The Cybertruck is coming to Fortnite and Rocket League because we’re being punished

Video games are supposed to provide us an escape from the grinding and anger produced on an average day. Now one of the real world’s most contentious aggravations has slithered its way into Fortnite AND Rocket League. The Cybertruck, Tesla’s electric vehicle that replaced the pink Hummer as the official car for total jerks, makes its digital debut in both games today.

The Cybertruck add-ons are part of a new “Summer Road Trip'' promotion bundle for Fortnite and Rocket League. Both bundles come with a vehicle that looks like a door stop and special body decals such as “Baja Off-Road,” “CyberCamo,” “MatteBlack,” “Stainless Steel” and “OMG Cybertruck,” which recreates the window that Elon Musk broke while trying to prove the strength of the Cybertruck’s windows. Did they also include the sticky accelerator?

The new Cybertruck DLC for Fortnite and Rocket League come with six unique skins, all of which scream
Psyonix/Tesla

Presumably, the OMG stands for “Oh my God! (Can’t I go one day without seeing that ego on wheels we call the) Cybertruck?" The Baja Off-Road skin paired with the douchey Cybertruck in particular just screams, “I wear a lot of Ed Hardy!”

We have… some questions. Will the rain in Fortnite cause widespread rusting of the chassis? Will the Rocket League ball dent the “shatterproof” window like a metal ball famously did way back in 2019? Will players be able to finish a whole game if there’s another recall alert? If you really must, you can find out in both games now.

This article originally appeared on Engadget at https://www.engadget.com/the-cybertruck-is-coming-to-fortnite-and-rocket-league-because-were-being-punished-210309356.html?src=rss

Humble Games reportedly lays off its entire staff

Humble Games has reportedly laid off all 36 of its staff. Former employees posted about the layoffs on social media. Humble Games is owned by media conglomerate Ziff Davis, which counts IGN, Eurogamer and GamesIndustry.biz among its gaming portfolio. Humble Games confirmed in a LinkedIn post that there had been a "restructure" at the company, but did not reveal the number of jobs lost.

A PR rep for Humble Games also confirmed to Engadget that the company would not be shutting its doors as a result of today's restructuring. He added that both ongoing and upcoming projects would continue to be supported and published by the studio.

The layoffs at Humble Bundle are the latest in a sweep across the gaming business. Last year saw a shocking number of cuts across studios of all sizes, and the trend has sadly continued into 2024.

"The games industry is volatile, it's been inundated by people who only want exponential growth at the expense of making great games with great teams," Emilee Kieffer, a former lead quality assurance analyst with Humble Games, wrote on LinkedIn following the layoffs.

The indie publisher helped bring almost 50 video games to market, including notable hits such as Slay the Spire, Unpacking, Wandersong and Coral Island. Humble Games also had several upcoming games slated for release, such as Never Alone 2, a second delve into mythology and stories from the indigenous Iñupiat people in Alaska. 

"This decision was not made lightly; it involved much deliberation and careful thought, with the goal of ensuring the stability and support of our developers and ongoing projects," Humble's statement said. 

This business is a separate operation from the charity storefront Humble Bundle, which is also part of Ziff Davis but does not appear to be impacted by today's news. We've reached out to Ziff Davis and Humble Games for more information and will update if we hear back.

Update, July 23, 2024, 5:35 ET: Article has been updated to include a response from Humble Games' PR team.

This article originally appeared on Engadget at https://www.engadget.com/humble-games-reportedly-lays-off-its-entire-staff-201923446.html?src=rss

A Call of Duty game is coming to Xbox Game Pass, just not one anyone wants

Microsoft has been taking a lot of hits over its Xbox Game Pass price hike and the overall lackluster offering of games. So to make up for it, they are offering a Call of Duty game for the first time on its virtual buffet. Unfortunately, it’s Call of Duty: Modern Warfare III, one of the lowest rated games in the series.

Calling the reviews for Modern Warfare III “mixed” would be generous. IGN’s Simon Cardy said its single-player campaign was “shallow,” “dull” and “the worst Call of Duty single-player campaign I’ve played.” Jump Dash Roll’s Derek Johnson wrote that its main campaign is “genuinely not worth playing” and its signature Zombies mode “isn’t quite as atrociously terrible as its single-player but that doesn’t mean it’s anything resembling something fun.”

