Valve shook up the gaming world with the announcement of the Steam Machine, but we're all still curious about the million-dollar question of pricing. While there's plenty of speculation, we finally have some sort of indication from Valve directly. In an interview with Skill Up's Friends Per Second podcast, Valve's Pierre-Loup Griffais revealed that the Steam Machine will not be subsidized but will still have competitive pricing.
"I think that if you build a PC from parts and get to basically the same level of performance, that’s the general price window that we aim to be at," Griffais said on the podcast. "Obviously, our goal is for it to be a good deal at that level of performance, and then you have features that are actually really hard to build if you’re making your own gaming PC from parts."
Griffais didn't offer a concrete price range since Valve was still early in the process, adding that "right now is just a hard time to have a really good idea of what the price is going to be because there’s a lot of different things that are fluctuating." When asked if the Steam Machine would be subsidized like how other companies often sell new consoles at a loss or slim profit margin to generate early momentum, Griffais said no and that it would be "more in line with what you might expect from the current PC market."
However, Griffais also revealed that Valve is potentially interested in doing a Steam Machine Pro, but that the company is currently focused on this mid-range level as a "good trade off between affordability and the level of power we get."
This article originally appeared on Engadget at https://www.engadget.com/gaming/valve-says-that-the-steam-machines-price-will-be-more-in-line-with-current-pc-market-182213173.html?src=rss
After years of introducing major changes with its annual iOS releases, Apple may be altering its approach next time around, instead focusing on refinement over a bevy of flashy new features. According to Mark Gurman in this week's Power On newsletter, for iOS 27, Apple is "focused on improving the software’s quality and underlying performance." That, and beefing up its AI offerings.
On the heels of iOS 26, which brought the Liquid Glass design overhaul, and the trickle of underbaked AI features that have arrived since the rollout of Apple Intelligence last year, Apple is reportedly honing in to improve the experience. Gurman writes that "engineering teams are now combing through Apple’s operating systems, hunting for bloat to cut, bugs to eliminate, and any opportunity to meaningfully boost performance and overall quality." Gurman compares the strategy to 2009's Snow Leopard release for Mac, which focused on bug fixes, decluttering and efficiency.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/ios-27-will-reportedly-focus-on-performance-improvements-and-ai-upgrades-175700261.html?src=rss
Building on Google's recent announcement that Android's Quick Share will work with iOS' AirDrop for Pixel 10 smartphones, Qualcomm revealed in a post on X that the cross-platform file-sharing feature will be available on devices powered by its Snapdragon chips. In the post, Qualcomm said that it "can't wait for people to use this once enabled on Snapdragon in the near future."
It's not a complete surprise since Google mentioned in its announcement that Quick Share to AirDrop would come to more Android devices. However, the Snapdragon confirmation acknowledged that this new compatibility wouldn't be limited to Pixel smartphones or devices running Google Tensor chips. Soon, we could have the ability to share files with iPhone users, even if it's with a Samsung Galaxy smartphone, a OnePlus device or even Nothing phones.
Qualcomm didn't specify exactly when or which smartphones will get this Quick Share to AirDrop feature, but we might see it come to more devices than just smartphones, like tablets or laptops. Along with this latest file-sharing feature, Apple's announcement of iOS 18 getting RCS compatibility has reduced the longstanding friction between smartphone operating systems.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/snapdragon-devices-will-soon-be-able-to-transfer-files-to-iphones-via-quick-share-164835065.html?src=rss
Wireless charging has become one of those small but satisfying conveniences of modern smartphones. You drop your device on a pad and watch the battery percentage climb without fiddling with cables or ports. Yet for many users, that effortless charge doesn’t always come at the speed they expect. Sometimes the phone warms up, the percentage barely rises or charging takes far longer than it would if you plugged it in.
Getting the fastest possible wireless charge requires more than just setting your phone on a pad. It depends on using the right equipment, like one of the best wireless chargers or the best multi-device wireless charging pads, plus the latest standards and a setup that makes the most of your phone’s capabilities. Here’s everything you need to know about getting the maximum wireless charging speeds for your smartphone.
