Save $40 on the Ninja Creami ice cream maker with this Prime Day deal

An early Amazon Prime Day deal lets you save $40 on the Ninja Creami Deluxe ice cream maker. The 11-in-1 kitchen accessory, one of our favorite kitchen gadgets, is on sale for only $210 (usually $250).

The Creami is based on a patent for an innovation previously only found in the restaurant biz. Once it expired, Ninja leaped at the chance to incorporate its design into a relatively affordable consumer product. The result is fast, easy and surprisingly yummy ice cream made from home.

Instead of the churning method used in most ice cream makers, the Ninja Creami uses a drill-like utensil to blend a frozen liquid base into a tasty dessert. Although it’s pretty loud while doing its thing, it’s still quieter than most countertop blenders — and only stays noisy for a few minutes.

When reviewing the standard Creami model (this Deluxe one includes extra containers and settings), Engadget’s Sam Rutherford concluded that tasting its resulting ice cream was “the best part.” It produces desserts with intense flavors and smooth textures. This higher-end model also makes smoothies and Frappuccino-style coffee drinks.

“Because the base is spun instead of churned, there’s less air inside your finished product,” our reviewer wrote. “This is good because it increases flavor intensity and delivers a slightly denser, more luxurious mouthfeel. It’s almost closer to a frozen custard than ice cream.”

You can get the Ninja Creami Deluxe right now on Amazon for $210.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice in the lead up to October Prime Day 2024.

This article originally appeared on Engadget at https://www.engadget.com/deals/save-40-on-the-ninja-creami-ice-cream-maker-with-this-prime-day-deal-195620493.html?src=rss

Devolver has a new publishing label for licensed indie games

Devolver Digital puts out a lot of good games and it’s looking to spread that magic around to licensed content. The company just announced a sub-label called Big Fan Games that will specialize in developing indie titles based on pre-existing IPs.

Devolver describes Big Fan Games as “a brand new label giving developers license to create original game adaptations using the worlds and characters of iconic film, television, and comic properties.” To that end, the team is staffed with industry veterans who have worked with companies like Disney and Dark Horse Comics.

The label already has a few games in its library, all of them based on pre-existing IPs. These titles include Reigns: Game of Thrones, Hellboy Web of Wyrd and John Wick Hex. These games were already released before being moved to the new label. For instance, Reigns: Game of Thrones came out six years ago, but back then it was published by Devolver. John Wick Hex came out in 2019 and Hellboy Web of Wyrd hit digital store shelves last year.

Today’s announcement doesn’t bring any new games, but the company website currently features a big “coming soon” tab, though it’s currently empty. We should expect some reveals in the near future. Big Fan Games wrote in a press release that its goal “is to nurture fun and inventive games that stand on their own, rather than serving as marketing tie-ins for other media launches.”

Licensed games have been hit and miss since the dawn of modern gaming. For every DuckTales, there’s a Superman 64. Recent releases, however, have been well-received. Respawn’s Star Wars games were bona-fide hits, as was Teenage Mutant Ninja Turtles: Shredder’s Revenge.

While we don’t know what Devolver and Big Fan Games are cooking up, we do know of some upcoming licensed games. MachineGames will release Indiana Jones and the Great Circle on December 9 and Arkane Lyon is busy working on a game based on Marvel’s Blade.

I personally think it’s pretty great that Big Fan Games will give indie developers a chance to work on licensed properties. To that end, the company encourages developers to reach out with ideas for a licensed game. "Have a favorite game you’ve always dreamed of rebooting or a cult classic film or book you'd love to see adapted into a game? We’d love to hear from you," the studio writes on its website

This article originally appeared on Engadget at https://www.engadget.com/gaming/devolver-has-a-new-publishing-label-for-licensed-indie-games-183352439.html?src=rss

Sony expands its LinkBuds line with new open earbuds, ANC earbuds and a speaker

In early 2022, Sony took a gamble on a unique design for open-design earbuds. The company built tiny buds with a circular, donut-shaped speaker that were designed to be worn all day. It then followed those with a more "traditional" set, the LinkBuds S, just a few months later. That second model delivered a lot of the key features from the flagship WF-1000XM5, but at $100 less. 

Now Sony is expanding the LinkBuds line once again, adding three new options with very different designs. A second-gen version of the LinkBuds are now called LinkBuds Open (pictured above), with an all-new design debuting alongside them in the LinkBuds Fit. Lastly, there's a LinkBuds Speaker that allows you to automatically switch the audio between it and a set of earbuds as needed.

