Australia will consider requiring app stores to block AI services without age verification

Australia's government may take a strict stance on ensuring younger users cannot access AI chatbots. Reuters reports that Australian regulators may require app storefronts to block AI services that do not implement age verification for restricting mature content by March 9. 

"eSafety will use the full range of our powers where there is non-compliance," a representative for the commissioner said in a statement to the publication. Those paths could include "action in respect of gatekeeper services such as search engines and app stores that provide key points of access to particular ‌services."

A review by Reuters found that of 50 leading text-based AI chat services in the region, only nine had introduced or shared plans for age assurance. Eleven services reportedly "had blanket content filters or planned to block all Australians from using their service," according to the report, leaving a large number that had not taken public action a week ahead of the country's deadline. Failure to comply could see AI companies face fines of up to A$49.5 million ($35 million).

The question of which parties are responsible for keeping children from accessing potentially harmful content is being debated around the world. In the US, for instance, Apple and Google have been lobbying to have the task delegated to platforms rather than app store operators. The language from the Australian regulators about all stores is hardly definitive at this stage, but given the breadth of its sweeping ban on the use of social media and some highly social digital platforms for citizens under age 16 enacted last year, an aggressive stance seems to align with leaders' priorities. 

This article originally appeared on Engadget at https://www.engadget.com/ai/australia-will-consider-requiring-app-stores-to-block-ai-services-without-age-verification-221714252.html?src=rss

Anthropic brings memory to Claude’s free plan

Anthropic is bringing another paid feature to Claude's free tier. The next time you chat with Claude, you'll have the option to have it reference your previous conversation to inform its outputs. Anthropic first made its chatbot capable of remembering past interactions last August, before giving it the ability to compartmentalize memories in the fall. Making memory a free feature is well-timed; earlier today Anthropic made it easier for users to import their past conversations with a competing chatbot to Claude. If after enabling memory you decide to turn it off, you can either pause the feature, preserving Claude’s memories for use down the road, or completely delete them so they’re not saved on Anthropic’s servers.

Claude is enjoying new-found popularity, having recently jumped to the number one spot in the App Store's free app charts. This comes while Anthropic is engaged in a high-stakes contract dispute with the US government over AI safeguards. On Friday, US Defense Secretary Pete Hegseth labeled the company a "supply chain risk" after it refused to sign a contract that would allow the Pentagon to use Anthropic models for mass surveillance against Americans and in fully autonomous weapons. Following Hegseth's announcement, Anthropic vowed to challenge the designation. As of right now, we’re waiting to see how things play out, and what it might mean for Anthropic.

This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-brings-memory-to-claudes-free-plan-220729070.html?src=rss

This Designer Made the Screwdriver EDC Nerds Didn’t Know They Needed

There’s something deeply satisfying about an object that refuses to take itself too seriously. The Drillbit Gyro, a concept design by Berlin-based designer Julius Works, is exactly that kind of object. It’s a spinning top. It’s a screwdriver. It’s the kind of thing you pick up off your desk when you’re on a phone call, and five minutes later you’ve forgotten what the conversation was about because you’re watching a Phillips bit twirl on your kitchen counter.

Let me back up. The EDC (everyday carry) space has a particular aesthetic, and if you’ve spent any time browsing it, you know exactly what I mean. Everything is titanium. Everything is milled from a single billet. Everything looks like it was designed for a spec ops mission in a mountain range you’ve never heard of. And look, there’s nothing wrong with that. Some of those tools are beautifully made and genuinely useful. But the culture around EDC gear has calcified into something predictable. Rugged. Tactical. Masculine in a very specific, unimaginative way.

Designer: Julius Works

The Drillbit Gyro walks into that room and does something different. It takes a standard 1/4-inch hex bit, a flower-shaped body machined from what appears to be stainless steel, and two small orange threaded grub screws that lock the bit in place. An Allen key is included to tighten everything down. That’s it. The bit slides through the center of the body, with the Phillips head poking out the bottom and the hex shank rising up top, and what you get is a perfectly weighted little top that also happens to be a functional screwdriver. You grip the hex shank between your fingers, give it a spin, and it goes.

The wireframe drawing included in the concept images reveals how clean the internal assembly is. The two grub screws thread in from opposite sides of the body, clamping against the bit shaft to hold it securely. It’s a simple, elegant solution. Swap in a flathead, a Torx, whatever you need. The modularity is baked right in.

