Microsoft’s Surface Laptop Studio 2 is $400 off at Amazon

There's a lot to like about Microsoft's Surface Laptop Studio 2, which is a highly versatile system. However, the normally high price was one of our major complaints about the system when we reviewed it last October. That sticker shock is slightly less of a concern now, as the laptop is on sale at Amazon. The price has dropped by $400 to $2,399. That's a new record low for a configuration that includes 32GB of RAM, a 13th-gen Intel i7 processor and an NVIDIA GeForce RTX 4050 GPU.

Those specs make the laptop more than capable of handling everyday tasks, while the 1TB of included storage should be enough for most folks' needs. You should be able to run most current games on this computer too.

Microsoft says the Surface Laptop 2 will run for up to 18 hours on a single charge, which is respectable. The system has a 14.4-inch touchscreen with true-to-life color and a 120Hz refresh rate. There's Dolby Vision and Dolby Atmos support too. As for connectivity, you'll get two USB-C 4.0 ports with Thunderbolt 4, a USB-A port, a microSD card reader and Surface Connect for docking and charging.

We gave the Surface Laptop 2 a score of 85 in our review, lauding it for many of those factors as well as the unique design. Since the lid is split into two halves, you can pivot the screen 180 degrees or tilt it down into an easel. It effectively gives you the versatility of a 2-in-1 with the power of a mid-range laptop.

On the downside, the Surface Laptop 2 is bulkier than other 14-inch ultraportables and you'll need to buy the Surface Slim Pen 2 separately if you want it. That said, the laptop should be capable of handling all of most people's day-to-day needs.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-surface-laptop-studio-2-is-400-off-at-amazon-185728432.html?src=rss

Microsoft plans to streamline game upscaling across different graphics cards

Microsoft has developed a new API to simplify super-resolution coding in PC gaming. The company’s DirectSR, developed with hardware partners Nvidia, AMD and Intel, will provide a more streamlined tunnel for developers to tap into the companies’ three distinct approaches to graphical upscaling in Windows games.

The company describes DirectSR as enabling “seamless integration of Super Resolution (SR)” for Windows games. “DirectSR is the missing link developers have been waiting for when approaching SR integration, providing a smoother, more efficient experience that scales across hardware,” Microsoft program manager Joshua Tucker wrote in a company blog post.

Super-resolution is a technology that enhances games’ visual quality without pushing the graphics card too hard. It runs games internally in a lower resolution but uses machine learning (and other tricks) to upscale the resolution of what you see on the screen. The result is sharper graphics with only a minimal extra demand on the GPU.

Side-by-side (split-screen) example of PC game
An Nvidia demonstration of a Need for Speed Unbound screen with and without DLSS (super-resolution) activated.
Nvidia

Microsoft says the DirectSR API opens the door to “multi-vendor” super-resolution via “a common set of inputs and outputs.” Tucker wrote that a single code path would enable “a variety of solutions” through the companies’ three (otherwise distinct) answers to super-resolution: Nvidia’s DLSS, AMD’s FidelityFX Super Resolution (FSR) and Intel’s XeSS.

The three GPU vendors’ SR solutions differ. Nvidia’s AI-powered DLSS appears to perform the best but requires an Nvidia graphics card. AMD’s FidelityFX is more versatile, supporting competitors’ hardware in addition to its own, while Intel’s XeSS offers AI upscaling for Intel hardware while still providing limited support for non-Intel GPUs.

Earlier this month, X (Twitter) user @PhantomofEarth noticed an AI-powered “Automatic super resolution” setting in a Windows Insider preview build (24H2). Although it isn’t confirmed that it’s the same thing, it sounds like it. The setting would allow you to “Use Al to make supported games play more smoothly with enhanced details.” The preview version offers the choice of using a universal / automatic upscaling approach or a per-game one. Initially speculated to be a rival super-resolution feature from Microsoft, it now appears “Automatic super resolution” may end up as the consumer-facing version of the DirectSR API.

