its loosening of rules, you can likely thank the European Union’s Digital Markets Act (DMA). Designed to boost competition and prevent the all-too-common consumer-hostile practices in Big Tech, the DMA’s regulations went into effect in 2023. Earlier this year, Apple said it would begin allowing developers to submit single apps that stream entire libraries of games, something it had previously resisted.

Antstream typically costs $5 monthly or $40 annually, but Cult of Mac reports that it will launch with an introductory offer of $4 per month or $30 for a year. You can check out the company’s website to see if it’s worth it before it launches next week.

This article originally appeared on Engadget at https://www.engadget.com/antstream-will-be-the-iphones-first-official-game-streaming-app-204617575.html?src=rss

Apple will reportedly withhold new AI features in Europe due to regulations

Apple reportedly said on Friday that it would delay iOS 18’s marquee AI features in the European Union, conveniently blaming Digital Markets Act (DMA) regulations. The company claimed it would block the launch of Apple Intelligence, iPhone Mirroring on the Mac and SharePlay Screen Sharing in the EU this year, according to Bloomberg, which reported the news.

“We are concerned that the interoperability requirements of the DMA could force us to compromise the integrity of our products in ways that risk user privacy and data security,” the company said in a statement to Bloomberg. Apple didn’t expand on how DMA regulations could force it to compromise user privacy and security.

The DMA, which passed in 2022, tries to usher in fair competition by reining in what Big Tech companies can do to stifle competition. It blocks them from pushing out smaller competitors, favoring their own services over those of rivals, locking customers’ data into their platform and limiting transparency about their use of advertising data.

This isn’t the first time Apple has pinned blame on regulations — without offering much in the way of specifics — for blocking EU users from having nice things. Earlier this year, the company said it would remove the ability to add home screen web apps in Europe due to DMA rules. It later reversed course, citing “requests” it received. Google did something similar when it removed third-party apps and watch faces from European devices, blaming “new regulatory requirements.”

Apple’s delay comes when EU regulations present a thorn in the company’s side. The European Commission formally opened an investigation into the company in March and reportedly plans to charge it in the coming weeks for DMA violations. The company was already fined €1.8 billion ($1.95 billion) earlier this year for preventing app developers from informing iOS users about cheaper music subscription plans outside of the company’s ecosystem.

This article originally appeared on Engadget at https://www.engadget.com/apple-will-reportedly-withhold-new-ai-features-in-europe-due-to-regulations-183313640.html?src=rss

The new Apple Pencil Pro gets its first discount, plus the rest of the week’s best tech deals

As we do each Friday, we've gathered up the best deals on tech we could find. In the audio department, we spotted sale prices on some of our recommended earbuds from Anker and Beats. Discounts on Apple gear include all-time low prices on the 15-inch 2024 MacBook Air laptop, the new Apple Pencil Pro stylus and the (Product) RED Apple Watch. For your home, you can snag a deal on our favorite mesh Wi-Fi system and charging docks from both Anker and Belkin. And if all this talk of shopping has you thinking about your finances, you may want to check out the half-price subscription to Quicken Simplifi, our current top pick for a budgeting app. Here are all the best tech deals from this week that you can still get today. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-new-apple-pencil-pro-gets-its-first-discount-plus-the-rest-of-the-weeks-best-tech-deals-161923518.html?src=rss

MSI Claw A1M review: A touch late and bit too pricey

One of my favorite PC trends has been the explosion of gaming handhelds. Even after big names like ASUS and Lenovo entered the market last year with the ROG Ally and Legion Go, more manufacturers continue to join the fray. But with the Claw A1M, MSI is taking the road less traveled by opting for an Intel chip instead of something from AMD. And that has made all the difference, even if many of those changes are not for the better.

While MSI may have zagged with the Claw’s processor, its design is incredibly familiar. That’s because aside from being black instead of white, it almost looks like a carbon copy of the ROG Ally. That said, a few subtle changes have a bit of an impact. The Claw’s grips are more pronounced, so it’s more comfortable to hold, while its rear paddles are smaller and located a bit further down so there’s less of a chance you press them by accident.

MSI also opted for Hall effect joysticks, so they are a touch more precise and should wear better over time. However, the springs inside are rather light, so they don’t feel quite as tight as I typically prefer. Unfortunately, while its triggers are nice, the Claw’s bumpers are a bit too spongy.

Meanwhile, nearly the entire rear panel on the Claw is vented to provide ample room for cooling. And along the top there’s a built-in microSD card reader, 3.5mm audio jack, a volume rocker and a single USB-C port with support for Thunderbolt 4. That last one is a very nice inclusion as it's fast enough to hook up peripherals like an external GPU dock. I just wish there were two of them so I had a spare slot for accessories.

Nearly the entire back of the Claw is vented to prevent overheating.
Photo by Sam Rutherford/Engadget

Of course, in the middle there’s a 7-inch 1080p IPS LCD display. It’s relatively colorful and with a tested brightness of around 450 nits, it’s easy to view even in sunnier rooms (though direct sunlight is still an issue). However, aside from a 120Hz refresh rate, there’s not much else going on. There’s no variable refresh rate to help reduce tearing in more modern games and it can’t match the size or more saturated hues of the Legion Go’s 8.8-inch OLED panel. And while this isn’t really a design consideration, with the Claw priced at $750, I wish MSI shipped it with an included case like Lenovo does with the Legion.

