Sony pulls the plug on Concord and shuts down Firewalk Studios

Sony has officially killed off Concord and is shuttering the studio behind the game. Concord's servers were taken down just two weeks after the launch of the competitive team shooter from Firewalk Studios after poor sales. Firewalk's game director Ryan Ellis chose to move himself into a more supportive role following Concord's struggles, and Sony had said it would consider its options for the project. The decision is in.

"After much thought, we have determined the best path forward is to permanently sunset the game and close the studio," Hermen Hulst of Sony Interactive Entertainment's Studio Business Group said in a statement today. "I want to thank all of Firewalk for their craftsmanship, creative spirit and dedication." A representative told Bloomberg News that Firewalk Studios had 172 employees who will lose their jobs.

The online game business is brutal, and Concord may have suffered for its long development time, which meant other team shooters had already risen to prominence and defined players' expectations. Many similar games are free to play and support themselves financially with a battle pass or seasonal model. Gamers may have balked at the $40 price tag for a new property, or maybe the genre was simply too crowded for Concord to muscle in.

Whatever the reasons, today's news marks another difficult chapter for the game development world. Firewalk Studios is an outlier for having this level of commercial failure, but it's still yet another closure in the industry that has seen a lot of turbulence in recent years. Layoffs and shutdowns have been a top story in gaming, but several of the recent cases have been like Firewalk, which was acquired by Sony Interactive Entertainment just last spring. Netflix abruptly shut down its AAA studio last week before the team had even announced a project. Microsoft closed three studios from the Zenimax family earlier this year. As fewer parties control a growing share of the games industry, the tolerance for experimentation and slim profit margins will likely shrink too. And this type of sudden upheaval could become all the more common.

Update, October 29, 2024, 2:52PM ET: Story updated with additional context about Concord, Firewalk Studios' staff numbers and broader studio closure trends.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/sony-pulls-the-plug-on-concord-and-shuts-down-firewalk-studios-180321212.html?src=rss

Vizio just announced a soundbar that doubles as a karaoke machine

It’s easy to give into cynicism writing about tech. There are so many underwhelming announcements and iterative improvements. Companies toss the letters AI around like it’s a magic elixir sent down from the Gods. The layoffs are harsh. Sometimes, though, you find something simple, useful and fun that forces optimism. That’s where I’m at with the Vizio MicMe. It’s a soundbar that doubles as a karaoke machine. That’s a neat idea, right?

The MicMe is being advertised as a “two-in-one soundbar system” that totally eliminates the need for a clunky standalone karaoke speaker. It’s a legitimate 2.1 soundbar, complete with a subwoofer. It’ll get the job done with regard to endless streams of Agatha All Along or Nobody Wants This.

The soundbar in action.
Vizio

It also ships with two dynamic wireless microphones, and that’s where the karaoke magic comes in. The company says that the soundbar enters karaoke mode when one of the microphones is removed from the charging dock, without the user having to fiddle with anything. There is, however, an affiliated mobile app for making sound adjustments. This app also allows access to six different vocal effects.

Each microphone boasts eight hours of battery life per charge, which means a solid 8PM to 4AM karaoke session. Vizio says MicMe will have access to 80,000 songs via the proprietary app. It also integrates with many standalone karaoke apps, like Stingray. There should be no shortage of songs to ruin or master.

The soundbar hybrid is compatible with Vizio’s QuickFit technology, which allows it to attach to the company’s TVs without any tools. It’s also fully compatible with any smart TV with eARC. The MicMe costs $350. You can order one now but it won’t ship until the end of November.

This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/vizio-just-announced-a-soundbar-that-doubles-as-a-karaoke-machine-130016592.html?src=rss

Apple is reportedly developing a comedy film based on The Oregon Trail

The Oregon Trail, which is probably one of the most recognizable computer games for people who grew up in the 80s and 90s, is set to become a movie. According to The Hollywood Reporter, Apple is developing a live-action film adaption for the game, with Will Speck and Josh Gordon attached to the project as directors and producers. Seeing as the collaborators are known for films like Blades of Glory, The Oregon Trail movie will likely be a comedy rather than a depressing drama about a 19th-century pioneer family dying off one by one due to dysentery and starvation. 

