The Morning After: Neil Young returns to Spotify after two-year protest

Neil Young is back on Spotify after boycotting the platform over two years ago, he said in a new blog post. The Canadian singer ditched the platform over vaccine misinformation on the Joe Rogan podcast. He’s returned because Rogan’s podcast is no longer exclusive on Spotify. “My decision comes as music services Apple and Amazon have started serving the same disinformation podcast features I had opposed at Spotify,” he said – which isn’t really the stance he thinks it is.

When Young dropped his catalog from Spotify, he added he was fed up with Spotify’s “shitty” sound quality. Nothing has particularly changed there.

— Mat Smith

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In the EU, Apple will allow iOS apps to be distributed on websites

Instead of its App Store.

Days after Apple started allowing iOS users in the EU to use third-party app stores, the company has announced more changes to how developers can distribute their apps. Most significantly, those who meet certain criteria can let users download apps from their websites. The Web Distribution option, available this spring, will effectively let developers bypass the app ecosystem entirely for their own apps. To be eligible, devs must opt in to new App Store rules and pay a fee for each user install after a certain threshold.

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Ray-Ban’s Meta sunglasses can now identify and describe landmarks

It’s one of the more useful AI-powered features.

TMA
Engadget

AI-powered visual search features arrived to Ray-Ban’s Meta sunglasses last year with some impressive (and divisive) tricks — but a new one in the latest beta looks quite useful. It identifies landmarks and tells you more about them — a sort of tour guide for travelers. Meta CTO Andrew Bosworth explained in a (Meta-owned) Threads post with a couple of sample images explaining why the Golden Gate Bridge is orange (easier to see in fog), a history of the painted ladies houses in San Francisco and more.

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X rival Bluesky will let users run their own moderation services

Users can subscribe to third-party labeling services too.

Bluesky, the open-source Twitter alternative, is about to start testing one of its more ambitious ideas: allowing its users to run their own moderation services. The change will bring Bluesky users and developers together to work on custom labeling tools for the budding social media platform.

Bluesky is seeing a surge in growth after it removed its waitlist and opened to all users in February. The service has added about 2 million new users, bringing its total community to just over 5 million. It might need the extra moderation.

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This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-neil-young-returns-to-spotify-after-two-year-protest-111513737.html?src=rss

Discord will soon offer more games and apps inside its chats

Discord has been experimenting with embedding apps and games directly in chats for a while, via the Activities feature. Now the company is set to launch a dedicated SDK for developers to join the chat-based fun. The Embedded App SDK rolls out on March 18 and allows devs to build experiences that are embedded in an iframe within Discord.

Putt Party app running on Discord.
Discord

“Plenty of Discord Developers out there have had their eyes on Activities, wondering when they could create their own,” the company wrote in a blog post. Prior to this announcement, these tools were limited to select developers. Currently, Discord users can do stuff like watch YouTube, play poker and share a whiteboard while participating in a chat. The SDK should open up the floodgates and allow for a drastic increase in the number of available shared experiences. So how long until Doom shows up?

The platform’s also bringing back app pitches. This program encourages developers to pitch app ideas and snag up to $30,000 in funding. Discord ended up funding some cool stuff last year, including a coral reef cam, a city-building sim and an art portfolio app, among others. Who knows what 2024 will bring.

Discord app tool image.
Discord

Finally, Discord announced that it’s experimenting with technology to allow users to add apps to their accounts, so these experiences will follow them across servers. A beta version of this tool will launch alongside the SDK on March 18. The company says that users will begin to see apps popping up “within DMs, group chats and small servers.”

These updates come just two months after the company announced a brutal round of layoffs that impacted 17 percent of its workforce. CEO Jason Citron said the cuts were necessary to put Discord “in the best position to continue building a strong and profitable business.” To that end, the company recently unveiled a partnership program with game developers to sell themed avatars and various profile effects.

This article originally appeared on Engadget at https://www.engadget.com/discord-will-soon-offer-more-games-and-apps-inside-its-chats-182540566.html?src=rss

Epic will charge non-game developers $1,850 ‘per seat’ to use Unreal Engine

Epic Games has announced a new pricing structure for non-game developers to use its Unreal Engine, after teasing the change last year. The Fortnite developer will charge an annual “per seat” subscription of $1,850. The term “per seat” is tech nomenclature that effectively means “a person using the software.” These changes will go into effect with the release of Unreal Engine 5.4 in late April.

