Dungeons and Dragons is coming to Dead by Daylight

Dead by Daylight's next chapter isn't too far away and it's another crossover rather than an original creation. Behaviour Interactive likes to keep fans on their toes with some unexpected partnerships and the latest one is no exception. This time around, Dungeons and Dragons is entering the fog. It's a bit of a surprising turn as D&D isn't normally associated with horror, but there's enough connective tissue for it to make sense.

Behaviour revealed the crossover in a short teaser trailer with no further details about what to expect. It remains to be seen what the chapter will bring in terms of a killer, survivor and/or map. But you won't have to wait too long to find out.

The Dead by Daylight anniversary stream will take place on May 14, starting at 11AM ET (for what it's worth, a new player test build will go live that day). You can tune in to find out more details about the Dungeons and Dragons chapter as well as what's ahead for Dead by Daylight as a whole in the coming months. Perhaps we'll find out a bit more about the spinoff games that are in the works. And given Behaviour's track record, it may just have some other surprises in store...

This article originally appeared on Engadget at https://www.engadget.com/dungeons-and-dragons-is-coming-to-dead-by-daylight-161537165.html?src=rss

Watch the Google I/O 2024 Developer keynote live

Editor’s note (5/14/24): The main Google I/O keynote has ended, but the Google I/O Developer Keynote is now underway. Watch it below. 

It’s that time of year again. Google’s annual I/O keynote is upon us. This event is likely to be packed with updates and announcements. We’ll be covering all of the news as it happens and you can stream the full event below. The keynote starts at 1PM ET on May 14 and streams are available via YouTube and the company’s hub page.

In terms of what to expect, the rumor mill has been working overtime. There are multiple reports that the event will largely focus on the Android 15 mobile operating system, which seems like a given since I/O is primarily an event for developers and the beta version is already out in the wild.

So let’s talk about the Android 15 beta and what to expect from the full release. The beta includes an updated Privacy Sandbox feature, partial screen sharing to record a certain app or window instead of the whole screen and system-level app archiving to free up space. There’s also improved satellite connectivity, additional in-app camera controls and a new power efficiency mode.

Despite the beta already existing, it’s highly probable that Google will drop some surprise Android 15 announcements. The company has confirmed that satellite messaging is coming to Android, so maybe that’ll be part of this event. Rumors also suggest that Android 15 will boast a redesigned status bar and an easier way to monitor battery health.

An Android phone.
Sam Rutherford/Engadget

Android 15 won’t be the only thing Google discusses during the event. There’s a little acronym called AI you may have heard about and the company has gone all in. It’s a good bet that Google will spend a fair amount of time announcing updates for its Gemini AI, which could eventually replace Assistant entirely.

Back in December, it was reported that Google was working on an AI assistant called Pixie as an exclusive feature for Pixel devices. The branding is certainly on point. We could hear more about that, as it may debut in the Pixel 9 later this year. 

Google’s most popular products could also get AI-focused redesigns, including Search, Chrome, G Suite and Maps. We might get an update as to what the company plans on doing about third-party cookies and maybe it’ll throw some AI at that problem too.

What not to expect? Don’t get your hopes up for a Pixel 9 or refreshed Pixel Fold for this event, as I/O is more for software than hardware. We’ll likely get details on those releases in the fall. However, rules were made to be broken. Last year, we got a Pixel Fold announcement at I/O, so maybe the line between hardware and software is blurring. We’ll find out soon.

This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-googles-io-2024-keynote-160010787.html?src=rss

Asteroids and Resident Evil join the World Video Game Hall of Fame

The Strong National Museum of Play has revealed this year's inductees into the World Video Game Hall of Fame. Asteroids, Myst, Resident Evil, SimCity and Ultima have made the cut. While that means the likes of Guitar Hero, Metroid and Tony Hawk’s Pro Skater miss out from the slate of finalists, it would be hard to make a case against any of the five inductees.

Games are selected for the hall of fame based on a number of criteria, including cultural impact and their influence on the industry. Asteroids absolutely fits the bill. The 1979 game was an enormous hit. Atari sold more than 70,000 arcade units, making Asteroids its best-selling coin-op machine. The home version on the Atari 2600 was very popular too. While the vector graphics were rudimentary, that didn't take away from the immensely satisfying gameplay loop of blowing up a ton of space rocks.