How wireless charging actually works
Wireless charging relies on electromagnetic induction. When you place your phone on a compatible pad, electricity flows through a coil inside the charger, creating an electromagnetic field. Another coil inside your phone captures that energy and converts it back into electricity to refill the battery. It sounds simple, but efficiency depends on how precisely those two coils align, how much power the charger can deliver and how well the phone can handle the heat that builds up during the process.
For years, the Qi standard from the Wireless Power Consortium defined how most wireless chargers worked. Nearly every major smartphone brand supports Qi, and you can mix and match chargers and phones from different manufacturers with little trouble.
But the new Qi2 standard, which began rolling out in 2024 and has expanded in 2025, changes how well that power is transferred. Qi2 uses magnetic alignment to snap the phone and charger into the ideal position automatically, reducing wasted energy and heat. It also allows for higher charging speeds, with Qi2 chargers now supporting 15 to 25 watts of output depending on the device.
Understanding what “max power” really means
Each smartphone has a built-in limit to how much power it can receive wirelessly. The iPhone 12 models and later, for instance, support up to 15 watts with MagSafe, and Samsung’s S25 Galaxy series can handle similar speeds through Qi2. If you use a charger that delivers less power than your phone’s maximum, it’ll charge slower. For example, if you use a 10W wireless charger on an iPhone 17, the max speeds will top out at 10W. But even if you buy the most powerful pad on the market, you won’t get results beyond what your phone’s receiver can manage.
The phone’s software also plays a role. Some Android models include a “Fast Wireless Charging” setting that must be enabled to reach full speed. Others may automatically adjust charging rates to prevent overheating, especially if the phone gets too warm. Checking your device’s specifications and settings is an easy way to make sure it’s configured to draw the most power possible.
Picking the right charger and adapter
Wireless chargers vary widely in quality and performance. Qi2 certification is the best way to ensure that a product meets the latest safety and efficiency standards. Certified chargers have been tested to deliver power consistently and to protect against overheating and overcharging. While uncertified or budget pads may still work, they often fall short of their advertised wattage.
The wall adapter that powers the charger is just as important. Many people plug their charging pad into an old 5-watt or 10-watt power brick, which limits the output before the phone ever sees it. To achieve maximum speed, use a high-output USB-C adapter rated at 20 watts or higher, ideally one designed for fast charging like any of those included in our guide to the best fast chargers.
The cable connecting the adapter to the charger matters too. Short, high-quality cables help minimize resistance and power loss, while longer or cheaper cables can slow things down noticeably. Most of the newest USB cables will also list a max wattage they support in their specs; generally, the higher the better when you’re picking up a new one, so it can support charging as many of your devices as possible.
Will Lipman Photography for Engadget
Setting up for maximum efficiency
Even with the right hardware, proper placement and environment make a big difference. Wireless charging works best when the phone’s coil is perfectly aligned with the coil in the charging pad. If the two are slightly off-center, energy transfer drops and more heat builds up which slows charging further.
Qi2’s magnetic alignment largely fixes this issue by snapping the phone into the right position, but older Qi chargers still rely on manual placement. Taking a second to make sure the phone is centered can shave minutes off of the total charge time.
Cases and accessories can also interfere with charging. Thick protective cases, wallet covers or anything with metal components can block or weaken the electromagnetic field. Even magnets not designed for Qi2 alignment can throw off the connection. A slim, wireless-compatible case or no case at all will help maintain the strongest link between the coils. It’s also worth keeping the charging area clean and free from dust or small metal objects, which can disrupt the signal or cause heat spots on the pad.
Heat management plays another critical role. Wireless charging generates more heat than wired charging, and if the phone gets too warm, the charging system automatically slows down to protect the battery. Placing the charger on a flat, hard surface in a well-ventilated area helps prevent overheating. Avoid charging on soft fabrics or in enclosed desks that trap heat. Some of the best Qi2 chargers now include small fans or heat-dissipating materials to maintain stable temperatures during fast charging sessions.
Troubleshooting slow speeds
If your phone still charges slower than expected, it’s worth double-checking each part of your setup. Confirm that your charger and phone both support the same standard — Qi2 chargers work best with Qi2 phones, though older Qi devices can still connect at lower speeds. Make sure the power adapter provides enough wattage to match your phone’s maximum wireless rate. If the charger uses a replaceable cable, try swapping it for a certified USB-C cable rated for high power output.
