Another tentpole PlayStation game is coming to PC. This time around, it's Ghost of Tsushima, the PlayStation 4's brilliant swansong. The director's cut of the open-world adventure will hit Steam and the Epic Games Store on May 16.
Nixxes, a Sony studio that's highly regarded for its PC ports, spent the last year working to bring Sucker Punch's game to another platform. Along with the Iki Island expansion and Legends co-op multiplayer mode, Ghost of Tsushima has all the bells and whistles fans have come to expect from PC ports of PlayStation games, such as unlocked framerates, expansive graphics settings and customizable mouse and keyboard controls. Plug in a DualSense controller and you'll get the same haptic feedback and adaptive trigger support that you would on PlayStation 5.
There's support for ultrawide monitors and Nixxes has fully optimized the game for 21:9 and 32:9 formats. You'll even be able to play at a ratio of 48:9 if you have a triple-monitor setup. You can use NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS upscaling tech to boost the performance and visuals. NVIDIA's Reflex and AI-based DLAA anti-aliasing tool are supported too.
One other interesting thing to note is that Sony is promising more authentic lip sync if you choose to play with Japanese audio enabled, as your PC will render the cinematics in real time. Along with the black-and-white Kurosawa mode, that could help make the game feel even more cinematic.
Ghost of Tsushima is already a stunning game on PS5 and it's likely to look even more remarkable on a high-end PC (Sony notes it'll run on portable PC gaming devices too). More details, including system specifications, will be revealed ahead in the coming weeks.
This article originally appeared on Engadget at https://www.engadget.com/ghost-of-tsushima-is-coming-to-pc-on-may-16-171130401.html?src=rss
Logitech has been in the webcam game since way before the pandemic made having one a necessity. But for some reason, none of them were good enough to be part of its flagship productivity lineup alongside peripherals like the MX Master 3S and MX Mechanical. That changes now with the introduction of the $200 MX Brio which sports a new sensor for significantly improved image quality, upgraded mics and a special hinge that could be really handy for presentations.
Even before you get to photo and video quality, the MX Brio impressed me with a much more premium design compared to the old non-MX Brio from 2017. It’s available in three colors (silver, gray and black) and has an aluminum housing instead of plastic like on the previous model. But what I really like are details like the built-in shutter that can be opened and closed by twisting the ring on the front of the camera. This means you don’t have to worry about losing a lens cap like you do with some of its rivals like the Razer Kiyo Pro.
Photo by Sam Rutherford/Engadget
The MX Brio also comes with a clip for mounting it on your laptop or monitor. However, if you prefer a more sophisticated setup using a tripod, the clip detaches magnetically to reveal a hidden 1/4-inch thread. That said, the coolest thing about the clip is its extra hinge that allows you to tilt the camera down into what the company calls Show Mode, which automatically rotates its field of view (FOV) to provide a bird’s eye view of your desk.
This one simple feature makes it super easy to share notes or show off a product without needing to reconfigure your entire setup or add a second camera to the mix. It’s something I’ve wanted to do countless times on the Engadget Podcast (back when we were still livestreaming it), but couldn’t since my workspace doesn’t have room for a dedicated top-down camera arm.
Photo by Sam Rutherford
As for image quality, the MX Brio is based on a Sony Starvis sensor that supports recording at up to 4K/30fps while also offering much better dynamic range and low-light sensitivity than before. To test this, I compared the MX Brio to its predecessor and the difference was immediately apparent. Even when using the basic Windows Camera app, the new model’s pics were much more colorful and accurate. Furthermore, the position of my desk means I often have to contend with bright backlighting that makes my face look unusually dark, but the MX Brio overcame that in a way the old model never could. And thanks to certification for several major apps including Zoom, Microsoft Teams and Google Meet, you’ll look even better when using proper video conferencing software.
Another thing I appreciate is that Logitech gives you a ton of options to adjust things like white balance, FOV, exposure and more. The addition of dual beamforming mics also helps audio come through clearly while AI cuts down on distracting ambient noise. But one of the best nods to general usability is that now you can use both the Options+ or Logitech’s G Hub app to control the webcam. This is nice for anyone who needs to hop on calls for work but also wants to livestream at night without needing to switch between multiple devices or programs. The only thing that’s really missing is the ability to quickly set a custom white point using gray cards like you can on a traditional digital camera.
Granted, I’ve only had a short time to play around with the MX Brio. But even so, it’s clear Logitech finally has a webcam that can hang with the company’s portfolio of best-in-class productivity devices.
The MX Brio goes on sale today, though the black model will only be available from Best Buy for the first 90 days.
