X is reportedly reversing course after weeks of refusing to comply with conditions set by the Brazilian Supreme Court that would allow it to operate in the country again. According to The New York Times, the company’s lawyers said in a Friday court filing that X has named a legal representative in Brazil as demanded by justice Alexandre de Moraes and removed accounts that the judge had identified as a threat to democracy, along with paying the fines it owed. But, the publication also reports that the Brazil Supreme Court has said X did not submit all the necessary paperwork, and now has five days to do so.
The paperwork X failed to submit is that which would prove it formally appointed a legal representative in Brazil, as required by Brazilian law, according to Reuters. X named Rachel de Oliveira Conceicao as its new legal representative in the filing on Friday. The company has been working to restore service to users in Brazil after it was blocked at the end of August, and briefly came back online earlier this week using Cloudflare’s DNS. But, it said that this was “inadvertent and temporary.” In a statement, an X spokesperson said at the time, “While we expect the platform to be inaccessible again in Brazil soon, we continue efforts to work with the Brazilian government to return very soon for the people of Brazil.”
Brazil has threatened X and Starlink with daily fines of nearly $1 million if they do not comply with the ban in the country. Justice Moraes also made it so users in Brazil could be fined roughly $8,900 if caught using a VPN to access X. The company’s latest move is a step toward resolving the issue and potentially bringing X back to Brazil legally.
This article originally appeared on Engadget at https://www.engadget.com/social-media/x-is-reportedly-now-complying-with-orders-from-brazils-supreme-court-170651920.html?src=rss
OpenAI could undergo massive changes next year, which include getting a brand new logo. According to Fortune, though, staff members were less than enthused when they got a sneak peek of its supposed new logo at a recent company-wide meeting. The company's hexagonal flower symbol, which has become pretty recognizable thanks to ChatGPT's popularity, is gone. Instead, it's replaced by a large black "O" or a simple ring or circle that staffers reportedly found to be devoid of creativity — ominous, even.
Based on how the publication's sources described it, the new logo sounds like the complete opposite of OpenAI's current one, which was designed to represent "precision, potential and optimism." The company apparently started its redesign efforts a year ago after hiring new people for its internal creative and design team. Fortune says one of the reasons OpenAI is going for a brand new look is because it doesn't own the typefaces used for its logo and its website. The company is, perhaps, looking to solidify its identity as it becomes more of a household name.
Fortune also previously reported that OpenAI is changing its convoluted non-profit corporate structure next year. The company started as a non-profit, and a non-profit entity still controls its for-profit arm. Sam Altman, OpenAI's CEO, reportedly told employees that the company is moving away from its non-profit structure and is becoming a more traditional for-profit company. If OpenAI's leaders listen to employee feedback, though, then the new OpenAI will debut with another logo and not one that even its own people find sinister.
This article originally appeared on Engadget at https://www.engadget.com/ai/openai-staffers-reportedly-taken-aback-by-ominous-logo-rebranding-160017936.html?src=rss
Amazon’s next Prime Day event is right around the corner, and the deals have already started trickling in. Google’s Pixel Buds A-Series earbuds have dropped down to just $64 from their normal price of $99. The A-Series, released in 2021, was Google’s more budget-friendly version of its 2020 Pixel Buds. They lack more advanced features like wireless charging and active noise cancellation, but the sound quality and battery life are decent for the price. If you’re an Android user looking for a good pair of earbuds that won’t break the bank, you might want to check these out.
The Pixel Buds A-Series may be a few years old now, but it’s still a nice pair of earbuds. We gave the Pixel Buds A-Series a score of 84 in our review when the model was first released, and were especially impressed with the sound quality, Google Assistant integration and comfort. The A-Series buds have a small “stabilizer arc” appendage to help them sit securely in the ears. There are some on-board controls, including play/pause, answer call and skip tracks, but they don’t have physical volume controls — for that, you’d need to use Google Assistant or adjust the volume on your device.
Google says the Pixel Buds A-Series earbuds get about five hours of listening time on a charge, or 2.5 hours of talk time. With the charging case, listening time goes up to about 24 hours. With the current deal, you can get the Pixel Buds A-Series earbuds in Clearly White or Dark Olive for $35 off the usual price. For a dollar more, you can grab them in Charcoal. (The pale blue Sea color option unfortunately isn’t covered in the discount). At $64, the Pixel Buds A-Series is almost at a record low, and cheaper even than during Prime Day in July.