Though Unreal Engine is primarily known as a game development tool, it’s regularly used in a diverse array of industries, which is where this pricing structure comes in. Companies that make linear content, like TV shows and movies, will have to cough up that $1,850 fee, as will organizations that develop in-car infotainment platforms and immersive experiences, like theme park rides. Currently, Epic makes no money from the majority of these users, as the end products aren't, as Sweeney put it last year, "royalty-bearing."

The annual fee provides these users with access to the Unreal Engine itself, the Twinmotion real-time visualization tool and the company’s RealityCapture 3D modeling software. However, organizations can purchase standalone licenses for each. Twinmotion will cost $445 per year and RealityCapture will cost $1,250 each year.

There are some exclusions here. Companies that make less than $1 million in annual gross revenue won’t have to pay the fee. The same goes for students, educators and hobbyists. Companies that develop plug-ins for the Unreal Engine can continue to use the software for free, but Epic will take a cut via its revenue share model.

Epic’s real bread and butter, game developers, will continue to have access to Unreal Engine for free, only paying a five percent royalty on software that earns over $1 million in lifetime gross revenue. Epic extended the royalty-free cutoff from $50,000 to $1 million back in 2020

This article originally appeared on Engadget at https://www.engadget.com/epic-will-charge-non-game-developers-1850-per-seat-to-use-unreal-engine-162015997.html?src=rss

Apple will allow iOS apps to be distributed on websites in the EU

Days after Apple started allowing iOS users in the EU to use third-party app stores, the company has announced more changes related to how developers can distribute their apps. Most significantly, those who meet certain criteria will be able to let users download apps from their websites.

The Web Distribution option, which will be available this spring, will effectively let developers bypass the app ecosystem entirely for their own apps. To be eligible, devs will need to opt in to new App Store rules that see them pay a fee for each user install after certain thresholds and be an Apple Developer Program member that’s been in good standing for at least two years. They’ll need to “have an app that had more than one million first annual installs on iOS in the EU in the prior calendar year” among other criteria, per a support document.

By setting certain rules for supporting downloads from the web, Apple will be hoping to minimize the risk that users will be installing sketchy apps, such as ones containing malware or those that support piracy. Still, given the criticism levied against the company for seemingly only sticking to the letter of the EU’s Digital Markets Act and not its spirit, the fact that the company is exerting control over app downloads from the web may come under scrutiny too.

In addition, as 9to5Mac notes, Apple is now allowing developers to run app marketplaces that solely contain their own apps. Previously, they were required to offer apps from other devs. As such, this means the likes of Epic Games, Xbox and Meta can have iOS app marketplaces that only include their own apps and games.

Last but not least, developers will have more flexibility over how they can direct users to an external webpage to complete a transaction for digital goods and services. Apple had provided design templates for in-app promotions, discounts and deals, but those are now optional as of today. That means the likes of Spotify and Netflix can now design links out to their websites (and potentially avoid the 30 percent cut Apple takes of subscriptions from app-based signups).

This article originally appeared on Engadget at https://www.engadget.com/apple-will-allow-ios-apps-to-be-distributed-on-websites-in-the-eu-141526111.html?src=rss

Engadget Podcast: The MacBook Air M3 is great (but we still love the M2 Air)

Apple's refreshed MacBook Air laptops are finally here, and they're toting shiny new M3 chips. This week, Cherlynn chats with Devindra about his review of the 13-inch and 15-inch MacBook Air M3. They're faster, as we expected, but they're also not a huge leap over the M2 MacBook Air, which now starts at $999. (And we're sure you'll find some excellent refurbished and used deals soon.) No matter which one you pick, though, you're getting one of the most stunning ultraportable notebooks around. In other news, we discuss Apple's nearly $2 billion fine from the EU, Microsoft's upcoming Surface AI event and the death of Android apps on Windows 11.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • Finally, the MacBook Air gets an M3 update – 0:41

  • EU fines Apple nearly $2 billion for “blocking” competing music apps – 15:27

  • iOS 17.4 brings third party app stores to the EU, podcast transcription for everyone – 20:18

  • Microsoft announces a Surface and AI event for later in March – 22:02

  • No more (Amazon App Store) Android apps in Windows – 27:49

  • Developer of Switch emulator Yuzu fined $2.4 million to settle suit with Nintendo – 39:19

  • Around Engadget: Sam Rutherford’s Nothing Phone 2 review – 46:17

  • Working on – 50:30

  • Pop culture picks – 57:47

Subscribe!

