‘Industry’ tackles the impact of overhyped tech in its ambitious third season

If you miss the colorfully profane world of Succession, a show where most characters would gladly sell their souls for power and money, then you should be watching HBO Max's Industry. While they share some similarities — both come from British creators and follow a cadre of anti-heroic characters into a world of hyperwealth — Industry is even more focused on the inhuman ambition that drives its characters.

While Succession follows a family that's already wealthy and striving to hold onto its relevance, Industry centers on a group of twenty-somethings who are (mostly) not rich and are all desperate to prove themselves at London's renowned investment bank Pierpoint & Co. Breaking with the rampant nepotism of the Roy family, their workplace could charitably be described as meritocratic — who you are doesn't matter as much as the money you bring in — but it's also an obscenely toxic world devoid of morality.

Our gateway to the world of Pierpoint is Harper Stern (Myha'la Herrold, Bodies Bodies Bodies), a genius trader with a dark secret (she never graduated college). As a young black American woman, she stands out from the sea of mostly white British men on the sales floor. Perhaps that's why her New Yorker boss, Eric Tao (Ken Leung, Lost), sees her as a potential protege. Harper works alongside Yasmin (Marisa Abel), the daughter of a wealthy publishing family; Gus, a gay black conservative trader; and Harry (Robert Spearing), the obligatory high achiever from a working-class background.

In season three, premiering on August 11, Game of Thrones' Kit Harrington joins the cast as Henry Muck, the wealthy CEO of Lumi, a beloved green tech energy startup on the verge of an IPO. (Not to be confused with actual companies like the design studio Lumi, the piano learning gadget Lumi, or the dead packaging firm Lumi.) But, like a cross between Theranos, Solyndra and the slew of failed Obama-era green tech startups, Lumi may not entirely live up to its eco-friendly hype. Some banks would have qualms about pushing a problematic company into the stock market, but not Pierpoint — its job is to make money on the IPO, not judge the long term viability of Lumi.

That sort of amoral viewpoint isn't anything new for Pierpoint or its minions on Industry. From the beginning, series creators Mickey Down and Konrad Kay avoided turning the series into a lecture against the investment banking world. Instead, its characters all reflect the selfish philosophy initially laid down by Wall Street's Gordon Gekko: "Greed, for lack of a better word, is good."

Sagar Radia, Myha’la Herrold in Industry season 3
Photo by Simon Ridgway/HBO

While some characters voice their concerns about Lumi, Industry explores the more cynical (and arguably realistic) outcome: Just about everyone finds a way to profit from the company's potential failure — except, of course, for Lumi's customers and early investors.

"We wanted to write about an energy company that had real world stakes that felt like it was scratching the heels a bit of the sort of bigger monopolistic competitors," Down said in an interview on the Engadget Podcast. "And then also we wanted to write about the collapse of a company like that — a company which [has] really been founded to do something really good and what happens when that company goes kaput and leaves a lot of destruction in its wake."

Industry started out as a show focused on interpersonal relationships between a small group of colleagues, their hedonistic night lives and Pierpoint's erosion of their humanity, but now it's scope has expanded to include the wider global economy, Britain's role in propping up failed companies and rival trading outfits.

Myha’la, Harry Lawtey and Marisa Abela in Industry season 3.
Photo by Simon Ridgway/HBO

"When we started off, we were very inexperienced writers," Kay said. "We deliberately wrote about a very sealed off hermetic experience, a very universal one, which is people starting in the workplace at a certain time. [now] The stakes are higher. It's more interested in how the training floor intersects with the wider world, politics, newspapers, media, class."

Beyond the inner-workings of finance and the soapy romantic lives of Industry's characters, the real draw of the show is "watching competent people be good at their jobs," as Down says. It doesn't matter if you don't understand all of the financial jargon the characters are spouting off in the first season. Like a cross between Margin Call and Michael Clayton, what makes Industry truly compelling is seeing smart people prove their brilliance repeatedly in a pressure cooker environment. 