This article originally appeared on Engadget at https://www.engadget.com/deals/early-prime-day-deals-include-the-pixel-buds-a-series-for-only-64-152116488.html?src=rss
One of the feature that separates the Arc browser from its competitors is the ability to customize websites. The feature called "Boosts" allows users to change a website's background color, switch to a font they like or one that makes it easier for them to read and even remove an unwanted elements from the page completely. Their alterations aren't supposed to be be visible to anyone else, but they can share them across devices. Now, Arc's creator, the Browser Company, has admitted that a security researcher found a serious flaw that would've allowed attackers to use Boosts to compromise their targets' systems.
The company used Firebase, which the security researcher known as "xyzeva" described as a "database-as-a-backend service" in their post about the vulnerability, to support several Arc features. For Boosts, in particular, it's used to share and sync customizations across devices. In xyzeva's post, they showed how the browser relies on a creator's identification (creatorID) to load Boosts on a device. They also shared how someone could change that element to their target's identification tag and assign that target Boosts that they had created.
If a bad actor makes a Boost with a malicious payload, for instance, they can just change their creatorID to the creatorID of their intended target. When the intended victim then visits the website on Arc, they could unknowingly download the hacker's malware. And as the researcher explained, it's pretty easy to get user IDs for the browser. A user who refer someone to Arc will share their ID to the recipient, and if they also created an account from a referral, the person who sent it will also get their ID. Users can also share their Boosts with others, and Arc has a page with public Boosts that contain the creatorIDs of the people who made them.
In its post, the Browser Company said xyzeva notified it about the security issue on August 25 and that it issued a fix a day later with the researcher's help. It also assured users that nobody got to exploit the vulnerability, no user was affected. The company has also implemented several security measures to prevent a similar situation, including moving off Firebase, disabling Javascript on synced Boosts by default, establishing a bug bounty program and hiring a new senior security engineer.
This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/the-arc-browser-that-lets-you-customize-websites-had-a-serious-vulnerability-133053134.html?src=rss
It seems that Qualcomm sees Intel’s struggling business as a potential opportunity. The San Diego-based chipmaker has reportedly expressed an interest in taking over Intel “in recent days,” according to a new report in The Wall Street Journal.
Though the report cautions that such a deal is “far from certain,” it would be a major upheaval in the US chip industry. It would also, as The WSJ notes, likely raise antitrust questions. But Qualcomm’s reported interest in a takeover underscores just how much Intel’s business has struggled over the last year.
Intel announced plans to cut 15,000 jobs last month as its quarterly losses climbed to $1.6 billion. Its foundry business is also struggling, with an operating loss of $2.8 billion last quarter. CEO Pat Gelsinger announced plans earlier this week to separate its foundry business into a separate unit from the rest of Intel.
Intel declined to comment on the report. Qualcomm didn’t immediately respond to a request for comment.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/qualcomm-is-reportedly-eyeing-a-takeover-of-intel-210920969.html?src=rss
TwitchCon San Diego is taking place this weekend and, as always, the platform had some news to share during the opening ceremony. For one thing, Twitch CEO Dan Clancy said the service will offer streamers and viewers who break the rules more clarity over why their accounts were suspended.
Soon, Twitch will share any chat excerpt that led to a suspension with the user in question via email and the appeals portal. Eventually, this will expand to clips, so streamers can see how they were deemed to have broken the rules on a livestream or VOD. "We want to give you this information so that you can see what you did, what policies were violated, and if you feel our decision was incorrect, you can appeal," Twitch wrote in a blog post.
The service is also aware that permanent strikes on an account can pose a problem for long-time streamers who may eventually get banned for a smaller slip up. To that end, Twitch is bringing in a strike expiration policy starting in early 2025. "Low-severity strikes will no longer put streamers’ livelihoods at risk, but we’ll still enforce the rules for major violations," Twitch said. "Plus, we’re adding more transparency by showing you exactly what led to a strike."
On the broadcasting front, viewers of streamers who are using Twitch's Enhanced Broadcasting feature will be able to watch streams in 2K starting early next year. This option will be available in select regions at first, with Twitch planning to expand it elsewhere throughout 2025. Also of note, Clancy said that "we're working on 4K."
Also coming in 2025 is the option for those using Enhanced Broadcasting to stream vertical and landscape video at the same time. The idea here is to offer viewers an optimal experience depending on which device they're using to watch streams.
Elsewhere, Twitch is planning some improvements to navigation in its overhauled mobile app, such as letting you access your Followed channels with a single swipe and prioritizing audio from the picture-in-picture player. Streamers will have access to a feature called Clip Carousel, which will highlight the best clips from their latest stream and make them easy to share on desktop and mobile. The platform says it'll be easier for viewers to create clips on mobile devices too.
In addition, Twitch will roll out a shared chat option in the Stream Together feature next week, allowing up to six creators who are streaming together to combine their chats. Streamers' mods will be able to moderate all of the messages in a shared chat and time out or ban anyone who crosses a line. Creators who hop on a Stream Together session can also turn off Shared Chat for their own community.