Credits
Hosts: Cherlynn Low and Devindra Hardawar
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-macbook-air-m3-review-133055974.html?src=rss

Engadget Podcast: The MacBook Air M3 is great (but we still love the M2 Air)

Apple's refreshed MacBook Air laptops are finally here, and they're toting shiny new M3 chips. This week, Cherlynn chats with Devindra about his review of the 13-inch and 15-inch MacBook Air M3. They're faster, as we expected, but they're also not a huge leap over the M2 MacBook Air, which now starts at $999. (And we're sure you'll find some excellent refurbished and used deals soon.) No matter which one you pick, though, you're getting one of the most stunning ultraportable notebooks around. In other news, we discuss Apple's nearly $2 billion fine from the EU, Microsoft's upcoming Surface AI event and the death of Android apps on Windows 11.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • Finally, the MacBook Air gets an M3 update – 0:41

  • EU fines Apple nearly $2 billion for “blocking” competing music apps – 15:27

  • iOS 17.4 brings third party app stores to the EU, podcast transcription for everyone – 20:18

  • Microsoft announces a Surface and AI event for later in March – 22:02

  • No more (Amazon App Store) Android apps in Windows – 27:49

  • Developer of Switch emulator Yuzu fined $2.4 million to settle suit with Nintendo – 39:19

  • Around Engadget: Sam Rutherford’s Nothing Phone 2 review – 46:17

  • Working on – 50:30

  • Pop culture picks – 57:47

Subscribe!

Credits
Hosts: Cherlynn Low and Devindra Hardawar
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-macbook-air-m3-review-133055974.html?src=rss

Apple will make it easier for EU users to switch to Android and delete Safari

The European Union's Digital Markets Act (DMA) is officially in action, and the ramifications are coming out left and right. The latest development comes from Apple, which released a DMA Compliance Report outlining the changes required of them. These include immediate and upcoming steps, such as introducing a browser choice screen.

Before we get into Apple's changes, here's some quick background: The Digital Markets Act identifies "gatekeepers" such as Apple, Meta, and Amazon based on earnings and users. The law prohibits these companies from favoring their own platforms or forcing users to stay within their ecosystem. In line with that — when Apple users in the EU open Safari, they'll be prompted to choose a default browser from a list of options available in their area. Developers can also choose from different browsers — though they need to request and obtain different "entitlements." These updates will be reflected for anyone who has downloaded iOS 17.4. 

Apple is also implementing steps to make its data more portable to outside systems, meaning an iOS user could import their data to an Android phone, for instance. "Apple is developing a solution that helps mobile operating system providers develop more user-friendly solutions to transfer data from an iPhone to a non-Apple phone," the statement reads. "Apple is also creating a browser switching solution for exporting and importing relevant browser data into another browser on the same device." The mobile operating system changes should go into effect by Fall 2025, while Apple aims to get the browser switches in effect by the end of 2024 or early 2025. 

Throughout the Compliance Report, Apple lays out ways in which the company believes these shifts could harm users and developers. Apple states these risks include "new avenues for malware, fraud and scams, illicit and harmful content, and other privacy and security threats. These changes also compromise Apple's ability to detect, prevent, and take action against malicious apps on iOS and to support users impacted by issues with apps downloaded outside of the App Store." The company has introduced steps like Notarization for iOS apps, but claims they won't be fully effective. 

This article originally appeared on Engadget at https://www.engadget.com/apple-will-make-it-easier-for-eu-users-to-switch-to-android-and-delete-safari-113041250.html?src=rss

Apple will make it easier for EU users to switch to Android and delete Safari

The European Union's Digital Markets Act (DMA) is officially in action, and the ramifications are coming out left and right. The latest development comes from Apple, which released a DMA Compliance Report outlining the changes required of them. These include immediate and upcoming steps, such as introducing a browser choice screen.

Before we get into Apple's changes, here's some quick background: The Digital Markets Act identifies "gatekeepers" such as Apple, Meta, and Amazon based on earnings and users. The law prohibits these companies from favoring their own platforms or forcing users to stay within their ecosystem. In line with that — when Apple users in the EU open Safari, they'll be prompted to choose a default browser from a list of options available in their area. Developers can also choose from different browsers — though they need to request and obtain different "entitlements." These updates will be reflected for anyone who has downloaded iOS 17.4. 

Apple is also implementing steps to make its data more portable to outside systems, meaning an iOS user could import their data to an Android phone, for instance. "Apple is developing a solution that helps mobile operating system providers develop more user-friendly solutions to transfer data from an iPhone to a non-Apple phone," the statement reads. "Apple is also creating a browser switching solution for exporting and importing relevant browser data into another browser on the same device." The mobile operating system changes should go into effect by Fall 2025, while Apple aims to get the browser switches in effect by the end of 2024 or early 2025. 

