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Leaked Flight Video Shows the DJI Neo 3 Spoke-Style Cage

Leaked footage of the DJI Neo3 has surfaced, offering a firsthand look at the drone’s performance and design in action. Shared by TechAvid, the video highlights the Neo3’s spoke-style propeller cage, a structural enhancement designed to improve durability and stability during flight. This feature, combined with a pusher-style propeller configuration, demonstrates a clear focus on […]
The post Leaked Flight Video Shows the DJI Neo 3 Spoke-Style Cage appeared first on Geeky Gadgets.
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Nobody Asked for Inflatable Chopsticks. Now We Want Them.

Takeout has a knack for turning a perfectly good meal into a scavenger hunt. You get back to your desk, peel open the container, and realize the chopsticks are still on the restaurant counter. Popsticks, an inflatable chopsticks concept by designer Liam de la Bedoyere, imagines an odd little fix: a pair you can roll up and carry in your pocket, then blow up when it’s time to eat. It’s playful, but the problem is familiar.
Reusable chopsticks already exist, of course. The trouble is remembering to bring them, and finding somewhere to put them when you do. A rigid pair needs a sleeve or case if you don’t want the tips rattling around in your bag. Popsticks proposes a different trade-off. Instead of making chopsticks shorter or folding them in half, de la Bedoyere makes them soft enough to coil away.
Designer: Liam de la Bedoyere (boredeye.design)

The images show two translucent blue sticks that look a little like pool toys shrunk to utensil size. Each one rolls into a tidy spiral when deflated and stretches into a long, tapered shape when filled with air. Small valves sit at the ends. In one image, a hand holds the inflated pair around a piece of sushi, which helps explain the idea faster than any diagram could.
I like that Popsticks doesn’t try to disguise its absurdity. Blowing up your chopsticks before dinner is a tiny performance, and probably not one you’d want to stage every day. But the bright color and visible valves make the object easy to understand. It feels closer to a clever party favor than a serious piece of travel gear, and I mean that affectionately.
The practical questions arrive almost immediately. Would the sticks stay firm enough to pick up noodles, or would they bend at the worst possible moment? How much control would those rounded tips give you with something slippery? The sushi image makes a convincing case for larger bites, but delicate pieces of food could be another story. Inflatable chopsticks have to do more than hold their shape to feel good in your hand.

Then there’s the less photogenic part of eating: cleaning up. If you carry Popsticks for the next meal, you’d need a way to wash and dry them before rolling them back into your pocket. The images don’t tell us how well that routine would work, so it’s best to read this as a concept rather than a tested replacement for the chopsticks you already own.
Nor is portability automatically a sustainability win. A pocketable pair might help someone skip disposable utensils, but that depends on how often it gets used and how long it lasts. I’d be more interested in seeing Popsticks survive months of lunches than in hearing a sweeping claim about waste. For now, its strongest idea is simpler: preparedness can be small enough to carry without planning your whole day around it.
That’s a useful thought beyond chopsticks. Plenty of everyday objects are designed for the moment we use them and barely considered for the hours we spend carrying them. A full-length utensil makes sense over a bowl of food. It makes much less sense in a pocket on the way there. Popsticks takes that gap between storage and use and makes it the point of the design.

I can picture a pair tucked into a jacket for a park lunch or pulled out when a takeout order arrives without utensils. I can also picture the awkward pause while everyone waits for you to inflate them. Both scenes feel plausible, which is why the concept sticks with me. It solves a minor inconvenience while creating a new, amusing ritual of its own.
Popsticks may never become anyone’s everyday chopsticks. The questions about grip and cleanup are real, and a conventional pair will be hard to beat at the table. But de la Bedoyere has made the act of being prepared feel unexpectedly fun. Even if the best place for these bright blue spirals is still the drawing board, I’d remember to bring them.
The post Nobody Asked for Inflatable Chopsticks. Now We Want Them. first appeared on Yanko Design.
Essential Excel Tips & Tricks for Improved Workflows in 2026

Excel’s vast functionality can often feel overwhelming, but mastering a few essential techniques can make a significant difference in how efficiently you work. In a recent breakdown by Excel Off The Grid, the focus is on practical strategies that simplify complex tasks, such as using Power Query to clean and reshape unstructured data. For example, […]
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Razer’s Basilisk V4 Pro gaming mouse features a new tilt wheel and up to 275 hours of battery life

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This VR System Gets Bigger So It Doesn’t Have to Touch Your Face
Virtual reality often asks you to strap a screen to your face before you can go anywhere. That can get uncomfortable when a short demonstration turns into a long session. Researchers at Kyushu University tried moving the display off your head and onto a chair instead, surrounding the seated user with an optical pod that offers a three-dimensional view without a headset.
The prototype looks more like a piece of oversized furniture than goggles and controllers. A high-backed seat supports your body, while a large white enclosure projects forward around your field of view. Its bulk might seem surprising for a system intended to reduce discomfort, but that weight belongs to the structure, not your forehead, cheeks, or neck during a session.
Designer: Shogo Fukushima (Kyushu University)


Inside, a micromirror array directs slightly different images to each eye, creating depth without placing lenses against your face. Aerial imaging makes the scene appear to float beyond the chair rather than sit on a screen inches away. That gives you something closer to looking into a space than staring at a monitor, even though the machinery stays right where you’re seated.
The chair itself becomes part of the controls. A gyroscope follows its rotation, so turning your body changes what you see in the virtual scene. You don’t have to wear a tracker on your head or adjust a headset each time someone else takes a turn. Sit down, face the optics, and the system can respond to a swivel as you look around.



Imagine a museum where visitors take turns exploring a reconstruction without sharing something that rests against their faces. A seat could offer a brief journey, then welcome the next person without the ritual of fitting and removing goggles. The same approach might suit a stationary operator examining a remote workspace, although neither setting has been demonstrated as a finished installation.
Putting the optics in furniture also changes what designers can do with their size. Bigger components don’t have to balance on someone’s nose, leaving room to experiment with a broader view or different moving mechanisms. The researchers suggest that this freedom might eventually help address VR sickness, but it hasn’t been shown to prevent nausea. Less head pressure and less motion sickness are two different promises.


There are obvious trade-offs. You can’t walk around while using a chair-bound system, and the current prototype occupies far more room than a headset you can put in a drawer. It’s designed around seated rotation, not every little turn of your head, so it shouldn’t be mistaken for an equivalent replacement for mobile VR.
Still, the chair asks a question about who should carry the weight of immersion. Instead of shrinking everything until it fits on your face, it lets the room hold the hardware and leaves your head alone. For someone spending an afternoon inside a simulated environment, that shift could matter more than another reduction in headset weight, provided the chair itself proves comfortable.

The post This VR System Gets Bigger So It Doesn’t Have to Touch Your Face first appeared on Yanko Design.
American Airlines is bringing Starlink Wi-Fi to its entire mainline fleet in 2027