My key gripe with the original LinkBuds is that they weren't very comfortable. Sony did well to pack in a ton of features, including tapping your face in front of your ear for the onboard controls (Wide Area Tap). However, the rigid casing for the ring driver was too firm and the earbuds overall didn't stay in place that well. To address this, the company redesigned the "fitting supporter" for the LinkBuds Open, opting for a more common fit wing shape off the top edge. Sony also says it reduced the size of the second-gen model to further assist with a more comfortable fit.

Inside, Sony built a new 11mm ring driver that's still open at the center for an inherent transparency mode. Thanks to a carefully selected high-compliance diaphragm and a powerful magnet, the LinkBuds Open can better replicate clear highs and mids along with louder, richer bass, according to Sony. The company also upgraded the earbud chip to its Integrated Processor V2, the same component that's found inside the WF-1000XM5. Sony says this update should provide connectivity that's more stable compared to the LinkBuds.

Sony also extended the battery life on the LinkBuds Open, offering up to eight hours on a charge. That's up from five and a half on the first model. What's more, the quick charge feature now gives you an hour of use in three minutes, as opposed to 90 minutes of playback in 10 minutes on the original version. Sony included a fit check tool in its new app this time, allowing you to have the positioning analyzed with a photo (Sony has done this before with other models). Other key specs include an IPX4 rating and multipoint Bluetooth.

The LinkBuds Open are available for preorder today for $200, $20 more than the 2022 model. They're available in black, white and Olivia Rodrigo-collab purple (purple is US only). There are additional colors of case covers ($20) and additional fitting supporters ($10) to further customize your look. Those are available in blue, green, pink, purple and black.

LinkBuds Fit
Sony

The new LinkBuds Fit are a completely new design and the successor to the LinkBuds S. Based on consumer polling, Sony determined that fit and comfort were the two primary concerns for its customers. So, the company used its analysis of "extensive ear shape data" for the new curves. The earbuds are smaller and shorter, and a new Air Fitting Supporter is hollow to make it more flexible. Plus, a new ear tip is here to further enhance overall comfort.

Inside, a new Dynamic Driver X handles the audio, powered by the WF-1000XM5's Integrated Processor V2 chip that also assists with the active noise cancellation (ANC). That component also enables a new Auto Ambient Sound mode that automatically adjusts transparency audio based on your surroundings and an Auto Noise Canceling Optimizer that tweaks ANC in real time — all aided by dual noise sensor tech and multiple microphones. Sony called the ambient sound quality on the LinkBuds Fit the "best-in-class," which is a lofty claim when you consider the high bar Apple set with the AirPods Pro.

Battery life is slightly shorter than the LinkBuds S at five and a half hours. That's 30 minutes less than that previous model. Other key specs include an IPX4 rating and multipoint Bluetooth. Like the LinkBuds Open, you'll tap on the side of your face by your ear for the onboard controls (Wide Area Tap). 

The LinkBuds Open are available for preorder today for $200, the same price as the LinkBuds S was at launch. They're available in black, white, green and Olivia Rodrigo-hued purple (purple is US only). There are additional colors of case covers ($20) and additional fitting supporters ($10) to further customize your look. Those are available in blue, green, pink, purple and black.

LinkBuds Speaker
Sony

The third member of the LinkBuds trio isn't another set of earbuds, it's a speaker. The LinkBuds Speaker is a small, portable Bluetooth speaker with an IPX4 rating and built-in loop for hanging it up. You can expect up to 25 hours of battery life and a 10-minute rest on the charging dock will give you 70 minutes of use. The driver setup includes a woofer, a passive radiator and a tweeter, and Sony says the speaker is tuned for "well-balanced... pleasant and clear sound that does not tire the listener." There's a top-mounted microphone for calls that's flanked by volume and playback controls. A Quick Play button lets you get the music going with a single button press. 

The key feature of the LinkBuds Speaker is Auto Switch with compatible Sony earbuds. Those include the new LinkBuds Open and Fit, but the LinkBuds S and WF-1000XM5 are also on the list. The speaker's hand-off tool will work with the WH-1000XM5 headphones, too. Just like it sounds, the feature allows you to quickly swap the audio between headphones or earbuds and the LinkBuds Speaker. You can also use the Sound Connect app to set routines for the speaker so that things happen automatically during the day based on your schedule. You can set Auto Switch to occur daily when you're heading out to the gym or office, for example.

The LinkBuds Speaker is available for preorder today for $180 in black and grey color options. A charging dock is included in the box, but the speaker is only available in the US at this time.

During this new LinkBuds series launch, Sony is replacing its Headphones Connect app with a new one called Sound Connect. Starting today, all headphones which were compatible with the old app will now work with this new software. What's more, ULT speakers and the new LinkBuds Speaker will also work with Sound Connect. If you have Headphones Connect installed, you'll automatically change over the next time the app updates.

