Much of the conversation about AI has revolved around the use of copyrighted materials to train models. YouTube is allegedly taking steps to avoid this issue, offering major musical labels payment to license their songs for AI training, the Financial Times reports.
Sony Music Entertainment, Universal Music Group and Warner Records are all reportedly involved in talks with the Google-owned platform. However, it's unlikely the companies will get the last word as it would reportedly be up to each artist whether they participate.
Many musicians are far from thrilled about allowing AI anywhere near their work. In April 2023, over 200 artists signed an open letter stating, "We must protect against the predatory use of AI to steal professional artists' voices and likenesses, violate creators' rights, and destroy the music ecosystem."
In November, YouTube launched Dream Track, a tool that allowed select creators to pull from the lyrics and voices of singers such as John Legend and Charli XCX. However, only ten artists participated in the tool's test, and YouTube apparently aims to have "dozens" participate in an AI song generator.
Record labels have taken a stand against companies they see using their copyrighted content. On June 24, the trio of Sony, Universal and Warner filed a suit against music generators Suno and Omio for "massive scale" copyright infringement. They demand injunctions against further use and up to $150,000 per work.
This article originally appeared on Engadget at https://www.engadget.com/youtube-reportedly-wants-to-pay-record-labels-to-use-their-songs-for-ai-training-125052503.html?src=rss
Elden Ring’s latest DLC, Shadow of the Erdtree, is a massive expansion. It’s bringing loads of players back to the game like it's the halcyon days of 2022. It features a dancing lion boss that’s really just two dudes in a suit. The whole thing is polished and great. This new content is also very, very hard, in true FromSoftware fashion. It’s so difficult, as a matter of fact, that the developer just issued a patch that (somewhat) alleviates the struggle.
The changes center around the DLC’s new Shadow Realm Blessings mechanics, which buff attack and damage negation — but only within the DLC itself. Scadutree Fragments were previously assumed to buff player-character stats by about five percent and Revered Spirit Ashes would do about the same for companions, like spirit ashes and Torrent.
The developer has bumped up the stat increases at the front end to make it a bit easier throughout the early parts of the expansion. This means that if you’ve already struggled through the opening hours of the DLC, you get a gold star and will unlikely notice any changes moving forward. This patch is essentially for new players. For PC users, the update also fixes a bug that automatically enables raytracing if you load save data in a particular way.
This patch comes after the difficulty caused players to review bomb the DLC on Steam, as reported by Kotaku. Hey, at least this particular instance of review bombing wasn't over culture war nonsense.
There is a larger question here regarding the difficulty of our video games. Are some titles simply too hard or are modern players just used to handholding? I don’t have an answer for everyone, but I do have an answer for me.
I’m busy and I just don’t have time to play the same section of a game over and over. That’s a one-way ticket to me losing interest and moving onto something else. I’m someone who appreciates a patch like this. However, I don’t want to take away someone else’s challenge. We each get something different from our hobbies. The perfect solution, to me, is a tried-and-true difficulty setting. But, devs are already plagued by crunch and that would be just one more thing to worry about. Why can't the world be black and white?! Oh well, I'm gonna go work on my caster build.
This article originally appeared on Engadget at https://www.engadget.com/even-fromsoftware-agrees-elden-rings-dlc-was-too-difficult-153725812.html?src=rss
The rise of artificial intelligence in our media and entertainment industries has raised a lot of concerns about programs like Open Al’s text-to-video maker Sora replacing the artistic endeavors and aspirations of humans. If those AI made movies are anything like a new brand film about the Toys 'R' Us toy store chain's origin story, the only thing we’ll have to fear is watching them.
Toys ‘R’ Us’s current owner WHP Global worked with the Emmy nominated creative agency Native Foreign to create a short brand film called The Origin of Toys ‘R’ Ususing OpenAI’s text-to-video creator Sora. The film premiered at the 2024 Cannes Lions International Festival of Creativity and can currently be viewed on the toy retailer’s website.