Here’s where things get a bit tricky, because at least on paper, the Claw is pretty well-equipped. Our review unit features an Intel Core Ultra 7 155H CPU with Arc graphics, 16GB of RAM and 1TB of storage. There is also a less expensive model with an Intel Core Ultra 5 135H chip and a 512GB SSD. Unfortunately, the Claw’s real-world performance lags behind MSI’s claims and rival handhelds. Back at CES 2024, MSI touted that the Claw would be 20 to 25 percent faster than AMD-based alternatives. But no matter what I do or how much time I spend tweaking settings, I simply can’t produce numbers anywhere in that ballpark.

The MSI Center app is meant to be a one-stop shop for launching games, tweaking performance and more. Unfortunately, the app feels kind of clunky.
Photo by Sam Rutherford/Engadget

In Shadow of the Tomb Raider at 1280 x 720, high graphics and in Balanced Mode (30 watts), the Claw hit 52 fps, which is slightly behind the 54 fps I got from the ROG Ally at just 15 watts. To make matters a bit worse, those numbers didn’t improve much when I switched to the Claw’s 35-watt Extreme Performance setting, which only bumped the framerate up to 59 fps compared to 60 fps for the Ally when set to 25 watts. So despite running at a higher TDP (total device power), the Claw is just barely keeping up.

It’s a similar story in other titles too. In Cyberpunk 2077 at 720p on medium graphics, the Claw hit 50 fps in Balanced mode, which is the same as the Ally. Finally, in Returnal at 720p on medium, it was essentially a tie again with the Claw hitting 32 fps versus 33 fps for the Ally. Overall, the Claw’s performance isn’t bad, but it’s not as prodigious as MSI promised.

The Claw features a microSD card slot for expandable storage and a USB-C port with support for Thunderbolt 4 for charging and data transfer.
Photo by Sam Rutherford/Engadget

The underlying issue seems to be the Claw’s optimization and graphics drivers. I’ve been using the Claw for about a month, and in that time it’s gotten a ton of updates including two or three BIOS flashes and a seemingly endless number of new graphics drivers. There was even one in late May that boosted performance by as much as 30 percent in some titles. So just imagine how rough performance was at launch earlier this spring.

In some respects, this level of support is reassuring because it shows Intel’s commitment to improving the graphics on its latest chips. That said, the Claw has been on the market since as early as April depending on the market, so it clearly wasn’t ready at launch and its performance continues to be a work in progress.

The MSI Center app features a quick settings menu that allows you to quickly adjust things like control mode, brightness, volume and more.
Photo by Sam Rutherford/Engadget

With a 53Wh cell, there was hope the Claw could provide significantly longer runtimes than the Ally and its smaller 40Wh power pack. But because of the Claw’s higher TDP, the difference in real-world longevity isn’t quite as pronounced. When I played Diablo IV on medium graphics, the Claw lasted an hour and 43 minutes, which is 12 minutes better than the Ally’s time of 1:31, but more than 20 minutes less than the Steam Deck’s mark of 2:07.

One of the biggest issues with Windows-based handhelds is that while they are great for gaming, doing anything else without an external mouse or keyboard can be a chore. Windows 11 generally works as you’d expect, but the MSI Center app feels much less polished. Similar to ASUS’ Armoury Crate, MSI Center is meant to be a one-stop shop for launching games, tweaking settings and downloading updates. And while it works, it just feels clunky. The app often stutters when you open it and I ran into a couple of instances when patches stalled while trying to update software.

While it doesn't have OLED display, the MSI Claw's 7-inch LCD screen is still plenty bright and colorful.
Photo by Sam Rutherford/Engadget

Ultimately, timing may be the Claw’s biggest enemy. If it had come out last year when the ROG Ally and Legion Go hit the market, the Claw may have been a more interesting rival. But ASUS is about to release a successor to the Ally – the Ally X – next month with a completely redesigned chassis, 24GB of RAM and a huge 80Wh battery. That leaves the Claw in a really tight spot. And our top-spec review unit costs $750, which is $100 to $200 more than an equivalent ROG Ally (albeit with half the storage) and has basically the same performance and an almost identical design.

Meanwhile, thanks to recent price cuts, the Claw is also more expensive than the Legion Go, but doesn’t have the OLED screen, kickstand and detachable controllers found in Lenovo’s handheld. This doesn’t even factor in Intel’s drivers, which clearly weren’t ready at launch and even now after multiple updates, don’t offer a significant advantage in performance. But the Claw’s biggest opponent may be MSI itself, because while we’re still waiting on an official release date, the company has already announced a successor in the Claw 8 AI+. The Claw isn’t a bad handheld gaming PC; it just arrived too late and without the tuning it needed.

This article originally appeared on Engadget at https://www.engadget.com/msi-claw-a1m-review-a-touch-late-and-bit-too-pricey-143009327.html?src=rss