Slow-paced puzzle game Myst was also a big hit in the '90s, selling more than 6 million copies. Resident Evil is probably the most relevant name on the list for modern audiences. The series is still going strong nearly three decades after the original 1996 game popularized the survival horror genre.

Back in 1989, Maxis released a city builder game called SimCity. Its intricate systems of urban design and problem management spurred a bunch of sequels and inspired the creators of other real-time strategy games, such as Command & Conquer and Age of Empires. As for Ultima: The First Age of Darkness, that 1981 game is one of the foundations of the role-playing genre. The developers of Dragon Quest and Final Fantasy are among those who've cited it as an influence, as GamesBeat notes.

These five games are joining a whole bunch of other notable names in the World Video Game Hall of Fame, including last year's inductees The Last of Us, Wii Sports, Barbie Fashion Designer and Computer Space. The inductees are on permanent display at The Strong in Rochester, New York.

This article originally appeared on Engadget at https://www.engadget.com/asteroids-and-resident-evil-join-the-world-video-game-hall-of-fame-154647663.html?src=rss

Apple’s AirPods Max are $100 off and close to a record low

Most headphones don't last forever, especially wireless ones as the battery life will inevitably dwindle. If you're ready for an upgrade and you're willing to splash a little cash, Apple's AirPods Max are worth considering. Those headphones are currently on sale at Amazon. The price has dropped by $100 to $450, putting it at just $20 above the lowest price we've seen for the cans to date. The offer applies to all colorways.

The price was one of our major drawbacks when we reviewed the AirPods Max back in 2020 so the sale mitigates that a bit. We gave the headphones a score of 84, with the audio quality and aesthetics proving to be major plus points.

We felt that the AirPods Max had great balanced sound and capable active noise cancellation (ANC). With both spatial audio and ANC enabled, we had no trouble getting 20 hours of use out of the headphones on a single charge, just as Apple pledged.

Given that it's been a few years since the AirPods Max debuted and the fact Apple is in the midst of switching out the Lightning charging port for a USB-C one across all of its devices, a new version of the headphones may be on the way. That may result in Apple bringing the price of the original model down even further to clear out the stock. That said, if you don't want to wait, this is a solid deal on a good set of headphones, particularly if you're already entrenched in the Apple ecosystem.

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This article originally appeared on Engadget at https://www.engadget.com/apples-airpods-max-are-100-off-and-close-to-a-record-low-143019278.html?src=rss

A new Lord of the Rings film, The Hunt for Gollum, will hit theaters in 2026

Peter Jackson’s Lord of the Rings film trilogy came out right around the time movie studios decided everything needed to be a big franchise that exists in perpetuity. From that perspective, it’s a little surprising that Warner Bros. Discovery hasn’t milked Tolkien’s work more than they already have. That’ll change soon, though, as the company just announced that there are two new Lord of the Rings films in the works (you can read the full press release here).

The first is tentatively titled Lord of the Rings: The Hunt for Gollum, and it’s being directed by Andy Serkis — you may remember him for his landmark performance as Gollum in Jackson’s prior movies. The fact that Serkis is on board, and working from a script by Fran Walsh and Philippa Boyens (who co-wrote the prior Middle-earth movies along with Jackson) has me feeling a bit better about this not being simply a crass cash grab. Peter Jackson, along with Walsh and Boyens, are set to produce as well. Serkis previously served as second unit director on The Hobbit films and also directed 2022’s Venom: Let There Be Carnage.

Given the working title of the film, you won’t be surprised to learn that Serkis is also starring again as the titular Gollum. While part of me was interested to see how another actor might take on the character, Serkis so defined Gollum for the big screen that it’s almost impossible to put anyone else in the role. As for what the movie will cover, there’s no official word yet — but again, the title indicates it’ll take place between the events of The Hobbit and Lord of the Rings as Gandalf and Aragorn search Middle-earth for Gollum, trying to learn more about the ring that Bilbo and then Frodo possessed. 

