At Apple's WWDC presentation this year, the company said it was working with Blackmagic Design to make immersive videos for the Vision Pro easier to work with and capture. Turns out Blackmagic is currently developing a camera specifically to capture immersive films for Apple's mixed-reality headset. The digital cinema company and manufacturer announced the Blackmagic URSA Cine Immersive camera on X/Twitter and made sure to add a few photos to give us a glimpse of what it would look like.
Introducing Blackmagic URSA Cine Immersive! New camera in development, designed to capture content for Apple Vision Pro with 8160 x 7200 resolution per eye, 16 stops of dynamic range for 90fps stereoscopic 3D immersive cinema content and more! Available later in 2024. Learn more! pic.twitter.com/5pbSDnJYuI
— Blackmagic Design (@Blackmagic_News) June 10, 2024
It didn't share a lot of details about the device other than it's "designed to capture content for Apple Vision Pro" with 8,160 x 7,200 resolution per eye and "16 stops of dynamic range for 90fps stereoscopic 3D immersive cinema content." Based on the images Blackmagic attached to its post, users will even be able to strap the camera to a drone for aerial videos.
The company is hoping to release the camera sometime later this year, though it didn't say how much the device would cost. In the past, Blackmagic released a camera that can shoot in 12K for $9,995, which is much lower than what other comparable models cost. Last year, it unveiled its first full-frame model that can shoot video in 6K for $2,595.
Blackmagic Design
Blackmagic said it's also releasing an update of its DaVinci Resolve video editing app with changes that make creating Vision Pro content easier. On top of allowing editing of Vision Pro material, the app will introduce a "new immersive video viewer will let editors pan, tilt and roll clips for viewing on 2D monitors or on Apple Vision Pro for an even more immersive editing experience." It will also introduce a feature that removes transitions created by Vision Pro, along with presets that create a package that can be viewed directly on Vision Pro headsets.
Apple showed off the new lens Canon is working on for its R7 camera at WWDC, as well. The 7.8mm f/4 dedicated spatial lens is also meant to capture content for the Apple Vision Pro. While the brand has previously released lenses for virtual reality, it said that none of its current cameras are fast enough to offer video that matches Apple's headset. Like Blackmagic's announcement, Canon's was light on details, though we'll most likely hear more information the nearer we get to the lens' release date.
This article originally appeared on Engadget at https://www.engadget.com/blackmagic-is-developing-a-camera-for-immersive-apple-vision-pro-videos-022834820.html?src=rss
Apple's spin on AI is finally here, and it already seems smarter than Microsoft Copilot and Google Bard. Apple Intelligence focuses on privacy and "personal intelligence," with a bit of an assist from ChatGPT. While we haven't tested it ourselves yet, Apple appears to be avoiding the pitfalls of Microsoft's Recall feature, as well as Google Bard's unfortunate early gaffes. The company isn't trying to capture everything you're doing on your computer, and it's being careful about how it's using larger AI models like ChatGPT.
Shortly after the WWDC 2024 keynote ended, Engadget's Cherlynn Low and Devindra Hardawar discussed why they think Apple is taking a more thoughtful approach to AI.
This article originally appeared on Engadget at https://www.engadget.com/how-apple-intelligence-could-avoid-microsoft-and-googles-ai-mistakes-000751533.html?src=rss
For years, Apple has touted privacy as its major advantage over rivals like Google and Microsoft. Instead of relying on cloud processing to improve or organize your images, which requires sending your photos to Google's servers, Apple handles those tasks directly on your device. But with the advent of Apple Intelligence, the company's take on artificial intelligence, the company is stepping out of its comfort zone with "Private Cloud Compute." It says "private" right in the name, so it has to be secure, right?
While Apple AI will run some models locally, it will occasionally have to send data to Apple's servers for complex requests. So how is the company squaring this with its previous security stance?
According to Craig Federighi, Apple's SVP of Software Engineering, the company is being very careful about how its sending your data to its servers. "You're putting a lot of faith in the cloud... with Private Cloud Compute, the stakes are even higher," he said in a WWDC 2024 conversation with Apple's AI head, John Giannandrea, and YouTube influencer iJustine.
During the WWDC keynote, Federighi showed off how Apple AI could help him reschedule a meeting and determine if he could still attend his daughter's dance recital. Apple AI was able to determine who his daughter actually was, where her event was located, and the estimated travel time from his meeting.
Federighi says Apple isn't sending all of your data to the cloud, instead it's only uploading the most important bits of information relevant to your Apple AI query. Additionally, your server request is anonymous, since it's using the same IP masking technology as iCloud Private Relay. Federighi also noted that Apple's cloud servers have no permanent storage and don't have the ability to keep logs.
To make things even more secure, Federighi says Private Cloud Compute servers are running software with published images for security researchers to audit. Apple Intelligence devices can only talk with servers running those approved images — if there are any changes to the servers, the local devices will also need to be updated to see them.
That process may a bit restrictive, but that's precisely the point. Federighi calls it "a step up" in the level of trust you can have with server computing. "It's essential that you know no one—not Apple, not anyone else, can access the information used to process your request," he said.
