Ring brings 24/7 recording to some of its wired cameras

Ring is rebranding its subscription products, ditching Ring Protect in favor of Ring Home, and to celebrate it’s bringing some new features along. The most notable change is the addition of 24/7 recording if you own select wired video cameras, ensuring you don’t miss anything if a motion alert wasn’t triggered. You’ll also get video clip previews sent through push notifications, rather than having to wait for the app to open.

In addition, users can now get Extended and Continuous Live View options for their cameras, letting them keep an eye on what’s going on when they need it. Extended Live View, for instance, will up the time limit on watching a camera from 10 minutes to 30, while Continuous removes the limit altogether. You’ll also get Doorbell Calls, which triggers a phone call that’ll connect straight to your smartphone when someone’s at the door.

The prices for each of the new Ring Home tiers will remain the same as their Ring Protect predecessors, at last for now. Home Basic is $4.99 a month, while Home Standard is $9.99/month, and Home Premium is $19.99/month. Unsurprisingly, Extended Live View and Doorbell Calls are available at the Standard tier, while the Continuous Live View and 24/7 recording are unlocked at the Premium level. 

As for why the tiers were changed, it's to enable users to bolt-on additional packages from Ring's growing ecosystem of security products. It says that, when the change kicks in on November 5th, you'll be able to add Virtual Security Guard and Alarm Professional Monitoring to the same plan. 

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/ring-brings-247-recording-to-some-of-its-wired-cameras-130003545.html?src=rss

The best digital frames for 2026

A digital photo frame shouldn’t be complicated. At its best, it’s just a good-looking screen that can be set up quickly that reliably shows the photos you care about. Unfortunately, that’s not always how things play out. The market is flooded with cheap digital frames that promise simplicity but end up delivering washed-out displays, clunky apps and a frustrating experience — leading you to abandon it after a week.

That’s a shame, because a good digital frame can be really enjoyable. Most of us have thousands of photos sitting on our phones that never make it beyond the camera roll, even though they’re exactly the kind of moments worth seeing every day. A solid frame gives those images a permanent home, whether it’s family photos cycling in the living room or shared albums updating automatically for relatives across the country. We’ve tested a range of smart photo frames to separate the genuinely useful options from the forgettable junk, and these are the ones that are actually worth putting on display.

While a digital photo frame feels like a simple piece of tech, there are a number of things I considered when trying to find one worth displaying in my home. First and foremost was screen resolution and size. I was surprised to learn that most digital photo frames have a resolution around 1,200 x 800, which feels positively pixelated. (That's for frames with screen sizes in the nine- to ten-inch range, which is primarily what I considered for this guide.)

But after trying a bunch of frames, I realized that screen resolution is not the most important factor; my favorite photos looked best on frames that excelled in reflectivity, brightness, viewing angles and color temperature. A lot of these digital photo frames were lacking in one or more of these factors; they often didn't deal with reflections well or had poor viewing angles.

A lot of frames I tested felt cheap and looked ugly as well, which isn’t something you want in a smart device that sits openly in your home. That includes lousy stands, overly glossy plastic parts and design decisions I can only describe as strange, particularly for items that are meant to just blend into your home. The best digital photo frames don't call attention to themselves and look like an actual “dumb” frame, so much so that those that aren’t so tech-savvy might mistake them for one.

Perhaps the most important thing outside of the display, though, is the software. Let me be blunt: a number of frames I tested had absolutely atrocious companion apps and software experiences that I would not wish on anyone. One that I tried did not have a touchscreen, but did have an IR remote (yes, like the one you controlled your TV with 30 years ago). Trying to use that with a Wi-Fi connection was painful, and when I tried instead to use a QR code, I was linked to a Google search for random numbers instead of an actual app or website. I gave up on that frame, the $140 PixStar, on the spot.

Other things were more forgivable. A lot of the frames out there are basically Android tablets with a bit of custom software slapped on the top, which worked fine but wasn't terribly elegant. And having to interact with the photo frame via touch wasn't great because you end up with fingerprints all over the display. The best frames I tried were smart about what features you could control on the frame itself vs. through an app, the latter of which is my preferred method.

Another important software note: many frames I tried require subscriptions for features that absolutely should be included out of the box. For example, one frame would only let me upload 10 photos at a time without a subscription. Others would let you link a Google Photos account, but you could only sync a single album without paying up. Yet another option didn't let you create albums to organize the photos that were on the frame — it was just a giant scroll of photos with no way to give them order.

While some premium frames offer perks like unlimited photos or cloud storage, they often come at a cost. I can understand why certain things might go under a subscription, like if you're getting a large amount of cloud storage, for example. But these subscriptions feel like ways for companies to make recurring revenue from a product made so cheaply they can't make any money on the frame itself. I'd urge you to make sure your chosen frame doesn't require a subscription (neither of the frames I recommend in this guide need a subscription for any of their features), especially if you plan on giving this device as a gift to loved ones.