The Origin of Toys ‘R’ Us is only a little over a minute long but it’s a mix of confusing and eerie. The film features the young version of the toy store chain’s founder Charles Lazarus coming up with the idea for his signature retail creation and its giraffe mascot Geoffrey but almost the entire thing takes place in some kind of cosmic fever dream. It’s like someone tried to take the hollow behavior of M3GAN, dressed her up like Opie Taylor from The Andy Griffith Show and let it loose in the remnants of a toy store that blew up near the edge of the universe.
In the movie, Mini-Charles is a starry eyed kid hanging out in a bicycle shop owned by his father who looks like a cross between Billy Eichner and John Denver. Little Charlie falls asleep and has a weird dream about some of kind of Dr. Seuss planetarium where every kind of generic toy you can dream of sits on shelves and floats above his head. This magical place is where he meets Geoffrey the giraffe, the store’s iconic mascot, that looks like Sona used a different AI to generate it.
The film leaves out the part where Lazarus wakes up in an emergency room after accidentally doing “all the mushrooms” that caused him to have his retail fever dream.
Sora is a generative AI model that creates “realistic and imaginative scenes from text instructions,” according to the OpenAI website. OpenAI premiered its video generating model in February. Sora can generate videos that are about a minute long from text prompts. It’s not available to the public yet.
The current state of Toys ‘R’ Us isn’t as rosy as its brand film makes it out to be. The toy store chain filed for bankruptcy in 2018 closing all of its stores in one fell swoop. The acquisition firm WHP Global took over the brand’s parent company Tru Kids Inc. in 2021. Two years later, the firm announced plans to expand the toy store brand with new locations in airports and cruise ships starting with a location in Dallas-Fort Worth international Airport and locations of the department store chain Macy’s.
This article originally appeared on Engadget at https://www.engadget.com/toys-r-us-uses-openais-sora-to-make-a-brand-film-about-its-origin-story-and-its-horrifying-214730500.html?src=rss
I have to admit that the fact nerd in me is partial to a good guessing game, so I'm intrigued by Roku's newest offering. The streaming system has launched a new feature for US users called Roku Weekly Trivia, featuring pop culture questions you can answer right on your TV screen.
Roku Weekly Trivia should now exist in the options list at the left of your screen alongside categories like Live TV and Streaming Store. There, you can access a multiple-choice quiz with questions on topics such as movie and television premieres, the Summer Olympics, holidays, and more cultural moments. You can test your own knowledge or go up against friends and family — at the very least, it's an easy way to decide who picks the movie.
A new quiz should appear on Roku every Tuesday. I tried a few sample questions ahead of its release, including "What was the first feature-length animated movie ever released?" and "Which movie franchise has the most films?" The first one I got, while the second surprised me, but I've never been a big REDACTED fan (I don't want to give you all the answers!).
Update, June 25 2024, 3:00PM ET: A previous version of this post stated there would only be 10 questions per week. While questions are released in batches of 10, there will be over 100 per week according to a company spokesperson.
This article originally appeared on Engadget at https://www.engadget.com/roku-launches-a-weekly-pop-culture-quiz-130005360.html?src=rss
Amazon made it official this morning: Amazon Prime Day 2024 will be on July 16 and 17 this year. The shopping event will start at 12:01AM PT/3:01AM ET on Tuesday, July 16, and conclude at the end of the day on Wednesday, July 17. As it has been for the past few years, Prime Day will actually last two full days, and it will bring thousands of exclusive, members-only deals on everything from electronics to household goods to fashion. If you can't wait a few more weeks, there are some Prime Day deals you can already shop now.
In addition to spurring a large number of sales in a short period of time, Amazon Prime Day has always been a way for the online retail giant to increase the overall number of Prime subscribers. Prime Day isn’t necessarily a perk of the service like access to Prime Video content or free two-day shipping are, but it certainly helps that most deals you’ll find on Amazon during the two-day event are exclusively available to Prime members. However, it’s worth noting that the cost of Prime has increased significantly since the service debuted in 2005: an annual membership will set you back $139 right now, nearly double the price it was at launch ($79 per year).
Prime Day in July has been the main shopping event for Amazon for a decade now, but that hasn’t stopped the company from expanding the event’s reach. For the past couple of years, we’ve seen a “fall Prime Day” of sorts pop up in October, presumably as Amazon’s official kickoff for the holiday shopping season. There’s no word on if October Prime Day will return for 2024, but since most online retailers have started their holiday sales earlier and earlier since 2020, we think there’s a good chance it’ll return this year as well.