Given Hollywood’s insatiable thirst for Content based on Popular Franchises, it’s a little surprising something like this didn’t happen sooner. Jackson and company followed up the original trilogy of films nine years later with the bloated and overly CGI-reliant film series based on The Hobbit and corresponding events from Tolkien’s LOTR appendices. And, of course, Amazon’s The Lord of the Rings: The Rings of Power series debuted in 2022. And before The Hunt for Gollum arrives, we’ll see another intriguing project: an anime-style film called The War of the Rohirrim. That movie arrives this December and covers events in Rohan a few hundred years before The Lord of the Rings.

As a massive Lord of the Rings fan, I’m both skeptical and excited by this announcement. The sad reality of the entertainment world is that projects like this are going to happen no matter what; there’s too much money wrapped up in things like Lord of the Rings to not try and extract more. But Serkis seems like an excellent choice to direct this movie, and hopefully they’ll find a tight, self-contained story that works as a standalone film. The mess that was made in the Hobbit films has me wary, but even in those movies I found plenty of things to enjoy — and this feels like a good opportunity to chart a positive course forward for more movies in Middle-earth.

This article originally appeared on Engadget at https://www.engadget.com/a-new-lord-of-the-rings-film-the-hunt-for-gollum-will-hit-theaters-in-2026-140141386.html?src=rss

Apple’s 13-inch MacBook Air M2 drops to a new low of $829

It's no secret that MacBooks can cost you a pretty penny, which is why we're excited to see that our favorite budget Macbook has dropped to a new all-time low price. Apple's 2022 Macbook Air is currently available for $829, down from $999 – $20 lower than ever before. The deal is running the 256GB model in all colors but doesn't include AppleCare+.

We've been a huge fan of Apple's 2022 MacBook Air from the start, calling it a "near-perfect Mac" when it first launched, and, despite new arrivals since, it's still an excellent option for a well-made, everyday laptop. We gave it a 96 in our review thanks to its thinner look and an impressive 13.6-inch high-quality screen. The MacBook Air also comes with an M2 chip, and despite Apple's new foray into an M4 chip with the iPad Pro, it's still a fast-performing, great option.

This model was also the first MacBook Air to get rid of the wedge design and get the more uniform, sleek look of its more expensive sibling, the MacBook Pro. Other perks include a great quad-speaker system that works with Dolby Atmos and Spatial Audio and a three-mic array for better sound quality during video chats.

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This article originally appeared on Engadget at https://www.engadget.com/apples-13-inch-macbook-air-m2-drops-to-a-new-low-of-829-131644937.html?src=rss

IbisPaint launches an AI Disturbance tool to make it harder for machines to copy your work

The fight continues to protect artists' content from being used to train AI without their consent. The latest pushback comes from IbisPaint, which has announced an AI Disturbance tool that interferes with AI image generation. The feature applies noise to illustrations, which stops AI from properly interpreting or replicating the art. Another popular option, Glaze, corrupts the data to prevent copies — but is available as an outside tool rather than being integrated into a creative program.  

IbisPaint is a popular app for mobile and tablet users that offers over 15,000 brushes, 21,000 materials and a stroke stabilization feature — among other tools. When a user turns on AI Disturbance in IbisPaint, the image they've created appears almost grainier. However, artists can determine the level of AI Disturbance they want (based on how much they're willing to impact the work) and adjust accordingly. In its announcement, IbisPaint shows that the higher the noise intensity, the less alike AI-created images are to the original.

Users can access the AI Disturbance tool by clicking the back button and then choosing to save the artwork. At that point, there's an option to turn on AI Disturbance and adjust its intensity. However, IbisPaint notes, "the effectiveness of the disturbance effect depends on the AI and the fine-tuning algorithms used. This feature does not guarantee that the disturbance effect will be achieved in any situation."

This article originally appeared on Engadget at https://www.engadget.com/ibispaint-launches-an-ai-disturbance-tool-to-make-it-harder-for-machines-to-copy-your-work-131015685.html?src=rss

Sega’s next Sonic game looks a lot like Fall Guys

Sega has announced its latest iteration of the many Sonic titles: a game called Sonic Rumble that will be coming exclusively to mobile devices. The "multiplayer action game" is reminiscent of Mediatonic's Fall Guys, which even offers a version called Sonic's Adventure. Both games can accommodate up to 32 players, have minigames and are battle royale-style, with only one player left standing as the winner. In Sonic Rumble, players can also collect rings to get new costumes and accessories.

