Hideo Kojima’s documentary will be a Disney+ exclusive

Hideo Kojima said his documentary, Hideo Kojima: Connecting Worlds, will be distributed exclusively by Disney+. The legendary game designer posted Thursday on X (formerly Twitter) that the film, which premiered at the Tribeca Film Festival this summer, will launch globally in the spring of 2024.

Hideo Kojima: Connecting Worlds tracks the pioneering auteur during the development of Death Stranding while providing a rare glimpse into his creative process as he launched his studio, Kojima Productions. The film also includes “shots from the early days of our independent studio, memories from my childhood and my creative journey,” as the designer said. The film strives to capture the artistic side of gaming, which Kojima embodies as well as anyone.

Still from the trailer to the documentary Hideo Kojima: Connecting Worlds. The game designer sits, smiling, in a work setting. A caption reads,
Kojima Productions

The documentary announcement follows the official reveal of Kojima’s next game, OD. Although we don’t know much about it yet, its trailer blends a cinematic art style with horror, aligning with previous leaks. Director and comedian Jordan Peele is even involved. Xbox Game Studios is publishing the title, which Kojima has said will lean heavily on Microsoft’s cloud technology.

“Video gaming is an art,” director Guillermo del Toro summarizes in the documentary trailer (below) about the Metal Gear creator. “But the only person in charge of the orchestra is the auteur.”

This article originally appeared on Engadget at https://www.engadget.com/hideo-kojimas-documentary-will-be-a-disney-exclusive-171555906.html?src=rss

Engadget Podcast: Our 200th episode celebration

We made it to 200 episodes folks! This week, Cherlynn, Devindra, Producer Ben Ellman and Senior Writer Sam Rutherford dive into some of the biggest tech developments since we rebooted the podcast in 2019. Remember, that was a pre-pandemic, pre-generative AI world! We also highlight a few guest interviews worth revisiting, like our chats with Bill Nye and Ann Druyan.

As for recent news, we quickly recap the OpenAI drama around Sam Altman’s ouster, discuss Google’s new Gemini AI platform, and chat about the revelation that governments are spying on our push notifications. Cherlynn also details her experience with Apple’s Personal Voice feature for iPhones and gives us a demo of her AI-generated digital voice.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • It’s our 200th episode! We look back on what’s changed in tech since the show relaunched – 1:02

  • Sam Altman sacked and reinstated, a recap of the OpenAI drama – 44:29

  • Google announces Gemini AI, its answer to GPT-4 – 50:04

  • Microsoft upgrades Copilot with OpenAI’s GPT-4 Turbo and DALL-E 3 – 54:23

  • Governments are spying on push notifications, Google and Apple can’t do anything about it – 55:41

  • Mark Gurman reports Apple is working on revamped iPad Pros and an M3 MacBook Air – 58:02

  • Cherlynn’s experience with the new iOS accessibility feature Personal Voice – 58:58

  • Pop culture picks – 1:05:01

Subscribe!

Credits
Hosts: Cherlynn Low and Devindra Hardawar
Guest: Sam Rutherford
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-our-200th-episode-celebration-133020468.html?src=rss

The Morning After: A PS1-themed PlayStation 5

This one-of-a-kind PS5 console was customized with the PS1’s retro gray finish, and classic quad-color PS logo. Even the DualSense controller was given a late-90s makeover, with a cute plug cover for the PS5’s front USB-C port to mimic the first-ever PlayStation’s controller.

No, this won’t go on sale. It’s a farewell gift for SIE (Sony Interactive Entertainment) President and CEO Jim Ryan, who is retiring in March 2024. At a thank-you party this week, the outgoing PlayStation boss was honored by many industry legends, including the “father of PlayStation” Ken Kutaragi, Gran Turismo’s Kazunori Yamauchi, Team Asobi’s Nicolas Doucet and, of course, Sony CEO Kenichiro Yoshida.

