Sony A6700 review: The company’s best APS-C camera yet

Sony is so closely associated with full-frame mirrorless cameras that it’s easy to forget it also sells the A6000 APS-C lineup — particularly since the last one, the A6600, came out five long years ago in 2019. The flagship A6700 finally arrived last year, though, with a feature list that appeared to be worth the wait.

It’s the same price the A6600 was at launch four years ago, but addresses its predecessor’s main flaws by boosting resolution a bit and reducing rolling shutter. At the same time, it’s been likened to a mini-FX30 cinema camera as it has the same sensor and video capabilities.

I’ve never been a big fan of Sony’s A6000 series. But now that the A6700 has been out a while, I was keen to see if it lived up to some of the hype and how it compared to rival Canon and Fujifilm models. As you’ll see, it’s mostly good news with just a little bit of bad.

Body and handling

One of the things I’ve disliked about Sony’s APS-C bodies over the years is the usability and looks, especially compared to Fujifilm’s good-looking and easy-to-use models. I wouldn’t call the A6700 beautiful, but at least Sony has rectified the handling part.

The redesigned grip is larger and more comfortable, making it more comfortable to use over a full day. At the same time, Sony added a new control dial on the front, making the camera easier to use in manual or priority modes.

It includes a new dedicated photo, video and S&Q dial, letting you keep settings separate for each. Menus are a big step up too, as the A6700 uses the improved system from recent full-frame models. The only thing missing is a joystick, but the focus point can be adjusted using the d-pad-like dial on the back.

Sony A6700 review: The company’s best APS-C camera yet
Steve Dent for Engadget

The A6700 is also the first Sony APS-C camera with an articulating display, so it’s better for vloggers than the flip-up display on past models. The relatively low resolution EVF is a weak point as it’s difficult at times to check focus, but it does the job most of the time. .

Another negative is the single card slot, but at least it supports high-speed UHS-II cards. Luckily, it has the same large battery as full-frame models, which gives it an excellent 570 shot CIPA rating.

Other features include microphone and headphone ports (along with support for Sony’s hot shoe audio accessories), a USB-C port for charging and data transfers and an HDMI port. The latter, unfortunately, is of the fiddly and fragile micro variety.

All of that adds up to a 6000-series camera I’d happily use for most types of work. Previously, I found those models not up to the job, especially for video.

Performance

Sony A6700 review: The company’s best APS-C camera yet
Steve Dent for Engadget

Performance is more of a mixed bag, though. Lossless RAW bursts are possible at up to 11 fps, either in mechanical or electronic shutter modes. That compares to the 15 and 30fps for the similarly priced Canon EOS R7 and 15/20 fps for the Fujifilm X-T5. That’s quite a deficit considering the latter two have much higher resolution sensors.

The A6700 only stores up to 36 compressed RAW frames before the buffer fills, compared to 45 on the A6600 and comparable to rivals. Based strictly on speed, though, the R7 and X-T5 are better action cameras.

Fortunately, the autofocus is superb and that’s arguably more important for a consumer camera. In continuous mode, you’ll get reliable results even with fast moving subjects. And the AI tracking locks onto eyes and faces, ensuring you won’t miss important shots of rowdy kids, soccer games and more.

Sony A6700 review: The company’s best APS-C camera yet
Steve Dent for Engadget

It also works with airplanes, animals, birds, cars or trains and insects. Unlike Canon’s auto system, though, you have to tell the A6700 exactly what you’re tracking. Once you’ve set it up the way you want, though, it’s a touch more reliable than Canon’s system, and significantly better than the X-T5..

The five-axis in-body stabilization is good but not great, offering 5 stops compared to 8 on the EOS R7 and 7 on the Fuji X-T5. Still, I was able to take sharp photos down to about an eighth of a second.

Rolling shutter was my main complaint with the A6600, but it’s now much improved and about as good as you get without a stacked sensor. It’s still present, though, so you’ll want to use the mechanical shutter for fast-moving subjects like propellers and trains.

Image Quality

With a new 26-megapixel sensor, The A6700 captures more detail than past 24-megapixel models. As mentioned, though, it’s lacking compared to the 32.5-megapixel Canon R7 and 40-megapixel X-T5.

Colors are mostly spot-on, but I still prefer Canon’s skin tones. JPEGs look good out of the camera, if a touch over-sharpened. With 14-bit RAW uncompressed files, I found plenty of room to adjust and tweak images, dialing down bright areas or adding detail to shadows. Keep in mind that when shooting bursts, though, RAW files are captured with only 12-bits of color fidelity.