For a show that seemed like a Succession clone early on, Industry has evolved into something dramatically different. Wealth and success isn’t a given for anyone in the show — it’s something they have to earn with blood, sweat and moral compromise.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/industry-tackles-the-impact-of-overhyped-tech-in-its-ambitious-third-season-170032365.html?src=rss

Balatro is getting its first big, free gameplay update in 2025

Balatro, the terrific card game that pushes you to break most of the rules of poker to achieve ever-higher scores, is in line for its first major gameplay update. You'll have to wait until next year for that, but developer LocalThunk promises it will bring "new ideas and strategies to the game." What's more, it will be a free update "as a token of huge appreciation to the game’s brilliant and passionate community."

This is the first of three Balatro announcements/surprises LocalThunk and publisher Playstack are revealing this summer (one of them has to be a mobile version, right?) just after the game reached two million sales. Some players might be a little nervous about the developer tinkering with a stupendously well-balanced title — which is surely going to end up on many people's game of the year lists — but LocalThunk has probably earned most fans' trust at this point given how exquisitely designed and tuned Balatro is already.

Meanwhile, LocalThunk this week doubled down on a promise never to let Balatro be used for gambling purposes. The developer says he's been approached by several parties over the last few months to license the intellectual property, "presumably to make Balatro-themed gambling games like slots or video poker." That's something LocalThunk has firmly opposed though, to the point the developer has made clear in his will that "the Balatro IP may never be sold or licensed to any gambling company/casino."

This article originally appeared on Engadget at https://www.engadget.com/gaming/balatro-is-getting-its-first-big-free-gameplay-update-in-2025-161938348.html?src=rss

Star Wars Jedi: Survivor is coming to PS4 and Xbox One on September 17

Star Wars Jedi: Survivor is coming to last-gen consoles on September 17, including the PlayStation 4 and Xbox One. The game was originally released for PS5, Xbox Series X/S and PC back in 2023.

For the uninitiated, this is a sequel to the absolutely fantastic Star Wars Jedi: Fallen Order. It’s a third-person adventure with a bit of Metroidvania flair that’s set in the Star Wars universe in between the events of Revenge of the Sith and A New Hope. It’s a very good video game, particularly for franchise fans.

Pre-orders are available now and early purchasers get some bonuses. These include in-game cosmetic items that will turn the protagonist into someone who resembles Obi Wan Kenobi and a new blaster set. As for the software, EA says it’s been fully optimized to run on those older consoles.

It’s worth noting, however, that the game has struggled to run on PCs. EA has issued several updates to address performance problems but some still linger. To that end, the company’s prepping a new PC update that’ll release “in the coming weeks.” This will bring “enhancements to the game’s technical performance, controls and more,” in addition to “a variety of quality-of-life improvements.”

Star Wars Jedi: Survivor also recently released on Game Pass. The PS4/XB1 version will cost $50. A third entry in the franchise has already been announced because, well, Star Wars loves trilogies.

This article originally appeared on Engadget at https://www.engadget.com/gaming/star-wars-jedi-survivor-is-coming-to-ps4-and-xbox-one-on-september-17-181004549.html?src=rss

X sues advertisers for ‘illegal boycott’ of the platform

X, whose top executives have long railed against advertisers who fled the platform amid concerns over hate speech, is now also suing them. X has filed an antitrust lawsuit against the Global Alliance for Responsible Media (GARM) and several of its members, including Mars, Unilever and CVS Health, CEO Linda Yaccarino said in an open letter shared on X.

According to Yaccarino, the group engaged in an “illegal boycott” of X. “The consequence - perhaps the intent - of this boycott was to seek to deprive X’s users, be they sports fans, gamers, journalists, activists, parents or political and corporate leaders, of the Global Town Square,” she wrote.

As Axios points out, GARM is part of the World Federation of Advertisers (which is also named in the lawsuit) and was created to come up with brand safety guidelines for online advertisers. The lawsuit alleges that the group “conspired, along with dozens of non-defendant co-conspirators, to collectively withhold billions of dollars in advertising revenue from Twitter.”

GARM didn't immediately respond to a request for comment.