Microsoft says DirectSR will arrive for developers “soon” in a public preview build of the Agility SDK (a component of DirectX 12). If you’re a PC gaming developer, the company plans to go into more detail about the new API in its DirectX State of the Union on March 21 at GDC.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-plans-to-streamline-game-upscaling-across-different-graphics-cards-183052450.html?src=rss

Microsoft plans to streamline game upscaling across different graphics cards

Microsoft has developed a new API to simplify super-resolution coding in PC gaming. The company’s DirectSR, developed with hardware partners Nvidia, AMD and Intel, will provide a more streamlined tunnel for developers to tap into the companies’ three distinct approaches to graphical upscaling in Windows games.

The company describes DirectSR as enabling “seamless integration of Super Resolution (SR)” for Windows games. “DirectSR is the missing link developers have been waiting for when approaching SR integration, providing a smoother, more efficient experience that scales across hardware,” Microsoft program manager Joshua Tucker wrote in a company blog post.

Super-resolution is a technology that enhances games’ visual quality without pushing the graphics card too hard. It runs games internally in a lower resolution but uses machine learning (and other tricks) to upscale the resolution of what you see on the screen. The result is sharper graphics with only a minimal extra demand on the GPU.

Side-by-side (split-screen) example of PC game
An Nvidia demonstration of a Need for Speed Unbound screen with and without DLSS (super-resolution) activated.
Nvidia

Microsoft says the DirectSR API opens the door to “multi-vendor” super-resolution via “a common set of inputs and outputs.” Tucker wrote that a single code path would enable “a variety of solutions” through the companies’ three (otherwise distinct) answers to super-resolution: Nvidia’s DLSS, AMD’s FidelityFX Super Resolution (FSR) and Intel’s XeSS.

The three GPU vendors’ SR solutions differ. Nvidia’s AI-powered DLSS appears to perform the best but requires an Nvidia graphics card. AMD’s FidelityFX is more versatile, supporting competitors’ hardware in addition to its own, while Intel’s XeSS offers AI upscaling for Intel hardware while still providing limited support for non-Intel GPUs.

Earlier this month, X (Twitter) user @PhantomofEarth noticed an AI-powered “Automatic super resolution” setting in a Windows Insider preview build (24H2). Although it isn’t confirmed that it’s the same thing, it sounds like it. The setting would allow you to “Use Al to make supported games play more smoothly with enhanced details.” The preview version offers the choice of using a universal / automatic upscaling approach or a per-game one. Initially speculated to be a rival super-resolution feature from Microsoft, it now appears “Automatic super resolution” may end up as the consumer-facing version of the DirectSR API.

Microsoft says DirectSR will arrive for developers “soon” in a public preview build of the Agility SDK (a component of DirectX 12). If you’re a PC gaming developer, the company plans to go into more detail about the new API in its DirectX State of the Union on March 21 at GDC.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-plans-to-streamline-game-upscaling-across-different-graphics-cards-183052450.html?src=rss

Honda UNI-ONE wheelchair finds innovative use in VR worlds as extended reality mobility experience

Honda introduced the UNI-ONE personal mobility chair for people with lower limb immobilization at the end of 2022. The Segway-like version for people who want an advanced electric wheelchair contraption with flexible movement capabilities will officially debut at South by Southwest (SXSW) in Austin, Texas, next month, with a VR application twist.

The Japanese automaker will leverage the self-balancing personal mobility device (mostly intended for the disabled) for a seamless virtual reality world, which they are calling the “Honda Extended Reality (XR)” experience. The idea of fusing the real-world riding on the UNI-ONE with the virtual world environment sounds like a winning proposition, and Honda doesn’t want to let go of the opportunity.

Designer: Honda

The SXSW attendees will get the opportunity to get first-hand exposure to this unique VR experience from 10-13 March at Honda’s booth #729 at the SXSW Creative Industries Expo at the Austin Convention Center. This amalgam of two different technologies is directed towards solving the hardware limitation of a comprehensive metaverse reality that is otherwise only limited to the visual input and confined to a limited space. According to Hirokazu Hara, vice president of New Business Development, at American Honda Motor this will expand the “joy and freedom of personal mobility into entertainment applications.”

Hirokazu further added that the never-before thought of combination will elevate the multimodal immersive experience three-fold. The self-balancing tech dubbed Honda Omni Traction Drive System (HOT Drive System) and the advanced sensors on the 154 pounds UNI-ONE (permitting movement and tilt in any direction) will leverage a new VR and AR entertainment. This will shoot the extended reality technology and application development possibilities to another level, inducing the interest of early adopters more than ever before.