It was a gaming-heavy 24 hours, actually. This year’s Game Awards barraged us with new trailers and game news. Surprise, free DLC, an RPG set on an entirely procedurally generated world and a... Blade game?

— Mat Smith

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!​​

The biggest stories you might have missed

Sega is resurrecting its classics including Jet Set Radio, Crazy Taxi and Golden Axe

Hideo Kojima’s Xbox game is the cinematic horrorfest OD

Here’s how to move your subscriptions off Google Podcasts before it shuts down

Meta’s Threads is getting searchable hashtags that aren’t quite hashtags

The company is trying to prevent “engagement hacking.”

Meta’s latest update for Threads brings the long-awaited ability to search for topics, with tags. Although the feature is under the familiar # symbol, Threads’ tags are slightly different to hashtags. Instagram head Adam Mosseri explained Threads tags can contain spaces and special characters, and can only use a single tag per post, so choose wisely.

Continue reading.

The makers of No Man’s Sky will simulate a whole planet for Light No Fire

Hello Games’ new title is an Earth-sized multiplayer RPG sandbox.

TMA
TGA

UK indie studio Hello Games has announced its next game, Light No Fire, which will bring the procedural generation of No Man’s Sky to an entire planet on an incredibly detailed scale. It will combine open-world exploration with multiplayer community building, set on a planet the size of Earth, apparently. Light No Fire has been in development for five years by about a dozen developers at Hello Games, but there’s no release window yet.

Continue reading.

Google admits it staged a Gemini AI demo video

There was no voice interaction, nor did the demo happen in real time

TMA
Google

As Google scales up its AI battle with OpenAI and ChatGPT, the company has now admitted one demo, shown in the video “Hands-on with Gemini: Interacting with multimodal AI,” was edited to speed up the results. The interactions, too, weren’t based on voice but text input.

The demo used “still image frames from the footage and prompting via text,” rather than having Gemini respond to — or even predict — a drawing or change of objects on the table in real time. It’s all a little less impressive and comes when Google’s most cutting-edge AI models don’t differ hugely from OpenAI’s latest GPT tricks.

Continue reading.

Baldur’s Gate 3 is available on Xbox Series X/S

The official Game of the Year is finally on Microsoft consoles.

Developer and publisher Larian Studios had pledged to release the Xbox version of this year’s Game of the Year by… the end of the year and said it would reveal the exact date at The Game Awards. True to its word, Larian announced the Xbox version of Baldur’s Gate 3 is out right now.

The delay was due to a technical problem with the Series S, and the inability to make the game’s split-screen feature on the lower-powered console. However, Larian said it had a solution to support split-screen on Series X, but not Series S, and had permission to do so from Xbox bosses.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-a-ps1-themed-playstation-5-121506223.html?src=rss

Capcom’s next big Monster Hunter game is Wilds, coming in 2025

Monster Hunter is one of Capcom's biggest franchises at this point, so of course the company has been cooking up another mainline entry. It's called Monster Hunter Wilds and it's coming to PlayStation 5, Xbox Series X/S and PC in 2025. 

The trailer shows the player character and several creatures trying to escape a dust storm before lightning strikes. The air then clears to reveal a lush landscape teeming with wildlife. There wasn't a whole lot else to the announcement clip other than the appearance of a dragon, but hey, it looks pretty and it gives fans of the series something to look forward to. 

Series producer Ryozo Tsujimoto said at The Game Awards his team plans to show off much more of the game in the summer of 2024. In the meantime, fans can keep themselves occupied with the likes of Monster Hunter Now and a Monster Hunter crossover that's set to go live in Exoprimal next month. 

This article originally appeared on Engadget at https://www.engadget.com/capcoms-next-big-monster-hunter-game-is-wilds-coming-in-2025-042312977.html?src=rss

Baldur’s Gate 3 is available now on Xbox Series X/S

Xbox-only gamers have had to patiently bide their time until Baldur's Gate 3, one of the biggest titles of 2023, hit Microsoft's consoles. The RPG came out of early access on PC in August and it landed on PS5 the following month. However, technical issues held up the Xbox Series X/S version until now. 

