Engadget Podcast: PS5 Pro hands-on and Meta’s wild Orion AR glasses

We've finally had a chance to try the PlayStation 5 Pro and Engadget's Jessica Conditt has come away impressed. In this episode, Devindra and Jess chat about what the PS5 Pro does well, and discuss who a $700 console is actually meant for. Also, coming off of Meta Connect 2024, Karissa Bell joins to chat about her time with the Quest 3S, as well as her thoughts about Meta's Orion AR headset and AI plans.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

  • Jessica Conditt’s PS5 Pro hands on: 60fps makes so much difference – 0:42

  • Karissa Bell’s dispatch from Meta Connect 2024 – 27:04

  • Meta Quest 3S: an impressive and affordable step forward in consumer VR – 28:55

  • Orion AR glasses are a big swing, just don’t expect to buy them any time soon – 32:50

  • Ray-Ban Meta smart glasses – 38:28

  • Pop culture picks – 58:24

Host: Devindra Hardawar
Guests: Jessica Conditt and Karissa Bell
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/engadget-podcast-ps5-pro-hands-on-and-metas-wild-orion-ar-glasses-133029580.html?src=rss

How to mirror your iPhone on macOS Sequoia

With macOS Sequoia and iOS 18, Apple has a handy new way to hop between devices while on desktop. iPhone Mirroring shows your phone’s screen on your computer; you can even use your mouse and keyboard to interact with it. Here’s how to set up and get the most out of iPhone Mirroring.

First, iPhone Mirroring has several conditions. It only works with Apple Silicon Macs (late 2020 and later) or Intel-based models with the Apple T2 Security Chip (2018 to 2020). Of course, you’ll need to install macOS Sequoia first to use the feature. Any iPhone running iOS 18 will do.

The feature only works when your iPhone is locked (it’s okay if it’s charging or using Standby). If you unlock your iPhone while using iPhone Mirroring, the feature will temporarily disconnect.

Both devices also need Wi-Fi and Bluetooth turned on, and you’ll have to sign with your Apple Account on each. Your account needs two-factor authentication (using a trusted device or phone number) activated. The feature won’t work if your phone’s Personal Hotspot is active or you’re using AirPlay, Sidecar or internet sharing on your Mac.

Screenshot of the iPhone Mirroring app icon in the macOS dock. Other apps flank it to the left and right.
Screenshot by Will Shanklin for Engadget

Open the iPhone Mirroring app on your Mac. It should already be in your Dock (see the screenshot above), but you can also find it in your Applications folder.

The app starts with a welcome screen. Tap “Continue,” then follow the prompt to unlock your iPhone.

Next, approve iPhone notifications on your Mac. This feature shows your handset’s alerts in your Mac’s Notification Center. (When you click an iOS alert on your Mac, it will open the corresponding app in the iPhone Mirroring app.) iPhone notifications on your Mac work even when the iPhone Mirroring app is closed or inactive, or if your phone isn’t nearby.

After approving notifications, a final screen will confirm that iPhone Mirroring is ready. Click the “Get Started” button to start. Once it loads, you’ll see your iPhone’s screen.

First, you may want to resize the iPhone Mirroring app. Apple only gives you three options: actual size, smaller and larger. You can change them using keyboard shortcuts: larger (Cmd +), actual size (Cmd 0) and smaller (Cmd -). You can also resize the window in your Mac’s menu bar under the View section. Dragging the edges of the window to resize it (like with other macOS apps) won’t work here.

In most cases, interacting with your virtual iPhone on your Mac is as simple as mimicking its usual touch gestures with your trackpad and typing in text fields using your Mac’s keyboard.

macOS screenshot of the iPhone Mirroring app (showing Spotify, playing a John Lee Hooker album) overlaying a webpage in Chrome on Mac. A red arrow points at two buttons (Home and App Switcher) at the top of the virtual iPhone window.
Screenshot by Will Shanklin for Engadget

Swipe-based gestures for Home, App Switcher and Control Center won’t work on Mac, but they have shortcuts. If you move your pointer to the top of the iPhone Mirroring window, a new area will appear, revealing buttons for the iOS Home Screen (left) and the App Switcher (right). (See the screenshot above.) This area also lets you click-hold and drag the app to reposition it.