For instance, racing through a track on a virtual planet with lesser gravity than on Earth will be possible on a hands-free device capable of going at a top speed of 3.7 mph. The rig will combine the visual input from a VR headset and the freedom of movement to make the user feel as if racing on a real track in an alien landscape. The fact that Honda is vesting so much interest in this possibility with the UNI-ONE speaks a lot about how the future is going to pan out in the Metaverse world. According to Honda the extended reality (XR) technology will be perfect for malls, theme parks, or any other indoor or outdoor entertainment hubs with a lot of open space to move around.

The post Honda UNI-ONE wheelchair finds innovative use in VR worlds as extended reality mobility experience first appeared on Yanko Design.

Google Chrome’s new slate of features will allow search even with a ‘bad’ network connection

Google just announced a trio of features for its Chrome browser to allow for “more helpful suggestions.” Some of these tools are for the smartphone app, while others work with the standard PC-based browser.

First up, desktop Chrome users are getting new search suggestions that pull from what others have been using the browser to look for. The browser will still remember your recent queries and auto populate related search suggestions, but you’ll also see user-generated options to the right of those usual autofill suggestions, under a tab marked “People also search for.”

Chrome users on iOS and Android will now see more images to accompany suggested searches. In the past, Chrome only displayed images for search suggestions in the address bar that exactly matched a specific query, with Google giving an example of “Isanti dining table.” Now, broader searches — say, “bohemian table” — will tie an image to each option from the pull-down menu. A picture’s worth a thousand words, right?

An image of the new Chrome image feature.
Google

Perhaps the most puzzling new feature is that Chrome for iOS and Android is getting an optimization tool that allows for search even when users have a bad network connection. Google hasn’t revealed how this works, simply stating that it's due to “improved on-device capabilities.” The company says search will continue to work with a “bad” connection, so it’s likely some level of connection will still be necessary.

All three of these features are available today, so have at it. These are just the latest tools for the search engine, as Google seems to be constantly tweaking the service. The company recently added a trio of generative AI features and a Gemini-based writing tool.

This article originally appeared on Engadget at https://www.engadget.com/google-chromes-new-slate-of-features-will-allow-search-even-with-a-bad-network-connection-181522574.html?src=rss

Google Chrome’s new slate of features will allow search even with a ‘bad’ network connection

Google just announced a trio of features for its Chrome browser to allow for “more helpful suggestions.” Some of these tools are for the smartphone app, while others work with the standard PC-based browser.

First up, desktop Chrome users are getting new search suggestions that pull from what others have been using the browser to look for. The browser will still remember your recent queries and auto populate related search suggestions, but you’ll also see user-generated options to the right of those usual autofill suggestions, under a tab marked “People also search for.”

Chrome users on iOS and Android will now see more images to accompany suggested searches. In the past, Chrome only displayed images for search suggestions in the address bar that exactly matched a specific query, with Google giving an example of “Isanti dining table.” Now, broader searches — say, “bohemian table” — will tie an image to each option from the pull-down menu. A picture’s worth a thousand words, right?

An image of the new Chrome image feature.
Google

Perhaps the most puzzling new feature is that Chrome for iOS and Android is getting an optimization tool that allows for search even when users have a bad network connection. Google hasn’t revealed how this works, simply stating that it's due to “improved on-device capabilities.” The company says search will continue to work with a “bad” connection, so it’s likely some level of connection will still be necessary.

All three of these features are available today, so have at it. These are just the latest tools for the search engine, as Google seems to be constantly tweaking the service. The company recently added a trio of generative AI features and a Gemini-based writing tool.

This article originally appeared on Engadget at https://www.engadget.com/google-chromes-new-slate-of-features-will-allow-search-even-with-a-bad-network-connection-181522574.html?src=rss

Windows 11 gets Microsoft Copilot plugins and more AI upgrades

Following the launch of Copilot Pro in January, Microsoft will start rolling out a slew of upgrades today to make its AI assistant more useful in Windows 11. The biggest addition is support for plugins, something that only worked with Copilot on the web previously. You could, for example, connect Copilot to OpenTable so you can make a reservation from within its chat window. If you're low on groceries, you could start an order using the Instacart plugin. Microsoft says that plugins from Kayak, Klarna and Shopify will also be arriving over the next month. The goal, of course, is to keep you locked into the Copilot window for as long as possible.

