Sam Bankman-Fried just got sentenced to 25 years in prison

Disgraced former FTX CEO Sam Bankman-Fried was just sentenced to 25 years behind bars in a ruling handed forth New York's Southern District Court. Judge Lewis A. Kaplan announced the decision this morning.

As posted by CNN, Bankman-Fried expressed regret for his actions and the people he harmed. "It's been excruciating to watch," he said. "Customers don't deserve any of that pain." He also acknowledged the serious time he was likely to spend behind bars. "My useful life is probably over," he said. "It's been over for a while now."

Judge Kaplan laid out his reasoning for delivering such a harsh sentence to the one-time golden boy of the crypto community, suggesting that Bankman-Fried could be in "position to do something very bad in the future." The sentence was issued "for the purpose of disabling him to the extend that can appropriately be done for a significant period of time."

Bankman-Fried is expected to appeal the decision. His defense team asked for a sentence of five to 6.5 years, citing his “charitable works and demonstrated commitment to others.” The team also suggested lenience on the grounds that victims would be made whole, referring to a January bankruptcy court hearing showing that customers and creditors will get their money back. Prosecutors, on the other hand, wanted something much harsher. They asked for a sentence of 40 to 50 years "to reflect the seriousness of the defendant's crimes," US Attorney Damian Williams told the court earlier this month. The maximum possible sentence was 110 years.

SBF, as he's now infamously known, was arrested in the Bahamas back in December of 2022. He faced seven charges, including wire fraud against FTX customers, wire fraud against Alameda Research lenders, conspiracy to commit wire fraud against both entities, conspiracy to commit securities and commodities fraud on FTX customers and conspiracy to commit money laundering. He was found guilty of all charges.

The trial lasted one month, with prosecutors arguing that he used FTX funds to keep sibling company Alameda Research afloat. Caroline Ellison, his one-time girlfriend and CEO of Alameda, confirmed this to be true and admitted that she committed fraud on behalf of Bankman-Fried. The defendant’s lawyers, on the other hand, tried to portray him as a hapless math nerd who wrestled with “forces largely outside of his control.”

Alameda borrowed more than $8 billion from FTX, money that was taken from accounts belonging to FTX customers. Bankman-Fried claims he only learned of this in 2020 but performed no actions to safeguard the funds. He took the stand during the trial and said that he deeply regrets “not taking a deeper look into" what was going on with both companies. FTX collapsed and filed for bankruptcy in 2022. 

“Clearly, I made a lot of mistakes. There are things I would give anything to be able to do over again,” he told the New York Times before the trial started.

This article originally appeared on Engadget at https://www.engadget.com/sam-bankman-fried-just-got-sentenced-to-25-years-in-prison-155021840.html?src=rss

Sam Bankman-Fried just got sentenced to 25 years in prison

Disgraced former FTX CEO Sam Bankman-Fried was just sentenced to 25 years behind bars in a ruling handed forth New York's Southern District Court. Judge Lewis A. Kaplan announced the decision this morning.

As posted by CNN, Bankman-Fried expressed regret for his actions and the people he harmed. "It's been excruciating to watch," he said. "Customers don't deserve any of that pain." He also acknowledged the serious time he was likely to spend behind bars. "My useful life is probably over," he said. "It's been over for a while now."

Judge Kaplan laid out his reasoning for delivering such a harsh sentence to the one-time golden boy of the crypto community, suggesting that Bankman-Fried could be in "position to do something very bad in the future." The sentence was issued "for the purpose of disabling him to the extend that can appropriately be done for a significant period of time."

Bankman-Fried is expected to appeal the decision. His defense team asked for a sentence of five to 6.5 years, citing his “charitable works and demonstrated commitment to others.” The team also suggested lenience on the grounds that victims would be made whole, referring to a January bankruptcy court hearing showing that customers and creditors will get their money back. Prosecutors, on the other hand, wanted something much harsher. They asked for a sentence of 40 to 50 years "to reflect the seriousness of the defendant's crimes," US Attorney Damian Williams told the court earlier this month. The maximum possible sentence was 110 years.

