Ergonomic mouse concept oddly looks like a familiar home appliance

Computer mice have been around for decades, and despite their form making no objective sense, they remain the most basic and most common pointing device that we now use intuitively. The core design of the mouse hasn’t changed significantly since its inception, which unfortunately means they’re still one of the biggest causes of repetitive strain injury or RSI for many people. Ergonomic mice are starting to gain traction, particularly the vertically oriented designs that promise a more natural and comfortable grip for your hand. This device concept builds on that same premise, but the execution is a bit puzzling considering how it looks less like a mouse and more like a miniature clothes iron.

Designer: Pranav Kuber

The rationale behind vertical mice is that the normal orientation of human hands has the palms facing inward rather than downward. With a regular mouse, users are forced to keep their hands at an unnatural angle, whether or not they’re moving the mouse at that moment. Of course, a vertical mouse would still need to provide the basic functions of a conventional mouse, which includes left and right buttons as well as a scroll wheel.

At first glance, the Ergo ergonomic mouse concept is just like any other vertical mouse now available for purchase, but examining its form and silhouette generates a slightly different image. The top plane’s wide surface tapers sharply toward the front, while the wide middle section looks rectangular when viewed from above. If not for the actual bottom of the mouse, which merges two vertical sides like the keel of a ship, the Ergo looks almost like a clothes iron, albeit one without a handle to grip.

Aside from the peculiar shape, the mouse design also raises a few other questions. The buttons on the outer or right side are clearly marked, but they don’t look like buttons you can physically click at first glance. The position of the mouse wheel on the opposite side is even more puzzling, as it will require a lot of swinging movement from the thumb that could actually put more strain on its joint. The rather wide rear might also make it harder to grasp the mouse, potentially resulting in more discomfort in the long run.

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Ergonomic mouse concept gives left-handed users the comfort they deserve

The vast majority of computer products are designed to favor the biggest groups of users, sometimes to the exclusion of the minority. We’re not speaking about accessibility for persons with physical disabilities, but that is especially true for them as well. Even just the common keyboard and mouse are designed with the presumption that they will be used by right-handed people. And while ambidextrous mice do exist, those tend to sacrifice comfort for the sake of a symmetrical design. That doesn’t have to be the case, as this concept design tries to prove, promising both comfort as well as proficiency, regardless of which hand you hold it with.

Designer: Sameeraj Dronamraju

There has been an increasing awareness and demand for ergonomic mice, sadly due to the equally rising cases of computer-related injuries. But while there are plenty of ergonomic designs now available, most of them only cater to right-handed users. You’d be lucky if the manufacturer produced a left-handed design, but most don’t because of the costs involved in another product with only a few minor differences.

The proper solution would be to mix ergonomics and symmetry to create a mouse that is comfortable to hold for both kinds of people. Vertrous, a portmanteau of “vertical” and “ambidextrous,” takes its cue primarily from the plethora of ergonomic mice now in existence, most of which adopt a vertical design that attempts to reduce the strain placed on the wrist by offering a more natural grip. But rather than have your hand holding it sideways, you almost grip it like a claw, with your index and middle fingers still resting on top.

At the same time, the mouse’s shape is more or less equally balanced on both sides. Great care is taken to ensure that textured areas are found on both sides, so no one hand has the advantage over the other. That said, there are some features that can really be found in only one place, like the power button, but that’s really a minor detail that has no significant impact on the use of the mouse itself.

While Vertrous does present an interesting solution, there are still some considerations left unanswered by the design. For example, gripping the mouse like a claw could actually end up being more uncomfortable and strenuous than a regular mouse. The symmetrical design also leaves out features like extra buttons that would normally be found only on one side, an absence that many power users will feel acutely. These aren’t flaws per se but more like points for further improvement, paving the road for the day that we finally land on a standard ergonomic mouse design that will really leave no one out, whichever hand they prefer to use.

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This curved vertical ergonomic mouse helps lessen fatigue on your hand

As someone who has not used a mouse since I switched to Mac years ago, the idea of mouse fatigue is foreign to me. But I do know a lot of people who spend more than half of their day in front of the screen and with a mouse to guide them most of the time and they testify that it can take a toll on your hand and fingers. There are several ergonomic options out there but this one from Protoarc seems to be unique and even more ergonomic than the usual ones out there.

