Meta’s Threads app now has more than 150 million monthly users, an increase of about 20 million new users since February. Mark Zuckerberg shared the latest user numbers during Meta’’s first-quarter earnings call, saying that the app “continues to be on the trajectory that I hope to see.”
The update suggests Threads is continuing to grow steadily, though at a slower rate than its initial explosive growth. The app racked up more than 100 million downloads in its first week, but later saw a drop-off in engagement. But over the last six months, Threads has seen more consistent growth and Zuckerberg has speculated the service could eventually be Meta’s next billion-user app.
Notably, Threads seems to be out-performing X (formerly known as Twitter) by some metrics. Estimates from analytics firm Apptopia indicated Threads has more daily users in the United States than X, Business Insiderreported earlier this week. (X has claimed 550 million daily users globally.) Threads also scored another significant win recently when Taylor Swift joined the platform to promote her latest album.
Threads is, for now, unique among Meta’s apps in that it doesn’t have advertising so the company doesn’t make money from the app directly. That will likely change at some point provided Threads continues to expand its reach. Zuckerberg has previously said the company would “focus on monetization” only after the app has grown sufficiently.
This article originally appeared on Engadget at https://www.engadget.com/threads-has-150-million-monthly-users-215853190.html?src=rss
It used to be that you could pay for a retail version of Windows 11 and expect it to be ad-free, but those days are apparently finito. The latest update to Windows 11 (KB5036980) comes out this week and includes ads for apps in the "recommended" section of the Start Menu, one of the most oft-used parts of the OS.
"The Recommended section of the Start menu will show some Microsoft Store apps," according to the release notes. "These apps come from a small set of curated developers."
The app suggestions are enabled by default, but you can restore your previously pristine Windows experience if you've installed the update, fortunately. To do so, go into Settings and select Personalization > Start and switch the "Show recommendations for tips, app promotions and more" toggle to "off."
The new "feature" arrives just weeks after it appeared as an Insider beta, showing how quickly Microsoft can implement things when it wants to. It certainly wasn't enough time to receive the kind of user feedback the Insider program is designed for.
The update is bound to rub customers the wrong way, considering that Windows 11 starts at $139 for the Home version. While removing it isn't a huge deal, it may also remind folks of the needless time they spent stripping bloatware from OEM Windows installations. Microsoft previously tested ads in the Windows 11 File Explorer, but ended the experiment shortly afterward.
This article originally appeared on Engadget at https://www.engadget.com/windows-11-now-comes-with-its-own-adware-124531977.html?src=rss
A bill that could ban TikTok is now all but certain to become law. The Senate approved a measure that requires ByteDance to sell TikTok or face a ban, in a vote of 79 - 18. The “Protecting Americans from Foreign Adversary Controlled Applications Act,” will next head to President Joe Biden, who has said he would sign the bill into law.
While it’s far from the first effort to force a ban or divestment of the social media app, the bill managed to draw far more support than previous attempts. The bill was introduced in March and sailed through the House of Representatives with overwhelming bipartisan agreement. A slightly revised version was approved as part of a package of foreign aid legislation on Saturday.
Under the updated terms, TikTok would have up to 12 months to divest from parent company ByteDance or face a ban in US app stores and web hosting services. The company has called the bill unconstitutional and indicated it would mount a legal challenge to such a law, which could further delay an eventual sale or ban.
The company didn't immediately respond to a request for comment.
TikTok has long been viewed with suspicion by lawmakers and the intelligence community. Ahead of votes in the House and Senate, members of Congress were briefed by intelligence officials on the alleged national security threat posed by the app. The exact nature of those concerns is still unclear, though some members of Congress have asked for details from the briefings to be declassified.
At the same time, some lawmakers have expressed skepticism, saying that the alleged threat posed by TikTok is largely hypothetical. Free speech and digital rights groups also oppose the bill, noting that comprehensive privacy legislation would be a more effective way of protecting Americans’ personal data. TikTok CEO Shou Chew has made a similar argument, telling Congress last year that a forced sale wouldn’t resolve data concerns about the app.