Developer and publisher Larian Studios had pledged to release the Xbox version by the end of the year and said it would reveal the exact date at The Game Awards. True to its word, Larian announced that the Xbox version of Baldur's Gate 3 is out right now

Along with Alan Wake 2, Baldur's Gate 3 had the most nominations (eight) of any title at The Game Awards 2023. It ultimately won six: Best Performer, Best Role Playing Game, Best Community Support, Best Multiplayer Game, Players' Voice and the big one, Game of the Year.

The Xbox delay was due to a technical problem with the Series S. As Larian's director of publishing Michael Douse wrote in July, "We cannot remove the split-screen feature because we are obliged to launch with feature parity, and so continue to try and make it work.” However, Larian said the following month that, after meeting with Microsoft Gaming CEO Phil Spencer, it had found a solution that would allow it to support split-screen on Series X but not Series S.

This article originally appeared on Engadget at https://www.engadget.com/baldurs-gate-3-is-available-now-on-xbox-series-xs-040406055.html?src=rss

Arkane Lyon is making a Blade game and we’re all very excited

Arkane Lyon, the developer of Deathloop, is making a game based on Marvel’s resident vampire hunter Blade. There’s a trailer, but it’s just a cinematic with no gameplay. Still, this is very exciting news as Arkane Lyon is the talented team behind Prey and the Dishonored 2. It also made the vampire shooter Redfall, which had some good ideas that were marred by, well, some very bad ideas. Here’s hoping the second time’s a holy watered charm.

This doesn’t have anything to do with Marvel’s upcoming Blade film, which has been in and out of development hell these past few years. It’s an original game set in Paris that adapts the comic book character. Arkane calls it a mature single-player adventure, so it's likely to feature more gore than other Marvel games because, well, that’s kind of Blade’s whole bag. As usual, Marvel Games is on board, as VP and creative director Bill Roseman took the stage at The Game Awards after the trailer reveal.

Marvel is fairly hands-on with its games nowadays, and recent titles like Spider-Man 2 and Guardians of the Galaxy had its stamp of approval. There’s no release date and no announced platforms for Blade, though the entire team at Arkane Lyon is currently “pouring so much love” into the game.

This article originally appeared on Engadget at https://www.engadget.com/arkane-lyon-is-making-a-blade-game-and-were-all-very-excited-032148485.html?src=rss

Jurassic Park: Survival is an adventure game set one day after the original film

Sorry Evolution fans, there’s a new Jurassic Park game in town. Saber Interactive and Universal just dropped a trailer for Jurassic Park: Survival at The Game Awards. This is an adventure game set on Isla Nublar just one day after the events of the original film. You play as InGen scientist Dr. Maya Joshi, who missed the last plane out of dodge. In other words, she’s stuck on an island full of hungry dinosaurs.

The single-player action-adventure has you hiding from all kinds of menacing species, and the publisher boasts that each dinosaur boasts its own set of “distinct and adaptive behaviors.” Obviously, with a name like Jurassic Park: Survival, staying alive will be the name of the game. There’s not much, after all, one person can do to hurt a rampaging T-rex. This looks to be a stealth-heavy nailbiter, but one with all of the familiar landmarks from the film. It even features that iconic John Williams theme.

There’s no release date yet, so we likely have a bit of time before we get our hands on this one. Jurassic Park: Survival launches on Xbox X/S, PlayStation 5 and PC. There’s just one final question on my mind. Will the player find the body of recently-deceased Dennis Nedry? The dude sucked, but he didn’t deserve that.