Sonic Rumble isn't the first game to compete with Fall Guys. Kitka Games released Stumble Guys (big name change there) globally in early 2021 and has seen massive success. Like Sega, Kitka targeted mobile users — an area Fall Guys avoided.

While Sega doesn't expect to release Sonic Rumble until the winter, you can get in on the action relatively soon. The company is recruiting closed beta testers to try out the game in different time slots between Friday, May 24 and Sunday, May 26. You can register here anytime before Sunday, May 19 at 11:59PM PT, and Sega will email you if you're selected. Until then, you can get a sneak peek of the game in its announcement trailer.

This article originally appeared on Engadget at https://www.engadget.com/segas-next-sonic-game-looks-a-lot-like-fall-guys-124524392.html?src=rss

An insulin pump software bug has injured over 200 people

The US Food and Drug Administration (FDA) has issued a Class I recall for the t:connect mobile app on iOS, which is used to monitor and control the t:slim X2 insulin pump used by people with diabetes. It was supposedly the first smartphone app that can program insulin doses that the FDA had approved. The agency issued the highest level of recall it could, because the app had serious software problems that could've have caused life-threatening conditions or even death. In fact, while there were no mortalities reported, the FDA received 224 injury reports as of April 15. 

According to the agency, version 2.7 of the t:connect mobile app had a bug that initiated a cycle wherein the app would crash and then would be relaunched by the iOS platform again and again. That apparently led to excessive Bluetooth communication that would drain the pump's battery and cause it to shut down earlier than the user would expect. Insulin pumps like the t:slim X2 are designed to automatically deliver insulin under the user's skin at set time intervals and whenever needed. They're supposed to take on the burden of managing the user's sugar levels so that they can go about their day without having to stop and inject themselves or if they're prone to getting hypo or hyperglycemia. 

If a pump shuts down without warning and before the user expects it to, it could lead to the under-delivery of insulin. As the FDA explained in its recall, that could result in hyperglycemia and even diabetic ketoacidosis, a life-threatening complication caused by the inability of the body to turn sugar into energy due to the lack of insulin. Tandem Diabetes Care, the company behind the app and the pump, sent all affected customers an emergency notice back in March. It advised them to update their app, to monitor their pump battery level closely and to carry backup insulin supplies. The FDA's recall notice could reach potentially affected customers who may not have seen the manufacturer's alerts, however, or who may have brushed it aside. Malfunctioning insulin pumps had been linked to multiple deaths in the past, so users may want to keep a close eye on theirs regardless of the brand. 

This article originally appeared on Engadget at https://www.engadget.com/an-insulin-pump-software-bug-has-injured-over-200-people-123056847.html?src=rss

TikTok will automatically label more AI-generated content in its app

TikTok is ramping up its efforts to automatically label AI-generated content in its app, even when it was created with third-party tools. The company announced plans to support content credentials, a kind of digital watermark that indicates the use of generative AI.

TikTok’s rules already require creators to disclose “realistic” AI-generated content. But that policy can be difficult for the company to enforce, particularly when creators use other companies’ AI tools. But because content credentials are increasingly used across the AI industry, TikTok’s new automated labels should be able to address some of those gaps.

Often described as a “nutrition label for digital content,” content credentials attach “tamper-evident metadata” that can trace the origins of an image and AI tools that were used to edit it along the way. That history can then be viewed by users if they come across a piece of AI-made content on a platform that supports the technology.

TikTok says it will be the first video platform to support content credentials, though it will take some time before these labels become commonplace since many companies are only just beginning to support the technology. (Google, Microsoft, OpenAI and Adobe have all pledged to support content credentials. Meta has said its using the standard to power labels on its platform as well.)

However, it’s worth noting that content credentials and other systems that rely on metadata aren’t foolproof. OpenAI notes on a support page that the tech “is not a silver bullet” and that metadata “can easily be removed either accidentally or intentionally.” Labels also simply aren’t that effective if people don’t bother reading them. TikTok says it has a plan to address that too. The company has partnered with fact-checking organization MediaWise and human rights organization Witness on a series of media literacy campaigns meant to educate TikTok users about the labels and “potentially misleading” AI-generated content.

This article originally appeared on Engadget at https://www.engadget.com/tiktok-will-automatically-label-more-ai-generated-content-in-its-app-120001090.html?src=rss