Sound Connect provides a much-needed redesign and a UI that looks more modern than the aging aesthetic of Headphones Connect. All of the key settings are right on the main screen and the app will provide tips for headphone and earbud use on the Discover tab.

For LinkBuds Open and LinkBuds Fit, the app delivers a few unique features that should make your life easier. First, there's a built-in voice control tool that allows you to control the earbuds with a "Hey Headphones" command. It's just like Bose offers on its new QuietComfort Earbuds. You can use it to control music, adjust volume, enable/disable ANC and check battery life. Taking a page out of Apple's book, Sony will also enable head gestures for accepting or rejecting calls on its two new sets of earbuds. An Auto Battery Save feature will disable things like EQ, DSEE upscaling, Speak to Chat and Voice Control to conserve energy when you hit 20 percent remaining. Lastly, a Background Music Effect can simulate less distracting sound as if it were playing in a bedroom, living room or cafe.

A full review of the LinkBuds Open, LinkBuds Fit and LinkBuds Speaker is in progress. Stay tuned to that detailed evaluation in the coming days. 

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/sony-expands-its-linkbuds-line-with-new-open-earbuds-anc-earbuds-and-a-speaker-160045247.html?src=rss

Watch the full trailer for Amazon’s live-action Yakuza adaptation

Amazon Prime has released the official trailer for Like A Dragon: Yakuza, its live action adaptation of the action-adventure Sega game franchise mostly revolving around the yakuza Kazuma Kiryu. Unlike the teaser Amazon dropped in July, the trailer features a voiceover by Kiryu's actor Ryoma Takeuchi, as well as voice dialogues by other cast members. The series is set across two intersecting timelines in 1995 and 2005 in the fictional town of Kamurocho, which is based on Tokyo's Kabukicho. 

It will cover the events of the first Yakuza game, with some changes to the story. Based on Amazon's own description of the series, it will show Kiryu and his friends Nishiki, Yumi and Miho plan a heist at an arcade that's apparently under the control of a powerful yakuza organization called the Dojima Family. Like in the game, Kiryu was imprisoned for 10 years and returned to Kamurocho in 2005 when he was released after finding out that his friends needed his help.

The trailer gives us a glimpse of how the show's story will unfold, as well as of the franchise's beloved characters, including Nishiki and fan favorite Goro Majima. It shows a chaotic Kamurocho with gangsters on bikes, gun fights, fist fights and explosions. The trailer also introduces us to a shadowy figure called the Demon of Shinjuku, who's going around killing people in the district. 

Amazon is making the first three episodes of Like A Dragon: Yakuza available for streaming starting on October 24. The last three episodes will come out on October 31.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/watch-the-full-trailer-for-amazons-live-action-yakuza-adaptation-123027590.html?src=rss

The best depressing games to languish to in 2024

What qualifies a video game as “depressing?” The most obvious answer is that game you simply cannot beat no matter how hard you try, but that’s not what we’re talking about here. Instead, we’re looking at games that just have a pall over them, whether it’s directly from story beats or a more subtle vibe given off by the visuals, music or activities the player has to participate in.

The games on this list don’t have a lot in common on the surface — there are big-budget action thrillers, smaller independent titles and at least one visual novel / deck-building game. But they can all put you in a somber mood, if that’s what you're looking for. Next time the rain is pouring down and you’re feeling a bit of melancholy, we have options to keep you company.

Check out our entire Best Games series including the best Nintendo Switch games, the best PS5 games, the best Xbox games, the best PC games and the best free games you can play today.

This article originally appeared on Engadget at https://www.engadget.com/gaming/best-depressing-games-120013247.html?src=rss

The Morning After: Verizon and PlayStation’s network separately hit by outages

It was a messy Monday if you were a Verizon customer or wanted some PS5 gaming in the evening. First, Verizon mobile customers reported outages across the US on Monday. At around 9:30AM ET, hundreds of thousands of users flagged problems with their mobile service on Downdetector. Reports spiked at almost 105,000 at 11:20AM. Issues included the inability to send texts and a lack of cellular service outright. The issue centered on the East Coast and Midwest. The carrier hasn’t elaborated on what caused the issue. The FCC said it was “working to determine the cause and extent of these service disruptions.”

Hours later, the PlayStation Network experienced serious issues, kicking people off their matches and crashing online games worldwide. (Yes, that’s even bigger than the Midwest and East Coast.) Users couldn’t sign in on the PS5, PS4, PS Vita and PS3 or perform account maintenance on the web either. Streaming functionality was also knocked offline. Services came back online in the early hours of October. We’re also checking with Sony about the cause.

