The Dragon Quest 3 HD-2D Remake arrives on November 14

Square-Enix’s old-meets-new reworking of Dragon Quest III arrives on November 14 on Switch. In addition, the HD-2D remake will be joined next year by reissues of its two predecessors in the trilogy, Dragon Quest I and Dragon Quest II, using the same innovative engine. The announcements came in Tuesday’s Nintendo Direct, which also brought news of The Legend of Zelda: Echoes of Wisdom, Metroid Prime 4 and Donkey Kong Country Returns.

The Dragon Quest III HD-2D Remake trailer and screenshots showcase the game engine’s marvels, combining 16-bit-style sprites and textures with modern environmental effects. The engine stays true to vintage games’ original look and feel but uses modern touches to make them prettier. Square-Enix has already used the tech in Octopath Traveller and its sequel, along with Triangle Strategy, the Live a Live remake and the opera scene in Final Fantasy VI Pixel Remaster.

Battle screen from the Dragon Quest III HD-2D Remake. Three hero characters (foreground) line up to battle four enemies (background). 16-bit graphical style with modern touches.
Square-Enix

Launching the third game in the trilogy first sounds odd, but the prequel, originally released in 1988, was the first chronologically within the game’s universe. The HD-2D remakes of the first two entries, initially available in 1986 and 1987, will arrive as one game sometime in 2025.

You can check out the nostalgic-meets-modern Dragon Quest III HD-2D Remake trailer below. It launches on November 14 and will be available on Switch, PS5/PS4, Xbox Series X/S and PC (Steam).

This article originally appeared on Engadget at https://www.engadget.com/the-dragon-quest-3-hd-2d-remake-arrives-on-november-14-160136678.html?src=rss

Donkey Kong Country Returns, originally released for the Wii in 2010, is coming to the Switch

It's been about a decade since Nintendo released a new game in the Donkey Kong Country series — and while there isn't a new one coming any time soon, there is a port of one you may have missed on its way. Donkey Kong Country Returns, originally released for the Wii in 2010, is hitting the Switch on January 15, 2025. It was a fine game for its time, and I'm hopeful it'll hold up well some 15 years later. At the very least, the controls should be simpler, as Nintendo won't be forcing motion controls into the mix with this remaster as they did with the Wii original.

This game joins Donkey Kong Country: Tropical Freeze as the other modern-ish interpretation of the franchise. Tropical Freeze was first released for the Wii U in 2014 — but since no one owned that poor console, its arrival on the Switch in 2018 meant that a much larger audience got to give the game a shot. That's not exactly the case with Donkey Kong Country Returns, which sold well for the original Wii. Still, Donkey Kong Country fans are starved for a new game, so this will have to do for now. I'm sure it's been years since many people have checked it out, so hopefully it'll feel somewhat fresh.

This article originally appeared on Engadget at https://www.engadget.com/donkey-kong-country-returns-originally-released-for-the-wii-in-2010-is-coming-to-the-switch-153629092.html?src=rss

Metroid Prime 4: Beyond lands on Switch in 2025

After 18 years and a complete reboot, Samus Aran will return in Metroid Prime 4: Beyond next year, Nintendo announced today. The company also gave us our first glimpse at the game, which sees Samus duking it out with alien hordes on distant planet. At first glance, Metroid Prime 4: Beyond could easily be mistaken for a Halo game, though there's a bit of enemy scanning and morph ball action, as you'd expect. The teaser ends with the reveal of a new big bad (wearing a suit like Samus's), flanked by two floating metroids. 

It's hard to read too much into a teaser, but as someone who adored the original Metroid Prime on the Gamecube, I'm certainly excited. Metroid Prime 4: Beyond is currently slated as a Switch title, but I wouldn't be surprised to see it appear on Nintendo's Switch successor as well.