You can also go to the Home Screen by clicking on the horizontal bar at the bottom of the app’s window or using the Cmd 1 keyboard shortcut. In addition, Cmd 2 activates the App Switcher, and Cmd 3 triggers a Spotlight search. Or, swipe down with two fingers on your Mac’s trackpad from the iPhone Home Screen (in the Mac app) for Spotlight.

There’s no way to activate the iOS Control Center from your Mac. You also can’t manually change the orientation of the virtual iPhone screen, but it will rotate automatically if you launch a game that starts by default in landscape mode:

The game Bloons 5 in landscape mode, running in the iPhone Mirroring app on macOS Sequoia.
Screenshot by Will Shanklin for Engadget

iPhone audio will play on your Mac while using the feature. Some iPhone videos will play in the iPhone Mirroring window, too. However, copyrighted content will be restricted in some cases, so some videos will only be viewable through corresponding macOS apps or desktop browser windows.

Apple’s Universal Clipboard can be useful while using iPhone Mirroring. Copy something on your virtual iPhone, and you can paste it on your Mac, and vice versa. You can also use AirDrop to transfer files between the two devices while using iPhone Mirroring.

iPhone Mirroring will time out if you don’t use the virtual phone for a while. Ditto for if you move your handset away from your computer. If it times out, just follow the app’s prompt to reconnect.

macOS screenshot showing the settings window for the iPhone Mirroring app.
Screenshot by Will Shanklin for Engadget

You can choose whether to require authentication every time you use iPhone Mirroring. In the Mac app, choose iPhone Mirroring > Settings in the menu bar (or type Cmd space), and you’ll see a barebones settings screen.

You can choose “Ask Every Time” or “Authenticate Automatically.” The former requires your Mac login password, Touch ID or Apple Watch confirmation to use your virtual iPhone on your desktop. Meanwhile, the latter will log into your phone automatically without authenticating each time.

You can also reset iPhone access in this settings screen. This removes your entire setup, and you’ll need to start the process from scratch the next time you open the iPhone Mirroring app.

If you have more than one iPhone tied to your Apple Account, you can choose which one to use with iPhone Mirroring under Settings > Desktop & Dock on your Mac. If this applies to you, you’ll see the option under the “Use iPhone widgets” section. (If you only have one iPhone under your Apple Account, this option won’t appear.)

For more information on Apple’s latest models, you can check out Engadget’s reviews of the iPhone 16 and 16 Pro series phones, along with the latest MacBooks.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-mirror-your-iphone-on-macos-sequoia-130003743.html?src=rss

Intel reportedly rebuffed an offer from ARM to buy its product unit

Intel's fortunes have declined so rapidly over the past year that chip designer ARM made a "high level inquiry" about buying its crown jewel product unit, Bloomberg reported. However, Intel said the division wasn't for sale and turned down the offer, according to an unnamed insider. 

There are two main units inside Intel, the product group that sells PC, server and networking chips and a chip manufacturing foundry. ARM had no interest in Intel's foundry division, according to Bloomberg's sources. ARM and Intel representatives declined to comment.

Intel's fortunes have been on the wane for years, but the decline over the last 12 months has been especially dramatic. Following a net $1.6 billion loss in Q2 2024, the company announced that it was laying off 15,000 employees as part of a $10 billion cost reduction plan. Last week, the company also revealed plans to transform its ailing foundry business into an independent subsidiary. Intel lost half its market value last year and is now worth $102.3 billion.

ARM sells its processor designs to Qualcomm, Apple and other manufacturers (mostly for mobile phones) but doesn't build any chips itself. Purchasing Intel's product division would completely transform its business model, though that scenario seems highly improbable.

With Intel wounded at the moment, rivals have been circling. Qualcomm also expressed interest in taking over Intel recently, according to a report from last week. Any mergers related to ARM and Qualcomm would be regulatory nightmares, but the fact that the offers exist at all shows Intel's vulnerability.