SBF, as he's now infamously known, was arrested in the Bahamas back in December of 2022. He faced seven charges, including wire fraud against FTX customers, wire fraud against Alameda Research lenders, conspiracy to commit wire fraud against both entities, conspiracy to commit securities and commodities fraud on FTX customers and conspiracy to commit money laundering. He was found guilty of all charges.

The trial lasted one month, with prosecutors arguing that he used FTX funds to keep sibling company Alameda Research afloat. Caroline Ellison, his one-time girlfriend and CEO of Alameda, confirmed this to be true and admitted that she committed fraud on behalf of Bankman-Fried. The defendant’s lawyers, on the other hand, tried to portray him as a hapless math nerd who wrestled with “forces largely outside of his control.”

Alameda borrowed more than $8 billion from FTX, money that was taken from accounts belonging to FTX customers. Bankman-Fried claims he only learned of this in 2020 but performed no actions to safeguard the funds. He took the stand during the trial and said that he deeply regrets “not taking a deeper look into" what was going on with both companies. FTX collapsed and filed for bankruptcy in 2022. 

“Clearly, I made a lot of mistakes. There are things I would give anything to be able to do over again,” he told the New York Times before the trial started.

This article originally appeared on Engadget at https://www.engadget.com/sam-bankman-fried-just-got-sentenced-to-25-years-in-prison-155021840.html?src=rss

Google reverses course and brings its Gemini AI to the regular Pixel 8

Google will bring Gemini, the company’s new large language model, to Pixel 8 smartphones after all. The phone will incorporate Gemini Nano, a version of the model built to run locally on personal devices. This follows a successful rollout to the Pixel 8 Pro late last year and the Samsung Galaxy S24 in January.

The Pixel 8 features the same proprietary Tensor G3 chip as the Pro, which was designed to speed up AI performance. So the overall experience should be similar with both gadgets. It’ll be coming in the next Pixel Feature Drop, but only as a developer preview for now. Google wants to collect feedback and make sure everything is running smoothly on the slightly lower-specced phone.

This is a fairly sudden change for Google. The company originally said that the Pixel 8 couldn't handle on-device Gemini because of "hardware limitations", despite having the same chip as the Pro model. The main difference between the two phones is the RAM allotment, which doesn't seem like a deal-breaker when it comes to running an on-device AI. It looks like Google also came around to that line of thinking. 

So what can you do with this thing? The company’s expanding two features that make use of the LLM, and both of these tools have been available for Pro users. The Recorder app will get an improved Gemini-powered summarize feature that works locally on the device. A similar tool already exists, but requires a network connection. Once Gemini Nano is on-board, the data will no longer have to get sent to a server. As one might surmise, this feature creates summaries of recorded conversations.

Gemini Nano will also power Gboard’s Smart Reply toolset. This software suggests responses to messages and is even aware of context in conversations. It started as an exclusive to WhatsApp but recently expanded to Line and KakaoTalk. Google promises “more messaging apps” will add support in the coming months. It’s pretty odd that Google Messages isn’t one of the early adopters of this platform. Gemini Nano is used to power on-device Magic Compose in Messages on the Pixel 8 Pro and Samsung S24, but Google hasn’t announced if this particular tool is coming to the standard Pixel 8.

This has been a big week for Gemini, as Apple is reportedly in talks to bring Google’s AI to iPhones. That’s like Coke and Pepsi suddenly opening up a soda shop together. However, Gemini recently came under fire for creating wildly inaccurate historical images. The image generation feature is still on pause as the company continues to iron out those kinks.