Modern Warfare III won’t be the only Call of Duty game available for Xbox Game Pass subscribers. Xbox Game Pass will provide day one access to Call of Duty: Black Ops 6 in October. Of course, we don’t know how good the game will be but one imagines it'll garner a bit more favor from critics compared to Modern Warfare III.

This article originally appeared on Engadget at https://www.engadget.com/a-call-of-duty-game-is-coming-to-xbox-game-pass-just-not-one-anyone-wants-175255224.html?src=rss

Lego’s first Fortnite sets are here

Lego just announced its first sets inspired by the gaming phenomenon Fortnite. These kits draw from iconic characters and vehicles from both the original game and the brick-based spinoff Lego Fortnite, like an ouroboros of corporate synergy.

The baddest of the bunch looks to be the 954-piece Battle Bus kit, which costs $100. This is a brick-based replica of the iconic hot-air balloon on wheels, complete with a removable roof and characters like Meowscles, Raven and Cuddle Team Leader, among others.

A Lego Peely Bone.
Lego

The 1,414-piece Peely Bone set looks to appeal to collectors more than kids. It builds into a giant version of the rare Fortnite character, who is one-half banana and one-half skeleton. The kit comes with accessories like a pickaxe and paint launcher. This set also costs $100.

The game’s beloved Supply Llama is also getting a kit. This 691-piece set allows fans to build the iconic character and it comes with a whole bunch of themed accessories, including a grappler, Slurp Juice, Slap Juice and more. This set costs $40, which isn’t too bad given the number of pieces involved.

A Lego set and a kid.
Lego

Finally, there’s a teensy Durrr Burger kit, which is aimed squarely at kids. This 193-piece set builds into the aforementioned Fortnite landmark (it’s a restaurant in the game.) It even comes with an olive on a toothpick. The kit costs just $15.

All of these sets are available for preorder right now straight from Lego, but we have to wait a little bit before they ship. The kits don’t officially release until October 1. In the meantime, there’s a nifty Jaws-inspired set coming out in August and a massive 2,500-piece set based on The Legend of Zelda that ships on September 1.

This article originally appeared on Engadget at https://www.engadget.com/legos-first-fortnite-sets-are-here-153451343.html?src=rss

It’s your last chance for a $300 Amazon gift card when you pre-order the Samsung Galaxy Z Fold 6

The new Samsung Galaxy devices drop tomorrow which means today is your last chance to take advantage of pre-order promotions. One of the best deals we've seen comes from Amazon, which is offering a $300 gift card to anyone who pre-orders the Samsung Galaxy Z Fold 6. The bundle is available for $1,900 thanks to a six percent discount on the 512GB model (originally $2,020). You can pick it up in Silver, Navy or Pink.

Samsung announced the Galaxy Z Fold 6 earlier this month, and we've had the chance to test it out. We gave it an 86 in our review due to welcome features like native stylus support and an even lighter chassis. It also uses the Snapdragon 8 Gen 3 chip and has a larger vapor chamber, so there's basically no lag, and it's less likely to overheat. The screen is brighter, with a colorful display, and the device lasted over 20 hours during our video rundown test on the main screen and 25 hours and 19 minutes on the exterior screen.

If you're in the market for something cheaper, check out the Samsung Galaxy Z Flip 6 — a smaller device with some of the same perks. The smartphone is also available for pre-order, with the 512GB model and a $200 Amazon gift card on sale for $1,100. The 512GB Samsung Galaxy Z Flip 6 starts at $1,220 on its own (though both Amazon and Samsung are running pre-order sales on just the phone). Like the Galaxy Z Fold 6, it comes out tomorrow so today is the last day to snag a pre-order deal. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/its-your-last-chance-for-a-300-amazon-gift-card-when-you-pre-order-the-samsung-galaxy-z-fold-6-141053944.html?src=rss

iRobot’s newest cleaning machine is the first to wash and dry its mopping pad for you

iRobot unveiled its most advanced and expensive robot vacuum yet on Tuesday. The (deep breath) Roomba Combo 10 Max Robot + AutoWash Dock automatically washes and dries the mopping pad, something you had to do manually on all its previous combo vacs. But at $1,399, many customers will want to wait several generations for the feature to trickle down to models that don’t cost nearly the equivalent of a MacBook Pro.