— Mat Smith

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TMA
Cruise

The National Highway Traffic Safety Administration (NHTSA) fined Cruise, GM’s self-driving vehicle division, $1.5 million. The penalty was imposed for omitting key details from an October 2023 accident when one of the company’s autonomous vehicles struck and dragged a San Francisco pedestrian. Cruise is being fined for initially submitting incomplete reports, but it’s worse than that. Executives initially played a video of the accident during October 3 meetings with the San Francisco mayor’s office, NHTSA, DMV and other officials. However, the video stream was “hampered by internet connectivity issues” that concealed the part where the vehicle dragged the victim. Executives, who the report stated knew about the dragging, also failed to verbally mention that crucial detail.

The NHTSA wants Cruise to file a corrective action plan, along with others covering its total number of vehicles, miles traveled and whether they operated without a driver. It also has to summarize software updates that affect operations and more. Finally, Cruise will also have to meet with the NHTSA quarterly to discuss and review those reports.

Continue reading.

Epic loves a courtroom battle. Its next challenger is Samsung — and Google. (Yes, Epic already won an antitrust lawsuit against Google last December, which found Google held an illegal monopoly on app distribution and in-app billing services.) Epic Games is claiming Samsung’s Auto Blocker feature is making it difficult for users to install the Epic Games Store on the latest Samsung devices. This is because Samsung now activates Auto Blocker, which only allows app installs from the Google Play Store and Samsung Galaxy Store, by default. To be honest, it’s pretty laborious to switch off. Epic Games CEO Tim Sweeney even suggests Google and Samsung are working together, though he admits there’s no concrete evidence for this claim.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-verizon-and-playstations-network-separately-hit-by-outages-110420743.html?src=rss

Sea of Stars’ free Dawn of Equinox update arrives in November

The first of two Sea of Stars content updates for the next year has an official release date. The free Dawn of Equinox, which adds a co-op mode, new combat and other features, arrives on November 12 on all platforms.

Announced in March, Dawn of Equinox adds new game modes and mechanics for our favorite lunar-solar heroes, Valere and Zale. It includes a new local co-op mode that lets you and up to two friends play the entire game together. Each player has independent movement when traversing the world (as long as you stay within the screen’s confines), and there’s a new co-op Timed Hits feature that turns one of the core game’s mechanics into a group effort.

Gameplay screen from Sea of Stars’ upcoming Dawn of Equinox update. Players move independently in co-op mode.
Sabotage Studio

The update also includes Combat 2.0, which adds some fun wrinkles to Sea of Stars’ battles. Mystery Locks adds a new challenge to unlock enemies’ spells the first time you face them. (A corresponding “Reveal” action will appear in some of your party’s special skills.) Combo points also remain after battles, which should open the door to some epic beat-downs on your opening moves in subsequent standoffs. In addition, developer Sabotage Studio says it’s put effort into rebalancing the entire game to reflect the new mechanics and incorporate player feedback.

Other changes include a more action-oriented prologue that ditches the old flashback structure, a bonus cinematic and a relic (game mode) designed for speedrunners. There will also be three difficulty options when starting the game. Finally, it enhances the game’s secret-tracking parrot and adds a French Canadian translation, “for Quebec’s finest Solstice Warriors.”

The new features in Dawn of Equinox will also apply in the upcoming Throes of the Watchmaker DLC. That content will add an all-new storyline next spring in what Sabotage Studio describes as “an encore to Sea of Stars’ original adventure” (perhaps before a full-fledged sequel?). The DLC will send Valere and Zale into a “magical miniature clockwork world threatened by a cursed carnival,” forcing the heroes to adapt their sun and moon magic to the mysterious environment.

Battle screen from Sea of Stars: Dawn of Equinox. Three heroes square up against three monsters in the '90's-style RPG.
Sabotage Studio

Sea of Stars was one of 2023’s biggest surprises, garnering grassroots praise and taking home the hardware for Best Indie Game at last year’s Game Awards. Engadget’s Lawrence Bonk praised the game’s Chrono Trigger vibes earlier this year, calling out its gorgeous pixel art and an overworld map that pays proper tribute to its ’90s RPG inspirations.

Sea of Stars is available now on all major platforms: PC, Switch, PS5/4, Xbox One Series X/S and Xbox One (including on Game Pass). The full game costs $35, and both big upcoming content updates will be added for free.