Last but not least, Twitch will expand its Unity Guilds and Creator Clubs. The idea behind both is to help streamers forge connections, learn from each other and grow with the help of Twitch staff. Over the last year, Twitch has opened up the Black Guild, Women’s Guild and Hispanic and Latin Guild, and it just announced a Pride Guild for the LGBTQIA+ community. All four guilds will expand to accept members from around the world next year.
Creator Clubs are a newer thing that Twitch debuted last month for the DJ and IRL categories. Twitch says that engagement has been higher than expected. Four more Creator Clubs are coming soon for the Artists/Makers, Music, VTubers and Coworking/Coding categories.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/twitch-will-do-a-better-job-of-telling-rulebreakers-why-their-accounts-were-suspended-191502111.html?src=rss
Danny Boyle’s zombie sequel 28 Years Later was shot using several iPhone 15 Pro Max smartphones, according to a report by Wired. This makes it the biggest movie ever made using iPhones, as the budget was around $75 million.
There are some major caveats worth going over. First of all, the sourcing on the story is anonymous, as the film’s staff was required to sign an NDA. Also, the entire film wasn’t shot using last year’s high-end Apple smartphone. Engadget has confirmed that Boyle and his team used a bunch of different cameras, with the iPhone 15 Pro Max being just one tool.
Finally, it’s not like the director just plopped the smartphone on a tripod and called it a day. Each iPhone looks to have been adapted to integrate with full-frame DSLR lenses. Speaking of, those professional-grade lenses cost a small fortune. The phones were also nestled in protective cages.
Even if the phones weren’t exclusively used to make this movie, it’s still something of a full-circle moment for Boyle and his team. The original 28 Days Later was shot primarily on a prosumer-grade camcorder that cost $4,000 at the time. This camcorder recorded footage to MiniDV tapes.
28 Years Later is the third entry in the franchise and is due to hit theaters in June 2025. The film stars Jodie Comer, Aaron Taylor-Johnson, Ralph Fiennes and Cillian Murphy. This will be the first of three new films set in the universe of fast-moving rage zombies. Plot details are non-existent, but all three upcoming movies are being written by Alex Garland. He co-wrote the first one and has since gone on to direct genre fare like Ex Machina, Annihilation and, most recently, Civil War. He also made a truly underrated TV show called Devs.
As for the intersection of smartphones and Hollywood, several films have been shot with iPhones. These include Sean Baker’s Tangerine and Steven Soderbergh’s Unsane.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/28-years-later-was-partially-shot-on-an-iphone-15-pro-max-182036483.html?src=rss
Cards Against Humanity is the latest entity to take on Elon Musk in court. The irreverent party game company filed a $15 million lawsuit against SpaceX for trespassing on property it owns in Texas, which happens to sit near SpaceX facilities.
According to a lawsuit filed in a federal court in Texas, Musk's rocket company began using its land without permission for the last six months. SpaceX took what was previously a “pristine” plot of land “and completely fucked that land with gravel, tractors, and space garbage,” CAH wrote in a statement.
As you might expect from the card game company known for its raunchy sense of humor and headline-grabbing stunts, there’s an amusing backstory to how it became neighbors with SpaceX in Texas in the first place. In 2017, the company bought land along the US-Mexico border as part of a crowdfunded effort to protest then President Donald Trump’s plan to build a border wall. Since then, the company writes, it has maintained the land with regular mowing, fencing and “no trespassing” signs.
SpaceX later purchased adjacent land and, earlier this year, allegedly began using CAH’s land amid some kind of construction project. From the lawsuit (emphasis theirs):
The site was cleared of vegetation, and the soil was compacted with gravel or other substance to allow SpaceX and its contractors to run and park its vehicles all over the Property. Generators were brought in to run equipment and lights while work was being performed before and after daylight. An enormous mound of gravel was unloaded onto the Property; the gravel is being stored and used for the construction of buildings by SpaceX’s contractors along the road. Large pieces of construction equipment and numerous construction-related vehicles are utilized and stored on the Property continuously. And, of course, workers are present performing construction work and staging materials and vehicles for work to be performed on other tracts. In short, SpaceX has treated the Property as its own for at least six (6) months without regard for CAH’s property rights nor the safety of anyone entering what has become a worksite that is presumably governed by OSHA safety requirements.
SpaceX, according to the filing, “never asked for permission” to use the land and “and hasnever reached out to CAH to explain or apologize for the damage.” The rocket company did, however, give “a 12-hour ultimatum to accept a lowball offer for less than half our land’s value,” according to a statement posted online. A spokesperson for CAH said the land in question is “about an acre” in size.