Software updates can also influence performance. Manufacturers often fine-tune charging algorithms through firmware updates, improving heat control or overall efficiency. Keeping both your phone and charger up to date ensures you benefit from those refinements. And if your phone still feels unusually hot or the charging indicator blinks on and off, removing the case or cleaning the pad can often resolve the issue.
The future of faster wireless charging
The arrival of Qi2 has narrowed the performance gap between wireless and wired charging. While a cable will still be faster in most cases, a properly configured Qi2 setup can now come surprisingly close to a wired one. The technology has matured from a slow, convenient novelty into a reliable daily solution for many users. As more devices adopt the new magnetic alignment, and as charger manufacturers refine their designs, wireless charging at maximum power is becoming easier to achieve without any extra effort.
Wireless charging has always promised convenience, but it now delivers real speed too. With the right combination of a Qi2-certified charger, a capable power adapter, good alignment and smart heat management, it’s possible to get close to your phone’s peak charging speeds every time you place it on the pad.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/how-to-wirelessly-charge-your-phone-with-max-power-130013170.html?src=rss
If you’ve been waiting to try Apple TV+, now’s the time to jump in. You can get six months of access for only $36 with this Black Friday streaming deal, giving you a chance to stream award-winning originals like Severance, Ted Lasso and The Morning Show. The offer is live for a limited time through December 1, so if you haven’t signed up before, it’s a great time to see what the service has to offer. The biggest caveat to the deal is that you must subscribe directly through Apple and not through a third-party service.
Apple TV+ continues to build one of the strongest lineups in streaming. Its library includes standout originals like Ted Lasso, Severance, Slow Horses, For All Mankind, Foundation and Silo, along with newer releases such as The Studio and Dope Thief. On the film side, you’ll find the 2022 Best Picture winner CODA, plus Killers of the Flower Moon, Blitz and Tetris.
Apple’s streaming service has earned plenty of recognition since launch. Apple TV+ shows picked up 10 Emmy Awards in 2024, including a win for Slow Horses for outstanding writing in a drama series.
Apple TV+ also offers a polished streaming experience. All content is ad-free and available in up to 4K HDR, with Dolby Vision and Dolby Atmos support where available. The app works on nearly every device, from iPhone and iPad to smart TVs, PlayStation, Xbox and Roku. You can also download episodes and movies to watch offline, which is handy for travel or long commutes.
If you’re already invested in Apple’s ecosystem, the integration is seamless. You can share your subscription with up to five other people through Family Sharing, and playback syncs across devices so you can start a show on your iPhone and finish it on your TV. Apple TV+ is also part of the Apple One bundle if you prefer to manage multiple Apple services under a single plan.
This deal is available to new and qualified returning subscribers, meaning those who haven’t had an active subscription in the past 30 days. You’ll need to sign up directly through Apple rather than a third-party service or carrier. Once the three-month period ends, the plan renews at the standard $13 per month, so be sure to cancel before the renewal date if you don’t want to continue.
With a growing slate of original series, award-winning films and a slick interface, Apple TV+ has turned into one of the best streaming services for premium content. And with this limited-time deal, you can catch up on its biggest hits without paying full price.
Disney+ Hulu bundle — $60 for one year: The Disney+ and Hulu (with ads) bundle is on sale for $5 per month for one year (for a total of $60) through December 1. New and eligible returning subscribers can take advantage of this deal, and considering the bundle typically costs $13 per month, this deal represents more than a 50 percent discount on the standard monthly price.
HBO Max — one year for $36: HBO Max's Black Friday deal gives subscribers one year streaming for $36 through December 1. This Black Friday streaming deal is on the ad-supported option, which normally goes for $11 per month. With this discount, you're getting it for $3 per month for one year. You can sign up via HBO Max's website or, if you're a Prime Video subscriber already, via that service as an add-on.
Sling TV Orange — day pass for only $1: Sling TV launched Day Passes earlier this year, giving users one-day access to a variety of its packages. This deal cuts $4 off the normal price of a day pass for Sling Orange. With that, you get unlimited access for 24 hours to Orange's more than 30 channels that includes ESPN, CNN, TBS and others.
Starz — one year for $12: Pay upfront for one year and you can get more than $50 off a Stars annual subscription. There's a month-to-month option too, which costs $3 per month for the first three months if you don't want to commit to the full year. Either option gives you access to the entire Starz TV and movie library with offline viewing and no ads.