This article originally appeared on Engadget at https://www.engadget.com/how-does-apple-send-your-data-to-its-cloud-ai-servers-very-carefully-it-claims-233312425.html?src=rss
Apple is integrating GPT-4o, the large language model that powers ChatGPT into iOS 18, iPadOS 18 and MacOS Sequioa thanks to a partnership with OpenAI announced at WWDC, the company’s annual developer conference, on Monday. But shortly after the keynote ended, Craig Federighi, Apple’s senior vice president of software engineering said that the company might also bake in Gemini, Google’s family of large language model, into its operating systems.
“We want to enable users ultimately to choose the models they want, maybe Google Gemini in the future,” Federighi said in a conversation with YouTuber iJustine after the keynote. “Nothing to announce right now.”
The news is notable because even though Apple did mention plans to add more AI models into its operating system in the keynote, it didn’t mention Gemini specifically. Letting people choose the AI model they want on their devices instead of simply foisting one on them would give Apple devices a level of customization that none of its competitors like Google or Samsung have.
This article originally appeared on Engadget at https://www.engadget.com/apple-may-integrate-googles-gemini-ai-into-ios-in-the-future-220240081.html?src=rss
The company says both games will have a free demo (for “a portion of each game”) at launch, but you’ll need to make “a single purchase” to unlock each title’s full experience. Capcom hasn’t announced pricing for the new games. For reference, the App Store’s current installments in the series, Resident Evil 4 and Resident Evil Village, cost $30 and $16, respectively (plus extra for optional DLC).
Speaking of downloadable content, Capcom says Resident Evil 7’s main game and Not A Hero DLC will launch together as a bundle. Optional DLC will include the Gold Edition upgrade, which includes End of Zoe, Banned Footage Vol. 1 and Vol. 2, the 5-Coin Set, Survival Pack and Madhouse difficulty mode.
The iOS and iPadOS versions of Resident Evil 7 will include “enhanced controls with a new Auto Fire feature.” The idea is to make the game more playable on touch screens with an option to automatically fire weapons after aiming at enemies for a set time. The game will also support MFi gamepads.
To play Resident Evil 7, you’ll need recent Apple devices. It only supports the iPhone 15 Pro series, iPads and Macs with Apple Silicon chips (M1 or later). Capcom hasn’t yet provided the hardware requirements for Resident Evil 2.
Resident Evil 7 Biohazard arrives on July 2, and Capcom says you can pre-order it today. However, it isn’t yet live in the App Store at the time of publication.
This article originally appeared on Engadget at https://www.engadget.com/resident-evil-7-and-the-resident-evil-2-remake-are-coming-to-iphone-ipad-and-mac-210355411.html?src=rss
The long-running Assassin’s Creed video game industrial complex has finally reached Japan – and I’ve been waiting. Assassin’s Creed Shadows is set in feudal Japan, in the late 16th century, to be precise, at a time of political upheaval that birthed the ninja. While I didn’t get to play Shadows, at Summer Game Fest 2024, Ubisoft offered a hands-off gameplay demo, revealing how the game will play with two different but equal protagonists.
If you missed the initial reveal, Shadows' protagonists are Yasuke, a powerful outsider samurai who can strike the armor off enemies, and Naoe, an assassin/ninja with a killer “sickle on-chain” kusarigama and those traditional AC killing methods — she has a wrist blade.
Instead of choosing a single character to play the entire game, you can switch between the characters for assassination runs and exploration segments. I prefer my assassinations stealthy, so I was surprised by how intrigued I was with the beastly Yasuke.
Yasuke is based on a historical figure: An African man who served as a retainer to the Japanese lord Oda Nobunaga for roughly a year. Naturally, this is Assasin’s Creed, so the team has taken some liberties with historical fact. Here, he plays the part of an outsider, a foreign-born samurai walking a path of honor. He’s also a powerhouse. What he lacks in parkour elegance and dive drops, he makes up in having the power to cut down powerful enemies, charge through doors and enemies and scare the crap out of locals. As Yasuke walked through a village in the demo, villagers rushed to get out of the towering samurai’s way, bowing respectfully at the side, while children just gawped, frozen still.
As the duo fight to end the corruption rife in Japan, they’ll learn hints and tips on where to find their next assassination target. These will narrow down where you need to search. Once you’ve identified where they are, the characters can then task NPC recruits to hoedown exactly where, although this mechanic wasn’t explained in any detail.
Later in the demo, Yasuke cuts down some abusive guards and goes head-to-head with another samurai, and I got a deeper look into how Yasuke fights. He’ll have a range of weapons, and this time, he was swinging a hulking club, cracking skulls and armor alike.
After Yasuke wins his duel with the samurai opponent – with swords – he’s joined by the other main character, Naoe, the assassin. She moves like an assassin, vaulting up walls and kicking off surfaces before launching her grappling hook into roof awnings directly above her. Like the most recent AC entries, she can utilize Eagle vision for a better view of enemies and obstacles. A new addition in Shadows is the ability to kill light sources like lanterns and fires, so Naoe can easily get up close and assassinate. She’s not the only one with upgrades – I also saw Yasuke wielding a musket-style single-use gun during the demo too.