If you do plan on putting that Prime membership to use next month, you can turn to Engadget to find the tech deals worth your month during the two-day event. Unsurprisingly, Amazon Prime Day is one of the best times of the year to get Amazon devices, since most of them will likely be down to all-time-low prices. But we also expect to see worthwhile sales on headphones, robot vacuums, laptops, SSDs and much more. You can also follow Engadget Deals on Twitter for the latest news during Prime Day, and sign up for the new Engadget Deals newsletter to get the best deals delivered right to your inbox.
Your Prime Day Shopping Guide: See all of our Prime Day coverage. Shop the best Prime Day deals on Yahoo Life. Follow Engadget for Prime Day tech deals. Hear from Autoblog’s experts on the best Amazon Prime Day deals for your car, garage, and home, and find Prime Day sales to shop on AOL, handpicked just for you.
This article originally appeared on Engadget at https://www.engadget.com/amazon-prime-day-2024-dates-announced-shop-the-summer-sale-on-july-16-and-17-050559496.html?src=rss
Google is reportedly building new AI-powered chatbots based on celebrities and YouTube influencers. The idea isn’t groundbreaking — startups like Character.ai and companies like Meta have already launched products like this — but neither is Google’s AI strategy so far.
Google’s celebrity chatbots will be powered by the company’s Gemini family of large language models according to The Information, which broke the story on Monday. The company is trying to strike partnerships with influencers as well as celebrities, and is also working on a feature that will let people create their own chatbots simply by describing their personalities and appearance — something that Character.ai already lets you do. A fun fact: Noam Shazeer, one of the co-founders of Character.ai, is a former Google engineer and one of the creators of “transformers,” the fundamental tech that made today’s generative AI possible.
It isn’t yet clear which celebrities or influencers Google might partner with. Meta’s chatbots, for instance, are based on personalities like TikTok star Charli D’Amelio, YouTube phenomenon Mr. Beast, Snoop Dogg, Tom Brady and Paris Hilton among others, while Character.ai’s characters include politicians, philosophers, fictional characters, and even objects like a block of cheese that talks. Google’s project is reportedly being led by a longtime executive called Ryan Germick who works on Google Doodles, and a team of ten.
It also sounds like Google’s bots could be just an experiment — according to the report, the bots might only show up on Google Labs, the company’s website for experimental products, instead of being available more broadly.
It isn’t clear why Google’s doing this. Meta’s AI chatbots based on celebrities never really took off despite the company stuffing them in every product it makes. As The Information pointed out, the company’s chatbot based on Snoop Dogg has only 15,000 followers on Instagram compared with 87.5 million followers who follow the human rapper.
This article originally appeared on Engadget at https://www.engadget.com/google-is-reportedly-building-ai-chatbots-based-on-celebrities-and-influencers-235731655.html?src=rss
It’s about to get a bit more expensive to watch Tulsa King, Star Trek shows and that Sonic the Hedgehog spinoff. Paramount Global is once again raising prices for its streaming service, Paramount+, as reported by CNBC. This will bring the price of the Paramount+ with Showtime plan to $13 a month, up from $12, and the bare-bones Paramount+ Essential plan to $8 a month, which is an increase from $6.
The increase takes effect on August 20 for new customers, though pre-existing users will have until around September 20. There is a silver lining. Pre-existing customers who subscribe to the Essential plan will avoid a price increase, for now. So only current Paramount+ with Showtime users and all new subscribers will see the uptick. This follows another fee increase just last year.
That puts Paramount+ right in the middle of the pack. It does have a lot going for it in the IP department. Knuckleswas well-received and my dad has had Tulsa King on continuous repeat for over a year. I subscribe, though I’m there exclusively for Star Trek. Once that well runs dry, which seems to be happening, I’m out.
Of course, Paramount+ is by no means sitting alone at the streamflation lunch table. Price increases have been running rampant the past year or two, and just about every major platform has been involved. Max raised subscription costs earlier this month and Peacock announced a similar move for later this summer. Disney+, Apple TV+ and Netflix have all recently raised prices.