Intel has other avenues to boost investment. Apollo Global Management (the owner of Yahoo and Engadget) has offered to invest as much as $5 billion in the company, according to a recent Bloomberg report. Intel also plans to sell part of its stake in chip-maker Altera to private equity investors. 

This article originally appeared on Engadget at https://www.engadget.com/computing/intel-reportedly-rebuffed-an-offer-from-arm-to-buy-its-product-unit-120044228.html?src=rss

The Morning After: A $6 million fine for robocalls from fake Biden

The Federal Communications Commission (FCC) has officially issued its full recommended fine against political consultant Steve Kramer. This is after he initiated a series of robocalls to New Hampshire residents with pre-recorded audio of President Biden’s voice, using deepfake AI technology. The fake Biden told voters not to vote in the upcoming primary, saying “Your vote makes a difference in November, not this Tuesday.” Kramer must pay $6 million in fines in the next 30 days or the Department of Justice will handle collection, according to a FCC statement. 

Kramer doesn’t just face a fine; he also has criminal charges against him. New Hampshire Attorney General John M. Formella announced that he’ll face multiple counts of voter suppression and impersonation of a political candidate.

It wasn’t a hugely difficult process, either. Kramer hired New Orleans magician (an actual magician) Paul Carpenter to make the phony recordings. Carpenter showed NBC News how he made the deepfake audio files using ElevenLabs. He said it only took around 20 minutes.

— Mat Smith

TMA
Engadget

In a surprise short-notice (and short!) event yesterday, Samsung unveiled new additions to its portfolio of devices, including the Galaxy S24 FE and the Galaxy Watch FE LTE. The highlight had to be the new Galaxy Tab S10 Ultra tablet. With the Tab S10 series, the company is adding to its flagship S24 phones features like Circle to Search and Sketch to Image. Those features that work with the S Pen on the S24 Ultra, like Handwriting Assist and Note Assist, are here too. While software is the main draw this year, the Tab S10 Ultra has a 120Hz 14.6-inch screen with an anti-reflective finish and a MediaTek Dimensity 9300+ processor, instead of the usual Qualcomm chip. The Galaxy Tab S10 Ultra will be available starting at $1,200 for the 256GB model — pre-orders are open now and the tablet will launch October 3.

Continue reading.

It’s now very possible to find a clean-sounding, richly featured pair for well under $100, but there are, unsurprisingly, a lot of bad earbuds too. We’ve pulled in the best buds, including some that even manage to pack in noise cancellation. Expect capable buds from Anker, Jlab and even Amazon.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-a-6-million-fine-for-robocalls-from-fake-biden-111601788.html?src=rss

Meta fined $102 million for storing passwords in plain text

The Irish Data Protection Commission (DPC) has slapped Meta with a $101.5 million (€91 million) fine after wrapping up an investigation into a security breach in 2019, wherein the company mistakenly stored users' passwords in plain text. Meta's original announcement only talked about how it found some user passwords stored in plain text on its servers in January that year. But a month later, it updated its announcement to reveal that millions of Instagram passwords were also stored in easily readable format. 

While Meta didn't say how many accounts were affected, a senior employee told Krebs on Security back then that the incident involved up to 600 million passwords. Some of the passwords had been stored in easily readable format in the company's servers since 2012. They were also reportedly searchable by over 20,000 Facebook employees, though the DPC has clarified in its decision that they were at least not made available to external parties. 

The DPC found that Meta violated several GDPR rules related to the breach. It determined that the company failed to "notify the DPC of a personal data breach concerning storage of user passwords in plaintext" without undue delay and failed to "document personal data breaches concerning the storage of user passwords in plaintext." It also said that Meta violated the GDPR by not using appropriate technical measures to ensure the security of users' passwords against unauthorized processing. 

"It is widely accepted that user passwords should not be stored in plaintext, considering the risks of abuse that arise from persons accessing such data. It must be borne in mind, that the passwords the subject of consideration in this case, are particularly sensitive, as they would enable access to users’ social media accounts," DPC's Deputy Commissioner, Graham Doyle, said in a statement. 