For a frame with a nine- or ten-inch display, expect to spend at least $100. Our budget recommendation is $99, and all of the options I tried that were cheaper were not nearly good enough to recommend. Spending $150 to $180 will get you a significantly nicer experience in all facets, from functionality to design to screen quality.

Yes, as long as you know what to expect. A digital picture frame makes it easy to enjoy your favorite shots without printing them. They’re especially nice for families who want to display new photos quickly. The key is understanding the limitations. Some frames have lower resolution displays or need a constant Wi-Fi connection to work properly, so they’re not a perfect replacement for a high-quality print on the wall. But if you want a simple way to keep memories on display and up to date, they’re a solid choice.

Most modern digital frames let you do this, but it depends on the model. Many connect to Wi-Fi and use apps, cloud storage or email uploads, so you can add photos from your phone no matter where you are. Some even let family members share directly, which is great for keeping grandparents updated with new pictures. That said, a few budget models only work with USB drives or memory cards, so check how the frame handles uploads before buying.

Georgie Peru contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/best-digital-frame-120046051.html?src=rss

The Morning After: Microsoft is killing off HoloLens 2

Microsoft is discontinuing production of its HoloLens 2 headset, according a report from UploadVR. The company has no plans for a follow-up device, telling customers this will be the last chance to purchase the headset before stock runs out. At launch, it was advertised as a device for enterprise consumers, so it never really entered the mass market. The move isn’t that surprising, considering Microsoft scrapped plans for a HoloLens 3 headset back in 2022. We’re waiting for the official line from the company.

It’s not exactly indicative of a death knell for VR and AR, though. Apple’s Vision Pro isn’t yet a year old, while Meta and Snap have both announced new glasses hardware in the last month. However, those last two companies’ take on AR are substantially smaller (and lighter) than the HoloLens — if not exactly subtle.

— Mat Smith

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This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-microsoft-is-killing-off-hololens-2-111629324.html?src=rss

Women of color running for Congress are attacked disproportionately on X, report finds

Women of color running for Congress in 2024 have faced a disproportionate number of attacks on X compared with other candidates, according to a new report from the nonprofit Center for Democracy and Technology (CDT) and the University of Pittsburgh.

The report sought to “compare the levels of offensive speech and hate speech that different groups of Congressional candidates are targeted with based on race and gender, with a particular emphasis on women of color.” To do this, the report’s authors analyzed 800,000 tweets that covered a three-month period between May 20 and August 23 of this year. That dataset represented all posts mentioning a candidate running for Congress with an account on X.

The report’s authors found that more than 20 percent of posts directed at Black and Asian women candidates “contained offensive language about the candidate.” It also found that Black women in particular were targeted with hate speech more often compared with other candidates.

“On average, less than 1% of all tweets that mentioned a candidate contained hate speech,” the report says. “However, we found that African-American women candidates were more likely than any other candidate to be subject to this type of post (4%).” That roughly lines up with X’s recent transparency report — the company’s first since Elon Musk took over the company — which said that rule-breaking content accounts for less than 1 percent of all posts on its platform.

In a statement, an X spokesperson said the company had suspended more than 1 million accounts and removed more than 2 million posts in the first half of 2024 for breaking the company's rules. "While we encourage people to express themselves freely on X, abuse, harassment, and hateful conduct have no place on our platform and violate the X Rules," the spokesperson said. 

Notably, the CDT’s report analyzed both hate speech — which ostensibly violates X’s policies — and “offensive speech,” which the report defined as “words or phrases that demean, threaten, insult, or ridicule a candidate.” While the latter category may not be against X’s rules, the report notes that the volume of suck attacks could still deter women of color from running for office. It recommends that X and other platforms take “specific measures” to counteract such effects.

“This should include clear policies that prohibit attacks against someone based on race or gender, greater transparency into how their systems address these types of attacks, better reporting tools and means for accountability, regular risk assessments with an emphasis on race and gender, and privacy preserving mechanisms for independent researchers to conduct studies using their data. The consequences of the status-quo where women of color candidates are targeted with significant attacks online at much higher rates than other candidates creates an immense barrier to creating a truly inclusive democracy.”

Update: October 2, 2024, 12:13 PM ET: This post was updated to include a statement from an X spokesperson. 

This article originally appeared on Engadget at https://www.engadget.com/social-media/women-of-color-running-for-congress-are-attacked-disproportionately-on-x-report-finds-043206066.html?src=rss

Google allegedly got the Juno YouTube app removed from the Vision Pro App Store

Juno, a widely praised (unofficial) YouTube app for Vision Pro, has been removed from Apple’s App Store after complaints from Google, according to an update from Juno’s developer Christian Selig. Google, Selig says, suggested that his app violates their trademark.