The Hollywood Reporter's sources also said that the movie will feature a couple of musical numbers "in the vein of Barbie." Benj Pasek and Justin Paul, known for La La Land and Dear Evan Hansen and who were recently nominated for an Emmy for a number Steve Martin performed in the past season of Only Murders in the Building, will reportedly produce original music for the film. Kenneth and Keith Lucas (Judas and the Black Messiah), along with Max Reisman, are writing the screenplay. It's still very early days for the production, though: There are no actors attached to the project yet, and Apple hasn't even formally announced it. 

Originally created by Don Rawitsch, Bill Heinemann and Paul Dillenberger, the original Oregon Trail game was first released in 1971. In the game, you're supposed to buy supplies, hunt for food and travel west at a reasonable pace while trying to keep your caravan your caravan alive. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-is-reportedly-developing-a-comedy-film-based-on-the-oregon-trail-110022317.html?src=rss

Apple is reportedly developing a comedy film based on The Oregon Trail

The Oregon Trail, which is probably one of the most recognizable computer games for people who grew up in the 80s and 90s, is set to become a movie. According to The Hollywood Reporter, Apple is developing a live-action film adaption for the game, with Will Speck and Josh Gordon attached to the project as directors and producers. Seeing as the collaborators are known for films like Blades of Glory, The Oregon Trail movie will likely be a comedy rather than a depressing drama about a 19th-century pioneer family dying off one by one due to dysentery and starvation. 

The Hollywood Reporter's sources also said that the movie will feature a couple of musical numbers "in the vein of Barbie." Benj Pasek and Justin Paul, known for La La Land and Dear Evan Hansen and who were recently nominated for an Emmy for a number Steve Martin performed in the past season of Only Murders in the Building, will reportedly produce original music for the film. Kenneth and Keith Lucas (Judas and the Black Messiah), along with Max Reisman, are writing the screenplay. It's still very early days for the production, though: There are no actors attached to the project yet, and Apple hasn't even formally announced it. 

Originally created by Don Rawitsch, Bill Heinemann and Paul Dillenberger, the original Oregon Trail game was first released in 1971. In the game, you're supposed to buy supplies, hunt for food and travel west at a reasonable pace while trying to keep your caravan your caravan alive. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-is-reportedly-developing-a-comedy-film-based-on-the-oregon-trail-110022317.html?src=rss

The Video Game History Foundation’s fight for game preservation isn’t over

Last week, the Video Game History Foundation (VGHF) released a statement expressing its regret that the US Copyright Office’s refused to grant an exemption to the Digital Millennium Copyright Act (DMCA) to help preserve rare video games. However, the VGHF continued by saying it won’t back down and will continue advocating for improved video game preservation.

For some context, the VGHF had been a longtime supporter of the Software Preservation Network’s (SPN) petition to receive a DMCA exemption for the sake of preserving video games, especially for researchers who need access to them and can’t do so due to unavailability. As the only currently legal way is to get a legitimate hard or soft copy of the game and play it on its corresponding console, researchers are encountering difficulties in progressing in their studies. Piracy would be illegal, of course, which is why the SPN is fighting for an exemption. However, there are those who don’t see things this way.

Despite not convincing the Entertainment Software Association (ESA) and the US Copyright Office, the VGHF doesn’t regret supporting the SPN’s petition for a DMCA exemption. Its goal, and that of several like-minded organizations (as mentioned by Rock Paper Shotgun), is to help preserve out-of-print and obscure video games for future generations to enjoy. The petition sought to allow researchers to access these games remotely from libraries and archives.

The ESA pushed hard against the petition, refusing to allow any remote game access whatsoever. ESA members have even ignored calls for comment on the situation, IGN reports. As the VGHF says, researchers are now forced to use “extra-legal methods to access the vast majority of out-of-print video games that are otherwise unavailable.”