This article originally appeared on Engadget at https://www.engadget.com/jurassic-park-survival-is-an-adventure-game-set-one-day-after-the-original-film-023630203.html?src=rss

Jurassic Park: Survival is an adventure game set one day after the original film

Sorry Evolution fans, there’s a new Jurassic Park game in town. Saber Interactive and Universal just dropped a trailer for Jurassic Park: Survival at The Game Awards. This is an adventure game set on Isla Nublar just one day after the events of the original film. You play as InGen scientist Dr. Maya Joshi, who missed the last plane out of dodge. In other words, she’s stuck on an island full of hungry dinosaurs.

The single-player action-adventure has you hiding from all kinds of menacing species, and the publisher boasts that each dinosaur boasts its own set of “distinct and adaptive behaviors.” Obviously, with a name like Jurassic Park: Survival, staying alive will be the name of the game. There’s not much, after all, one person can do to hurt a rampaging T-rex. This looks to be a stealth-heavy nailbiter, but one with all of the familiar landmarks from the film. It even features that iconic John Williams theme.

There’s no release date yet, so we likely have a bit of time before we get our hands on this one. Jurassic Park: Survival launches on Xbox X/S, PlayStation 5 and PC. There’s just one final question on my mind. Will the player find the body of recently-deceased Dennis Nedry? The dude sucked, but he didn’t deserve that.

This article originally appeared on Engadget at https://www.engadget.com/jurassic-park-survival-is-an-adventure-game-set-one-day-after-the-original-film-023630203.html?src=rss

Supermassive’s Dead by Daylight spin-off is ‘The Casting of Frank Stone’

Supermassive Games just dropped a trailer for its forthcoming single-player interactive story game set in the Dead by Daylight universe. The Casting of Frank Stone is a character-driven narrative adventure that features all of the character choice and tension of Supermassive-developed titles like Until Dawn and The Quarry.

The developer promises “powerful life or death choices” and an entirely new cast of characters. Supermassive says this is a “whole new way for horror fans” to experience the franchise, and that’s something of an understatement. Dead by Deadlight is an asymmetrical multiplayer title in which one player is the killer and the others are trying to survive. It’s like a really intense version of hide and seek. Obviously, a single player adventure would have to be completely different, which the trailer certainly leans into. 

As you can see, the game looks slow, moody and cinematic, which is a stark departure from the source material. The trailer's short of actual gameplay details, but there are some first person shots of a flashlight in the woods, so that's something. 

We already knew this crossover was in the works, but the trailer debut at The Game Awards is our first real look at the game. Supermassive is known for putting its own B-horror spin on things, so The Casting of Frank Stone should be a good time when it launches in 2024 for Xbox X/S and PC via Steam and Windows. 

This article originally appeared on Engadget at https://www.engadget.com/supermassives-dead-by-daylight-spin-off-is-the-casting-of-frank-stone-020153336.html?src=rss

Supermassive’s Dead by Daylight spin-off is The Casting of Frank Stone

Supermassive Games just dropped a trailer for its forthcoming single-player interactive story game set in the Dead by Daylight universe. The Casting of Frank Stone is a character-driven narrative adventure that features all of the character choice and tension of Supermassive-developed titles like Until Dawn and The Quarry.

The developer promises “powerful life or death choices” and an entirely new cast of characters. Supermassive says this is a “whole new way for horror fans” to experience the franchise, and that’s something of an understatement. Dead by Deadlight is an asymmetrical multiplayer title in which one player is the killer and the others are trying to survive. It’s like a really intense version of hide and seek. Obviously, a single player adventure would have to be completely different, which the trailer certainly leans into. 

As you can see, the game looks slow, moody and cinematic, which is a stark departure from the source material. The trailer's short of actual gameplay details, but there are some first person shots of a flashlight in the woods, so that's something. 

We already knew this crossover was in the works, but the trailer debut at The Game Awards is our first real look at the game. Supermassive is known for putting its own B-horror spin on things, so The Casting of Frank Stone should be a good time when it launches in 2024 for Xbox X/S and PC via Steam and Windows. 

This article originally appeared on Engadget at https://www.engadget.com/supermassives-dead-by-daylight-spin-off-is-the-casting-of-frank-stone-020153336.html?src=rss