Cleaning robots exist to automate tasks that are a pain for us, and the Roomba Combo 10 Max Robot expands on that. iRobot says the dock, which contains “premium antimicrobial materials,” can empty its dirt into an enclosed bag, refill the mopping solution tank and clean itself after each pad wash. You can manually run self-cleaning, and its companion app will remind you when it’s time for standard maintenance or a deeper cleaning.

The robot can store dirt and debris for up to 60 days before emptying, and the mopping pad and self-cleaning tank hold up to seven days of water. At least in theory, the Combo 10 Max leaves less work for the user than any other Roomba before it.

A Roomba on a kitchen floor.
iRobot

iRobot says the new Roomba can seamlessly transition from vacuuming carpet to mopping floors, automatically boosting its suction power when it detects carpets. It can then move back and forth with consistent pressure and deeper scrubbing when it senses that it’s time to mop.

The combo vacuum is designed to retract its entire mopping system when it reaches carpet, “lifting its mop pad to the top of the robot to keep even high-pile carpets fresh and dry.” Meanwhile, it can vacuum and mop simultaneously on hard floors.

While other Roomba models have been able to sense particularly messy areas, the Combo 10 Max adds a camera to “visually pinpoint dirt on the floor.” The company claims this allows it to recognize the dirtiest spots up to eight times more frequently, making multiple passes on those areas more efficiently.

Like other models, the robot cleaner can map your home, but iRobot says it can do so seven times faster than other models while automatically labeling each room type. Its software can even use past cleaning information to predict each room’s cleanliness, proceeding accordingly.

Exploded view of the Roomba Combo 10 Max's internals, against a black background.
iRobot

The robot works with Alexa, Siri and Google Assistant, and iRobot expects it to be Matter-enabled by the end of 2024. That should cover just about every type of smart home. Of course, it includes the company’s memorably branded Pet Owner Official Promise (P.O.O.P.). It provides a free device replacement if the robot accidentally plows through pet waste and ruins your day.

The Roomba Combo 10 Max is available for pre-order today on iRobot’s website in the US and Canada. (It’s also available to reserve in Europe and will launch there in “the coming months.”) However, as marvelous as the technological cleaning wonders sound, its $1,399 cost of admission prices it out of everything but the most well-heeled homes.

This article originally appeared on Engadget at https://www.engadget.com/irobots-newest-cleaning-machine-is-the-first-to-wash-and-dry-its-mopping-pad-for-you-110100150.html?src=rss

ThermoWorks’ RFX Meat wireless probe uses radio waves instead of Bluetooth to monitor food on the grill

Wireless food probes are some the best grilling gear for keeping tabs on meat and other items while cooking. You don't have to dodge cords when you're flipping a steak or trying to wrap a brisket. Several companies make these, Traeger-owned Meater being one example, but existing products rely solely on Bluetooth and have ambient temperature sensors that may not be the most accurate. ThermoWorks, the company that's known for its Thermapen instant-read thermometers, has officially announced its take on the wireless meat probe: the RFX Meat

Like ThermoWorks' more robust grill and smoker temperature-tracking devices, the RFX Meat uses radio technology to transmit data rather than Bluetooth. The company explains that its "patent-pending sub-GHz RFX wireless technology" provides a more reliable connection with up to 2,132 feet of direct line of sight range. When placed inside a grill or smoker, ThermoWorks promises up to 659 feet of range. Similar to the competition, the RFX Meat has four internal sensors that provide an accurate measure of food temps with 0.9-degree accuracy between 14 and 212 degrees Fahrenheit. This probe is also IP69K rated, so it's safe to use for deep frying and sous vide. Plus, it can withstand temperatures of up 1,000 degrees Fahrenheit, which makes it well-suited for high-heat searing, and you can stick in in the dishwasher when you're done. 