This article originally appeared on Engadget at https://www.engadget.com/the-logitech-mx-brio-packs-a-big-upgrade-in-image-quality-and-a-handy-party-trick-080134629.html?src=rss
The M80C is both a regular 4K computer monitor and a standalone streaming box, with native support for apps like Prime Video, Netflix and Disney+, among others. It also provides access to Samsung’s proprietary TV Plus service, with its selection of free live and on-demand programming.
Samsung’s monitor integrates with some of the biggest on-demand gaming platforms, including Xbox Cloud Gaming and NVIDIA GeForce Now. The 60Hz refresh rate won’t break any speed records, but should allow for fairly smooth gameplay.
Beyond entertainment, the M80C offers some built-in productivity tools. There’s standalone access to Microsoft Office 365 and a tool that remotely connects to a PC or a Samsung mobile device, with no cables required. The integrated camera can even handle work meetings and the like. The line between computer monitor and entry-level PC continues to blur.
All of the above features can be controlled via the included remote or by using Alexa-assisted voice commands. This deal is for the white model and is available from both Amazon and Samsung.
The M80C is both a regular 4K computer monitor and a standalone streaming box, with native support for apps like Prime Video, Netflix and Disney+, among others. It also provides access to Samsung’s proprietary TV Plus service, with its selection of free live and on-demand programming.
Samsung’s monitor integrates with some of the biggest on-demand gaming platforms, including Xbox Cloud Gaming and NVIDIA GeForce Now. The 60Hz refresh rate won’t break any speed records, but should allow for fairly smooth gameplay.
Beyond entertainment, the M80C offers some built-in productivity tools. There’s standalone access to Microsoft Office 365 and a tool that remotely connects to a PC or a Samsung mobile device, with no cables required. The integrated camera can even handle work meetings and the like. The line between computer monitor and entry-level PC continues to blur.
All of the above features can be controlled via the included remote or by using Alexa-assisted voice commands. This deal is for the white model and is available from both Amazon and Samsung.
Hadesis a major get for Netflix as a mobile exclusive. The dungeon crawler is one of the best games in recent memory and it could help bolster the growing audience Netflix has built for its strong library of games. Subscribers will be able to play Hades on their iPhones and iPads at no extra cost on March 19. You can preregister so you're ready to go when the game hits the App Store.
You play as Zagreus, the son of Hades, as you battle through a randomized set of chambers and enemies in an attempt to escape from the Underworld. This is a roguelite game. Every time you die, you'll go back to the start and lose most of the perks you picked up during a run, but you'll gradually unlock permanent upgrades that will help Zagreous make it to Mount Olympus. You may also be equipped with extra knowledge about a certain enemy or trap that caused your demise.
In addition, Zagreus will receive gifts from other Olympians to help him hack and slash through his enemies. It's his interactions with the other characters that form the backbone of the story and help make Hades stand out.
Developer Supergiant Games had long thought of Hades as a good fit for mobile, given its pick-up-and-play nature. Although Netflix's games are typically available on both iOS and Android, that won't be the case for Hades, at least for now. Supergiant has stuck with iOS for the mobile versions of its games (already having a Mac version of Hades helped here since that platform and iOS both use the Metal API). Not only that, the studio is made up of a small team. While Supergiant was preparing the mobile port of Hades, it was also working on the sequel to the 2020 hit.
It took over a year of extra development time to get Hades ready for mobile devices. "The foremost goal was to make this an uncompromising version of Hades," while making sure the game was "as performant and smooth as possible," Supergiant creative director Greg Kasavin recently told reporters.
A major focus of that work was making sure to get the touch controls just right. The buttons have haptic feedback. You can resize and reposition the controls and save your configuration. What's more, the buttons are customized for each action. So, when you go to pet the adorable multi-headed devil dog Cerberus, there'll be a dedicated button just for that. Don't worry if you prefer to use a Bluetooth controller or a plug-in gamepad such as the Backbone One, since Hades will be compatible with those. Other features include 60 fps gameplay, cloud saves, achievements and offline play.
Hades is coming to Netflix Games at an ideal time for Supergiant. It will both bring new eyes to the game and give longtime fans an excuse to revisit the classic ahead of the sequel's arrival. Hades II is set to go into early access on PC this spring.
This article originally appeared on Engadget at https://www.engadget.com/hades-hits-ios-as-a-netflix-mobile-exclusive-on-march-19-170014127.html?src=rss
Hadesis a major get for Netflix as a mobile exclusive. The dungeon crawler is one of the best games in recent memory and it could help bolster the growing audience Netflix has built for its strong library of games. Subscribers will be able to play Hades on their iPhones and iPads at no extra cost on March 19. You can preregister so you're ready to go when the game hits the App Store.