The DPC has also given the company a reprimand in addition to the penalty. We may know more about what that means for Meta exactly when the commission publishes its full final decision and other related information in the future.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-fined-102-million-for-storing-passwords-in-plain-text-110049679.html?src=rss

It’s the last day to get three months of Disney+ Basic for only $6

With the rights to content from big studios and franchises like Disney, Pixar, Marvel, Star Wars and National Geographic, Disney+ is a streaming service that everyone knows and loves — so much so that it nabbed a spot as one of the best streaming services in our guide. Whether you look forward to sitting down on your couch ready to be whisked away to Marvel’s multiverse of TV shows, like the highly anticipated Agatha All Along, or want to keep the kids entertained with hit classics like Bluey, or Inside Out 2, Disney+ has great content for adults and kids alike.

However, the service has not been immune to price hikes, that's why this deal is a good opportunity to save $24 over three months. Through the end of the day on September 27, you can get Disney+ Basic (with ads) for just $2/month for three months — that’s less than a cup of coffee.

There are a few different Disney+ plans available, but since Disney+ doesn’t offer a free trial, the Basic (with ads) is the cheapest option to gain access to all your favorite content, including TV shows and films. With Disney+ Basic, you can stream over 500 films, 15,000 episodes and 80 Disney+ Originals, including The Acolyte, Taylor Swift | The Eras Tour (Taylor’s Version), Percy Jackson and the Olympians and more. In addition to full library access, Basic also supports 4K content and streaming across multiple devices at once.

Although Disney+ offers an abundance of content suitable for most people, it’s a fantastic streaming service for families. Once you’ve signed up and installed the app (on your TV, smartphone, PC or tablet), you can add up to seven profiles so you don’t have to fight over what to watch, or risk spoilers when someone in your household binge watches the latest season of Grey’s Anatomy that you haven’t seen. There’s also a bunch of parental controls like Junior Mode, PIN protection and content ratings, which can help parents ensure their little ones aren’t exposed to anything they don’t want them to be.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/its-the-last-day-to-get-three-months-of-disney-basic-for-only-6-100001652.html?src=rss

Zillow is adding climate risk data to all US for-sale listings

As extreme weather events become ever more common, climate risks are playing a role in many people's long-term decision-making. And few things are more long-term than buying real estate. In response, Zillow has announced a new partnership to bring climate risk information to its for-sale listings.

Property listing pages in the US will include data about flood, wildfire, wind, heat and air quality risks at that location. This section will also list any climate-related insurance requirements for that property. The information is being provided by First Street, a specialist in climate risk financial modeling. The climate data is rolling out this year to the Zillow website and iOS app, while Android is expected to get the update early next year. Some locations have already been updated to show climate data on the web.

Those five risk categories are also being applied to Zillow's interactive map search view. Each of the different climate concerns has a color-coded visualization to show the risk levels across the country or in a smaller region. It's valuable information for anybody in a position to make that big homebuying leap. For everybody else, it may add simply a touch of gloomy reality to the gleeful experience of scrolling through absurd and/or overpriced houses.

Zillow also introduced improvements to its AI search feature earlier this month.

This article originally appeared on Engadget at https://www.engadget.com/apps/zillow-is-adding-climate-risk-data-to-all-us-for-sale-listings-220038971.html?src=rss

X suspends journalist Ken Klippenstein after he published J.D. Vance dossier

X suspended journalist Ken Klippenstein’s account earlier this afternoon. X’s Safety account says they issued the temporary suspension “for violating our rules on posting unredacted private personal information, specifically Sen. [J.D.] Vance’s physical address and the majority of his social security number.”

Several news outlets that received the vetting dossier of the Republican vice presidential candidate leaked by hackers chose not to publish the sensitive document since it contained personal information. Klippenstein felt the dossier was newsworthy and decided to publish it on Substack and his social media channels and one of them took down his account.

Engadget has viewed the dossier and can confirm the details mentioned by X’s Safety team are present and unredacted in Klippenstein’s copy of the document except for the last four numbers of Vance’s social security number.