Designer: Protoarc

The EM11 RGB Wireless Ergonomic Vertical Mouse lets you have a more relaxed position when using the device, especially if you’ll be using it for long periods. The ergonomics vertical grip gives you a more natural position for your hand and will also supposedly give you fatigue resistance because of the way you use it and the way it’s designed. It should be able to reduce the strain on your arm, wrist, and hand and also is more convenient with its back and forward thumb buttons.

If you’re using multiple devices, the mouse is able to switch connection mode through low bluetooth with up to 3 devices and with three different available DPI for high precision control. And if you prefer something a bit more stable, you can also connect it to your computer through a USB receiver. It also has four different RGB light modes to match your mood while working or playing: neon, monochromatic, streamer, breathing. The battery life is also pretty impressive as it can last up to 90 days on a single charge.

With a lot of people staying in front of screens more hours every day, whether for work or for play, it’s really important to have ergonomic devices like these so we lessen the fatigue on our body. If I was still using a mouse, I would probably use something like this as the design seems more natural than your usual mouse devices.

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Foldable mouse concept combines two familiar designs into one ambidextrous design

Despite being the most popular pointing device for computers, the venerable mouse is filled with design problems that have never completely disappeared. Common mouse designs favor right-handed users, force people to choose between ergonomics and portability, and are often unattractive to behold. There has been a rash of concept designs recently that try to rethink the mouse from an ergonomic angle, and these often end up looking a bit alien and confined to be used on desks only. It’s almost as if there’s no way to combine all these great ideas together, which is what this particular design tries to disprove by reworking two of Microsoft’s most famous mice into something that could be used and enjoyed by almost everyone.

Designer: Carl Betterley

Microsoft has two kinds of computer mice that have become quite popular for almost opposite reasons. The older Arc mouse has a quirky shape that prioritized portability by folding flat when not in use. Unfortunately, this design limited the mouse to a narrow, almost rectangular shape that is practically uncomfortable, especially after long hours of work. The newer Surface mouse, on the other hand, has a fuller and more ergonomic shape but isn’t easy to stow inside bags because of its bulkier form. Combining these two contrasting sets of properties is one of the biggest design challenges for mice, and the Form Travel concept solves it in a rather interesting manner.

On the one hand, the mouse takes inspiration from the Microsoft Arc, with a core shape that is rectangular and flat. Like the Arc, it folds into a curved form when it needs to be used so that it can remain flat and space-efficient when it’s time to slip it inside a bag or briefcase. Unlike the Arc, however, it has a wider shape when, thanks to “wings” that fold to the side and are kept in place with magnets, giving your entire palm and fingers a place to rest.

This rather peculiar shape, which looks like a manta ray when unfolded and laid flat, also carries over one other benefit of Microsoft’s current mice. It can easily be used in either hand, with no predisposition for right or left hands. The “head” of the mouse is completely flat as well and uses gestures to implement clicking and scroll wheel actions. It’s more similar to Apple’s Magic Mouse in that regard, instead of a typical two-button mouse like the old Arc Touch.

One side effect of this creative solution is that the mouse actually takes up more horizontal space when it’s flat. That said, it will still be less than the surface area of a, well, Microsoft Surface. If you have room for a laptop or tablet, you will definitely have room for a wide yet flat Microsoft-inspired Form Travel Mouse.

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The ‘Magic Mouse Pro’ is the premium ergonomic wireless mouse that Apple never made

With an ambidextrous design, upgraded laser tracking, a dedicated middle-scroll button (for CAD users), and a repositioned charging port, the Magic Mouse Pro is the wireless mouse we wish Apple would just make already.

The Magic Mouse may just be Apple’s oldest, most unchanged product ever. Launched in 2009 and refreshed in 2015, the Magic Mouse has seen mass acceptance (and resentment) in the 13+ years that it’s existed. The problems we’ve had with it haven’t changed in that time – it’s too sleek to actually be ergonomic, it doesn’t have a middle scroll button (which gamers and designers/engineers need), and its charging port is located in arguably the worst place ever. However, we designers have a hard time accepting the things we can’t change, and it’s our natural tendency to change the things we can’t accept… so behold the Magic Mouse Pro, a concept from the mind of Taiwanese designer Vincent Lin. With a premium all-black exterior, ergonomic form, and better hardware, the Magic Mouse Pro brings a few significant upgrades to the mouse experience, making it a much more compelling purchase compared to its 2015 sibling.