There is a benefit to the lower resolution. The A6700 is better in low light than rivals, with noise well controlled up to ISO 6400. Images are usable up to ISO 12800, but anything beyond up to the ISO 102,400 limit is for emergency use only. It’s best to emphasize shadow exposure at high ISOs, as lifting those even a couple of stops creates excessive noise.

Sony A6700 review: The company’s best APS-C camera yet

Video

The A6700 is so far above its predecessor for video that it’s useless to compare them. Rather, think of it as a cheaper, smaller FX30 cinema camera with the same image quality. The main difference is that the A6700 doesn’t have the same cooling capability, as I’ll discuss shortly.

It subsamples the full sensor width for 4K at 30 and 60 fps, so video is sharper than the X-T5 or R7. And the A6700 beats both of those models by having a 4K 120fps mode, though it’s cropped significantly at 1.58x.

Due to the relatively small body and lack of fans, you’ll need to be wary of overheating at 120p, as it’ll cut out after 20-30 minutes. For indoor shooting, you can generally shoot at up to 4K 60p without any stoppages with the “auto power temp” setting on “high.” Outside on a hot day, however, you may hit the limits and need to wait for the camera to cool down.

Like the FX30, you can shoot all video modes with 10-bit with S-Log3 capture. You can also load your own LUTs either to make log footage easier to monitor, or bake it into the final image.

Sony A6700 review: The company’s best APS-C camera yet
Steve Dent for Engadget

Rolling shutter is still present, so you’ll still need to be careful with whip pans, fast subjects and the like. However, it’s far less bothersome than on past Sony crop sensor models.

It has a video feature that’s actually lacking on the FX3, namely auto-framing. That’s handy for vloggers as it can crop in and follow them as they move around the frame — with less quality loss than the ZV-E1 (this feature is finicky on the A6700 so be sure to test it first). It also offers focus compensation that digitally eliminates breathing, and again, this extra resolution compared to the ZV-E1 results in a sharper result.

Stabilization for video isn’t quite as good as the ZV-E1, though. The active mode is fine for handheld use and slow pans, but doesn’t do a lot to smooth out footsteps, and adds a 1.13x crop.

As for video quality, you’re seeing the same accurate colors and solid low-light capability as with photos. The 10-bit log options allow for plenty of flexibility in post, especially with contrasty images.

Wrap-up

Sony A6700 review: The company’s best APS-C camera yet
Steve Dent for Engadget

The A6700 is easily Sony’s best APS-C camera yet, excelling at both photos and video, and offering much better handling. Despite being far more capable than the A6600, it carries the same $1,400 price.

As a photo camera, it’s slower than its main competition, the Canon R7 and Fujifilm X-T5, so those models are better for shooting action. Sony’s autofocus is slightly better though, and faster bursts are worthless if photos aren’t sharp.

As a video camera, though, it beats its main rivals across the board. All told, it’s a great option for content creators or hybrid shooters who favor video but do some photography. If that’s you, I’d highly recommend it.

This article originally appeared on Engadget at https://www.engadget.com/sony-a6700-review-the-companys-best-aps-c-camera-yet-164540597.html?src=rss

The Backbone One mobile game controller is 30 percent off right now

Most smartphone games are designed to be played with touch controls first and foremost. But if you want to stream games from an Xbox or PlayStation, or if you gravitate toward games with more complex control schemes like Call of Duty: Mobile or Diablo Immortal, a mobile gamepad like the Backbone One can make things more comfortable. 

If this sounds appealing to you, Backbone is running a sale that brings the Lightning-based version of the One down to $70 at Amazon, Best Buy, Target and its own online store. While that's not an all-time low, it's still $30 off the controller's usual going rate.

In general, discounts on the device have been uncommon. The offer applies to both the standard black model and the PlayStation-branded white model, which are functionally the same but use different icons. The discount technically started earlier this week, but Backbone says it'll run through March 10. Unfortunately, the sale does not extend to the USB-C version of the device, so Android users or those who plan on upgrading to an iPhone 15 anytime soon should pass.