This article originally appeared on Engadget at https://www.engadget.com/google-reverses-course-and-brings-its-gemini-ai-to-the-regular-pixel-8-154329980.html?src=rss

Google reverses course and brings its Gemini AI to the regular Pixel 8

Google will bring Gemini, the company’s new large language model, to Pixel 8 smartphones after all. The phone will incorporate Gemini Nano, a version of the model built to run locally on personal devices. This follows a successful rollout to the Pixel 8 Pro late last year and the Samsung Galaxy S24 in January.

The Pixel 8 features the same proprietary Tensor G3 chip as the Pro, which was designed to speed up AI performance. So the overall experience should be similar with both gadgets. It’ll be coming in the next Pixel Feature Drop, but only as a developer preview for now. Google wants to collect feedback and make sure everything is running smoothly on the slightly lower-specced phone.

This is a fairly sudden change for Google. The company originally said that the Pixel 8 couldn't handle on-device Gemini because of "hardware limitations", despite having the same chip as the Pro model. The main difference between the two phones is the RAM allotment, which doesn't seem like a deal-breaker when it comes to running an on-device AI. It looks like Google also came around to that line of thinking. 

So what can you do with this thing? The company’s expanding two features that make use of the LLM, and both of these tools have been available for Pro users. The Recorder app will get an improved Gemini-powered summarize feature that works locally on the device. A similar tool already exists, but requires a network connection. Once Gemini Nano is on-board, the data will no longer have to get sent to a server. As one might surmise, this feature creates summaries of recorded conversations.

Gemini Nano will also power Gboard’s Smart Reply toolset. This software suggests responses to messages and is even aware of context in conversations. It started as an exclusive to WhatsApp but recently expanded to Line and KakaoTalk. Google promises “more messaging apps” will add support in the coming months. It’s pretty odd that Google Messages isn’t one of the early adopters of this platform. Gemini Nano is used to power on-device Magic Compose in Messages on the Pixel 8 Pro and Samsung S24, but Google hasn’t announced if this particular tool is coming to the standard Pixel 8.

This has been a big week for Gemini, as Apple is reportedly in talks to bring Google’s AI to iPhones. That’s like Coke and Pepsi suddenly opening up a soda shop together. However, Gemini recently came under fire for creating wildly inaccurate historical images. The image generation feature is still on pause as the company continues to iron out those kinks.

This article originally appeared on Engadget at https://www.engadget.com/google-reverses-course-and-brings-its-gemini-ai-to-the-regular-pixel-8-154329980.html?src=rss

Water filtering pitcher concept wants you to slow down while pouring a drink

When you’re thirsty or you need to drink water, you just go to your ref, bring out the pitcher, or open a water bottle and just drink. You don’t really think about things like slowing down, mindfulness, staying healthy, or resting. You just need to quench your thirst or count the glasses of water that you drink. But actually if you think about it, drinking water can definitely be connected to all of that and can be your chance to take a break from your normal routine and take a few, deep breaths while drinking.

Designers: Krishna Pranav Vaddiparthi & Ria Shah

Osoi is a concept for a water filtering pitcher for Japanese tableware and lifestyle brand Kinto. The name of the product is the Japanese word for “slow” and its goal, aside from getting you to drink clean, filtered water, is to slow down while nourishing your body. The brand is the perfect inspiration as they are an advocate of using their products to “connect to life” or just taking a break from your work or studies even as you do something mundane.

The design of the pitcher itself uses several elements that represent what it means to slow down on a functional and aesthetic level. The pastel peach gradient represents joy but is also part of the water filtering process. Meanwhile, the spout, representing the water flow, lets you pour the water ever so slowly so you’re forced to slow down and have a sense of calm. The wooden handle is supposed to “celebrate the finer details” while the few wooden parts of the pitcher gives you a more tactile experience.

The Osoi pitcher render shows three different color hues: Blissful Blue, Gray Gardens, and Patient Peach. It’s a pretty interesting ideology to put on a mere pitcher but we all need to stop and smell the roses, or at least drink the water, every once in a while.

The post Water filtering pitcher concept wants you to slow down while pouring a drink first appeared on Yanko Design.