This article originally appeared on Engadget at https://www.engadget.com/paramount-is-raising-prices-again-for-all-of-the-tulsa-king-stans-out-there-183720943.html?src=rss
Major music labels are taking on AI startups that they believe trained on their songs without paying. Universal Music Group, Warner Music Group and Sony Music Group sued the music generators Suno and Udio for allegedly infringing on copyrighted works on a “massive scale.”
The Recording Industry Association of America (RIAA) initiated the lawsuits and wants to establish that “nothing that exempts AI technology from copyright law or that excuses AI companies from playing by the rules.”
The music labels’ lawsuits in US federal court accuse Suno and Udio of scraping their copyrighted tracks from the internet. The filings against the AI companies reportedly demand injunctions against future use and damages of up to $150,000 per infringed work. (That sounds like it could add up to a monumental sum if the court finds them liable.) The suits appear aimed at establishing licensed training as the only acceptable industry framework for AI moving forward — while instilling fear in companies that train their models without consent.
Udio
Suno AI and Udio AI (Uncharted Labs run the latter) are startups with software that generates music based on text inputs. The former is a partner of Microsoft for its CoPilot music generation tool. The RIAA claims the services’ reproduced tracks are uncannily similar to existing works to the degree that they must have been trained on copyrighted songs. It also claims the companies didn’t deny that they trained on copyright works, instead shielding themselves behind their training being “confidential business information” and standard industry practices.
According to The Wall Street Journal, the lawsuits accuse the AI generators of creating songs that sounded remarkably similar to The Temptations’ “My Girl,” Green Day’s “American Idiot,” and Mariah Carey’s “All I Want for Christmas Is You,” among others. They also claim the AI services produced indistinguishable vocals from artists like Lin-Manuel Miranda, Bruce Springsteen, Michael Jackson and ABBA.
Wired reports that one example cited in the lawsuit details how one of the AI tools reproduced a song that sounded nearly identical to Chuck Berry’s pioneering classic “Johnny B. Goode,” using the prompt, “1950s rock and roll, rhythm & blues, 12 bar blues, rockabilly, energetic male vocalist, singer guitarist,” along with some of Berry’s lyrics. The suit claims the generator almost perfectly generated the original track’s “Go, Johnny, go, go” chorus.
Suno
To be clear, the RIAA isn’t advocating based on the principle that all AI training on copyrighted works is wrong. Instead, it’s saying it’s illegal to do so without licensing and consent, i.e., when the labels (and, likely to a lesser degree, the artists) don’t make any money off of it.
The recording industry is working on AI deals of its own that license music in a way that it believes is fair for its bottom line. These include an agreement between Universal and SoundLabs, which allows the latter to create vocal models for artists while still allowing the singers to control ownership and output. The label also partnered with YouTube on an AI licensing and royalties deal. Universal also represents Drake, whose diss track against Kendrick Lamar from earlier this year used AI-generated copies of Tupac Shakur and Snoop Dogg’s voices.
“There is room for AI and human creators to forge a sustainable, complementary relationship,” the filing against Suno reads. “This can and should be achieved through the well-established mechanism of free-market licensing that ensures proper respect for copyright owners.”
According to Bloomberg, Suno co-founder Mikey Shulman said in April that the company’s practices are “legal” and “fairly in line with what other people are doing.” The AI industry at large appears to be attempting to race towards a threshold where its tools are considered too ubiquitous to be held accountable before anyone can do anything about how it trained its models.
“We work very closely with lawyers to make sure that what we’re doing is legal and industry standard,” Suno’s founder said in April. “If the law changes, obviously we would change our business one way or the other.”
This article originally appeared on Engadget at https://www.engadget.com/record-labels-sue-ai-music-generators-for-massive-infringement-of-recorded-music-172915925.html?src=rss
Elden Ring's giant Shadow of the Erdtree expansion dropped on Friday and it didn't take long for players to poke under the hood and discover some fascinating things. The first big bad of the DLC is the Divine Beast Dancing Lion, a fearsome creature that uses wind, lightning, ice and its own hulking body to decimate foul Tarnished. But the mandatory boss suddenly seems a bit less terrifying after YouTuber BonfireVN found out that it's basically just two large dudes in a suit.