If you plan to play on an iPhone 14 or older for the next couple of years, though, this deal should be worthwhile. As my colleague Mat Smith noted in his review, the One fits snugly and works immediately with remote streaming apps and virtually every iOS game with controller support. It has all the requisite buttons to play modern games, including pressure-sensitive triggers and analog joysticks, along with a built-in headphone jack and a pass-through charging port. Its clicky face buttons are on the noisy side, and its d-pad is somewhat spongy. Still, its rounded grips keep it comfortable to hold over time, and it balances its weight better than an Xbox or PS5 pad hooked up to a mobile gaming clip. It also comes with a handy companion app, which you can use to quickly launch games and start party chats. If nothing else, it should be a more cost-effective alternative to cloud gaming handhelds like the PlayStation Portal.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-backbone-one-mobile-game-controller-is-30-percent-off-right-now-163014567.html?src=rss

The Backbone One mobile game controller is 30 percent off right now

Most smartphone games are designed to be played with touch controls first and foremost. But if you want to stream games from an Xbox or PlayStation, or if you gravitate toward games with more complex control schemes like Call of Duty: Mobile or Diablo Immortal, a mobile gamepad like the Backbone One can make things more comfortable. 

If this sounds appealing to you, Backbone is running a sale that brings the Lightning-based version of the One down to $70 at Amazon, Best Buy, Target and its own online store. While that's not an all-time low, it's still $30 off the controller's usual going rate.

In general, discounts on the device have been uncommon. The offer applies to both the standard black model and the PlayStation-branded white model, which are functionally the same but use different icons. The discount technically started earlier this week, but Backbone says it'll run through March 10. Unfortunately, the sale does not extend to the USB-C version of the device, so Android users or those who plan on upgrading to an iPhone 15 anytime soon should pass.

If you plan to play on an iPhone 14 or older for the next couple of years, though, this deal should be worthwhile. As my colleague Mat Smith noted in his review, the One fits snugly and works immediately with remote streaming apps and virtually every iOS game with controller support. It has all the requisite buttons to play modern games, including pressure-sensitive triggers and analog joysticks, along with a built-in headphone jack and a pass-through charging port. Its clicky face buttons are on the noisy side, and its d-pad is somewhat spongy. Still, its rounded grips keep it comfortable to hold over time, and it balances its weight better than an Xbox or PS5 pad hooked up to a mobile gaming clip. It also comes with a handy companion app, which you can use to quickly launch games and start party chats. If nothing else, it should be a more cost-effective alternative to cloud gaming handhelds like the PlayStation Portal.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-backbone-one-mobile-game-controller-is-30-percent-off-right-now-163014567.html?src=rss

AI has spoken: the Apple Car would have been adorable

After a decade of rumors and speculation, the Apple Car is dead. Last week, Bloomberg reported that the multibillion-dollar project had finally been scrapped. Reports about the electric vehicle never quite seemed real, but now we have many new details about the car that never was thanks to an excellent post-mortem from Bloomberg’s Mark Gurman.

The story includes many astonishing details about various Apple executives’ plans for the car, and why the project ultimately failed. But some of the best details are the descriptions of what the vehicle was supposed to look like.

At one point, Apple’s leaders were adamant that the autonomous “microbus” should not include a steering wheel or pedals. It would have “club seating like a private plane” and curved sides and a glass roof. Famed Apple designer Jony Ive thought the interior should be “covered in stainless steel, wood and white fabric,” and that it should only come in one color: white.

Since any actual mock-ups of the car, which Gurman says was sometimes referred to as the “Bread Loaf,” are presumably locked deep inside a well-guarded Apple office, I did the next best thing and asked AI. The results are, actually, kind of cute?

This article originally appeared on Engadget at https://www.engadget.com/ai-has-spoken-the-apple-car-would-have-been-adorable-020527007.html?src=rss

AI has spoken: the Apple Car would have been adorable

After a decade of rumors and speculation, the Apple Car is dead. Last week, Bloomberg reported that the multibillion-dollar project had finally been scrapped. Reports about the electric vehicle never quite seemed real, but now we have many new details about the car that never was thanks to an excellent post-mortem from Bloomberg’s Mark Gurman.

The story includes many astonishing details about various Apple executives’ plans for the car, and why the project ultimately failed. But some of the best details are the descriptions of what the vehicle was supposed to look like.

At one point, Apple’s leaders were adamant that the autonomous “microbus” should not include a steering wheel or pedals. It would have “club seating like a private plane” and curved sides and a glass roof. Famed Apple designer Jony Ive thought the interior should be “covered in stainless steel, wood and white fabric,” and that it should only come in one color: white.

Since any actual mock-ups of the car, which Gurman says was sometimes referred to as the “Bread Loaf,” are presumably locked deep inside a well-guarded Apple office, I did the next best thing and asked AI. The results are, actually, kind of cute?

This article originally appeared on Engadget at https://www.engadget.com/ai-has-spoken-the-apple-car-would-have-been-adorable-020527007.html?src=rss

Ghost of Tsushima is coming to PC on May 16

Another tentpole PlayStation game is coming to PC. This time around, it's Ghost of Tsushima, the PlayStation 4's brilliant swansong. The director's cut of the open-world adventure will hit Steam and the Epic Games Store on May 16.