New Samsung Galaxy AI Features in Action (Video)

Samsung Galaxy AI Features

Samsung’s latest AI features on the Galaxy S24 series come not just as another leap in mobile technology but as a bridge to making everyday tasks more intuitive and accessible. Through a creatively narrated video by a character named Grace, Samsung presents a scenario that could very well be a slice of life from any […]

The post New Samsung Galaxy AI Features in Action (Video) appeared first on Geeky Gadgets.

Take-Two is buying Gearbox from Embracer for $460 million

More major changes are afoot on the business side of the video game world, as a notable name is changing hands once again. Take-Two Interactive (the parent company of Grand Theft Auto publisher Rockstar and others) has agreed to buy Gearbox Entertainment from the embattled Embracer Group. The deal is worth $460 million in stock and is expected to close by June 30. It had been rumored for several months that Embracer was planning to sell off Gearbox.

Take-Two is acquiring three studios: Gearbox Software, Gearbox Montréal and Gearbox Studio Quebec. It will fully own the Borderlands, Tiny Tina’s Wonderlands, Homeworld, Risk of Rain, Brothers in Arms and Duke Nukem franchises, along with “Gearbox’s future pipeline.” Gearbox will operate under the umbrella of 2K, which already publishes Borderlands and Tiny Tina games. Gearbox founder and CEO Randy Pitchford will remain at the helm.

Embracer is hanging onto Gearbox Publishing San Francisco, which will be renamed. That holds the publishing rights for the Remnant series, Hyper Light Breaker and unannounced games. Embracer will also keep Cryptic Studios (Neverwinter Online and Star Trek Online), Lost Boys Interactive and Captured Dimensions.

Take-Two notes that Gearbox has “six key interactive entertainment projects in various stages of development.” Those include five sequels, among them Homeworld 3 and the next Borderlands game.

Embracer bought Gearbox in 2021 for an initial $363 million. If Gearbox met certain targets, the deal would have been worth just over an extra $1 billion over six years.

Since it bought Gearbox, Embracer has gone through rough times. Last year, it announced a major restructuring after a $2 billion investment deal (said to be from a group backed by Saudi Arabia’s sovereign wealth fund) fell apart. Since then, Embracer has has closed several studios and sold off others. It laid off 1,387 people in the second half of last year and canceled 29 unannounced games over a six-month period in 2023.

Elsewhere in the business of video games, Sega has sold Relic Entertainment (Warhammer 40,000 and Company of Heroes), which is now an independent studio thanks to the help of a mystery investor. Sega is also cutting around 240 jobs in Europe, adding to the extensive video game layoffs so far this year. Sega Europe, Creative Assembly (Total War) and Hardlight Studios (Two Point Hospital) are said to have been impacted.

This article originally appeared on Engadget at https://www.engadget.com/take-two-is-buying-gearbox-from-embracer-for-460-million-145711528.html?src=rss

Take-Two is buying Gearbox from Embracer for $460 million

More major changes are afoot on the business side of the video game world, as a notable name is changing hands once again. Take-Two Interactive (the parent company of Grand Theft Auto publisher Rockstar and others) has agreed to buy Gearbox Entertainment from the embattled Embracer Group. The deal is worth $460 million in stock and is expected to close by June 30. It had been rumored for several months that Embracer was planning to sell off Gearbox.

Take-Two is acquiring three studios: Gearbox Software, Gearbox Montréal and Gearbox Studio Quebec. It will fully own the Borderlands, Tiny Tina’s Wonderlands, Homeworld, Risk of Rain, Brothers in Arms and Duke Nukem franchises, along with “Gearbox’s future pipeline.” Gearbox will operate under the umbrella of 2K, which already publishes Borderlands and Tiny Tina games. Gearbox founder and CEO Randy Pitchford will remain at the helm.

Embracer is hanging onto Gearbox Publishing San Francisco, which will be renamed. That holds the publishing rights for the Remnant series, Hyper Light Breaker and unannounced games. Embracer will also keep Cryptic Studios (Neverwinter Online and Star Trek Online), Lost Boys Interactive and Captured Dimensions.