But here’s what I think makes this concept worth paying attention to: it doesn’t apologize for being playful. So much of product design right now, especially in the tool and gadget space, is obsessed with justifying its existence through sheer utility. Every feature needs a purpose. Every gram needs to be accounted for. The Drillbit Gyro says, sure, I can tighten a loose screw on your cabinet hinge, but also, wouldn’t you rather watch me spin for a minute first?

That playfulness is a design statement. The scalloped edges of the body aren’t just decorative. They give you grip when you’re actually using the thing as a driver, and they create a beautiful profile when the top is in motion. The orange grub screws add a pop of color that feels intentional and confident against the brushed silver body. Even the packaging, shown in a foam-lined tray with each component nestled in its own cutout, suggests that this is something you’re meant to enjoy unwrapping. It’s gift-worthy. It’s the kind of thing you’d keep on your desk not because you need a screwdriver within arm’s reach, but because it looks good sitting there.

Julius Works, who operates out of Berlin and specializes in 3D and product design, clearly understands that objects carry emotional weight beyond their function. The Drillbit Gyro is a concept for now, but it feels ready for production. The component count is low, the machining is straightforward, and the market for clever desktop objects that blur the line between tool and toy is only growing.

Will it replace a proper multi-bit driver in your toolkit? No. Is it going to be the thing you reach for when you’re assembling a bookshelf? Probably not. But that’s not the point. The point is that not every tool needs to look like it was forged in a bunker. Sometimes the best everyday carry is the thing that makes you smile when you pick it up. The Drillbit Gyro gets that, and the EDC world could use a lot more of it.

The post This Designer Made the Screwdriver EDC Nerds Didn’t Know They Needed first appeared on Yanko Design.

Call of Duty will add Black Ops Royale, a new free game mode coming March 13

Call of Duty is getting a new battle royale mode later this month. The popular first-person shooter will introduce Black Ops Royale as a free game mode on March 13. 

Black Ops Royale pays homage to Blackout, the series' first foray into a battle royale game mode back in CoD: Black Ops 4. Matches will have 100 players dropping in as four-person teams. The mode takes place on the massive Avalon map, but there will be no familiar Warzone features like loadouts, the gulag, or buy stations. Instead, it's all about the scavenging the weapons from the recent Black Ops 7 game and upgrading them. 

According to the team's announcement, there will be other familiar features from the Blackout days such as the weapon handling and bullet drop that have been reimagined for modern-day Warzone players. You'll also be able to further customize your play style with an open-ended perks system, another nod to the original Call of Duty BR perk mechanic.

This article originally appeared on Engadget at https://www.engadget.com/gaming/call-of-duty-will-add-black-ops-royale-a-new-free-game-mode-coming-march-13-211733205.html?src=rss

Compal turns a laptop palm rest into an always-on E Ink notepad

Most of the unused real estate on a laptop has never really been a problem worth solving. The palm rest just sits there, flat and inert, supporting your hands while the screen above does all the actual work. Compal, the Taiwanese ODM behind a string of forward-looking laptop concepts, decided that was a waste of space and came up with something genuinely different for its AI Book concept.

The AI Book replaces the traditional static palm rest with a touch-enabled E Ink display that supports stylus input, turning dead surface area into a secondary workspace. You could sketch a quick diagram while waiting for a file to export, jot down a phone number without switching apps, or keep a running to-do list visible without dedicating screen space to a sticky-note app. E Ink doesn’t consume power to hold a static image, so that list stays put even after you shut the laptop down.

Designer: Compal

That last detail matters more than it might seem at first. A conventional display goes dark the moment you close the lid, taking your notes with it. The AI Book’s E Ink panel doesn’t, which means whatever you left there is still there in the morning, no login required, no waiting for the machine to wake. For anyone who treats a physical notebook as a memory aid rather than an archive, the behavior feels familiar and immediately sensible.

The concept goes further than a fixed notepad. The E Ink panel has a hinge, allowing it to flip outward when the laptop is closed so it faces up rather than folding in against the keyboard. In that position, it can show notifications, calendar entries, or a stylus sketch without requiring the lid to open. A narrow strip of the panel also stays visible even before flipping, offering a passive, glanceable information band that doesn’t ask anything of the user.

The “AI” branding, though, is harder to defend. Compal explains the name by pointing to the laptop’s ability to display AI-generated content, which describes any screen sold in the last decade. It’s a label that says more about current marketing instincts than about any specific hardware capability, and it does the more interesting E Ink story no favors at all. The palm rest idea holds up fine without the prefix.