Nixxes, a Sony studio that's highly regarded for its PC ports, spent the last year working to bring Sucker Punch's game to another platform. Along with the Iki Island expansion and Legends co-op multiplayer mode, Ghost of Tsushima has all the bells and whistles fans have come to expect from PC ports of PlayStation games, such as unlocked framerates, expansive graphics settings and customizable mouse and keyboard controls. Plug in a DualSense controller and you'll get the same haptic feedback and adaptive trigger support that you would on PlayStation 5.

There's support for ultrawide monitors and Nixxes has fully optimized the game for 21:9 and 32:9 formats. You'll even be able to play at a ratio of 48:9 if you have a triple-monitor setup. You can use NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS upscaling tech to boost the performance and visuals. NVIDIA's Reflex and AI-based DLAA anti-aliasing tool are supported too.

One other interesting thing to note is that Sony is promising more authentic lip sync if you choose to play with Japanese audio enabled, as your PC will render the cinematics in real time. Along with the black-and-white Kurosawa mode, that could help make the game feel even more cinematic.

Ghost of Tsushima is already a stunning game on PS5 and it's likely to look even more remarkable on a high-end PC (Sony notes it'll run on portable PC gaming devices too). More details, including system specifications, will be revealed ahead in the coming weeks.

This article originally appeared on Engadget at https://www.engadget.com/ghost-of-tsushima-is-coming-to-pc-on-may-16-171130401.html?src=rss

Ghost of Tsushima is coming to PC on May 16

Another tentpole PlayStation game is coming to PC. This time around, it's Ghost of Tsushima, the PlayStation 4's brilliant swansong. The director's cut of the open-world adventure will hit Steam and the Epic Games Store on May 16.

Nixxes, a Sony studio that's highly regarded for its PC ports, spent the last year working to bring Sucker Punch's game to another platform. Along with the Iki Island expansion and Legends co-op multiplayer mode, Ghost of Tsushima has all the bells and whistles fans have come to expect from PC ports of PlayStation games, such as unlocked framerates, expansive graphics settings and customizable mouse and keyboard controls. Plug in a DualSense controller and you'll get the same haptic feedback and adaptive trigger support that you would on PlayStation 5.

There's support for ultrawide monitors and Nixxes has fully optimized the game for 21:9 and 32:9 formats. You'll even be able to play at a ratio of 48:9 if you have a triple-monitor setup. You can use NVIDIA DLSS 3, AMD FSR 3 and Intel XeSS upscaling tech to boost the performance and visuals. NVIDIA's Reflex and AI-based DLAA anti-aliasing tool are supported too.

One other interesting thing to note is that Sony is promising more authentic lip sync if you choose to play with Japanese audio enabled, as your PC will render the cinematics in real time. Along with the black-and-white Kurosawa mode, that could help make the game feel even more cinematic.

Ghost of Tsushima is already a stunning game on PS5 and it's likely to look even more remarkable on a high-end PC (Sony notes it'll run on portable PC gaming devices too). More details, including system specifications, will be revealed ahead in the coming weeks.

This article originally appeared on Engadget at https://www.engadget.com/ghost-of-tsushima-is-coming-to-pc-on-may-16-171130401.html?src=rss

The Logitech MX Brio packs a big upgrade in image quality and a handy party trick

Logitech has been in the webcam game since way before the pandemic made having one a necessity. But for some reason, none of them were good enough to be part of its flagship productivity lineup alongside peripherals like the MX Master 3S and MX Mechanical. That changes now with the introduction of the $200 MX Brio which sports a new sensor for significantly improved image quality, upgraded mics and a special hinge that could be really handy for presentations.

Even before you get to photo and video quality, the MX Brio impressed me with a much more premium design compared to the old non-MX Brio from 2017. It’s available in three colors (silver, gray and black) and has an aluminum housing instead of plastic like on the previous model. But what I really like are details like the built-in shutter that can be opened and closed by twisting the ring on the front of the camera. This means you don’t have to worry about losing a lens cap like you do with some of its rivals like the Razer Kiyo Pro.

The Mx Brio comes with a clip that allows you to clip it to a laptop or monitor and tilt for top-down presentations.
Photo by Sam Rutherford/Engadget

The MX Brio also comes with a clip for mounting it on your laptop or monitor. However, if you prefer a more sophisticated setup using a tripod, the clip detaches magnetically to reveal a hidden 1/4-inch thread. That said, the coolest thing about the clip is its extra hinge that allows you to tilt the camera down into what the company calls Show Mode, which automatically rotates its field of view (FOV) to provide a bird’s eye view of your desk.