BonfireVN's video shows one person wearing the lion's head and another one hunched over in the rear — a little like a pantomime horse. The video shows the front end of the near-nude boss firing off elemental attacks and twisting through the air to lunge at the player, while the back half just sorta tags along as if connected by magnets.
Game developers use all kinds of tricks just to make things work, but this one actually makes sense on a conceptual level. As 80 Level points out, it keeps in with the Chinese tradition of the lion dance, wherein two people wear a costume and mimic the movements of the big cat. One person controls the head and the other takes charge of the body, albeit with less flip flopping than the namesake Elden Ring boss.
FromSoftware/Bandai Namco/BonfireVN
Meanwhile, the $40 Shadow of the Erdtree DLC is evidently a hit already. Elden Ring (which includes the DLC) reached a simultaneous player count of 780,000 on Steam alone over the weekend. It hadn't seen those kinds of numbers since it neared a million concurrent Steam players when it debuted in early 2022. Elden Ring has now sold more than 25 million copies, making it one of the best-selling games of all time.
Shadow of the Erdtree has earned near-unanimous praise from critics, but many players felt it was too difficult and review bombed it on Steam as a result. Elden Ring's creators have a clear message to naysayers, though: get good, scrubs.
“If we really wanted the whole world to play the game, we could just crank the difficulty down more and more. But that wasn’t the right approach,” From president and Elden Ring director Hidetaka Miyazaki told The Guardian. “Had we taken that approach, I don’t think the game would have done what it did, because the sense of achievement that players gain from overcoming these hurdles is such a fundamental part of the experience. Turning down difficulty would strip the game of that joy — which, in my eyes, would break the game itself.”
This article originally appeared on Engadget at https://www.engadget.com/elden-ring-dlcs-fearsome-dancing-lion-boss-is-just-two-big-dudes-in-a-suit-124451502.html?src=rss
It’s been a weekend of crypto scams, hacks and deepfake chaos. Late on Friday, someone hacked 50 Cent’s accounts to push memecoin GUNIT and made off with millions. The exact amount is unclear; Fiddy himself wrote on Instagram, “whoever did this made $3,000,000 in 30 minutes.” The rapper’s X account and website were hacked at the same time.
Then, multiple deepfakes of Elon Musk were spotted on YouTube, telling viewers to deposit their crypto on a suspicious website, promising free crypto in return. Now taken down, the looped video showed Musk at what looked like a livestream from a Tesla event, with an AI-generated version of his voice instructing viewers to visit a website and deposit their Bitcoin, Ethereum or Dogecoin to enter the competition. Over 30,000 viewers tuned into the stream at one point, pushing it to the top of YouTube’s Live Now recommendations.
Don’t take investment advice from rappers and social media network owners.
Astronauts Butch Wilmore and Suni Williams, who flew on the heavily delayed first crewed flight of Boeing’s Starliner craft, won’t be returning from the International Space Station until sometime next month, instead of, well, earlier this month. NASA announced last night that it’s pushing the date of their return trip even further to review problems with Starliner’s first flight.
I love it when an Engadget writer solves a problem I have. You might be used to using VPNs to stream video content from other regions, but it falls apart a bit if you’re trying to view it on your TV. That’s where this guide comes in. Alongside guides for smart TVs and TV dongles, there’s a great tip I hadn’t thought of: using an HDMI cable to pipe video directly from your phone. Smart!
A federal jury in Las Vegas found five defendants guilty.
Jetflicks once boasted visitors could watch just about any TV show or movie “Anytime. Anywhere.” A jury in a Las Vegas federal court found the people behind the site guilty of conspiracy to commit criminal copyright infringement. Jetflicks used computer scripts and software to scour the internet for illegal copies of movies and television shows and posted hundreds of thousands of illegal copies as far back as 2007 from torrent and Usenet sites — back when illegally watching shows and movies was a little more challenging.
This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-elon-musk-deepfakes-are-pushing-crypto-giveaways-111500963.html?src=rss