This article originally appeared on Engadget at https://www.engadget.com/metroid-prime-4-beyond-lands-on-switch-in-2025-145927227.html?src=rss

The Legend of Zelda: Echoes of Wisdom will finally let you play as Zelda herself

Did you think Nintendo would simply only release remakes and second-tier games until the Switch's successor finally comes along? Guess again. During Tuesday's Nintendo Direct stream, the company revealed a brand-new Legend of Zelda game. Nintendo is making many fans' long-held dreams come true here, as you'll get to play as Zelda herself in a Legend of Zelda title (as opposed to something like Super Smash Bros. Ultimate).

The Legend of Zelda: Echoes of Wisdom opens where most Zelda games finish, with Link defeating Ganon. But just as he frees Princess Zelda, our usual hero is sucked through a rift into an alternate dimension. That flips the script, as it's now down to Zelda to rescue Hyrule (and her tunic-wearing cohort too, I suppose).  

Like the best Zelda games, this one's played in a top-down perspective and it borrows the art style of the Link's Awakening remake. Series producer Eiji Aonuma said his team wanted to create a new gameplay style for a Zelda game too. 

Rather than wielding a sword, Zelda's main tool is called a trirod. With this, she can copy many items and use these "echoes" to navigate the world. This brings some of the sandbox puzzle-solving elements of Tears of the Kingdom to Echoes of Wisdom. In combat, you can hurl echoed items at enemies, and even create echoes of monsters to fight for Zelda.

You won't have to wait too long to get your hands on the game and try all of this out for yourself. The Legend of Zelda: Echoes of Wisdom is coming to the Nintendo Switch on September 26. A Hyrule-themed Nintendo Switch Lite will be available on the same day.

This article originally appeared on Engadget at https://www.engadget.com/the-legend-of-zelda-echoes-of-wisdom-will-finally-let-you-play-as-zelda-herself-143612318.html?src=rss

Mario and Luigi: Brothership is coming to Nintendo Switch this November

Nintendo kicked off its latest Direct showcase with quite a surprise. The company has revived the Mario and Luigi RPG series with the first new entry in nearly nine years. The upcoming title is called Mario and Luigi: Brothership, and that title just about melted my darn heart when I saw it pop up. 

The reveal trailer shows Mario Mario and Luigi Mario working together to explore islands, overcome obstacles and stomp out enemies. They'll be able to use "evolved bros moves" to take out bad guys and as in previous entries, it seems like you'll control both brothers simultaneously. It all looks extremely adorable. Mario and Luigi: Brothership is coming to Nintendo Switch on November 7.

The last entirely new entry in the series came in 2015 with Mario & Luigi: Paper Jam on the 3DS, a game that also drew inspiration from Paper Mario. Mario and Luigi: Brothership is the first game in the series made for the Switch, though Superstar Saga is available via Switch Online + Expansion Pack. It's not clear which studio is developing the latest game — Nintendo has been keeping strangely quiet about such details of its first-party games recently — but original studio AlphaDream shut down in 2019.

This article originally appeared on Engadget at https://www.engadget.com/mario-and-luigi-brothership-is-coming-to-nintendo-switch-this-november-142509633.html?src=rss

Playstation Portal update aims to make connecting to public Wi-Fi easier

Sony released the Playstation Portal late last year as a way to remotely play titles from your PlayStation 5. The device — which we frankly called "a baffling handheld for no one but Sony diehards" — relies entirely on a solid Wi-Fi connection. Well, as we all know, even in the year 2024, that can be challenging to find and annoying to connect to. Sony is attempting to streamline this process with a software update that should allow you to connect to Wi-Fi from a phone or tablet. 

Starting June 19, you should see a QR code come up on the PlayStation Portal after attempting to connect to a public Wi-Fi network, such as when it requires more than a password (like a sign-in screen). You can scan that on your device and use it to connect more easily. However, Sony is careful to state that it will work for "a range" of public Wi-Fi networks and that the device requires at least 5Mbps to work, but ideally at least 15Mbps. 

This feature comes alongside an update to the PlayStation Portal's touchpad which provides new visual feedback. Plus, you can now display the device's battery percentage at the top right corner of your screen. 