It’s the latest setback for Selig, who shut down his popular Reddit client Apollo last year after the company changed its developer policies to charge for use of its API. The shutdown of Apollo and other apps like it ignited a sitewide protest from Reddit users and moderators.

This time, Selig says he doesn’t want drama, noting the $5 app was a “hobby project” for him to tinker with developing for visionOS. “I really enjoyed building Juno, but it was always something I saw as fundamentally a little app I built for fun,” Selig wrote on his website. “Because of that, I have zero desire to spin this into a massive fight akin to what happened with Reddit years ago.”

It’s unclear what aspect of Juno may have been the issue. Selig says that Google referenced its “trademarks and iconography” in a message to Apple, “stating that Juno does not adhere to YouTube guidelines and modifies the website” in a way that’s not permitted. “I don’t personally agree with this, as Juno is just a web view, and acts as little more than a browser extension that modifies CSS to make the website and video player look more ‘visionOS’ like,” Selig explains. “No logos are placed other than those already on the website, and the ‘for YouTube’ suffix is permitted in their branding guidelines.”

Google hasn’t made its own YouTube app for Vision Pro, though the company said in February such an app was “on our roadmap.” The company didn’t immediately respond to a request for comment.

Selig says that people who have already paid for the app should be able to keep using it for the time being, though there’s a chance a future YouTube update could end up bricking it.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/google-allegedly-got-the-juno-youtube-app-removed-from-the-vision-pro-app-store-232155656.html?src=rss

Threads will show how many followers you have in the fediverse

Meta has been steadily improving Threads’ compatibility with the fediverse over the last year. Now, the company is taking another significant step with an update that allows users to see more details about their followers and interactions with people from other servers across the fediverse.

Up to now, Threads has surfaced replies from Mastodon and other servers, and has alerted users to likes on their posts from other fediverse apps. But there was no way for a Threads user to see details about their followers from those services. That’s now changing, Adam Mosseri explained in a post.

With the update, anyone who has opted-in to fediverse sharing on Threads will be able to see a detailed list of their followers from other servers and view their profiles. This will give people on Threads a better sense of their reach and audience on Mastodon and other apps.

Threads’ fediverse support is still somewhat limited overall. Users still can’t reply to replies that originate on apps outside of Threads, and there’s no way to search for people on other servers from Threads. There’s also still a delay in cross-posting; it will now take 15 minutes for a post from Threads to appear as Meta also expanded the edit window for posts.

Elsewhere, third-party developers are also making it easier for users who want to post on multiple decentralized services. A new app called Croissant enables cross-posting to Threads, Mastodon and Bluesky all at once. The paid app, first spotted by TechCrunch, aims to replicate the functionality of enterprise social media management apps like Buffer.

This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-will-show-how-many-followers-you-have-in-the-fediverse-215441432.html?src=rss

Switch emulator Ryujinx is kaput after Nintendo pressure

Nintendo has shuttered another emulator, this time putting an end to Ryujinx. The program was an open-source emulator for playing Nintendo Switch games on Windows, Linux and Mac operating systems. A message shared today with the emulator's Discord server stated that the developer was contacted by Nintendo with a deal to cease work on the project. No additional details were given about the conditions of that agreement. The same message was also posted on X:

The emulator will still function for anyone already running it, but the Github repository has been removed. Ryujinx also made some headlines last month for running the new Legend of Zelda: Echoes of Wisdom game at more than 120 frames per second, vastly outstripping the Switch's capabilities.

Nintendo has taken an aggressive stance on emulators, even teaming up with a cybersecurity firm in 2023 to try and curb game piracy. Ryujinx is one of the more popular emulators it has taken on, but the game company also reached a $2.4 million settlement with the emulator Yuzu in March. It issued a whopping 8,535 DMCA takedowns in May to try and remove all the Yuzu code hosted across different Github repositories.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/switch-emulator-ryujinx-is-kaput-after-nintendo-pressure-211524968.html?src=rss

Serve Robotics and Wing will partner for drone delivery pilot in Dallas

A new joint venture between Serve Robotics sidewalk delivery robots and Alphabet’s Wing flying drone service will do a dual test run. Both tech companies hope that flying and sidewalk drones can cover areas its counterpart can’t and speed up delivery times.

TechCrunch reported that Serve Robotics and Wing will start making deliveries in Dallas sometime in the coming months. The test will include a select number of customer orders being delivered by a combination of sidewalk robots and flying drones.

One of the biggest challenges for drone delivery is coverage. Flying drones can only travel a certain distance away from its headquarters. Sidewalk drones can find it hard to navigate densely populated areas and certain rocky terrains. Drone companies often have to upgrade their facilities to meet these distances and obstacles.