It’s not the first time X has filed a lawsuit against a group that Musk has accused of stoking an advertiser exodus from the platform. The company previously sued the Center Countering Digital Hate (CCDH), an anti-hate group that published research showing that X failed to take down hateful posts shared by premium subscribers. That lawsuit was later dismissed by a judge who said X was trying to “punish” the group for sharing unflattering research. X is also suing Media Matters, a watchdog group that published a report showing X had displayed ads alongside anti-Semitic content.

“We tried being nice for 2 years and got nothing but empty words,” Musk, who nearly a year ago publicly told advertisers to “go fuck themselves," wrote in a post on Tuesday. “Now, it is war.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-sues-advertisers-for-illegal-boycott-of-the-platform-173100888.html?src=rss

A Quiet Place: The Road Ahead is coming to PC, PlayStation and Xbox on October 17

If there was ever a movie franchise that was seemingly made to be turned into a video game, it would be A Quiet Place. The films are basically already stealth horror titles. The premise, after all, involves bloodthirsty and noise-sensitive aliens. To that end, we already knew the franchise was getting the gaming treatment. Now we have an official release date of October 17 for the first digital spinoff. 

A Quiet Place: The Road Ahead is a first-person horror adventure that’s set in the same world as the movies, but tells a brand new story. In other words, you won’t be controlling a digital John Krasinski or a digital Lupita Nyong'o. You’ll play as a brand-new character charting her own path in this royally screwed up dystopia.

Just like the movies, players will have to rely on their wits and whatever simple tools they find when scavenging about, like flashlights and noise detectors. Developer Stormind Games, who was behind Remothered and Batora: Lost Haven, promises both thrills and chills. Today’s release date trailer certainly confirms that. The spooky vibes are off the chart.

A Quiet Place: The Road Ahead will be released on PC, PS5 and Xbox Series X/S. Pre-orders are available right now and early purchasers get “exclusive in-game content and digital concept art.” The game costs $30.

This article originally appeared on Engadget at https://www.engadget.com/gaming/a-quiet-place-the-road-ahead-is-coming-to-pc-playstation-and-xbox-on-october-17-151706002.html?src=rss

HBO drops the first teaser for The Last of Us season two

HBO has released the first teaser for The Last of Us season two and while short, it offers clues as to what we can expect when the series debuts in 2025. It starts off with Joel (Pedro Pascal) in conversation with a new character played by Catherine O'Hara (seemingly his therapist), reckoning with his past actions. "Did you hurt her?" she asks. "I saved her," he replies. 

On top of O'Hara's unknown role, we see other characters for the first time including Kaitlyn Dever's Abby, Jeffrey Wright reprising his video game voice role as Isaac, and Dina, played by Isabela Merced. Meanwhile, Joel's brother Tommy (Gabriel Luna) and Ellie (Bella Ramsey) appear briefly in some intense action scenes.

As revealed last year, showrunners Craig Mazin and Neil Druckmann decided to split the events from The Last of Us Part II video game into two seasons, since the story was far more complex than the original. The second season will be just seven episodes to create a natural break, while the third season will be "significantly larger," they said. 

The original series mostly followed the events of the game, with some smart deviations and changes. Expect more of the same for season two, though the teaser already shows one significant divergence. In the game, Joel only confesses the events that occurred at the hospital to his brother, but here, he's telling O'Hara's character. 

The teaser appeared as part of HBO's Coming to Max trailer, along with previews for The Penguin, Dune: Prophecy, It: Welcome to Derry, and our first peek at A Knight of the Seven Kingdoms, the next Game of Thrones spinoff. 

This article originally appeared on Engadget at https://www.engadget.com/hbo-drops-the-first-teaser-for-the-last-of-us-season-two-120035871.html?src=rss

The Morning After: Meta is reportedly offering millions to get Hollywood voices into its AI projects

According to Bloomberg and The New York Times, Meta is in talks with the likes of Keegan-Michael Key, Awkwafina and Dame Judi Dench, among others, for its AI projects. The company apparently intends to incorporate their voices into a conversational generative AI-slash-digital assistant called MetaAI, which is rumored to be like Siri and Google Assistant, which could live within Facebook, Meta hardware, and all the other parts of the multimillion-dollar social network company.