This article originally appeared on Engadget at https://www.engadget.com/playstation-portal-update-aims-to-make-connecting-to-public-wi-fi-easier-141304117.html?src=rss

Amazon Labor Union partners with International Brotherhood of Teamsters in New York

Amazon workers have taken another step towards fighting for worker protections. The Amazon Labor Union (ALU) is teaming up with the International Brotherhood of Teamsters (IBT), a century-plus-old labor union active in the United States and Canada. The duo announced the partnership in a joint statement on X (formerly Twitter) following a vote that saw 98.3 percent of ALU members in favor of it.

"Together, with hard work, courage, and conviction, the Teamsters and ALU will fight fearlessly to ensure Amazon workers secure the good jobs and safe working conditions they deserve in a union contract," Teamsters General President Sean M. O'Brien said in a statement. ALU-IBT Local 1 will represent about 5,500 JFK8 Amazon warehouse workers in Staten Island but will "have jurisdiction" for warehouse workers throughout New York City.

Staten Island served as a point of pride when, in April 2022, the ALU secured enough votes to make JFK8 Amazon's first unionized warehouse in the US — one year after the ALU formed. However, Amazon tried overturning the vote, alleging "inappropriate and undue influence" from the National Labor Relations Board (NLRB). The conflict has since escalated, with the NLRB accusing Amazon of discriminating against the unionized workers in Staten Island and Amazon claiming in a legal filing earlier this year that the NLRB is "unconstitutional."

As the fight continues, ALU President Chris Smalls states that "having the support of 1.3 million Teamsters to take on Amazon gives us tremendous worker power and the opportunities to demand better conditions for our members and, most importantly, to secure a contract at JFK8."

This article originally appeared on Engadget at https://www.engadget.com/amazon-labor-union-partners-with-international-brotherhood-of-teamsters-in-new-york-140026309.html?src=rss

Black Myth: Wukong is pretty, intriguing and as challenging as it looks

Black Myth: Wukong is gorgeous. It’s built up a lot of momentum, feeding trailer after gorgeous trailer, and at Summer Game Fest this year, I finally got to play it. Is it just a gorgeous tech demo with a heavy dose of Chinese mythology or your next gaming challenge?

A Chinese folk story, Journey to the West, inspired Game Science Studio’s action RPG. You play as the “destined one,” a monkey hero wielding an extending bo-staff and a handful of magic spells. I was given the higher-specced (though undisclosed) PC rig to play on, ensuring all that Unreal Engine 5 eye candy had a fighting chance of running smoothly. While less than an hour with a game won’t give the definitive answer, Wukong ran smoothly despite my chaotic play style. The game has been held up as a major example of next-gen graphical tech, so I’m relieved it didn't chug during my demo.

I played a relatively early part of the game, starting with the Forest of Wolves and the Guanyin Temple. I fought my way through several typical wolf-humanoid enemies, a bigger mid-level boss and then a giant wolf creature. On the way, I unlocked the ability to transform into one of the monsters, summoning their flaming weapon and opening up new attacks and skills. Midway through the demo, an old man with a head like a ginseng root gave me an immobilization spell with its own cooldown meter and offered me a brief reprieve against more dangerous foes, like the final giant wolf. He also briefly transformed me into an insect, able to fly over enemies' heads. This was fun but will apparently only be available at certain points in the game — you won’t be able to dodge all the fights.

However, you won’t progress (or even stay alive long) unless you get a handle on the basics. Attacks are separated into light and heavy, with the ability to charge the heavy attack for even stronger blows. Given how stamina drains during attacks, you’ll need to keep on top of defense, too, with jumps and dodges. Dodge perfectly, and time slows a little, an extra illusion of yourself appears and you get to pull a few extra moves before an enemy realizes what happened.

As you progress, you earn points to unlock new skills from a talent tree, which teases three staff styles to switch between. I unlocked the ‘pillar’ style, so my character could vault up to the top of his staff and ‘grow’ it by holding the strong attack button. This way, you avoid ground-level attacks. But if enemies hit your staff, your stamina (but not your health) takes a hit.