This article originally appeared on Engadget at https://www.engadget.com/deals/the-apple-tv-black-friday-deal-is-still-available-get-six-months-of-access-for-only-6-per-month-203322423.html?src=rss
Nothing Phone 3 owners, your Android 16 update is here. Owners of other models? Well, you’ll have to wait a bit longer. Regardless, the company's Nothing OS 4.0 update brings Google's newest mobile software, along with a bunch of UI tweaks.
In addition to Android 16, Nothing OS 4.0 should deliver a smoother, zippier experience. The company promises "faster responses, cleaner visuals, smoother interactions" and more. Along those lines, app transitions, the notification shade and gestures have been redesigned to respond "with sharper tactility and depth."
Nothing also redesigned its first-party icons, with cleaner, more minimal styling. "The home screen feels balanced, modern and comfortable to use," the company claims. Status bar icons have been refined, drawing inspiration from Android 16’s stylings. There are also new lock-screen clocks to choose from, and an "extra dark mode" (in addition to standard dark mode), designed for nighttime reading.
A marketing grid, showcasing Nothing OS 4.0's new features.
Nothing
The Glyph Interface has always been one of Nothing's most unique features, and it gets some updates, too. Glyph Progress integrates with Android 16's Live Updates. "Rides, deliveries, and timers now sync across your screen and the Glyph Interface," as the company describes it.
You can read up on all the changes on the release page. Nothing OS 4.0 is rolling out now to the Nothing Phone 3. Most other devices will start seeing it "over the coming weeks." The company's (recently spun off) CMF brand devices will receive the update by the end of 2025. Finally, Phone 3a Lite owners have to wait until "early next year."
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/android-16-starts-rolling-out-to-nothing-phones-182637951.html?src=rss
After several delays, Analogue finally started shipping its 4K remake of the Nintendo 64 this week. That was great news for those lucky enough to have pre-orders secured, but the console was firmly sold out beyond that first wave of shipments. However, the company has now announced that it will have new stock of the Analogue 3D ready to go from November 24.
You’ll be able to order from 8am PST on the day, with orders set to start shipping on December 2, once Analogue has honored all of its original pre-orders. This batch will likely go very quickly too, and if you do manage to get one, you’ll have to accept a (seemingly tariff-related) price $20 hike, with the Analogue 3D now costing $270.
As with previous Analogue systems, the reimagined N64 uses an FPGA (field programmable gate array) chip to emulate Nintendo’s original hardware. FPGA-based systems are more accurate than software emulation options and deliver reduced input lag.
Every N64 cartridge is supported, according to Analogue, including both PAL and NTSC variants, and the 3D is capable of 4K output with variable refresh rate. You also get an "original display mode" filter to faithfully recreate the look of gaming on your dusty old CRT.
A word of warning, though: while our review of the Analogue 3D praised the hardware design and strength of the emulation, our reviewer's biggest mark against the console is that a lot of N64 games just aren’t very fun to play in 2025. Still, if you still have the likes of Mario 64 and Ocarina of Time lying around in a cupboard, you’ll no doubt have an enjoyably nostalgic holiday season with the Analogue 3D, should you successfully get hold of one next week.
This article originally appeared on Engadget at https://www.engadget.com/gaming/the-analogue-3d-will-be-restocked-on-november-24-but-itll-cost-20-more-173615217.html?src=rss
The truth is, most gaming headsets aren’t great values. I’ve tested a ton of them for our buying guide, and while the space has improved over time, it remains far too centered on branding and marketing. Too much of what passes by my desk comes off as overpriced compared to a good set of “normal” headphones in the same range, both in audio and build quality. If you have a pair you love, more power to you. But generally speaking, these things tax you for the perception of being specialized for gaming. In reality, most are just OK headphones with a mic, a logo and maybe some fancy RGB lighting attached.
All that said, there are always exceptions to the rule, and a few headsets have stood out as actually being worth the money. My current favorite is the Turtle Beach Atlas Air, which is currently on sale for $130 at variousretailers as part of a Black Friday deal. That’s the cheapest it’s been since February, $50 off its MSRP and $20 below its street price over the last month. When it’s discounted to this extent, it’s the rare gaming headset I’d call a solid bargain.