Three years of fighting for a cause and not giving up shows that the VGHF remains committed to video game preservation. The organization ended its statement by calling game industry members to support its cause.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-video-game-history-foundations-fight-for-game-preservation-isnt-over-135817436.html?src=rss

The Video Game History Foundation’s fight for game preservation isn’t over

Last week, the Video Game History Foundation (VGHF) released a statement expressing its regret that the US Copyright Office’s refused to grant an exemption to the Digital Millennium Copyright Act (DMCA) to help preserve rare video games. However, the VGHF continued by saying it won’t back down and will continue advocating for improved video game preservation.

For some context, the VGHF had been a longtime supporter of the Software Preservation Network’s (SPN) petition to receive a DMCA exemption for the sake of preserving video games, especially for researchers who need access to them and can’t do so due to unavailability. As the only currently legal way is to get a legitimate hard or soft copy of the game and play it on its corresponding console, researchers are encountering difficulties in progressing in their studies. Piracy would be illegal, of course, which is why the SPN is fighting for an exemption. However, there are those who don’t see things this way.

Despite not convincing the Entertainment Software Association (ESA) and the US Copyright Office, the VGHF doesn’t regret supporting the SPN’s petition for a DMCA exemption. Its goal, and that of several like-minded organizations (as mentioned by Rock Paper Shotgun), is to help preserve out-of-print and obscure video games for future generations to enjoy. The petition sought to allow researchers to access these games remotely from libraries and archives.

The ESA pushed hard against the petition, refusing to allow any remote game access whatsoever. ESA members have even ignored calls for comment on the situation, IGN reports. As the VGHF says, researchers are now forced to use “extra-legal methods to access the vast majority of out-of-print video games that are otherwise unavailable.”

Three years of fighting for a cause and not giving up shows that the VGHF remains committed to video game preservation. The organization ended its statement by calling game industry members to support its cause.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-video-game-history-foundations-fight-for-game-preservation-isnt-over-135817436.html?src=rss

The best earbuds for Android devices in 2024

Fair or not, Apple has turned its AirPods into the default option for most iPhone owners casually shopping for a new pair of wireless earbuds. But if you’re one of the many people who use an Android phone, the options worth considering aren’t as obvious. Fortunately, we’re here to help. We’ve tested and reviewed dozens of wireless earbuds over the years and broken down our favorite options for Android users below. Whether you use a Galaxy phone or Pixel, and whether you want something for the gym or your morning commute, these are the best AirPods alternatives for Android.

A selection of wireless earbuds sit organized in rows on a granite background.
Photo by Jeff Dunn / Engadget

For the most part, the features you want from a set of “Android earbuds” are the same as what you want from any headphones. Pleasing sound quality, a comfortable fit and sufficient battery life are still the foundations. Adequate water resistance is good for workouts, and nobody wants a crummy mic for making calls. Once you approach the $100 range, features like active noise cancellation (ANC), wireless charging, an ambient sound mode (which lets you better hear outside noise without turning off your music) and multipoint connectivity (the ability to pair with multiple devices simultaneously) should be expected.

For Android devices specifically, there are a few extras to consider. A dedicated app that makes it easy to switch sound modes, customize the audio profile, locate your earbuds if they ever get misplaced or adjust other settings is strongly preferred. Features like Google Fast Pair or NFC-based pairing, which can help you avoid having to dig through your Bluetooth menu to connect your earbuds for the first time, are also nice perks. Some Android devices can also utilize higher-quality Bluetooth codecs such as aptX Adaptive or Sony’s LDAC — these aren’t nearly as important to audio quality as the actual architecture of your earbuds, but they can help wring out a little more detail if the buds are capable enough and you’re streaming lossless files. AptX Adaptive can also help reduce latency, which is good for streaming video or gaming.

Diversity is Android’s greatest strength, but it also means that some wireless earbuds play nicer with certain devices, typically those made by the same company. Recent Samsung earbuds, for instance, come with a few perks that are only available if you use a Galaxy phone. We have a couple of recommendations related to this idea above.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/best-earbuds-for-android-devices-120015765.html?src=rss

The best earbuds for Android devices in 2024

Fair or not, Apple has turned its AirPods into the default option for most iPhone owners casually shopping for a new pair of wireless earbuds. But if you’re one of the many people who use an Android phone, the options worth considering aren’t as obvious. Fortunately, we’re here to help. We’ve tested and reviewed dozens of wireless earbuds over the years and broken down our favorite options for Android users below. Whether you use a Galaxy phone or Pixel, and whether you want something for the gym or your morning commute, these are the best AirPods alternatives for Android.