Take-Two notes that Gearbox has “six key interactive entertainment projects in various stages of development.” Those include five sequels, among them Homeworld 3 and the next Borderlands game.

Embracer bought Gearbox in 2021 for an initial $363 million. If Gearbox met certain targets, the deal would have been worth just over an extra $1 billion over six years.

Since it bought Gearbox, Embracer has gone through rough times. Last year, it announced a major restructuring after a $2 billion investment deal (said to be from a group backed by Saudi Arabia’s sovereign wealth fund) fell apart. Since then, Embracer has has closed several studios and sold off others. It laid off 1,387 people in the second half of last year and canceled 29 unannounced games over a six-month period in 2023.

Elsewhere in the business of video games, Sega has sold Relic Entertainment (Warhammer 40,000 and Company of Heroes), which is now an independent studio thanks to the help of a mystery investor. Sega is also cutting around 240 jobs in Europe, adding to the extensive video game layoffs so far this year. Sega Europe, Creative Assembly (Total War) and Hardlight Studios (Two Point Hospital) are said to have been impacted.

This article originally appeared on Engadget at https://www.engadget.com/take-two-is-buying-gearbox-from-embracer-for-460-million-145711528.html?src=rss

5 Essential principals for creating trustworthy AI models

IBM discusses what we need to consider when creating AI

As artificial intelligence (AI) increasingly permeates our lives, trust in these systems is becoming critical. IBM has outlined five fundamental principles that are essential for creating AI models that are not only technologically sophisticated but also ethical and secure. These principles aim to build user confidence by ensuring AI systems are understandable, fair, transparent, robust, […]

The post 5 Essential principals for creating trustworthy AI models appeared first on Geeky Gadgets.

Tamagotchi Uni finally feels complete after its biggest update yet

Ever since Tamagotchi Uni became globally available last summer, it’s felt like a product with a lot of unrealized potential.

Bear in mind, I say this as someone who loves this device and has run it daily since launch. But on top of all the basic activities one would expect at this point from the digital pet toy, the Wi-Fi capable Tamagotchi Uni promised users the “Tamaverse” — a virtual playground that would broaden the Tamagotchi experience like never before. So far, it hasn’t, really.

Sure, players could send their characters there to “meet” others, go on little vacations and buy outfits, but those small activities don’t really add much substance. The “travel” experience involved watching short animation, and occasionally getting a special food dish, item or achievement badge. Even the aspect of mingling was sorely limited, allowing players to send just one Heart (a “like” to acknowledge another player’s Tamagotchi) per day.

The Tamaverse has been slow to live up to the expectations Bandai set, despite it being the Uni’s biggest selling point. That seems to be changing in a big way.

With an update that rolled out on March 19 — version 1.6.0 — Bandai opened the Tama Portal, an area of the Tamaverse that’s been cordoned off all this time. A few days after, it dropped the first two DLC packs for Tamagotchi Uni in the form of “Tamaverse Tickets,” which allow users to travel to new locations through that portal. In a bonus, non-Tamaverse-related move, the update also answers players’ desperate pleas for more item storage by adding “My Box,” where surplus items can be stowed so you no longer need to delete older goodies to make room for new ones.

Promotional images for Tamagotchi Uni Tamaverse Tickets to Very Berry Land and LoveMelo Concert
Bandai

The first two Tamaverse Tickets, as the DLCs are being called, are available now. One, which takes you to Very Berry Land, is free, while the other, for the LoveMelo Concert, costs $6. Each new area comes with a slew of additional characters you can raise (including some that are brand new for the franchise), an on-theme mini-game and a shop with new food, items, accessories and furniture you can buy with Gotchi Points. 

This is the kind of depth the virtual space always seemed to imply. Now it feels like we’re finally seeing what the Tamaverse can really be. Hopefully, it’s just the start.