The hook with the Atlas Air is that it’s one of the few wireless headphones (let alone headsets) with an open-back design, meaning its ear cups don’t completely seal off your ears from air and outside noise. Pairs like this aren’t for everyone: They both let in and leak lots of ambient sound, so if you don’t use them in a quiet room, you and anyone nearby will probably be distracted. On the flipside, this can be a positive if you don’t want to be completely shut off from your surroundings. More notably, they can produce a far more spacious and natural sound than closed-back models. Games feel more like they’re happening around you instead of being confined to a space in your head.
All of this holds true with the Atlas Air. Going from this pair to a traditional headset often makes it feel like a chunk of the world has been lopped off — giant boss fights in games like Elden Ring or Final Fantasy XVI sound more narrow, and it becomes harder to gauge where exactly an opponent is coming from in a competitive shooter like Counter-Strike 2. It helps that the Atlas Air is also tuned well. It’s not as dynamic as the best non-gaming open headphones, and like most open-backs it doesn’t get super deep bass, so explosions and gunfire lack a little boom. But it’s balanced and easygoing, with a jump in the treble that helps dialogue and footsteps sound clearer.
The headset itself is exceptionally comfortable beyond that. It’s lightweight at 0.66 pounds, and the big memory foam earcups clamp down gently without trapping much heat. The battery lasts a solid 50-60 hours on a charge, and while the mic isn’t the absolute best I’ve tested, it still lets you come through clearly. It all works with PC and PS5 by default, and you can pair with a Switch or Switch 2 over Bluetooth. There’s no Xbox wireless support, unfortunately, though you can at least use an included 3.5mm cable. And though the plastic design isn’t exactly “premium,” it hasn’t developed any sort of cracks or creakiness in the months I’ve used it. For $130, it’s totally fine.
There are other things to nitpick: You can’t listen to two devices connected over the USB dongle and Bluetooth simultaneously; you want to ignore Turtle Beach’s companion software as soon as you update the firmware; and there isn’t much room to adjust the headband, so certain heads may struggle to find the best fit. The design is also kind of ugly, if I’m being honest. Still, in an samey market, the Atlas Air stands out. If you know you can live with the trade-offs that come with any open-back headset, it’s a unique value at this price.
This article originally appeared on Engadget at https://www.engadget.com/deals/in-a-rare-deal-my-favorite-gaming-headset-is-28-percent-off-for-black-friday-165029987.html?src=rss
Apple has teamed up with an artist named Bailey Hikawa to make an iPhone grip and stand thingamajig. The appropriately-named Hikawa Phone Grip & Stand is a MagSafe compatible device that snaps onto an iPhone. The grip can be "removed with ease" and also doubles as a stand.
To that end, it supports two different viewing angles, both vertical and horizontal. Apple says the ergonomic form factor was "designed with accessibility in mind from the ground up" and that Hikawa was given "direct input from individuals with disabilities affecting muscle strength, dexterity and hand control."
Bailey Hikawa/Apple
It's also intended to be a work of art, as it was "inspired by modern sculpture." This is what likely ticks the price up. The grip is available in two colorways, both of which cost $70. Generic grips cost around $10 on Amazon or big-box retailers, but Hikawa has been making noteworthy phone cases for years. She also makes eye-catching toilet seats.
That leads us to the knitted elephant in the room. Apple introduced a bizarre knitted sleeve last week intended to hold iPhones. This, uh, phone sock starts at a whopping $150 and goes all the way up to $230. The idea of spending $150 on a little knitted bag for a smartphone has, quite obviously, irked some consumers and sparked internet outrage.
This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-teamed-up-with-another-artist-to-make-this-iphone-grip-and-stand-163508039.html?src=rss
Finding a gift for the tech nerd in your life can be tough. They likely have all the tech they need and then some, but you can add to their kit with the right accessories. Apple, Samsung, Sony and other big tech companies all have affordable gear that comes in at $100 or less, you just have to know where to look. Below are some of our favorites, but it's worth remembering: you can often find alternatives that are just as good (and sometimes better) than these. But for the people in your life for which brand names really do matter, these gifts will speak to them.
This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/the-best-tech-gifts-for-100-or-less-from-apple-nintendo-google-and-others-130038608.html?src=rss