Microsoft doesn't even want you to leave Copilot to access system settings. With this new update, you'll be able to turn battery saver mode on and off, or view your system's hardware profile, from within the AI chat view. You could also request that Copilot turn on Windows 11's Live Captions, Narrator or Screen Magnifier. It can even display a list of available Wi-Fi networks to connect to. Mainstream users might end up loving the ability to tap into Windows 11's features without navigating through the Settings app, so Copilot's enhanced integration could end up being a usability win for Microsoft. 

Windows 11 apps that use AI-powered features, like Photos and Clipchamp, are also getting a few AI enhancements. Photos now has a Generative Erase feature that can help you remove unwanted objects and elements from a picture, while Clipchamp will begin previewing a Silence Removal AI tool to cut out awkward video moments.

Microsoft says it will begin rolling out these Copilot and AI upgrades starting today for users running Windows 11 with the 22H2 (2022) and 23H2 (2023) year-end updates. If you're eager to try out the new features, make sure you've enabled the option to "Get the latest updates as soon as they're available." The company expects to have most features available when it launches the optional March 2024 non-security preview update. 

This article originally appeared on Engadget at https://www.engadget.com/windows-11-gets-microsoft-copilot-plugins-and-more-ai-upgrades-180002527.html?src=rss

Windows 11 gets Microsoft Copilot plugins and more AI upgrades

Following the launch of Copilot Pro in January, Microsoft will start rolling out a slew of upgrades today to make its AI assistant more useful in Windows 11. The biggest addition is support for plugins, something that only worked with Copilot on the web previously. You could, for example, connect Copilot to OpenTable so you can make a reservation from within its chat window. If you're low on groceries, you could start an order using the Instacart plugin. Microsoft says that plugins from Kayak, Klarna and Shopify will also be arriving over the next month. The goal, of course, is to keep you locked into the Copilot window for as long as possible.

Microsoft doesn't even want you to leave Copilot to access system settings. With this new update, you'll be able to turn battery saver mode on and off, or view your system's hardware profile, from within the AI chat view. You could also request that Copilot turn on Windows 11's Live Captions, Narrator or Screen Magnifier. It can even display a list of available Wi-Fi networks to connect to. Mainstream users might end up loving the ability to tap into Windows 11's features without navigating through the Settings app, so Copilot's enhanced integration could end up being a usability win for Microsoft. 

Windows 11 apps that use AI-powered features, like Photos and Clipchamp, are also getting a few AI enhancements. Photos now has a Generative Erase feature that can help you remove unwanted objects and elements from a picture, while Clipchamp will begin previewing a Silence Removal AI tool to cut out awkward video moments.

Microsoft says it will begin rolling out these Copilot and AI upgrades starting today for users running Windows 11 with the 22H2 (2022) and 23H2 (2023) year-end updates. If you're eager to try out the new features, make sure you've enabled the option to "Get the latest updates as soon as they're available." The company expects to have most features available when it launches the optional March 2024 non-security preview update. 

This article originally appeared on Engadget at https://www.engadget.com/windows-11-gets-microsoft-copilot-plugins-and-more-ai-upgrades-180002527.html?src=rss

Layoffs and weird PR emails | This week’s gaming news

Let's all take a breath. Layoffs are still churning in the video game industry, even as the frigid winter air is beginning to thaw. Amid the turmoil of these past few months, there are still things to be excited about: new games and hardware, the evolution of established franchises, and plenty of small teams building surprises to shake up the status quo. Look at all of the rad things happening over at Playdate for just one example of positive momentum in video games (we'll talk more about this next week).

Breathe in, breathe out.

Now, let's dive back into the news cycle:

This week's stories

PlayStation layoffs

The layoffs crisis in video games isn’t slowing down, and the latest company to announce drastic staffing cuts is PlayStation. Sony on Tuesday fired roughly 900 people from its PlayStation division and fully shut down its London Studio, which had been building a co-op multiplayer game for PS5. Insomniac, Naughty Dog and Guerrilla all lost employees, despite being behind some of the platform’s most successful games in recent memory. First-party studio Firesprite was also hit by the layoffs, and it reportedly had to cancel a live-service Twisted Metal project. It’s barely March, but already more than 7,000 video game workers have been laid off in 2024; last year, more than 9,000 people in the industry lost their jobs to layoffs.