There will undoubtedly be some who balk at having to pay for DLC beyond the one freebie, and while I can’t say I’d blame them for that, it doesn’t bother me for what we’re getting. Purchasing a ticket gives you access to a download code that can be used three times. Once the code is registered to a device, you can visit that location as much as you want, and switch freely between the different locations you’ve downloaded. That means I was able to use the same codes to download Very Berry Land and LoveMelo Concert on both of my Tamagotchi Uni devices, and still have one use left for each ticket in case I ever have to do a reset.

As was the case with the Tamagotchi Smart’s DLC, the physical TamaSma cards, only one Tamaverse Ticket can be active at a time, so switching will wipe out any location-specific items or food in your inventory, but you won’t need to reenter the code in order to switch back. All of a person’s downloaded locations can be found in a new list called DL Area when you visit the Tama Portal. 

12 new Tamagotchi characters added to Tamagotchi Uni with the Very Berry Land and LoveMelo Concert DLCs
Bandai

It’s not just one or two characters that come with each location, either — you get six. Some people buy whole new devices for that kind of expansion (definitely not me… haha…). And the free Very Berry Land brings back the fan-favorite adorable strawberry, Ichigotchi, which feels like a win for everyone.

The DLC also reintroduces the method of obtaining specific characters by feeding your fledgling Tamagotchis certain meals or playing with a particular item three times before they reach adulthood. I was excited to try and get the new character, Tanghulutchi, that comes with Very Berry Land, and fed my teen Tama an abundance of Fruit Candy snacks in hopes that it would make her appear. It worked! (I’m now also fiending for the real candied fruit treat of its namesake, Tanghulu. Thanks Bandai). 

Once I’m strong enough to part with Memetchi on my other device, which is running LoveMelo Concert, I’ll probably try to get Drumcrubitchi, a new character that’s literally a drum kit with a face.

Pink Tamagotchi Uni pictured in a hand displaying the new character Tanghulutchi
Photo by Cheyenne MacDonald / Engadget

All of the things you can purchase in the Tama Portal locations are as of now much cheaper than the usual Tama Mall offerings, with furniture and accessories falling between 200 and 500 Gotchi Points. It’s really nice to have some new mini-games to freshen up the daily routine, since there aren’t many built into the device when it’s offline, and the ones they’ve added to the first Tamaverse locations are great.

In Very Berry Land, you can play Cake Factory, where you have to move your character around to place strawberries on top of cake slices as they come down the conveyor belt. It’s a game style we’ve seen before, but is slightly more exciting than other similar versions because the pace really picks up in the second half of the round.

LoveMelo Concert brings back the popular Guitar-Hero-style rhythm game format we saw (twice) in the Tama Arena’s Nyanoe Dance, but the new Happy Happy Harmony features a different song for you to try and keep up with. It’s actually pretty challenging, and is the type of game I’ll have to obsessively revisit until I’ve perfected it. Nyanoe Dance was clearly well received, and I’m sure a lot of fans will be happy that a version of it has found a permanent home in the Uni one way or another.

Tamagotchi Uni LoveMelo Concert game
Photo by Cheyenne MacDonald / Engadget

One of the best things about previous versions of the modern Tamagotchi, like the Tamagotchi On, was the joy of discovery when you unlocked a new location. The new Tama Portal destinations garner that same feeling, and I can only hope Bandai will keep it going even beyond the additional expansions it teased with update 1.6.0.

The announcement materials indicated that there are at least three more DL Areas on the way, including the Tamamori Fashion Show that’s set to drop at the end of May. That world introduces some more absolutely unhinged Tamagotchi character designs — like a pair of anthropomorphic work boots named, I kid you not, Bootsbrothers — and I truly cannot wait. The other areas haven’t yet been revealed.

This article originally appeared on Engadget at https://www.engadget.com/tamagotchi-uni-finally-feels-complete-after-its-biggest-update-yet-140041168.html?src=rss