Throughout the Compliance Report, Apple lays out ways in which the company believes these shifts could harm users and developers. Apple states these risks include "new avenues for malware, fraud and scams, illicit and harmful content, and other privacy and security threats. These changes also compromise Apple's ability to detect, prevent, and take action against malicious apps on iOS and to support users impacted by issues with apps downloaded outside of the App Store." The company has introduced steps like Notarization for iOS apps, but claims they won't be fully effective. 

This article originally appeared on Engadget at https://www.engadget.com/apple-will-make-it-easier-for-eu-users-to-switch-to-android-and-delete-safari-113041250.html?src=rss

The New York Times is cracking down on Wordle clones

There have been plenty of Wordle clones even before The New York Times purchased the real thing in 2022, to the point that they had become a common sight on app stores. It sounds like The Times has been trying to cull the numbers of Wordle knockoffs recently, though, and has been sending DMCA takedown notices to their developers. As 404 Media reports, the latest notice the news organization sent could take out not just the target game itself, but also thousands of other alternatives and spinoffs. 

The Times' latest DMCA notice was filed against Chase Wackerfuss, the person behind a Wordle clone called "Reactle." In its notice, the publication said that GitHub must delete the infringing repository and the hundreds of forked repositories based on it. Wackerfuss already took down Reactle's GitHub page — he told 404 Media it wasn't worth getting into a legal battle with The New York Times and just deleted his repository. According to the publication, though, it was forked 1,900 times before it was removed and was used to create versions of Wordle in dozens of different languages, as well as spinoffs with various twists. Some of those spinoffs turned Wordle into crossword puzzles and two-player games, while others transformed it into guessing games that use emoji and other symbols instead of letters and words. 

Based on the takedown request The Times sent to Reactle, the newspaper is claiming ownership of the name Wordle, as well as its mechanics. "The Times's Wordle copyright includes the unique elements of its immensely popular game, such as the 5x6 grid, green tiles to indicate correct guesses, yellow tiles to indicate the correct letter but the wrong place within the word, and the keyboard directly beneath the grid," the DMCA notice reportedly read. "This gameplay is copied exactly in the repository, and the owner instructs others how to knock off the game and create an identical word game." Seeing as Wordle has a pretty simple premise, though — I was easily able to create a simpler but similar word-guessing game when I took a basic programming course — this takedown request likely won't spell the end for its clones and alternatives. 

This article originally appeared on Engadget at https://www.engadget.com/the-new-york-times-is-cracking-down-on-wordle-clones-100004668.html?src=rss

The New York Times is cracking down on Wordle clones

There have been plenty of Wordle clones even before The New York Times purchased the real thing in 2022, to the point that they had become a common sight on app stores. It sounds like The Times has been trying to cull the numbers of Wordle knockoffs recently, though, and has been sending DMCA takedown notices to their developers. As 404 Media reports, the latest notice the news organization sent could take out not just the target game itself, but also thousands of other alternatives and spinoffs. 

The Times' latest DMCA notice was filed against Chase Wackerfuss, the person behind a Wordle clone called "Reactle." In its notice, the publication said that GitHub must delete the infringing repository and the hundreds of forked repositories based on it. Wackerfuss already took down Reactle's GitHub page — he told 404 Media it wasn't worth getting into a legal battle with The New York Times and just deleted his repository. According to the publication, though, it was forked 1,900 times before it was removed and was used to create versions of Wordle in dozens of different languages, as well as spinoffs with various twists. Some of those spinoffs turned Wordle into crossword puzzles and two-player games, while others transformed it into guessing games that use emoji and other symbols instead of letters and words. 

Based on the takedown request The Times sent to Reactle, the newspaper is claiming ownership of the name Wordle, as well as its mechanics. "The Times's Wordle copyright includes the unique elements of its immensely popular game, such as the 5x6 grid, green tiles to indicate correct guesses, yellow tiles to indicate the correct letter but the wrong place within the word, and the keyboard directly beneath the grid," the DMCA notice reportedly read. "This gameplay is copied exactly in the repository, and the owner instructs others how to knock off the game and create an identical word game." Seeing as Wordle has a pretty simple premise, though — I was easily able to create a simpler but similar word-guessing game when I took a basic programming course — this takedown request likely won't spell the end for its clones and alternatives. 

This article originally appeared on Engadget at https://www.engadget.com/the-new-york-times-is-cracking-down-on-wordle-clones-100004668.html?src=rss