The actors’ representatives are still negotiating for stricter limits, though SAG-AFTRA has reportedly agreed on terms with Meta. SAG-AFTRA, if you recall, fought for provisions to protect actors from the threat of job loss due to AI.

Didn’t Meta already do something like this? Yes. During its Connect event last year, the company also introduced a chatbot platform with 28 “characters” voiced by celebrities, including Snoop Dogg, Paris Hilton, Dwyane Wade and Kendall Jenner. However, those celebrity chatbots’ pages have since disappeared, and The Information reports that Meta has just quietly scrapped that project.

This appears to be more central to Meta’s AI ambitions.

— Mat Smith

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OpenAI is looking into text watermarking for ChatGPT, which could expose cheating students

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Payments relating to a class action lawsuit filed in 2018 over Apple’s butterfly MacBook keyboards have reportedly begun. The settlement website now states that payments for approved claims will go out in August, and claimants will receive checks. For some, it could mean a check of up to $395.

After Apple introduced the butterfly keyboard in 2015, complaints arose over “sticky” and unresponsive keys. A lawsuit filed in 2018 accused Apple of knowing its keyboards had problems and concealing this from consumers. While Apple denied the lawsuit’s allegations of defective keyboards, it agreed to pay $50 million as part of a settlement. It also started phasing out the keyboard design in 2019.

Continue reading.

A guest who appeared on a podcast to boast about a hack-and-payback scheme involving his victims’ social media accounts is now facing the wrath of the FBI. It received a tip about Qibaa’s alleged extortion scheme on April 1, pointing to his appearance on the No Jumper podcast. Qibaa outlined a financial scheme using over 200 victims’ social media accounts, in which he would lock them out of their pages and charge them to regain access. He added he made about $600,000 a month.

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TMA
Game Informer

Game Informer announced its parent company, GameStop, is shutting the magazine after 33 years in the business. The entire website and its archives are gone, redirecting to the magazine’s final statement of thanks to its readers. The publication’s content director, Kyle Hilliard, said on X the bad news about the mass staff layoffs landed right when they were in the middle of creating an issue. Game Informer launched in August 1991 with Sonic the Hedgehog sprinting across its cover.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-meta-is-reportedly-offering-millions-to-get-hollywood-voices-into-its-ai-projects-111549125.html?src=rss

I finally understand the hype around the Playdate game Root Bear

Root Bear is one of those games that seems to get recommended all the time to new Playdate owners looking for somewhere to start. After months of encountering the title on the internet and vaguely wondering what could be so great about a game where all you do is pour root beer for bears, I finally decided to give it a go this weekend. And, yup, I totally get it now. Root Bear is ridiculously fun — emphasis on ridiculous.

Root Bear is a $3 Catalog game in which your goal is to achieve the perfect pour from the root beer tap while picky customers (all bears, of course) judge your work. You can also get it on itch.io. The game requires precise use of the crank to get the root beer flowing at just the right rate, and cut it off at just the right time so it doesn’t go above or fall short of the desired fill line. There’s foam to consider too, and how it settles can really mess you up if you aren’t careful. The closer you get to a perfect pour, the more money you’ll earn.

A still from the game Root Bear showing an extreme illustration of a bear screaming as root bear overflows a glass on the table
Alex Sussman/Cole O'Brien/Andrea Cabral/Beau QP

It’s exactly the kind of design to bring out a person’s competitive streak. But the best part about Root Bear is the bears themselves. Or, their reactions. The first time I royally messed up a customer’s order, the bear let loose a Howie Scream that I was in no way prepared for — with a facial expression to match — and I was completely floored. So yes, Root Bear is a really good, really silly time.