This article originally appeared on Engadget at https://www.engadget.com/gaming/sea-of-stars-free-dawn-of-equinox-update-arrives-in-november-164023516.html?src=rss

Epic is suing Google and Samsung for making it too hard to download Fortnite

Some users may know that Epic Games, the developer of Fortnite, has had its own app store for a while now, the Epic Games Store. The company also won an antitrust lawsuit against Google last December that found Google held an illegal monopoly on app distribution and in-app billing services for Android devices. Despite that win, it seems that Epic’s court war has only begun. Epic Games is now suing Google again, but it also named Samsung in the lawsuit as a defendant. This time, its sights are trained on Samsung’s Auto Blocker feature.

In the latest lawsuit, Epic Games is claiming that Samsung’s Auto Blocker feature is making it difficult for users to install the Epic Games Store on the latest Samsung devices. This is because Samsung now activates Auto Blocker, which only allows app installs from the Google Play Store and Samsung Galaxy Store, by default and prevents third-party app installation unless you disable the function. Epic Games CEO Tim Sweeney is even suggesting that Google and Samsung are working together, though he admits there’s no concrete evidence for this claim.

The Verge’s Sean Hollister put these claims to the test and discovered that his Samsung smartphone did prevent him from installing Epic Games Store, but it wasn’t so simple. There were no instructions on how to deactivate Auto Blocker. He then searched “turn off auto blocker” in the search bar, which yielded results but required jumping through several screens.

Besides winning against Google and legally proving that Google had a monopoly over Android app sharing, Epic Games also won a lawsuit against Apple. Apple had refused to let Epic Games launch its app store on iOS devices, but the EU forced Apple’s hand. However, Apple is still resisting and claims that its acceptance is only temporary.

How Google and Samsung will respond remains to be seen, but it’s possible that both companies will resist and claim they aren’t making it difficult to install the Epic Games Store. Once again, we’ll likely be waiting for the legal system to sort things out.

This article originally appeared on Engadget at https://www.engadget.com/apps/epic-is-suing-google-and-samsung-for-making-it-too-hard-to-download-fortnite-142846819.html?src=rss

Football Manager 25 is out on November 26

Football Manager 25 is finally on its way, with Sports Interactive confirming the news and announcing a release date. The game will arrive for PC, Mac, Xbox and PS5 on November 26, just in time for some Thanksgiving gameplay. At the same time, FM25 Mobile is launching exclusively on Netflix, while FM25 Touch should come to Nintendo Switch on December 3.

FM25 comes with two big updates: a switch to the Unity engine (everywhere except mobile) and women's football (or soccer, depending on where you're reading this from) arriving into the same world as the men's teams. Sega-owned SI first announced the development of women's games in 2021, claiming it would take a while to do in order to provide the same depth as the men's ones. Last year, it confirmed women's teams would be in FM25.

In a statement, Sports Interactive Studio Director Miles Jacobson said, "The world gets to see two of our multi-year projects come to fruition: the switch to the Unity engine and the introduction of Women's Football. It gives us a real sense of achievement to begin sharing our hard work with you and we're really looking forward to showing you more of the game in the weeks before the game's release."

Right now, anyone who pre-orders FM25 for PC or Mac from a SEGA-approved digital retailer will get 10 percent off. SI will announce pre-orders for Xbox and PS5 editions later.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/football-manager-25-is-out-on-november-26-140032348.html?src=rss

VR hit Walkabout Mini Golf is getting a mobile edition

Walkabout Mini Golf has been filled with players ever since it launched around the same time as the Meta Quest 2. Now the multiplayer mini-golf game is making the jump to iOS devices.

The developer Mighty Coconut is currently beta testing its mobile mini-golf game Walkabout Mini Golf: Pocket Edition and plans to release a full version on the App Store on October 10.

The Pocket version may be on mobile devices but the miniature version of the mini-golf game isn’t straying away from its virtual interface. The iOS Walkabout game can be played in two different modes: “Touch-to-Putt” mode in which you use the touch screen to tap and drag your shot and “Swing-to-Putt” mode in which you hold your iPhone like a putter and take your swing the same way you would in the VR version.

Walkabout Mini Golf is one of the most popular multiplayer VR games for the Meta Quest series. The virtual mini-golf game has an extensive series of stylized courses including some based on movies, TV shows and games like Jim Henson’s Labyrinth, the puzzle game Myst and the animated clay characters Wallace & Gromit. Mighty Coconut also designed a golf course with the immersive art company Meow Wolf and a series of courses based on the works of Jules Verne.

This article originally appeared on Engadget at https://www.engadget.com/mobile/vr-hit-walkabout-mini-golf-is-getting-a-mobile-edition-214918605.html?src=rss