As with most Compal concepts, this one comes with the standard caveats: no confirmed specifications, no launch date, no pricing. The company has introduced compelling ideas before, including a modular laptop and one with a rollable display, and neither made it to production in any recognizable form. The more honest question here isn’t whether the E Ink palm rest is clever, because it is, but whether it would actually change how people work, or just become another surface that gets ignored after the first week.

The post Compal turns a laptop palm rest into an always-on E Ink notepad first appeared on Yanko Design.

Starlink’s next-gen satellite network could provide 150 Mbps speeds by end of next year

Starlink is getting ready to launch its second generation of satellites, and it's expected to match the speeds of a traditional terrestrial network. During a keynote at Mobile World Congress, Starlink execs detailed the roadmap for the company's upgrade towards the next generation of satellites called V2.

"The goal of Starlink Mobile ... is to provide a terrestrial-like connectivity when you're connected to the satellite system," Michael Nicolls, SpaceX's senior vice president of Starlink engineering, said during the MWC keynote. "In the right conditions, it should look and feel like you're connected to a high-performing 5G terrestrial network."

Nicolls detailed that the V2 satellite constellation could offer download speeds up to 150 Mbps in ideal conditions, comparing it to a broadband experience. According to Starlink, next-gen satellites will offer 100 times the data density of its predecessors, which should help users with faster streaming and browsing as well as more reliable voice calls. Notably, Nicolls added that the V2 satellite constellation would offer better coverage to Earth's polar regions, which are known to have unreliable coverage with traditional networks.

Nicolls said that SpaceX is planning to send out more than 50 V2 satellites on each SpaceX launch starting in mid-2027, with a goal of building out a full constellation in six months. Outside its MWC presser, Starlink also announced a partnership with German telecommunications company Deutsche Telekom. The partnership would help Deutsche Telekom address internet coverage gaps in Europe using Starlink's constellation, starting in 2028.

This article originally appeared on Engadget at https://www.engadget.com/science/space/starlinks-next-gen-satellite-network-could-provide-150-mbps-speeds-by-end-of-next-year-192118368.html?src=rss

X adds ‘Paid Partnership’ labels so users can more easily identify ads

X is rolling out a built-in “Paid Partnership” label that creators can apply to sponsored posts, replacing the hashtag workarounds they’ve had to rely on until now. The feature, announced by the platform’s head of product Nikita Bier, adds a toggle that places a disclosure label directly below a post’s content. It can also be applied retroactively.

The label is meant to help creators comply with years-old FTC regulations requiring clear disclosure of sponsored content. The agency sent out letters reminding influencers about this requirement in 2017, and Instagram added a disclosure feature that same year. Without a native tool, X creators had been left to use hashtags like #ad and #paidpartnership.

X has been trying to court creators for some time with tools like ad-revenue sharing and creator subscriptions, but the platform still struggles with major image issues following a string of scandals like Grok creating CSAM. The Elon Musk-owned platform is under investigation both domestically and abroad for the AI agent’s behavior.

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-adds-paid-partnership-labels-so-users-can-more-easily-identify-ads-183528227.html?src=rss

iPad Air M4 vs. iPad Air M3: The few new things in Apple’s midrange tablet

The iPad Air, the middle child in Apple’s tablet lineup, has been upgraded to the M4 chip with increased RAM and… Well, there’s not a whole lot else if I’m being honest. At the very least, the new iPad Air M4 models remain at the same price as the iPad Air M3, with the 11-inch version starting at $599 and the 13-inch at $799. I would give Apple more credit if it had increased the starting storage or added literally anything else.

If you put them side by side, you might not be able to tell the difference, but this upgrade would benefit creatives and professionals more than anything. There’s a significant performance bump from the M3 to the M4, and the increased RAM is doing a lot of work, especially if you’re taking advantage of Apple Intelligence.

If you’re using an M1-powered iPad Air or something even older, though, the new iPad Air M4 should be a compelling upgrade. Pre-orders start at 9:15AM ET on March 4, with the units arriving a week later. We expect full reviews will be published by then. But in the meantime, let’s dive into what the performance gains might look like and what we’re missing out on in this year’s iteration of the iPad Air.

The most significant difference between the two iPad Air generations is their chipsets. The latest iPad Air launches with the M4 chip versus its predecessor’s M3 chip, and it gets a bump in RAM from 8GB to 12GB.

I don’t give much fanfare to incremental chip increases because the performance gain is usually minimal. However, the M4 is up to 30 percent faster than the M3, according to Apple. That might be noticeable to even casual users, especially as the years go on and iPadOS becomes more demanding. For power users, it’ll mean more demanding work like video editing will be noticeably quicker.