But TikTok’s recent efforts to muster opposition to the bill may have backfired. Lawmakers rebuked the company for sending in-app notifications to users about the bill after the alerts resulted in a flood of calls to Congressional offices. And the app may have drawn even more suspicion when Politicoreported last week that Chinese diplomats were lobbying Congressional staffers to oppose the bill. Officials in China have condemned the measure. A Chinese law, passed in 2020, could prevent ByteDance from including TikTok’s recommendation algorithm in a sale of the app.
This article originally appeared on Engadget at https://www.engadget.com/senate-passes-bill-that-could-ban-tiktok-014124533.html?src=rss
Roland has a new on-the-go podcasting setup with an eye-catching price. The company’s Go:Podcast studio includes a USB condenser mic (with support for four polar patterns) and a companion app that can stream to platforms like YouTube, Twitch and Facebook.
The company describes the Go:Podcast as “the simplest way to do high-quality live streaming with a mobile device.” For $140, you get the USB microphone and access to the companion app (iOS and Android), which supports live streaming, including dual-camera setups. The latter can work simultaneously with your smartphone’s front and back cameras, or you can pair a second “satellite” camera to complement your phone’s. It also supports wireless screen sharing for things like live-streaming mobile gameplay.
The microphone’s polar pattern options include cardioid (best for one person speaking), omni (multi-directional) and stereo (best for two people or musical performances). A fourth option lets you flip the stereo channels to match your video.
Roland
Somewhat confusingly, many of Roland’s product photos (like the one above) show a mini smartphone tripod and V-Moda headphones alongside the mic, but those accessories aren’t included. A Roland spokesperson clarified to Engadget that those were meant to illustrate an example of a complete mobile podcasting system with the mic and app at its center.
The Go:Podcast app includes perks like overlaying text and images, playing video clips and audio tracks, picture-in-picture and split screen. It has free-to-use background music tracks (which hopefully sound better than I imagine) along with stock photos and videos.
Roland’s $140 Go:Podcast studio will arrive in early May. You can learn more (and look out for more specific availability as its launch date approaches) at Roland’s website.
This article originally appeared on Engadget at https://www.engadget.com/rolands-mobile-podcasting-studio-gives-you-a-mic-and-streaming-app-for-140-193359879.html?src=rss
Just in time for Apple’s May 7th event, Blackmagic announced the Micro Control Panel, a tiny, keyboard-sized controller that takes your iPad color grading to a whole new level. Dock your latest iPad Pro in the Micro Control Panel, fire up the DaVinci Resolve app, and this tiny rig rivals most color-grading setups. Designed for professional as well as novice videographers and unveiled at NAB 2024 this year, the new portable control panel features a mounting slot for an Apple iPad Pro, an internal battery, supports both Bluetooth and USB-C connections, and boasts an affordable $495 price tag.
Designer: Blackmagic
Standing out for its portability, the DaVinci Resolve Micro Color Panel is roughly the size of a keyboard. Don’t be fooled by its size, though. This panel packs a punch with high-quality trackballs and machined knobs for precise control over color correction. Whether you’re adjusting shadows, highlights, or saturation, the tactile feedback provided by these controls allows for nuanced fine-tuning.
Beyond color correction, the panel offers a range of transport and grading controls conveniently positioned around the edges. With these buttons at your fingertips, you can navigate your project timeline, set stills, and execute other commands with ease, significantly speeding up your workflow. Notably, some of these controls were previously exclusive to the larger DaVinci Resolve Mini and Advanced panels.
For existing DaVinci Resolve users, the Micro Color Panel offers a familiar feel. The trackballs boast a similar professional design, and the shift keys mimic the layout of higher-end panels. This ensures a smooth transition for experienced colorists while offering a user-friendly introduction for beginners.
An exciting feature for creators on the go is the integrated battery and Bluetooth connectivity. Ditch the cables and achieve wireless control over your color grading suite. This makes the Micro Color Panel ideal for location shoots or editing suites with limited space. But don’t worry, traditionalists can still connect via USB-C if desired.
The biggest perk might be the price tag. At $495, the DaVinci Resolve Micro Color Panel is significantly more affordable than its larger counterparts. This opens the door for a wider range of editors and colorists to experience the power of dedicated control panels and take their creative output to the next level.