Happy Pokémon Day!

February 27 was Pokémon Day, and in celebration, Nintendo revealed two new games: Pokémon Legends Z-A and Pokémon Trading Card Game Pocket. Pokémon Legends Z-A is set in Lumiose City, which you might remember from Pokémon X and Y on the 3DS, and it looks like it features Mega Evolutions. Pokémon Legends Z-A is due to hit Switch in 2025. The other title, Pokémon Trading Card Game Pocket, is a mobile game that should land on Android and iOS devices by the end of the year. It’s exactly what it sounds like — Nintendo is putting the physical card-opening mechanic inside your phone, complete with flashy animations and addictive sound effects when you rip off the digital packaging. You’ll also be able to engage in quick battles. Nintendo has clarified that Pocket will not have NFTs, but it is described as “free to start,” so expect microtransactions.

Random PR roundup

It’s been a strange and slow week here in Engadget video game land, so I thought we’d have some fun this episode. As tech reporters, we receive ridiculous emails from startups and PR agencies literally every day, and even though we don’t end up covering many of the proposed products, some of the messages themselves deserve a moment in the spotlight. Many of the pitches we get are just silly or tone deaf, but some of them are outright dystopian. And honestly, I thought you all might enjoy seeing some of the weirdness that hits our inboxes.

This is all meant in good fun — I appreciate the communications teams who are just trying to sell their stuff in creative ways. The real enemy here, as always, is capitalism.

So, here are some emails that recently found their way into my inbox and made me go wut:

GameScent - New Groundbreaking Device Enhances Player Immersion by Releasing Gameplay Corresponding Scents

“As players dive into a game, GameScent’s patent-pending adaptor captures audio in real-time. These real-time audio cues are processed by GameScent's innovative AI to release scents that correspond with the on-screen action. Inhale the smoky aroma of battle, the exhilarating scent of speeding race cars, the calming fragrance of a forest, or the fresh smell of rain after a storm.”

Unsurprisingly, this little doodad comes with replaceable scent cartridges, though it's unclear how to actually buy those at the moment. Scents include gunfire, explosion, racing cars, blood, sports arena and other brotastic flavors.

Is this... cool? There's definitely a fun idea here about the future of immersion, right? Or I've completely lost the plot. Either could be true.


Seeking Products for Pickleball Stories? (Samples Available)

Ma'am, this is Engadget.


Deconstructeam Delivers a Valentine's Day Surprise of Cosmic Proportions

This was for the game The Cosmic Wheel Sisterhood, and the surprise was a huge dildo. I thought the whole email was cute, actually — it was tasteful and coyly advertised a giveaway in partnership with a well-known adult toy company. The Cosmic Wheel Sisterhood is a sexy game and it stars a muscular behemoth the size of a planet, so it all made sense. It just didn’t fit in our general news feed, ya know?


(Story Idea:) Here’s Doom Running On A Robotic Lawn Mower: Yes, A Robotic Lawn Mower! (You Have To See It To Believe It!) (Video Included)

"I am reaching out with a great story that is sure to go viral… This spring, Husqvarna will make the iconic 1993 video game DOOM, available to play on the company’s robotic lawn mowers."

I find this email charming because it’s just a traditional, infomercial-style email with lots of unnecessary exclamation points and parenthesis. I respect it. But seriously, are we still doing this Doom thing? Next you’ll be asking me if this lawn mower can run Crysis and making jokes about Leeroy Jenkins, and I’m just here in 2024, begging for some new references.

The best part of this one is the fact that, after I added it to my list of silly emails, we actually hit this as news on Engadget dot com. Who's the joke now? (It's me).


Meet My Regina | PC Preview – Dickhead-Destroying Extravaganza Cookie Cutter

“I’ve got something to show you, Jessica.

She’s one of the most incredible things I’ve ever held between my legs.

She’s small but tough and can take a beating.

And everyone knows she’s smart because she has a British accent.