Klippenstein explained his decision to buck the media’s trend and release Sen. Vance’s dossier on his Substack. President Trump’s campaign has accused Iran’s government on more than one occasion of hacking into its files and releasing the dossier back in June. Other news outlets chose not to release the document but Klippenstein says he felt they declined “in fear of finding itself at odds with the [US} government’s campaign against ‘foreign malign influence’” referring to the National Counterterrorism Center’s organization of the same name that seeks to prevent interference in elections.

“I disagree,” Klippenstein added. “The dossier has been offered to me and I’ve decided to publish it because it’s of keen public interest in an election season.”

The suspension extends beyond Klippenstein’s account. X has flagged the link to the dossier and automatically prevents anyone who attempts to post it. Those who do receive a warning from X saying “We can’t complete this request because this link has been identified by X or our partners as being potentially harmful.”

X (then Twitter) updated its policy on “hacked materials” after it blocked stories about Hunter Biden’s laptop in 2020, saying it would allow stories about hacked materials but not links to the material if it was published by the hacker or someone working “in concert” with them.

Update, September 27 2024, 1:55PM ET: Meta will also block the sharing of the newsletter containing Vance's personal info, according to a Washington Post report. The company told the Post sharing the dossier was in contravention of its policies on hacked materials and foreign meddling.

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-suspends-journalist-ken-klippenstein-after-he-published-jd-vance-dossier-214219066.html?src=rss

New California law will force companies to admit you don’t own digital content

California Governor Gavin Newsom has signed AB 2426, a new law that requires digital marketplaces to make clearer to customers when they are only purchasing a license to access media. The law will not apply to cases of permanent offline downloads, only to the all-too-common situation of buying digital copies of video games, music, movies, TV shows or ebooks from an online storefront. The Verge spotted the development, which could see marketplaces facing fines for false advertising in the state if they don't use clear language to explain the limitations of what access entails. In other words, you won't be seeing language like "buy" or "purchase" once the law takes effect in 2025.

The move to digital storefronts has raised new parallel concerns about ownership and preservation for media in the modern age. Ubisoft's move to delete The Crew from players' libraries after the game's servers shuttered is one of the most recent examples of how customers can suddenly lose access to media they felt they owned. The new California law won't stop situations like The Crew's disappearance from happening, and it won't stop those losses from hurting. But it does make clearer that ownership is a pretty rare and intangible thing for digital media.

Governor Newsom is having a busy week. He also signed the state's "click to cancel" bill yesterday and last week signed two bills with protections against unwanted AI likenesses of actors, both living and deceased.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/new-california-law-will-force-companies-to-admit-you-dont-own-digital-content-203053750.html?src=rss

The Final Fantasy Pixel Remaster series finally arrives on Xbox

Square Enix’s terrific Final Fantasy Pixel Remaster series has finally made its way to Xbox. The 1980s and ’90s classics, which arrived on PC and mobile starting in 2021 and Switch and PS4 last year, are now available on Xbox Series X/S.

The Xbox Store sells the six-game series in a $75 bundle ($60 for a limited time). Alternatively, you can buy the individual installments for prices ranging from $12 to $18 (on sale now for $9.59 to $14.39).

The series remasters Final Fantasy I through Final Fantasy VI with updated pixel graphics designed to pop on modern HD displays. The games also have remastered soundtracks (and the option to switch back to the chiptune-tastic originals). You can also choose between updated fonts and the originals.

Gameplay still from the Final Fantasy Pixel Remaster. A party of four heroes battle four evil black knights. Hit points are displayed below the battle.
Square Enix

Gameplay customizations include options to boost experience gains (up to 4x) or turn off random encounters for a breezier play-through. For an even easier run, you can turn on auto-battle.

Along with the Final Fantasy classics, Square Enix’s Trials of Mana ($50) and Legend of Mana ($30) are also now on Xbox. In addition, the Dragon Quest III HD-2D Remake is available for pre-order ($60) ahead of its November 14 release date.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/the-final-fantasy-pixel-remaster-series-finally-arrives-on-xbox-200713407.html?src=rss