Since the RFX Meat utilizes radio frequency and not Bluetooth, you'll need a RFX Gateway receiver to use it. This small device sends cooking data to ThermoWorks Cloud when it's connected to WiFi, or it can be used offline with your phone via Bluetooth. Either way, you get timely updates on your phone to keep tabs on meat and other foods. And when the RFX Gateway is connected to WiFi, you can monitor what's on the grill or smoker from anywhere. The RFX Gateway is also capable of handling readings for up to 70 RFX Meat probes at once. 

ThermoWorks RFX Meat being uses to sear steaks on a grill.
ThermoWorks

Most of these wireless probes come with a charging dock that doubles as a Bluetooth transmitter. RFX Meat resides in one of these (minus the Bluetooth), and ThermoWorks says you can get over 50 hours of use with a 10-minute charge. The dock uses a single AAA battery which should be enough for over 175 full charges, according to the company. 

One thing the RFX Meat doesn't have is a built-in ambient temperature sensor. Meater's products, for example, have one situated at the far end of its wireless probes. But, ThermoWorks argues this component doesn't provide accurate readings. Due to the fact that it's close to cold meat at the start or in an evaporative cooling zone around food, a built-in ambient temperature sensor can't accurately keep tabs on the grill, according to the company. So, ThermoWorks devised a solution that uses a wired Pro-Series Air Probe from its other products that plugs into the RFX Gateway. Since this probe is only monitoring grill or smoker temps and can be placed out of the way, it's not as essential that it be wireless. 

The RFX Meat starter kit is available for preorder today for $159. That price includes the RFX Meat probe, the RFX Gateway and a Pro-Series Air Probe. The same bundle with four RFX Meat probes is $349 and individual probes are $89. You can also purchase the RFX Gateway for $79, which comes with a Pro-Series Air Probe. ThermoWorks says it will start shipping the grilling devices on September 10th. 

This article originally appeared on Engadget at https://www.engadget.com/thermoworks-rfx-meat-wireless-probe-uses-radio-waves-instead-of-bluetooth-to-monitor-food-on-the-grill-183446728.html?src=rss

Echoes of the Emergent, a hauntingly beautiful Playdate exclusive, sold me on visual novels

Somehow in all these years, I’ve never gotten into visual novels, despite being a person who loves both reading and video games. The idea has always intrigued me in some way, but I’ve never really felt compelled to actually pick one up. That changed when I first saw the announcement for Echoes of the Emergent a few months ago. Described as “a personal journey through a shattered post-apocalyptic world,” all it took was a glimpse of Echoes of the Emergent’s gritty aesthetic and melancholic atmosphere to get me to preorder it. And now that I’ve finally gotten around to playing (reading? experiencing?) it, I’m kind of blown away.

Echoes of the Emergent is a Playdate-exclusive title from RNG Party Games, the same team that made Bloom. It opens with its main character, Ayumi, on a tense scavenging trip to find any food she can in a ruined city. She’s alone, afraid and increasingly concerned about her dwindling resources. As the story progresses, it bounces between Ayumi’s bleak new reality and flashbacks to a time when things were normal. Her panicked efforts to stay alive, to keep going, are interwoven with memories of her family and friends — some of them happy, some painful. And there’s a cat.

A still from Echoes of the Emergent showing a girl (viewed from behind) looking out at dilapidated buildings. The text reads: It was all gone
RNG Party Games

The narrative is illustrated with haunting backgrounds of Ayumi’s dilapidated surroundings, and these move ever so slightly to create a really unsettling effect. If you press the down arrow on the D-pad, you can collapse the text box to get a full view of the backgrounds. It takes a few hours to get through the entire story, but it’s definitely worth carving out some time for. You can save your place by pressing ‘B’ to pull up the menu.

Echoes of the Emergent is the kind of experience that will stick with you for a little while even after it’s over. It’s available on the Playdate Catalog for $8, but you can also get it — and its captivating soundtrack — on itch.io.

This article originally appeared on Engadget at https://www.engadget.com/echoes-of-the-emergent-a-hauntingly-beautiful-playdate-exclusive-sold-me-on-visual-novels-222033336.html?src=rss

.45 PARABELLUM BLOODHOUND is a cyberpunk RPG by the developer of VA-11 HALL-A

Sukeban Games is working on what it describes as a "cyberpunk active time action" game with a battle system that's similar to Parasite Eve. In a blog post, Chris of Sukeban has officially announced .45 PARABELLUM BLOODHOUND, featuring a mercenary named Reila Mikazuchi as its protagonist. Enemies can attack you from anywhere while you're exploring environments in the game, and you'll have to dodge and wait for an action bar to fill before you can launch a counterattack. The action bar fills at a speed based on your character and weapon stats, so the stronger you get, the faster you can fight back. 