What CAH's Texas land looked like prior to SpaceX's alleged trespassing.
Christopher Markos / Cards Against Humanity
In response to the ultimatum, CAH filed a $15 million lawsuit against SpaceX for trespassing and damaging its property. The game company, which originally was funded via a Kickstarter campaign, says that if it’s successful in court it will share the proceeds with the 150,000 fans who helped originally purchase the land in 2017. It created a website where subscribers can sign-up for a chance to get up to $100 of the potential $15 million payout should their lawsuit succeed. (A disclaimer notes that “Elon Musk has way more money and lawyers than Cards Against Humanity, and while CAH will try its hardest to get me $100, they will probably only be able to get me like $2 or most likely nothing.)
SpaceX didn’t immediately respond to a request for comment. But CAH isn’t the only Texas landowner that's raised questions about the company’s tactics. SpaceX has been aggressively growing its footprint in Southern Texas in recent years. The expansion, which has resulted in many locals selling their land to SpaceX, has rankled some longtime residents, according to an investigation published by Reuters.
CAH says that Musk’s past behavior makes SpaceX’s actions “particularly offensive" to the company known for taking a stance on social issues.
“The 2017 holiday campaign that resulted in the purchase of the Property was based upon CAH undertaking efforts to fight against ‘injustice, lies, [and] racism,” it states. “Thus, it is particularly offensive that these egregious acts against the Property have been committed by the company run by Elon Musk. As is widely known, Musk has been accused of tolerating racism and sexism at Tesla and of amplifying the antisemitic ‘Great Replacement Theory.’ Allowing Musk’s company to abuse the Property that CAH’s supporters contributed money to purchase for the sole purpose of stopping such behavior is totally contrary to both the reason for the contribution and the tenets on which CAH is based.”
This article originally appeared on Engadget at https://www.engadget.com/science/space/cards-against-humanity-is-suing-spacex-for-trespassing-and-filling-its-property-with-space-garbage-181828453.html?src=rss
Sony pushed a PS5 system update on Friday that Square Enix says is a response to Final Fantasy XVI bugs created by the console’s last firmware update. The publisher addressed the update on X (Twitter). “In response to the crashes and graphical bugs that were occurring on the PlayStation5 version of Final Fantasy XVI, [Sony Interactive Entertainment] have released a new system update,” the account posted. “Please try downloading and installing this update.”
Before today’s alleged fix, users reported that last week’s PS5 system update (24.06-10.00.00) triggered Final Fantasy XVI crashes while loading saves or fast-traveling. It could also add annoying black squares obstructing the in-game camera.
Sony has kept things vague, only describing the update with the alleged fix (24.06-10.01.00) as improving “system software performance and stability.” Earlier this week, IGNreported similar bugs in Star Wars Outlaws, Death Stranding and No Man’s Sky. It isn’t yet clear if the update fixes those games’ glitches.
Users on Reddit claimed today’s update has fixed the problems with Final Fantasy XVI. “Played for an hour post update with no issues,” u/AdSweaty411 wrote. “Yup no issues so far,” Redditor u/Icy-Confection-312 added. (We’ll update this story if any additional bug reports arise.)
You can update your PS5 by heading to Settings > System, then System Software > System Software Update and Settings. After the update appears, choose Update System Software. If you don’t see the available update (and haven’t already installed it), restart your console and try again.
This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/a-ps5-system-update-squashes-those-pesky-final-fantasy-xvi-bugs-175832092.html?src=rss
Cast your mind back to 2019, when many people were captivated by the idea of terrorizing a quaint English village as a loud, annoying goose. Untitled Goose Game was an absolute delight, but it was fairly short and left me wanting more. In another universe, a TV adaptation would have happened already. While that didn't quite pan out here, we do have a funny proof-of-concept to enjoy.
House House, the game's developer, released a "proof-of-concept for a hypothetical Untitled Goose Programme" on its YouTube channel on Friday. The studio created the short with Playdate maker and Untitled Goose Game publisher Panic and animation house Chromosphere Studio. It's a great four-minute clip that's well worth your time. It shows a goose bullying a journalist and groundskeeper during a TV interview. The art style is lovely, the Wallace and Gromit-esque humor is on point and the goose is just as much of a jerk as the one in the game.
Sadly, House House says that the show didn't gain traction and those involved put the idea on the shelf. But at least we get this very amusing video out of it. If nothing else, it reminded me that I need to play the Panic-published Thank Goodness You're Here, which seems similarly silly.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/heres-what-a-tv-show-based-on-untitled-goose-game-could-have-been-like-165116660.html?src=rss