She’ll giggle if you tickle her just right.

And she even glows in the dark!

Are you ready to meet her?

Well, are you?

Don’t be shy now.

Good. Well, here she is!”

I asked to be removed from this list.

Bonus Content

  • In more layoffs news, Until Dawn studio Supermassive Games fired about a third of its workforce, or roughly 90 employees, and the team is reorganizing. Also, indie studio Die Gut Fabrik, which created Sportsfriends, Johann Sebastian Joust and Saltsea Chronicles, has halted production amid funding issues and developers there are looking for other jobs.

  • Nintendo is suing Yuzu, a popular and long-running emulator that allows players to put their Switch games on other platforms. Nintendo argues that the app is "facilitating piracy at a colossal scale,” and says it illegally circumvents DMCA protections. Nintendo wants Yuzu shut down and the company is seeking damages.

  • Final Fantasy 7 Rebirth finally comes out on February 29 and our review from Mat Smith is live now. He’s a really big Final Fantasy nerd, and he really liked Rebirth.

Now Playing

Home Safety Hotline is the perfect game to play at your desk, on the PC, so you can let the mid-90s computer interface fully engulf your senses. In this game, you take calls from people complaining about pests and paranormal creatures invading their homes, and using a detailed reference guide, you identify what’s going on and help them sort it out. Or, you get it wrong and get fired while a family of three screams for their lives on the other end of the line. There’s also a broader meta-horror unfurling in the background, and I’m having a lovely, spooky time sorting through all of it. Home Safety Hotline is out now on Steam.

This article originally appeared on Engadget at https://www.engadget.com/layoffs-and-weird-pr-emails--this-weeks-gaming-news-173041054.html?src=rss

Layoffs and weird PR emails | This week’s gaming news

Let's all take a breath. Layoffs are still churning in the video game industry, even as the frigid winter air is beginning to thaw. Amid the turmoil of these past few months, there are still things to be excited about: new games and hardware, the evolution of established franchises, and plenty of small teams building surprises to shake up the status quo. Look at all of the rad things happening over at Playdate for just one example of positive momentum in video games (we'll talk more about this next week).

Breathe in, breathe out.

Now, let's dive back into the news cycle:

This week's stories

PlayStation layoffs

The layoffs crisis in video games isn’t slowing down, and the latest company to announce drastic staffing cuts is PlayStation. Sony on Tuesday fired roughly 900 people from its PlayStation division and fully shut down its London Studio, which had been building a co-op multiplayer game for PS5. Insomniac, Naughty Dog and Guerrilla all lost employees, despite being behind some of the platform’s most successful games in recent memory. First-party studio Firesprite was also hit by the layoffs, and it reportedly had to cancel a live-service Twisted Metal project. It’s barely March, but already more than 7,000 video game workers have been laid off in 2024; last year, more than 9,000 people in the industry lost their jobs to layoffs.

Happy Pokémon Day!

February 27 was Pokémon Day, and in celebration, Nintendo revealed two new games: Pokémon Legends Z-A and Pokémon Trading Card Game Pocket. Pokémon Legends Z-A is set in Lumiose City, which you might remember from Pokémon X and Y on the 3DS, and it looks like it features Mega Evolutions. Pokémon Legends Z-A is due to hit Switch in 2025. The other title, Pokémon Trading Card Game Pocket, is a mobile game that should land on Android and iOS devices by the end of the year. It’s exactly what it sounds like — Nintendo is putting the physical card-opening mechanic inside your phone, complete with flashy animations and addictive sound effects when you rip off the digital packaging. You’ll also be able to engage in quick battles. Nintendo has clarified that Pocket will not have NFTs, but it is described as “free to start,” so expect microtransactions.

Random PR roundup

It’s been a strange and slow week here in Engadget video game land, so I thought we’d have some fun this episode. As tech reporters, we receive ridiculous emails from startups and PR agencies literally every day, and even though we don’t end up covering many of the proposed products, some of the messages themselves deserve a moment in the spotlight. Many of the pitches we get are just silly or tone deaf, but some of them are outright dystopian. And honestly, I thought you all might enjoy seeing some of the weirdness that hits our inboxes.

This is all meant in good fun — I appreciate the communications teams who are just trying to sell their stuff in creative ways. The real enemy here, as always, is capitalism.