If you use Sonos speakers, chances are you’ve used their app and encountered at least a little frustration at some point. I don’t think it’s a bad app when you consider the many functions it needs to juggle: finding and playing music from dozens of services, managing multiple connected speakers, running people through setup and troubleshooting and so on. But at the very least, it’s fair to suggest that it’s a little long in the tooth. Sonos knows this, too, and is announcing a totally new app for Android and iOS that was written from the ground up. It’ll be available on May 7.
I spoke to Sonos VP of user experience and user research Neil Griffiths about the redesign, and he said that it came as a result of talking to hundreds of customers about their listening habits and the way they want to use the app. From those conversations came two principles the company followed for the new app. One was to make it easier for people to play back whatever audio content they have, whether it’s streaming music, podcasts, radio, audiobooks, devices plugged into Sonos speakers like TVs or turntables and more. The second is making the app into a hub that’s better-suited to getting to exactly what you want to hear.
The end result is a much simpler app — the old one had the usual five tabs along the bottom, three of which could be used to find music. Now, there’s a single, customizable home screen with a persistent search bar and rows of content. By default, you’ll see a “recently played” section at the top that pulls things in from any service you use; below that you’ll see a carousel of the different services you have hooked up to Sonos. There’s also an area that controls different inputs, like line-in to speakers that support it or TVs plugged into soundbars. That way, you can tap those to switch between streaming music and playing back the connected device.
Sonos
There’s still a “now playing” bar at the bottom of the app that you can tap to get the full playback controls and volume adjustments, but if you swipe up from the bottom of the screen you’ll instead get a view of your whole Sonos system. This shows all your speakers and what’s playing where; you can adjust volume for each from here or group speakers together.
Easily the best thing about this new app is the customizable home screen, though. Not only can you change the order of things that appear there, you can also pin content directly from within different apps so you can get to it immediately. For example, Spotify, Apple Music and basically every other music service typically have a “new releases for you” section that shows recent albums based on your listening habits. If you always want to see that, you can pin it straight to your home screen and it’ll dynamically update when Spotify has new picks. And you can re-order these carousels so your most-used one is right at the top of the screen.
The old Sonos home screen had a recently played section at the top and let you pin songs, albums, playlists and stations from across your services, so it had some degree of flexibility. But being able to add full, dynamically updating sections from the apps you use feels like a major step forward. I can easily see pinning a half-dozen lists from different apps to my home screen, which will make the process of starting music from the Sonos app itself a lot more fluid. I still mostly use AirPlay or Spotify Connect to broadcast to my speakers, but I think it’ll be worth setting up my home in this new app and see if I use it more. Pulling together content from the too many streaming apps I use in one place sounds like a nice improvement over jumping in and out of apps depending on what I want to hear.
Sonos also made it easier to jump right into the service of your choice. All of the streaming apps that you’re logged in to will appear in a carousel as well, with your default / favorite option always at the beginning of the list. The same goes for search — when you open the search bar and type something in, you’ll get the results from your favorite service first.
Sonos
The company is also replacing its existing desktop controller app for Mac and Windows with a web app that'll offer the same functionality and design as you get on your phone. That's probably a good call, as the Sonos controller feels pretty out of step with the company's current design and feature set, though I'm sure some will bristle at it being a web app. That should also start rolling out on May 7, and the existing Mac and Windows app will eventually be shut down.
For a lot of people, I wager the Sonos app will still be a “set it and forget it” kind of thing, used to get speakers set up and then tucked away in case something goes wrong. If you only have one or two speakers and do nearly all your listening through Spotify, for example, it’ll probably be preferable to just use the Spotify app itself still. But people who have a more involved speaker setup and use multiple sources for audio should find a lot to like here when the app arrives in a few weeks.
This article originally appeared on Engadget at https://www.engadget.com/the-rebuilt-sonos-app-focuses-on-getting-you-to-your-tunes-faster-130022601.html?src=rss
Nearly a year after adding generative AI-powered editing capabilities to Photoshop, Adobe is souping up its flagship product with even more AI. On Tuesday, the company announced that Photoshop is getting the ability to generate images with simple text prompts directly within the app. There are also new features to let the AI draw inspiration from reference images to create new ones and generate backgrounds more easily. The tools will make using Photoshop easier for both professionals as well as casual enthusiasts who may have found the app’s learning curve to be steep, Adobe thinks.