This one simple feature makes it super easy to share notes or show off a product without needing to reconfigure your entire setup or add a second camera to the mix. It’s something I’ve wanted to do countless times on the Engadget Podcast (back when we were still livestreaming it), but couldn’t since my workspace doesn’t have room for a dedicated top-down camera arm.

Image quality on the MX Brio has taken a huge jump from the previous model.
Photo by Sam Rutherford

As for image quality, the MX Brio is based on a Sony Starvis sensor that supports recording at up to 4K/30fps while also offering much better dynamic range and low-light sensitivity than before. To test this, I compared the MX Brio to its predecessor and the difference was immediately apparent. Even when using the basic Windows Camera app, the new model’s pics were much more colorful and accurate. Furthermore, the position of my desk means I often have to contend with bright backlighting that makes my face look unusually dark, but the MX Brio overcame that in a way the old model never could. And thanks to certification for several major apps including Zoom, Microsoft Teams and Google Meet, you’ll look even better when using proper video conferencing software.

Another thing I appreciate is that Logitech gives you a ton of options to adjust things like white balance, FOV, exposure and more. The addition of dual beamforming mics also helps audio come through clearly while AI cuts down on distracting ambient noise. But one of the best nods to general usability is that now you can use both the Options+ or Logitech’s G Hub app to control the webcam. This is nice for anyone who needs to hop on calls for work but also wants to livestream at night without needing to switch between multiple devices or programs. The only thing that’s really missing is the ability to quickly set a custom white point using gray cards like you can on a traditional digital camera.

Granted, I’ve only had a short time to play around with the MX Brio. But even so, it’s clear Logitech finally has a webcam that can hang with the company’s portfolio of best-in-class productivity devices.

The MX Brio goes on sale today, though the black model will only be available from Best Buy for the first 90 days.

This article originally appeared on Engadget at https://www.engadget.com/the-logitech-mx-brio-packs-a-big-upgrade-in-image-quality-and-a-handy-party-trick-080134629.html?src=rss

Samsung’s 32-inch smart monitor is $300 off right now

Samsung’s 32-inch M80C smart monitor is on sale for $400, down from $700. This $300 discount represents a savings of 43 percent and ties the lowest price ever recorded for the display.

The M80C is both a regular 4K computer monitor and a standalone streaming box, with native support for apps like Prime Video, Netflix and Disney+, among others. It also provides access to Samsung’s proprietary TV Plus service, with its selection of free live and on-demand programming.

Samsung’s monitor integrates with some of the biggest on-demand gaming platforms, including Xbox Cloud Gaming and NVIDIA GeForce Now. The 60Hz refresh rate won’t break any speed records, but should allow for fairly smooth gameplay. 

Beyond entertainment, the M80C offers some built-in productivity tools. There’s standalone access to Microsoft Office 365 and a tool that remotely connects to a PC or a Samsung mobile device, with no cables required. The integrated camera can even handle work meetings and the like. The line between computer monitor and entry-level PC continues to blur.

All of the above features can be controlled via the included remote or by using Alexa-assisted voice commands. This deal is for the white model and is available from both Amazon and Samsung. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-32-inch-smart-monitor-is-300-off-right-now-181556040.html?src=rss

Samsung’s 32-inch smart monitor is $300 off right now

Samsung’s 32-inch M80C smart monitor is on sale for $400, down from $700. This $300 discount represents a savings of 43 percent and ties the lowest price ever recorded for the display.

The M80C is both a regular 4K computer monitor and a standalone streaming box, with native support for apps like Prime Video, Netflix and Disney+, among others. It also provides access to Samsung’s proprietary TV Plus service, with its selection of free live and on-demand programming.

Samsung’s monitor integrates with some of the biggest on-demand gaming platforms, including Xbox Cloud Gaming and NVIDIA GeForce Now. The 60Hz refresh rate won’t break any speed records, but should allow for fairly smooth gameplay. 

Beyond entertainment, the M80C offers some built-in productivity tools. There’s standalone access to Microsoft Office 365 and a tool that remotely connects to a PC or a Samsung mobile device, with no cables required. The integrated camera can even handle work meetings and the like. The line between computer monitor and entry-level PC continues to blur.

All of the above features can be controlled via the included remote or by using Alexa-assisted voice commands. This deal is for the white model and is available from both Amazon and Samsung. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-32-inch-smart-monitor-is-300-off-right-now-181556040.html?src=rss