So, here are some emails that recently found their way into my inbox and made me go wut:

GameScent - New Groundbreaking Device Enhances Player Immersion by Releasing Gameplay Corresponding Scents

“As players dive into a game, GameScent’s patent-pending adaptor captures audio in real-time. These real-time audio cues are processed by GameScent's innovative AI to release scents that correspond with the on-screen action. Inhale the smoky aroma of battle, the exhilarating scent of speeding race cars, the calming fragrance of a forest, or the fresh smell of rain after a storm.”

Unsurprisingly, this little doodad comes with replaceable scent cartridges, though it's unclear how to actually buy those at the moment. Scents include gunfire, explosion, racing cars, blood, sports arena and other brotastic flavors.

Is this... cool? There's definitely a fun idea here about the future of immersion, right? Or I've completely lost the plot. Either could be true.


Seeking Products for Pickleball Stories? (Samples Available)

Ma'am, this is Engadget.


Deconstructeam Delivers a Valentine's Day Surprise of Cosmic Proportions

This was for the game The Cosmic Wheel Sisterhood, and the surprise was a huge dildo. I thought the whole email was cute, actually — it was tasteful and coyly advertised a giveaway in partnership with a well-known adult toy company. The Cosmic Wheel Sisterhood is a sexy game and it stars a muscular behemoth the size of a planet, so it all made sense. It just didn’t fit in our general news feed, ya know?


(Story Idea:) Here’s Doom Running On A Robotic Lawn Mower: Yes, A Robotic Lawn Mower! (You Have To See It To Believe It!) (Video Included)

"I am reaching out with a great story that is sure to go viral… This spring, Husqvarna will make the iconic 1993 video game DOOM, available to play on the company’s robotic lawn mowers."

I find this email charming because it’s just a traditional, infomercial-style email with lots of unnecessary exclamation points and parenthesis. I respect it. But seriously, are we still doing this Doom thing? Next you’ll be asking me if this lawn mower can run Crysis and making jokes about Leeroy Jenkins, and I’m just here in 2024, begging for some new references.

The best part of this one is the fact that, after I added it to my list of silly emails, we actually hit this as news on Engadget dot com. Who's the joke now? (It's me).


Meet My Regina | PC Preview – Dickhead-Destroying Extravaganza Cookie Cutter

“I’ve got something to show you, Jessica.

She’s one of the most incredible things I’ve ever held between my legs.

She’s small but tough and can take a beating.

And everyone knows she’s smart because she has a British accent.

She’ll giggle if you tickle her just right.

And she even glows in the dark!

Are you ready to meet her?

Well, are you?

Don’t be shy now.

Good. Well, here she is!”

I asked to be removed from this list.

Bonus Content

  • In more layoffs news, Until Dawn studio Supermassive Games fired about a third of its workforce, or roughly 90 employees, and the team is reorganizing. Also, indie studio Die Gut Fabrik, which created Sportsfriends, Johann Sebastian Joust and Saltsea Chronicles, has halted production amid funding issues and developers there are looking for other jobs.

  • Nintendo is suing Yuzu, a popular and long-running emulator that allows players to put their Switch games on other platforms. Nintendo argues that the app is "facilitating piracy at a colossal scale,” and says it illegally circumvents DMCA protections. Nintendo wants Yuzu shut down and the company is seeking damages.

  • Final Fantasy 7 Rebirth finally comes out on February 29 and our review from Mat Smith is live now. He’s a really big Final Fantasy nerd, and he really liked Rebirth.

Now Playing

Home Safety Hotline is the perfect game to play at your desk, on the PC, so you can let the mid-90s computer interface fully engulf your senses. In this game, you take calls from people complaining about pests and paranormal creatures invading their homes, and using a detailed reference guide, you identify what’s going on and help them sort it out. Or, you get it wrong and get fired while a family of three screams for their lives on the other end of the line. There’s also a broader meta-horror unfurling in the background, and I’m having a lovely, spooky time sorting through all of it. Home Safety Hotline is out now on Steam.

This article originally appeared on Engadget at https://www.engadget.com/layoffs-and-weird-pr-emails--this-weeks-gaming-news-173041054.html?src=rss