Designer: Vincent Lin

To begin with, the Magic Mouse Pro has a design that prioritizes ergonomics over ‘slimness’. For the most part, your mouse never leaves your desk. Hardly anyone packs their Magic Mouse up in their backpack and carries it home after a day’s work, so why does the mouse even have to be slim? Vincent’s redesign retains the mouse’s overall flavor while giving it an anodized aluminum platform that’s made for better gripping. There’s now a thumb-rest that makes using the mouse much more comfortable over longer periods, and a small rubber grip built right into it so that you don’t always feel the slippery metal against your skin.

The Magic Mouse Pro’s most radical feature is its ability to easily alternate between being left or right-handed. The biggest drawback with ergonomic mice is that they’re seldom ambidextrous. The Magic Mouse Pro’s swiveling upper surface lets you easily flip it around to suit your needs, giving it a significant edge not just over the existing Magic Mouse, but over every ergonomic mouse too!

Let’s also state the obvious. A more strategically located Lightning port makes charging the Magic Mouse Pro much easier, correcting a universal wrong from 8 years ago. Sure, the position of the lightning port changes based on whether you’re using it in right or left-handed mode, but I’d argue that’s much better than having a charging port located on the underside of a mouse.

A single dimple on the mouse also now indicates the Magic Mouse Pro’s ‘middle scroll’ button, which proves useful in web browsers, design software, and CAD/engineering programs. Yet another major oversight fixed with a simple design detail.

Finally, the ‘Pro’ moniker is justified with the inclusion of better hardware, including a Pro Laser Eye that offers better tracking and accuracy with lower latency, and a first-ever Taptic Engine in a mouse to offer better haptic feedback while navigating your software. It’s a feature that Apple’s Magic Trackpad has had for a while, but remains ignored in the mouse itself, given its lack of upgrades in quite a few years.

Sadly, the Magic Mouse Pro and its radical features remain entirely conceptual for now, although for people looking to transform their existing Magic Mice, this easy-to-install ‘ergonomic accessory’ should absolutely do the trick!

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Apple’s Magic Mouse gets the absolute perfect upgrade with this ergonomic accessory

The only thing the MouseBase doesn’t do is fix that horrendous charging problem.

For probably over a decade now, Apple’s one overarching design philosophy has been sleekness. Jony Ive famously made design decisions that enforced this, much to the end-consumer’s detriment. MacBooks in 2014-15 used glue instead of screws to hold components together because it made devices thinner. The disastrous butterfly keyboard was the result of a pursuit of sleekness too. The point I’m making is that to an extent, making a product sleek is a great thing. There are times, however, when it’s not… The Apple Magic Mouse is one such product.

Designed to be sleek over ergonomic, the Magic Mouse is ridiculously tough to work with. Its smooth design doesn’t have the curves or grooves you’d need to rest your hand comfortably, and gripping the device isn’t an entirely great experience either. However, one small product hopes to rectify that. Dubbed the MouseBase, this little add-on is designed to fit your Magic Mouse (v2) in it comfortably, giving it a more ergonomic design. It lets you plug the Magic Mouse right in without any moving parts, screws, or adhesives, giving you a much more comfortable right-handed grip that lets you intuitively and effectively grab and maneuver your mouse without triggering your carpal tunnel.

Designer: Smash Engineering

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Made from plastic and weighing just 4.2 ounces (119 grams), the MouseBase fixes the Magic Mouse’s second most annoying problem. The ergonomic design of the MouseBase blends almost perfectly with the Magic Mouse, making it look rather cohesive, and creating a surface flow that welcomes your eyes as well as your hands. The base, however, cleverly also elevates and tilts the mouse ever so slightly, making it more ergonomically sound. It does so, however, without affecting the mouse’s tracking abilities. This is thanks to the MouseBase’s patented mirror technology that retains the Magic Mouse’s usability and precision.


Although it doesn’t solve the Magic Mouse’s charging problem (which remains unsolvable, apparently), it doesn’t inhibit the charging ability either. The MouseBase’s open-bottom design lets you easily plug a lightning cable into the device when not in use. Sure, that solution will always remain the most inelegant UX design direction in history, but at least the MouseBase solves the other big problem with the Magic Mouse’s visually-appealing-yet-tactile-nightmare form factor. My only real complaint? That there’s no left-handed version of this… yet.