“A big, blank canvas can sometimes be the biggest barrier,” Erin Boyce, Photoshop’s senior marketing director, told Engadget in an interview. “This really speeds up time to creation. The idea of getting something from your mind to the canvas has never been easier.” The new feature is simply called “Generate Image” and will be available as an option in Photoshop right alongside the traditional option that lets you import images into the app.
An existing AI-powered feature called Generative Fill that previously let you add, extend or remove specific parts of an image has been upgraded too. It now allows users to add AI-generated images to an existing image that blend in seamlessly with the original. In a demo shown to Engadget, an Adobe executive was able to circle a picture of an empty salad dish, for instance, and ask Photoshop to fill it with a picture of AI-generated tomatoes. She was also able to generate variations of the tomatoes and choose one of them to be part of the final image. In another example, the executive replaced an acoustic guitar held by an AI-generated bear with multiple versions of electric guitars just by using text prompts, and without resorting to Photoshop’s complex tools or brushes.
Adobe
These updates are powered by Firefly Image 3, the latest version of Adobe’s family of generative AI models that the company also unveiled today. Adobe said Firefly 3 produces images of a higher quality than previous models, provides more variations, and understands your prompts better. The company claims that more than 7 billion images have been generated so far using Firefly.
Adobe is far from the only company stuffing generative AI features into its products. Over the last year, companies, big and small, have revamped up their products and services with AI. Both Google and Microsoft, for instance, have upgraded their cash cows, Search and Office respectively, with AI features. More recently, Meta has started putting its own AI chatbot into Facebook, Messenger, WhatsApp, and Instagram. But while it’s still unclear how these bets will pan out, Adobe’s updates to Photoshop seem more materially useful for creators. The company said Photoshop’s new AI features had driven a 30 percent increase in Photoshop subscriptions.
Meanwhile, generative AI has been in the crosshairs of artists, authors, and other creative professionals, who say that the foundational models that power the tech were trained on copyrighted media without consent or compensation. Generative AI companies are currently battling lawsuits from dozens of artists and authors. Adobe says that Firefly was trained on licensed media from Adobe Stock, since it was designed to create content for commercial use, unlike competitors like Midjourney whose models are trained in part by illegally scraping images off the internet. But a recent report from Bloomberg showed that Firefly, too, was trained, in part, on AI-generated images from the same rivals including Midjourney (an Adobe spokesperson told Bloomberg that less than 5 percent of images in its training data came from other AI rivals).
To address concerns about the use of generative AI to create disinformation, Adobe said that all images created in Photoshop using generative AI tools will automatically include tamper-proof “Content Credentials”, which act like digital “nutrition labels” indicating that an image was generated with AI, in the file’s metadata. However, it's still not a perfect defense against image misuse, with several ways to sidestep metadata and watermarks.
The new features will be available in beta in Photoshop starting today and will roll out to everyone later this year. Meanwhile, you can play with Firefly 3 on Adobe’s website for free.
This article originally appeared on Engadget at https://www.engadget.com/adobe-photoshops-latest-beta-makes-ai-generated-images-from-simple-text-prompts-090056096.html?src=rss
In a huge move for the mixed reality industry, Meta announced today that it's opening the Quest's operating system to third-party companies, allowing them to build headsets of their own. Think of it like moving the Quest's ecosystem from an Apple model, where one company builds both the hardware and software, to more of a hardware free-for-all like Android. The Quest OS is being rebranded to "Meta Horizon OS," and at this point it seems to have found two early adopters. ASUS's Republic of Gamers (ROG) brand is working on a new "performance gaming" headsets, while Lenovo is working on devices for "productivity, learning and entertainment." (Don't forget, Lenovo also built the poorly-received Oculus Rift S.)
As part of the news, Meta says it's also working on a limited-edition Xbox "inspired" Quest headset. (Microsoft and Meta also worked together recently to bring Xbox cloud gaming to the Quest.) Meta is also calling on Google to bring over the Google Play 2D app store to Meta Horizon OS. And, in an effort to bring more content to the Horizon ecosystem, software developed through the Quest App Lab will be featured in the Horizon Store. The company is also developing a new spatial framework to let mobile developers created mixed reality apps.