A selection of wireless earbuds sit organized in rows on a granite background.
Photo by Jeff Dunn / Engadget

For the most part, the features you want from a set of “Android earbuds” are the same as what you want from any headphones. Pleasing sound quality, a comfortable fit and sufficient battery life are still the foundations. Adequate water resistance is good for workouts, and nobody wants a crummy mic for making calls. Once you approach the $100 range, features like active noise cancellation (ANC), wireless charging, an ambient sound mode (which lets you better hear outside noise without turning off your music) and multipoint connectivity (the ability to pair with multiple devices simultaneously) should be expected.

For Android devices specifically, there are a few extras to consider. A dedicated app that makes it easy to switch sound modes, customize the audio profile, locate your earbuds if they ever get misplaced or adjust other settings is strongly preferred. Features like Google Fast Pair or NFC-based pairing, which can help you avoid having to dig through your Bluetooth menu to connect your earbuds for the first time, are also nice perks. Some Android devices can also utilize higher-quality Bluetooth codecs such as aptX Adaptive or Sony’s LDAC — these aren’t nearly as important to audio quality as the actual architecture of your earbuds, but they can help wring out a little more detail if the buds are capable enough and you’re streaming lossless files. AptX Adaptive can also help reduce latency, which is good for streaming video or gaming.

Diversity is Android’s greatest strength, but it also means that some wireless earbuds play nicer with certain devices, typically those made by the same company. Recent Samsung earbuds, for instance, come with a few perks that are only available if you use a Galaxy phone. We have a couple of recommendations related to this idea above.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/best-earbuds-for-android-devices-120015765.html?src=rss

The M2 MacBook Air is cheaper than ever at $700, plus the rest of this week’s best tech deals

Black Friday/Cyber Monday is more than a month away (Thanksgiving falls on November 28 this year — I looked it up so you don't have to). So while we wait for all of the best-of-the-year discounts the shopping event usually entails, there are still a few worthy sales out there on the tech we've reviewed and recommend. For example, the space gray M2 MacBook Air (our pick for the best budget Apple laptop) is down to $700 with an on-page coupon. For those ready to make (very tasty) ice cream at home, the Ninja Creami has a coupon code for $40 off. There are plenty of Anker batteries and accessories on sale too, plus we found discounts on a few choice video games to round out the savings. Here are the best tech deals from this week that you can still get today. 

Ninja Creami review
Photo by Sam Rutherford / Engadget
MacBook Air (M2, 2022)
Devindra Hardawar/Engadget
Photo of a Nintendo Switch running The Legend of Zelda: Tears of the Kingdom.
Photo by Nathan Ingraham / Engadget

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-m2-macbook-air-is-cheaper-than-ever-at-700-plus-the-rest-of-this-weeks-best-tech-deals-171031718.html?src=rss

The M2 MacBook Air is cheaper than ever at $700, plus the rest of this week’s best tech deals

Black Friday/Cyber Monday is more than a month away (Thanksgiving falls on November 28 this year — I looked it up so you don't have to). So while we wait for all of the best-of-the-year discounts the shopping event usually entails, there are still a few worthy sales out there on the tech we've reviewed and recommend. For example, the space gray M2 MacBook Air (our pick for the best budget Apple laptop) is down to $700 with an on-page coupon. For those ready to make (very tasty) ice cream at home, the Ninja Creami has a coupon code for $40 off. There are plenty of Anker batteries and accessories on sale too, plus we found discounts on a few choice video games to round out the savings. Here are the best tech deals from this week that you can still get today. 

Ninja Creami review
Photo by Sam Rutherford / Engadget
MacBook Air (M2, 2022)
Devindra Hardawar/Engadget
Photo of a Nintendo Switch running The Legend of Zelda: Tears of the Kingdom.
Photo by Nathan Ingraham / Engadget

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-m2-macbook-air-is-cheaper-than-ever-at-700-plus-the-rest-of-this-weeks-best-tech-deals-171031718.html?src=rss