For those in need of the fastest internet speeds, the new iPad Air is also equipped with Apple’s N1 chip, which enables Wi-Fi 7 and Bluetooth 6, the latest connectivity technology. However, I really don’t imagine the average user needing up to 46 gigabits per second of internet speed compared to the iPad M3’s 9.6 Gbps on Wi-Fi 6. If you do, you’re in the tax bracket for an iPad Pro.

Now, despite the increase in speeds, the battery life between the M4 and M3 models remains the same. Apple claims all four models get up to 10 hours of battery life surfing the web on Wi-Fi or watching video (up to 9 hours on cellular). No complaints here.

For better or worse, we’re not getting any changes in any of these departments, which is why I’m lumping them together.

The iPad Air comes in blue, purple, beige and gray. The 11-inch option measures 9.74 x 7.02 x 0.24 inches and the 13 comes in at 11.04 x 8.46 x 0.24 inches. As their names suggest, they’re both rather light, at 1.01 pounds (1.02 pounds for M4) and 1.36 pounds, respectively. My only wish was that we got new colors that popped a bit more.

Then there’s the displays. All four versions of the iPad Airs sport a Liquid Retina LED display at 264 ppi. The 11-inch supports a 2,360 x 1,640 resolution with a peak brightness of 500 nits, while the 13-inch offers a 2,732 x 2,048 resolution at 600 nits. It would’ve been nice to see an OLED or even Mini-LED panel make its way to the iPad Air, which could’ve made the screen more vivid and vibrant. But it’s more disappointing that we’re stuck at 60Hz unlike the Pro models that offer 120Hz, making their visual experience smoother.

Both products feature landscape stereo speakers. The iPad Air M3’s audio quality couldn’t live up to the iPad Pro, so I doubt the M4 model will.

You won’t catch me taking photos with an iPad, but for those of you who do, the iPad Air M4 features the same 12MP cameras on the front and back as its predecessor.

Nothing huge is happening to iPadOS or the Apple accessories in the iPad Air refresh. The revamped Magic Keyboard from last year still works with these new models, as does the Apple Pencil Pro. iPadOS 26, released last fall, was a major update but will still be familiar enough to anyone who has used an iPad before. The new iPad Air M4 is getting a significant boost in AI processing speeds, though, thanks to its new chip and 50 percent increase in RAM. However, unless you’re an AI power user, you probably won’t notice a difference there.

All that said, if your love language is spreadsheets, the full specs are helpfully laid out below:

Spec

iPad Air M4

iPad Air M3

Price

$599 (11-inch), $799 (13-inch)

$599 (11-inch), $799 (13-inch)

Processor

M4

M3

Display

11-inch: Liquid Retina, 2,360 x 1,640, LED display at 264 ppi

13-inch: Liquid Retina, 2,732 x 2,048, LED display at 264 ppi

11-inch: Liquid Retina, 2,360 x 1,640, LED display at 264 ppi

13-inch: Liquid Retina, 2,732 x 2,048, LED display at 264 ppi

RAM

12GB

8GB

Storage

128GB, 256GB, 512GB, 1TB

128GB, 256GB, 512GB, 1TB

Battery

Up to 10 hours (Wi-Fi), 9 hours (Cellular model)

Up to 10 hours (Wi-Fi), 9 hours (Cellular model)

Cameras

12MP Wide (rear), 12MP Center Stage (front)

12MP Wide (rear), 12MP Center Stage (front)

Apple accessories

Apple Pencil Pro, Apple Pencil, Magic Keyboard Folio

Apple Pencil Pro, Apple Pencil, Magic Keyboard Folio

Dimensions

11-inch: 9.74 x 7.02 x 0.24 inches

13-inch: 11.04 x 8.46 x 0.24 inches

11-inch: 9.74 x 7.02 x 0.24 inches

13-inch: 11.04 x 8.46 x 0.24 inches

Weight

11-inch: 1.02 pounds

13-inch: 1.36 pounds

11-inch: 1.01 pounds

13-inch: 1.36 pounds

This article originally appeared on Engadget at https://www.engadget.com/mobile/tablets/ipad-air-m4-vs-ipad-air-m3-the-few-new-things-in-apples-midrange-tablet-182701520.html?src=rss

The Analogue Pocket will be back in stock this week, but there’s a tariff-related price increase

The Analogue Pocket handheld retro console has proven to be extremely popular, as initial runs have sold out. The company just announced the system will be back in stock this week, along with the dock accessory. Preorders open up on March 4 at 11AM ET, with shipments going out this June.