“Mixed reality is transforming how people interface with computers by integrating digital experiences and physical spaces to reach new levels of productivity, learning and play," Lenovo Chair & CEO, Yuanqing Yang, said in a statement. "Building from our past successful partnership, Lenovo is bringing together Meta Horizon OS with our leadership and innovation in personal computing to accelerate adoption of new user scenarios in mixed reality like virtual screens, remote presence, content consumption, and immersive training.”
This article originally appeared on Engadget at https://www.engadget.com/meta-opens-quest-os-to-third-parties-including-asus-and-lenovo-163127396.html?src=rss
In a huge move for the mixed reality industry, Meta announced today that it's opening the Quest's operating system to third-party companies, allowing them to build headsets of their own. Think of it like moving the Quest's ecosystem from an Apple model, where one company builds both the hardware and software, to more of a hardware free-for-all like Android. The Quest OS is being rebranded to "Meta Horizon OS," and at this point it seems to have found two early adopters. ASUS's Republic of Gamers (ROG) brand is working on a new "performance gaming" headsets, while Lenovo is working on devices for "productivity, learning and entertainment." (Don't forget, Lenovo also built the poorly-received Oculus Rift S.)
As part of the news, Meta says it's also working on a limited-edition Xbox "inspired" Quest headset. (Microsoft and Meta also worked together recently to bring Xbox cloud gaming to the Quest.) Meta is also calling on Google to bring over the Google Play 2D app store to Meta Horizon OS. And, in an effort to bring more content to the Horizon ecosystem, software developed through the Quest App Lab will be featured in the Horizon Store. The company is also developing a new spatial framework to let mobile developers created mixed reality apps.
“Mixed reality is transforming how people interface with computers by integrating digital experiences and physical spaces to reach new levels of productivity, learning and play," Lenovo Chair & CEO, Yuanqing Yang, said in a statement. "Building from our past successful partnership, Lenovo is bringing together Meta Horizon OS with our leadership and innovation in personal computing to accelerate adoption of new user scenarios in mixed reality like virtual screens, remote presence, content consumption, and immersive training.”
This article originally appeared on Engadget at https://www.engadget.com/meta-opens-quest-os-to-third-parties-including-asus-and-lenovo-163127396.html?src=rss
Microsoft Research Asia has unveiled a new experimental AI tool called VASA-1 that can take a still image of a person — or the drawing of one — and an existing audio file to create a lifelike talking face out of them in real time. It has the ability to generate facial expressions and head motions for an existing still image and the appropriate lip movements to match a speech or a song. The researchers uploaded a ton of examples on the project page, and the results look good enough that they could fool people into thinking that they're real.
While the lip and head motions in the examples could still look a bit robotic and out of sync upon closer inspection, it's still clear that the technology could be misused to easily and quickly create deepfake videos of real people. The researchers themselves are aware of that potential and have decided not to release "an online demo, API, product, additional implementation details, or any related offerings" until they're sure that their technology "will be used responsibly and in accordance with proper regulations." They didn't, however, say whether they're planning to implement certain safeguards to prevent bad actors from using them for nefarious purposes, such as to create deepfake porn or misinformation campaigns.
The researchers believe their technology has a ton of benefits despite its potential for misuse. They said it can be used to enhance educational equity, as well as to improve accessibility for those with communication challenges, perhaps by giving them access to an avatar that can communicate for them. It can also provide companionship and therapeutic support for those who need it, they said, insinuating the VASA-1 could be used in programs that offer access to AI characters people can talk to.
According to the paper published with the announcement, VASA-1 was trained on the VoxCeleb2 Dataset, which contains "over 1 million utterances for 6,112 celebrities" that were extracted from YouTube videos. Even though the tool was trained on real faces, it also works on artistic photos like the Mona Lisa, which the researchers amusingly combined with an audio file of Anne Hathaway's viral rendition of Lil Wayne's Paparazzi. It's so delightful, it's worth a watch, even if you're doubting what good a technology like this can do.
This article originally appeared on Engadget at https://www.engadget.com/microsofts-ai-tool-can-turn-photos-into-realistic-videos-of-people-talking-and-singing-070052240.html?src=rss