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This sleek mouse design was inspired by a graceful creature of the sea

As computers become a more integral part of human life, we have finally become more acutely aware of the design flaws in the devices that we use to communicate with these machines. Keyboards and mice haven’t changed their designs significantly over the decades, but manufacturers, designers, and especially users are feeling the pain of using these peripherals, quite literally even. While it might be harder to change the design of keyboards drastically, mouse designs are quite ripe for the picking. There are a few ergonomic mice coming out of the market and even more concept designs that try to reinvent the venerable computer pointing device. This mouse design, however, doesn’t stray too far from the norm but still delivers a form that is regal yet almost alien, just like the sea critter it takes inspiration from.

Designer: Hrishab Prasad

Truth be told, there are quite a few mouse concept designs that seem to be based on aquatic animals, which isn’t that surprising if you think hard about it. Fish and aquatic mammals are known for their sleek forms and their ability to move smoothly, qualities that are highly desirable for an object that needs to also move smoothly on your desk. Some of these animals also look alien to our eyes, which is also a perfect way to insert a bit of a “wow” factor into the design that reimagines the mouse (which is named for a land-based mammal, ironically).

Mylio takes its name from the scientific name of the stingray fish, one of those alien-like critters that are still a bit more familiar given their larger numbers and more visible presence in sea waters. The stingray is characterized by a very fluid and dynamic form, which is why it also lends its name to an iconic speedster on wheels. It’s definitely a fitting design to use for a mouse, especially one that can also look elegant on your desk when you’re not using it.

A stingray, however, is quite notable for the wing-like fins on each side, which is translated directly to this Mylio concept design. Some ergonomic mice already have something almost similar to these “fins,” but they’re often only applied on one side of the mouse. This limits the design to be favorable to right-handed users only or, on rare occasions, right-handed users only. In contrast, this concept design’s symmetrical fins make it possible to use the same mouse in either hand. These fins serve as resting spots for thumbs and palms.

Mylio uses other concepts, like a fingerprint sensor in the middle that can be used to unlock computers in a secure manner. Its core design, however, is really its novel shape, which is both attractive and more open to be used in either hand. Whether it is actually more ergonomic, however, is a slightly different question, especially considering how it doesn’t deviate too much from the typical shape of a mouse that is considered to be non-ergonomic by nature.

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This rollable mouse has ergonomic design and innovative features to tackle wrist pain

Ever since I started working on a Macbook, I have barely used a mouse. But I’ve seen how it can be inconvenient and non-ergonomic at times for my friends who still need to use it. This particular device hasn’t had much innovations over the past years so it’s always interesting to see product designs that seek to bring something new to the market. For mouse devices, what users are looking for of course are ones that are ergonomic, tailor-made, and can bring new features to the table.

Designer: Swift Creatives Studio

The SliderMouse Pro is a “tailor-made” mouse concept that brings an innovative and ergonomic design to your typical device. It’s not just the usual wired or wireless mouse with the round shape but it actually looks like a keyboard itself. The sleek design and wireless interface will make it easier for you to use it and its contoured shape and comfortable grip brings an ergonomic element to something that you probably use more than four hours every day.

The device has a sliderbar so your cursor control is freer than if you’re using a regular mouse and you won’t have to move your hands or wrists unnecessarily. It also has a large scroll wheel with smart buttons around it for things like copy pasting as well as forward/backward navigation. There’s also a wrist rest which is something that computer users need especially if they spend most of their working time using a screen, keyboard, and mouse. The wrist reests are detachable and customizable and can be tailor fit to the hand size of the user. It comes in light grey fabric, dark grey fabric, or sustainable bamboo.

The SliderMouse Pro is a pretty unique and useful design for a mouse. However, if you have a small table, it will probably not work since it takes up a lot of space and is almost as big as a keyboard. But if your concern is more about the functionality and the ergonomics of a mouse, then this should be perfect for your needs. Well, if it becomes an actual device someday.

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Orbit PC mouse gives your upper body an exercise to avoid strain injuries

The computer mouse today may look a bit different compared to its first incarnation, but the fundamental design of this important input device hasn’t exactly changed over the decades. That, unfortunately, also means that the problems associated with this old design haven’t really disappeared either, especially those that cause physical injury over time. There has been a great deal of interest lately in redesigning the mouse to be more ergonomic, but not everyone agrees that changing the shape is enough. This design concept, for example, takes a very different approach to resolving the problem of repetitive strain injury or RSI, mostly by shifting the movement away from the arm and wrists and giving your upper body a workout instead.