That's the good news. The bad news? The little console is getting slapped with a price increase. It's shooting up to $240 from the recent price of $220, with the company placing the blame squarely on President Trump's neverending tariffs. The device is assembled in China and Trump just hit the region with even more tariffs after the Supreme Court struck down the old ones. We love to suddenly pay more for gadgets that have been out in the wild for nearly six years, don't we folks?

For the uninitiated, the Pocket isn't an emulation machine. It plays actual Game Boy, Game Boy Color and Game Boy Advance cartridges. It also integrates with various Game Boy accessories, like the camera and printer. The console can even handle Game Gear, TurboGrafx-16 and Atari Lynx games, but those require separate adapters.

We praised the Analogue Pocket in our official review, calling it "a clever little thing" that is sure to light up the nostalgia center of your brain. It even made our list of the best handheld consoles, which is notable given competition included stuff like the Steam Deck.

In any event, this drop will likely sell out quickly. We recommend parking a browser on the company website just prior to 11AM ET if you can stomach the new price.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-analogue-pocket-will-be-back-in-stock-this-week-but-theres-a-tariff-related-price-increase-182226016.html?src=rss

Xiaomi unveils power-laden Vision Gran Turismo electric hypercar concept at MWC 2026

Xiaomi has just entered the Gran Turismo world with its Vision Gran Turismo (VGT) concept car at Mobile World Congress 2026. This electric hypercar follows the reveal of the SU7 Ultra supercar that was developed last time around. This year’s event saw the hypercar, which Xiaomi claims is sculpted by the wind. The idea is to make the performance vehicle aerodynamically tuned with airflow channels and moving parts to achieve optimal efficiency. We got our first glimpse of the hypercar at Mobile World Congress, and it does impress on the outside and inside.

This is the first-ever Chinese Gran Turismo performance racer to be materialized, and the air flow obsession goes beyond everything you would imagine. Although one cannot drive it for real anytime soon, you can explore the two-door performance car in Gran Turismo 7, using the company’s dedicated simulator with exact racing seats as the concept car. With the VGT hypercar, Xiaomi joins an elite list of automakers like Porsche, Ferrari, and Mercedes-Benz that have their futuristic concept cars designed for Gran Turismo.

Designer: Xiaomi

Given it is a concept, the technical aspects are wild – there’s a 900V Silicon Carbide (SiC) platform which ultimately delivers 1,900 horsepower. To handle that amount of power at high speeds, the car gets advanced components, including carbon-ceramic brakes and center-lock wheels. The two-door hypercar has a very linear profile with a very low ride height and only the cabin’s teardrop-shaped cockpit, with only the encapsulating bubble disrupting the aerodynamic performance. The shark-fin roofline architecture balances out things, though.

VGT has wheel covers that are magnetically attached (a.k.a. Accretion Rims) so that they don’t rotate when the car moves forward, reducing drag. The halo-style taillights are straight out of the TRON universe as they also double as an air outlet for aerodynamic performance, along with the large rear diffuser, which levels up the futuristic appeal. All this aerodynamic engineering results in a drag coefficient of 0.29 and downforce of -1.2.

On the inside, Vision GT is a nest of tech-laden comfort and luxury. It has a cocooned Sofa Racer cabin, which holistically blends the dashboard, seats, and the scissor doors into one. The butterfly steering wheel is designed for maximum driver precision, and the overlaying display has a panoramic screen and the Xiaomi Pulse system that utilizes light and sound for interaction. The central console on the two-seater GT has physical button controls, a circular pointer knob, and a shifter mostly seen on an aircraft throttle.

Since this hypercar is a top-of-the-line creation by the Chinese tech giant, it seamlessly integrates the in-house Human x Car x Home ecosystem for a personalized experience depending on the rider’s mood and current state of mind. Although the Vision Gran Turismo is only a virtual hypercar that you may not drive in the real world, it shows Xiaomi’s growing confidence in the highly technical automotive world. If those horsepower figures are true, the hypercar could be one of the most powerful Gran Turismo creations, overshadowing the likes of Ferrari, which churns out 1,337 hp.
For racing fanatics who want to experience the VGT in a virtual world, it’ll soon be available in Gran Turismo 7, and Xiaomi’s dedicated driving simulator for a more immersive experience.

The post Xiaomi unveils power-laden Vision Gran Turismo electric hypercar concept at MWC 2026 first appeared on Yanko Design.