You play as Zagreus, the son of Hades, as you battle through a randomized set of chambers and enemies in an attempt to escape from the Underworld. This is a roguelite game. Every time you die, you'll go back to the start and lose most of the perks you picked up during a run, but you'll gradually unlock permanent upgrades that will help Zagreous make it to Mount Olympus. You may also be equipped with extra knowledge about a certain enemy or trap that caused your demise.
In addition, Zagreus will receive gifts from other Olympians to help him hack and slash through his enemies. It's his interactions with the other characters that form the backbone of the story and help make Hades stand out.
Developer Supergiant Games had long thought of Hades as a good fit for mobile, given its pick-up-and-play nature. Although Netflix's games are typically available on both iOS and Android, that won't be the case for Hades, at least for now. Supergiant has stuck with iOS for the mobile versions of its games (already having a Mac version of Hades helped here since that platform and iOS both use the Metal API). Not only that, the studio is made up of a small team. While Supergiant was preparing the mobile port of Hades, it was also working on the sequel to the 2020 hit.
It took over a year of extra development time to get Hades ready for mobile devices. "The foremost goal was to make this an uncompromising version of Hades," while making sure the game was "as performant and smooth as possible," Supergiant creative director Greg Kasavin recently told reporters.
A major focus of that work was making sure to get the touch controls just right. The buttons have haptic feedback. You can resize and reposition the controls and save your configuration. What's more, the buttons are customized for each action. So, when you go to pet the adorable multi-headed devil dog Cerberus, there'll be a dedicated button just for that. Don't worry if you prefer to use a Bluetooth controller or a plug-in gamepad such as the Backbone One, since Hades will be compatible with those. Other features include 60 fps gameplay, cloud saves, achievements and offline play.
Hades is coming to Netflix Games at an ideal time for Supergiant. It will both bring new eyes to the game and give longtime fans an excuse to revisit the classic ahead of the sequel's arrival. Hades II is set to go into early access on PC this spring.
This article originally appeared on Engadget at https://www.engadget.com/hades-hits-ios-as-a-netflix-mobile-exclusive-on-march-19-170014127.html?src=rss
This year’s edition of MLB The Show is just a couple of weeks away, and Sony's San Diego Studio has shed more light on what to expect. For the first time in the series, you’ll be able to create and play as women ballplayers in the Road to the Show mode.
In Road to the Show: Women Pave Their Way, there will be a dedicated story in which you can build a career as a pro female baseball player. While it includes all the usual features of Road to the Show, this version of the mode will have a buddy character and depict a “unique-to-women storyline following a lifelong friendship as it develops in professional baseball,” according to a PlayStation Blog post.
Your career path will likely be different on each playthrough. San Diego Studio added fresh commentary, MLB Network segments and other features tied to this new addition to the game.
Other major sports games have added women players over the last several years, including FIFA (now EA Sports FC), the NHL series and NBA 2K. It's good to see MLB The Show joining them.
In addition, MLB The Show 24 will continue to showcase stories from the Negro Leagues under a partnership with the Negro Leagues Baseball Museum. The latest edition of the series will feature 10 new Negro League Legends, each of whom has their own storyline. Among those players is Toni Stone, who was the first woman to play full time in the leagues.
Meanwhile, MLB The Show will remain in the odd position of being a Sony-developed and published game that's coming to Game Pass on its release date. Subscribers will be able to play MLB The Show 24 via Xbox consoles and the cloud at no extra cost starting on March 19.
This article originally appeared on Engadget at https://www.engadget.com/mlb-the-show-24-features-women-ballplayers-for-the-first-time-160007024.html?src=rss
This year’s edition of MLB The Show is just a couple of weeks away, and Sony's San Diego Studio has shed more light on what to expect. For the first time in the series, you’ll be able to create and play as women ballplayers in the Road to the Show mode.
In Road to the Show: Women Pave Their Way, there will be a dedicated story in which you can build a career as a pro female baseball player. While it includes all the usual features of Road to the Show, this version of the mode will have a buddy character and depict a “unique-to-women storyline following a lifelong friendship as it develops in professional baseball,” according to a PlayStation Blog post.
Your career path will likely be different on each playthrough. San Diego Studio added fresh commentary, MLB Network segments and other features tied to this new addition to the game.
Other major sports games have added women players over the last several years, including FIFA (now EA Sports FC), the NHL series and NBA 2K. It's good to see MLB The Show joining them.