Designer: Simon Hochleitner

The computer mouse and even the computer keyboard are very unnatural interfaces as far as our bodies are concerned. Especially with the mouse, the hand and the arm it’s attached to are forced into an unnatural position, whether it is in motion or at rest. The movements associated with prolonged and repeated use of the mouse eventually lead to what is sometimes called “mouse arm,” as well as the injuries that come with it. You might think that your arm is getting some exercise, but it’s really the wrong kind of movement and resting position that actually causes those injuries.

Ergonomic mice can only do so much since it simply shifts the tension and strain to other parts of the hand and arm. Orthopedists and physiotherapists might have a different idea on how to solve this problem, and it unsurprisingly involves using correct movements and posture. What may come as a surprise, however, is how this can be done by simply changing the way we use the mouse.

James Dyson Award national winner Orbit redesigns the mouse not by changing its shape but by changing the way we move it across a flat surface. Instead of simply sliding over a mouse pad, Orbit has three resistance bands that hold the “mouse” in the center. To move the mouse, you have to exert a bit of effort to counter the resistance, which, in turn, shifts the force to other muscle groups, particularly the ones responsible for posture. With this system, the body is forced not to slouch and use those upper body muscles instead of relying on wrist and forearm muscles to move the mouse.

Orbit actually does change the design of the mouse by turning it into a joystick. Unlike a typical joystick, however, you still have to move it across the surface, much like a mouse. The only difference is that the joystick shape keeps the arm in a more natural position to reduce stress. The touch-sensitive ring on top acts as a mouse wheel so that you don’t have to change your hand’s position or stop the movement just to use it. There is also a “flat” version that more closely resembles a traditional mouse that’s designed for gamers.

Whether it’s changing the shape of the mouse or adding some resistance, it’s encouraging to see designers challenging the status quo when it comes to this input device. It might still take some time before the industry embraces these ideas, but increasing awareness about the problems with computer mice is an important first step in changing people’s perceptions.

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This ergonomic mouse concept tries to break free of traditional designs

Sticking to a familiar product design carries some benefits, such as inspiring confidence that you don’t have to retrain your brain on how to use the product. At the same time, though, it also carries a risk of making a product stagnate and refusing to fix flaws in the design for fear of the unknown. The tech industry has many examples of these, particularly with things like keyboards and mice that are critical to using computers. The mouse, in particular, hasn’t seen a major redesign every since its conception, even if its core form has been known to lead to wrist injury over time. It’s probably time to rethink ye olde mouse design into something that takes into account today’s needs, just like this take on an ergonomic mouse that looks nothing like your typical mouse.

Designer: Dongjun Choi

Ever since it was first unveiled in 1964, the fundamental design of the computer mouse hasn’t changed significantly. You still have a block-like shape with buttons on top and a mechanism underneath for moving the screen cursor. A few more buttons have been added on top or on the sides, but the core design has remained the same. Unfortunately, the same ergonomic problems that lead to repetitive strain injuries have also become a constant for all but the most unorthodox mouse designs.

Although almost everyone knows there are problems and limitations to this design, the industry still sticks to it because it is so familiar to people today. There are, fortunately, a few creative minds that dare to imagine something better that takes into account the lessons of the past decades. This concept, for example, takes into account the hand’s natural position, which is more vertical than the horizontal position that common mice force our hands into.

Given how we’ve been conditioned to use such mice for years, the design of this input device is admittedly alien and might even look awkward. You grip the elevated part of the device like a joystick, nestling the curve between your thumb and index finger. This idea is similar to a few other concept designs, suggesting there could really be something to this ergonomic form. What makes this design rather unique is the placement of buttons on the mouse, which is to say, there are no visible buttons at all.

There are no distinct mouse buttons, but there are three pressure-sensitive areas where the thumb, index finger, and middle finger would normally rest. Rather than being mapped to the typical left, right, or middle buttons, the mouse relies on gestures instead. A pinch would correspond to a left click while pressing the thumb and middle finger could be a right click. There’s also the option to press all three areas, which could be configured to act as the middle button.

The concept design still relies on the same optical technology used by today’s mice, so you’ll still have to move your hand around the desk to move the cursor. That, unfortunately, could still lead to injury and also needs to be addressed as well. In the ideal future, we probably wouldn’t need mice or even keyboards anymore, but that would be an even bigger leap compared to simply changing the mouse’s design today.

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