Releasing the button unleashes an extra strong move that seems to daze enemies if it interrupts their attack. It’s high risk, high reward and, like the best action RPGs, there’s nothing more satisfying than nailing the timing and move choice. Wukong’s battle system means you can’t just spam attacks and dodge rolls, as both burn through a stamina bar, which sits next to your health bar. The destined one also carries a rechargeable health potion, but he has to pause to use it. More risk and reward: If you don’t use it in a timely way, you’ll die and get reincarnated a few minutes down the mountain and have to face (or run past) most of the enemies you’d already dispatched — the fundamental backbone of soulslike games like Wukong. The battle system seemed responsive, and the biggest challenges came from groups of warriors: I had to combine evasion with prioritizing, say, the archer, before other enemies.

Black Myth: Wukong
Game Science

It’s all elevated by how good the environment looks, the bizarre monster design and the quiet, unsettling soundtrack. The giant wolf boss I encountered was small potatoes compared to other enemies the developer teased in earlier trailers — I want to fight that dragon. While the protagonist was entirely taciturn during my demo, Game Science, the studio behind the game, says the player will “uncover the stories behind various characters, understanding their love and hate, greed and anger, past lives and present.” I’m intrigued to see how that goes.

Black Myth: Wukong is, finally, almost here. It launches on PC and PS5 on August 20, 2024.


Catch up on all of the news from Summer Game Fest 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/black-myth-wukong-hands-on-preview-sgf-2024-133059684.html?src=rss

The Apple Watch Series 9 is back on sale for $299

It's a great day because our favorite smartwatch for 2024 is back on sale. That's right, the 41mm Apple Watch Series 9 is currently down to $299 from $399 — a 25 percent discount. The only catch is that the deal is available on just the (Product) RED model. However, you can get the small to medium or medium to large size wrist options.

The Apple Watch Series 9 is a fantastic option for anyone who wants a reliable, multi-faceted smartwatch. It scored a 92 in our review thanks to new features like Double Tap and Raise To Speak. Double Tap works when you bring your index finger and thumb (on the same side as the watch) together twice. This action lets you answer calls or reply with your voice, among other functions. Raise To Speak enables you to activate Siri by bringing your wrist up — plus, Siri is now on-device, meaning you can use it while offline. The Series 9 also has up to 18 hours of battery life (36 in low power mode), blood oxygen and ECG apps and up to 2000 nits on its display. 

If you're looking for something with even more oomph, then check out the Apple Watch Ultra 2. The top-of-the-line model is currently on sale for $719, down from $799 — a 10 percent discount. Sure, it's still a much bigger chunk of money, but you can decide if it's worth features like 36 hours of battery life (72 in low power mode), a 49mm case size and up to 3000 nits on the display. 

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This article originally appeared on Engadget at https://www.engadget.com/the-apple-watch-series-9-is-back-on-sale-for-299-132324844.html?src=rss

Gemini in Google Messages now works on any Android phone

At MWC earlier this year, Google announced Gemini's integration with Messages, giving you a way to access the chatbot from within the texting app. The feature was limited to newer Pixel and Samsung Galaxy phones at launch, but now Google has updated its Help page to say that all you need to access it is an "Android device with 6GB of RAM or higher." 9to5Google first reported the change, along with the news that the feature is launching in India. 

At the moment, Google Messages only supports Gemini in the English language in 164 countries where it's available. The only exception is Canada, where it also supports French. (If you're curious, the feature hasn't made its way to France just yet.) Google says it's "working hard" to make it available in more languages and more territories in the future. But for now, your phone has to be set to English — or French, if you're in Canada — if you want to be able to get Gemini to draft messages, plan events or even just chat with you to pass time. 

Take note that you also have to be 18 or over and be using Google Messages with an account you manage on your own to be able to access the feature. You'll also need to make sure your RCS chats is switched on. To access Gemini, simply open the Messages app and start a new conversation to see the option to talk with the chatbot. 

This article originally appeared on Engadget at https://www.engadget.com/gemini-in-google-messages-now-works-on-any-android-phone-130034890.html?src=rss