This article originally appeared on Engadget at https://www.engadget.com/i-finally-understand-the-hype-around-the-playdate-game-root-bear-002037850.html?src=rss

OpenAI confirms it’s looking into text watermarking for ChatGPT that could expose cheating students

Following a report from The Wall Street Journal that claims OpenAI has been sitting on a tool that can spot essays written by ChatGPT with a high degree of accuracy, the company has shared a bit of information about its research into text watermarking — and why it hasn’t released its detection method. According to The Wall Street Journal’s report, debate over whether the tool should be released has kept it from seeing the light of day, despite it being “ready.” In an update published on Sunday to a May blog post, spotted by TechCrunch, OpenAI said, “Our teams have developed a text watermarking method that we continue to consider as we research alternatives.”

The company said watermarking is one of multiple solutions, including classifiers and metadata, that it has looked into as part of “extensive research on the area of text provenance.” According to OpenAI, it “has been highly accurate” in some situations, but doesn’t perform as well when faced with certain forms of tampering, “like using translation systems, rewording with another generative model, or asking the model to insert a special character in between every word and then deleting that character.” And text watermarking could “disproportionately impact some groups,” OpenAI wrote. “For example, it could stigmatize use of AI as a useful writing tool for non-native English speakers.”

Per the blog post, OpenAI has been weighing these risks. The company also wrote that it has prioritized the release of authentication tools for audiovisual content. In a statement to TechCrunch, an OpenAI spokesperson said the company is taking a “deliberate approach” to text provenance because of “the complexities involved and its likely impact on the broader ecosystem beyond OpenAI.”

This article originally appeared on Engadget at https://www.engadget.com/openai-confirms-its-looking-into-text-watermarking-for-chatgpt-that-could-expose-cheating-students-223920531.html?src=rss

What we’re listening to: I Dreamt I Found a Red Ruby, Stampede and more

In this installment of What We're Listening To, Engadget's Weekend Editor Cheyenne MacDonald dives into the new releases she's been enjoying lately.

Every once in a while, “the algorithm” actually does right by me. While scrolling through my Instagram feed sometime in the last month or so, a suggested Reel from artist Francesca Wexler popped up, and I couldn’t help but get pulled in by her captivating flow. Her style isn’t so easy to nail down to a single genre, but would fit under the alt hip-hop umbrella — she described her work in one instance as “psychedelic rap.”

Some songs on Wexler’s latest album, I Dreamt I Found a Red Ruby, have almost an ethereal quality to them, like its opening and closing tracks, “Heaven on Earth” and “Moonwalking.” The upbeat and catchy “Ain’t I” hits like a sunny day. But there are darker, harder moments too in songs like “Amphetamine Man” that really show off Wexler’s depth as a rapper. With I Dreamt I Found a Red Ruby, it’s evident that Wexler is an artist that shouldn’t be slept on.

Orville Peck didn’t make us wait long for a full album after dropping Stampede: Volume 1 in May. On Friday, the country artist released the duets album in its entirety, and even though it hasn’t been a full three days yet since it came out, I can already tell it’s going to dominate my Most Listened playlists for the foreseeable future.

Stampede sees Peck collaborating with country legends and emerging artists alike, and genre-wise, there’s a little of everything in there. On top of the songs I shouted out from the first half, the rest of Stampede brings a bunch of new bangers, my favorites including “Back At Your Door” featuring Debbii Dawson, “Papa Was a Rodeo” featuring Molly Tuttle and Golden Highway, and “You’re an Asshole, I Can’t Stand You (and I Want a Divorce)” featuring Margo Price.

I recently set out looking for music that sounds like it could be straight out of an ‘80s horror/thriller movie, and Reddit pointed me to Street Cleaner. Well let me tell you, I was not disappointed. Street Cleaner, whose style is described on Bandcamp as being a “theatrical and grimey take on synth music,” has become my go-to artist to pop on when I need to get some work done or otherwise be locked in. 

There isn’t a particular song or album I've latched onto — I just throw the entire discography on and let it get me in the zone. Street Cleaner released some new music in April, though, and that's as good a place as any to start your listening journey. The artist apparently also made a video game, which I fully plan on checking out.

This article originally appeared on Engadget at https://www.engadget.com/what-were-listening-to-i-dreamt-i-found-a-red-ruby-stampede-and-more-205000229.html?src=rss