In addition, MLB The Show 24 will continue to showcase stories from the Negro Leagues under a partnership with the Negro Leagues Baseball Museum. The latest edition of the series will feature 10 new Negro League Legends, each of whom has their own storyline. Among those players is Toni Stone, who was the first woman to play full time in the leagues.
Meanwhile, MLB The Show will remain in the odd position of being a Sony-developed and published game that's coming to Game Pass on its release date. Subscribers will be able to play MLB The Show 24 via Xbox consoles and the cloud at no extra cost starting on March 19.
This article originally appeared on Engadget at https://www.engadget.com/mlb-the-show-24-features-women-ballplayers-for-the-first-time-160007024.html?src=rss
Oregon is set to become the latest state to pass a Right to Repair law. The Oregon House of Representatives passed the Right to Repair Act (SB 1596) on March 4, two weeks after it advanced from the Senate. It now heads to Governor Tina Kotek's desk, who has five days to sign it.
California, Minnesota and New York have similar legislation, but Nathan Proctor, the Public Interest Research Group's Right to Repair Campaign senior director, calls Oregon's legislation "the best bill yet." (It's worth noting that Colorado also has its own Right to Repair legislation that has a different remit around agricultural equipment rather than around consumer electronics.)
If made into law, Oregon's Right To Repair Act would be the first to ban "parts pairing," a practice that prevents individuals from swapping out a piece for another, theoretically equivalent one. For example, a person might replace their iPhone battery with an identical one from the same model, but they'll likely receive an error message that it either can't be verified or used. The system forces people to buy the part directly from the manufacturer and can only activate it with their consent — otherwise users will have to buy an entirely new device altogether. Instead, under the new bill, manufacturers would be required to:
Prevent or inhibit an independent repair provider or an owner from installing or enabling the function of an otherwise functional replacement part or a component of consumer electronic equipment, including a replacement part or a component that the original equipment manufacturer has not approved.
Reduce the functionality or performance of consumer electronic equipment.
Cause consumer electronic equipment to display misleading alerts or warnings, which the owner cannot immediately dismiss, about unidentified parts.
Along with restricting parts pairing, the act dictates that manufacturers must make compatible parts available to device owners through the company or an authorized service provider for the most favorable price and without any "substantial" conditions.
The parts pairing ban applies to any devices first built or sold in Oregon starting in 2025. However, the law backdates general coverage of electronics to 2015, except for cell phones. Oregon's mobile devices purchased starting July 2021 count — a stipulation in line with California's and Minnesota's Right to Repair bills.
This article originally appeared on Engadget at https://www.engadget.com/oregons-new-right-to-repair-bill-targets-anti-repair-practices-143001457.html?src=rss
Oregon is set to become the latest state to pass a Right to Repair law. The Oregon House of Representatives passed the Right to Repair Act (SB 1596) on March 4, two weeks after it advanced from the Senate. It now heads to Governor Tina Kotek's desk, who has five days to sign it.
California, Minnesota and New York have similar legislation, but Nathan Proctor, the Public Interest Research Group's Right to Repair Campaign senior director, calls Oregon's legislation "the best bill yet." (It's worth noting that Colorado also has its own Right to Repair legislation that has a different remit around agricultural equipment rather than around consumer electronics.)
If made into law, Oregon's Right To Repair Act would be the first to ban "parts pairing," a practice that prevents individuals from swapping out a piece for another, theoretically equivalent one. For example, a person might replace their iPhone battery with an identical one from the same model, but they'll likely receive an error message that it either can't be verified or used. The system forces people to buy the part directly from the manufacturer and can only activate it with their consent — otherwise users will have to buy an entirely new device altogether. Instead, under the new bill, manufacturers would be required to:
Prevent or inhibit an independent repair provider or an owner from installing or enabling the function of an otherwise functional replacement part or a component of consumer electronic equipment, including a replacement part or a component that the original equipment manufacturer has not approved.
Reduce the functionality or performance of consumer electronic equipment.
Cause consumer electronic equipment to display misleading alerts or warnings, which the owner cannot immediately dismiss, about unidentified parts.
Along with restricting parts pairing, the act dictates that manufacturers must make compatible parts available to device owners through the company or an authorized service provider for the most favorable price and without any "substantial" conditions.
The parts pairing ban applies to any devices first built or sold in Oregon starting in 2025. However, the law backdates general coverage of electronics to 2015, except for cell phones. Oregon's mobile devices purchased starting July 2021 count — a stipulation in line with California's and Minnesota's Right to Repair bills.
This article originally appeared on Engadget at https://www.engadget.com/oregons-new-right-to-repair-bill-targets-anti-repair-practices-143001457.html?src=rss