Wing and Serve Robotics will make deliveries in Dallas as part of a new pilot program.
Wing

Serve Robotics and Wing’s idea is to use both types of robots for delivering orders to cover areas traditional delivery services cannot. A road-based Serve bot picks up the order from a restaurant and carts the food to an “AutoLoader” where the Wing drone, a flying drone that can carry five pounds and fly at speeds up to 65 mph, picks up the order and completes the delivery.

It’s not known which restaurants or merchants will be part of the test, the areas in Dallas where the drones will deliver orders and any post-test plans for the new drone delivery fleet. Serve Robotics already makes deliveries for 300 restaurants in Los Angeles. Wing also works with Walmart in Dallas and participated in a pilot program with DoorDash and Wendy’s in Virginia.

Correction, October 2 2024, 1:00PM ET: This story originally stated that Serve Robotics was an Uber company. Originally, Serve Robotics was part of Uber but was spun out into an independent company several years ago. We apologize for the error.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/serve-robotics-and-wing-will-partner-for-drone-delivery-pilot-in-dallas-205628612.html?src=rss

Save $40 on the Ninja Creami ice cream maker with this Prime Day deal

An early Amazon Prime Day deal lets you save $40 on the Ninja Creami Deluxe ice cream maker. The 11-in-1 kitchen accessory, one of our favorite kitchen gadgets, is on sale for only $210 (usually $250).

The Creami is based on a patent for an innovation previously only found in the restaurant biz. Once it expired, Ninja leaped at the chance to incorporate its design into a relatively affordable consumer product. The result is fast, easy and surprisingly yummy ice cream made from home.

Instead of the churning method used in most ice cream makers, the Ninja Creami uses a drill-like utensil to blend a frozen liquid base into a tasty dessert. Although it’s pretty loud while doing its thing, it’s still quieter than most countertop blenders — and only stays noisy for a few minutes.

When reviewing the standard Creami model (this Deluxe one includes extra containers and settings), Engadget’s Sam Rutherford concluded that tasting its resulting ice cream was “the best part.” It produces desserts with intense flavors and smooth textures. This higher-end model also makes smoothies and Frappuccino-style coffee drinks.

“Because the base is spun instead of churned, there’s less air inside your finished product,” our reviewer wrote. “This is good because it increases flavor intensity and delivers a slightly denser, more luxurious mouthfeel. It’s almost closer to a frozen custard than ice cream.”

You can get the Ninja Creami Deluxe right now on Amazon for $210.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice in the lead up to October Prime Day 2024.

This article originally appeared on Engadget at https://www.engadget.com/deals/save-40-on-the-ninja-creami-ice-cream-maker-with-this-prime-day-deal-195620493.html?src=rss

Devolver has a new publishing label for licensed indie games

Devolver Digital puts out a lot of good games and it’s looking to spread that magic around to licensed content. The company just announced a sub-label called Big Fan Games that will specialize in developing indie titles based on pre-existing IPs.

Devolver describes Big Fan Games as “a brand new label giving developers license to create original game adaptations using the worlds and characters of iconic film, television, and comic properties.” To that end, the team is staffed with industry veterans who have worked with companies like Disney and Dark Horse Comics.

The label already has a few games in its library, all of them based on pre-existing IPs. These titles include Reigns: Game of Thrones, Hellboy Web of Wyrd and John Wick Hex. These games were already released before being moved to the new label. For instance, Reigns: Game of Thrones came out six years ago, but back then it was published by Devolver. John Wick Hex came out in 2019 and Hellboy Web of Wyrd hit digital store shelves last year.

Today’s announcement doesn’t bring any new games, but the company website currently features a big “coming soon” tab, though it’s currently empty. We should expect some reveals in the near future. Big Fan Games wrote in a press release that its goal “is to nurture fun and inventive games that stand on their own, rather than serving as marketing tie-ins for other media launches.”

Licensed games have been hit and miss since the dawn of modern gaming. For every DuckTales, there’s a Superman 64. Recent releases, however, have been well-received. Respawn’s Star Wars games were bona-fide hits, as was Teenage Mutant Ninja Turtles: Shredder’s Revenge.

While we don’t know what Devolver and Big Fan Games are cooking up, we do know of some upcoming licensed games. MachineGames will release Indiana Jones and the Great Circle on December 9 and Arkane Lyon is busy working on a game based on Marvel’s Blade.

I personally think it’s pretty great that Big Fan Games will give indie developers a chance to work on licensed properties. To that end, the company encourages developers to reach out with ideas for a licensed game. "Have a favorite game you’ve always dreamed of rebooting or a cult classic film or book you'd love to see adapted into a game? We’d love to hear from you," the studio writes on its website

This article originally appeared on Engadget at https://www.engadget.com/gaming/devolver-has-a-new-publishing-label-for-licensed-indie-games-183352439.html?src=rss