While the announcement doesn't have a in-depth explanation of the game's plot, Chris describes its story as follows: "You play as Reila Mikazuchi; a washed out mercenary whose glory days are long gone. In a last attempt at grabbing life by the horns she decides to go back to the life, only to realize the real enemy isn’t in front of her gun."

The indie developer is planning to make seven chapters for the game, and five are already done and playable. It has yet to announce a release date, though, so as not to repeat its "N1RV ANN-A situation." Sukeban is the developer behind the cyberpunk bartending "booze-em-up" game VA-11 HALL-A, which is set in a post-dystopian world with a corporate-controlled society. 

VA-11 HALL-A was wildly successful for an indie title, and Sukeban announced a sequel called N1RV ANN-A: Cyberpunk Bartender Action back in 2018 after it hit 200,000 copies sold. The developer hasn't released N1RV ANN-A yet despite announcing a 2020 launch date, and it doesn't look like we're seeing it anytime soon. Chris said .45 PARABELLUM BLOODHOUND is "significantly ahead in development" and that the developer is dedicating its "full attention to it for the foreseeable future."

Sukeban has also released the first trailer for .45 PARABELLUM BLOODHOUND, and you can watch it below.

This article originally appeared on Engadget at https://www.engadget.com/45-parabellum-bloodhound-is-a-cyberpunk-rpg-by-the-developer-of-va-11-hall-a-180043556.html?src=rss

Samsung is freezing Galaxy Buds 3 Pro shipments amid quality control issues

Samsung has temporarily shut down Galaxy Buds 3 Pro shipments. With memories of its flaming hot (and not in a good way) Galaxy Note fiasco eight years ago, the company is halting the earbuds’ launch while “urgently assessing and enhancing” the product’s quality control, according to a statement shared with Engadget and Android Authority, which first published the news.

Some users who received the Galaxy Buds 3 Pro before their July 24 launch reported that their ear tips tore easily. Considering how often they may need to remove and replace tips to find their ideal fit, material prone to ripping could have led to atrocious PR and an expensive recall had the company let the launch proceed as planned.

Samsung’s website has added a new release date of August 28, although it’s unclear if that’s a soft placeholder or a new hard target. In addition, the Galaxy Buds 3 Pro Amazon listing has been pulled altogether.

Samsung Galaxy Buds 3 Pro in hand at an event.
Sam Rutherford for Engadget

“To ensure all products meet our quality standards, we have temporarily suspended deliveries of Galaxy Buds 3 Pro devices to distribution channels to conduct a full quality control evaluation before shipments to consumers take place,” Samsung’s statement reads. Samsung Korea previously issued a statement apologizing for quality control issues and promising a full inspection. However, that remark didn’t mention a delay.

The company added that customers who already received the Galaxy Buds 3 Pro and are having problems should contact Samsung or visit a Samsung Service Center. Android Authority also published an email sent to a pre-order customer confirming a delay and advising them to request a cancellation if they choose.

You can read Samsung’s full statement below:

There have been reports relating to a limited number of early production Galaxy Buds 3 Pro devices.

We are taking this matter very seriously and remain committed to meeting the highest quality standards of our products. We are urgently assessing and enhancing our quality control processes.

To ensure all products meet our quality standards, we have temporarily suspended deliveries of Galaxy Buds3 Pro devices to distribution channels to conduct a full quality control evaluation before shipments to consumers take place.

We sincerely apologize for any inconvenience this may cause.

For more on the flagship wireless earbuds, you can read Engadget’s hands-on coverage.

Update, July 19, 2024, 2:48 PM ET: This story has been updated to add Samsung’s full statement, which the company shared with Engadget.

This article originally appeared on Engadget at https://www.engadget.com/samsung-is-freezing-galaxy-buds-3-pro-shipments-amid-quality-control-issues-181407398.html?src=rss