The game is very pretty, too. I say this as a huge fan of the style of Sucker Punch’s Ghost of Tsushima. Ubisoft’s take is a more detailed one: there are more people simply living in this feudal Japan. The shifting seasons and weather make for even richer environments, too. In a later assassination attempt during the demo, Naoe had her infiltration interrupted by a torrential downpour. I’m not sure yet whether this will affect visibility dynamics, but hopefully, it will have some effect on how you play Shadows.
I’m intrigued. I’ve long carried a torch for the cult ninja seriesTenchu. It offered its own takedown animations (in PS1 graphical glory), grapple hooks and stealth gameplay. It also offered two different characters: a speedy kunoichi assassin and a powerhouse ninja with samurai moves. Doesn't that sound a little familiar?
Assassin's Creed Shadows will land on November 15, coming to PS5, Xbox Series X/S, PC, Mac and iPad.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/assassins-creed-shadows-gameplay-demo-sgf-2024-200016644.html?src=rss
Currently, Unicode 15.1 supports just shy of 3,800 various emoji. But for everyone out there that for some reason thinks that's not nearly enough, today at WWDC 2024, Apple announced the ability to use AI to generate unique emoji based on your prompts.
Called Genmoji, which looks to be an awful portmanteu of the words "generate" and "emoji," these new creations are powered by Apple Intelligence, which is a new collection of AI features coming to the iPhone, iPad and Mac sometime later this year. Similar to creating images with services like Midjourney and Dall-E, users will be able to whip up custom emoji by inputting specific prompts. Once made, they can be shared with others as stickers, reactions in a Tapback or simply embedded in-line in messages.
Apple
While the feature isn't expected to be officially available until later this fall, there don't seem to be any major limitations to what you can dream up. In a teaser at WWDC, Apple showed examples like a smiley face with cucumbers over its eyes and a T-rex riding a skateboard while wearing a tutu. That said knowing Apple, there is sure to be some restrictions for Genmoji made using more graphic prompts like guns or blood.
Now on some level, it could be fun to razz your friends with Genmoji based on their latest mishap. But at the same time, part of the magic of emoji has always been being able to convey a message using the limited number of icons while still getting your point across. Also, it's truly hard to imagine how much added value a bagel with lox Genmoji (see the lead picture above) provides compared to the classic image. But since AI is so hot right now, seeing Apple Intelligence get applied to emoji was probably an inevitability. 🤷♂️
This article originally appeared on Engadget at https://www.engadget.com/in-case-there-werent-enough-emoji-already-apples-genmoji-uses-ai-to-generate-even-more-200011608.html?src=rss
WWDC is always where we learn about the year's biggest updates to Apple's operating systems. Given that the iPhone is Apple's most important product, it's no surprise that iOS takes up a major chunk of the attention each June. WWDC 2024 is no exception, as Apple had a ton of new features and updates to go over, many of which concerned AI (or Apple Intelligence, as the company is calling it).
As part of this new era, Siri is getting a major overhaul. The voice assistant will be able to get much more done as it will be more deeply integrated into your apps and have more contextual awareness. You'll be able to use Siri for things like photo editing, rewriting emails and prioritizing notifications. There's the option to type your Siri commands as well, which is a nice accessibility upgrade.
The language models will be able to rewrite, proofread and summarize text for you in apps such as Mail, Notes, Safari, Pages and Keynote, as well as third-party apps. Image generation will be available too in sketch, illustration and animation styles — so you won't be able to generate realistic images using Apple's tech. Image generation is built into apps such as Notes, Freeform and Pages.
Apple
You'll be able to use natural language prompts to search for photos of certain people. There's also the promise of more intelligent search in the browser and (at long last!) transcriptions of calls and Voice Memos to catch up to a feature Pixel devices have had for a while.
Although Apple Intelligence will pull from your personal information to make sure the systems are applicable to you, it will be aware of your personal data without collecting it, according to Apple software engineering SVP Craig Federighi.
Apple is employing a blend of both on-device and cloud-based AI processing. Your iPhone will handle as much of the legwork locally as it can, with more complex operations being sent to Apple's processing centers. That raises some questions about privacy, one of Apple's central selling points to would-be customers (especially after Apple openly took digs at rivals that use cloud servers for data processing), but Federighi gave some answers to those.
For one thing, the company has established something called Private Cloud Compute. Apple says the aim is to wield the power of the cloud for more advanced AI processing while making sure your iPhone data remains safe and secure.
To use these new features on iOS, you'll need a device that has at least an Apple A17 Pro chipset — in other words, an iPhone 15 Pro or one of this year's upcoming models. Apple Intelligence features will be available for free on iOS 18, iPadOS 18 and macOS Sequoia this fall in US English.
Customization
Apple also focused on customization. You'll be able to make the home screen look more like your own vibe than ever. You'll be able to change the colors of app icons, which can automatically get a different look when you have Dark Mode enabled. Your apps won't need to be locked within a rigid grid anymore either. Your home screen can look almost as messy as you want.
Control Center is getting some big changes. You'll be able to access things like media playback and smart home controls from here. Developers will be able to take advantage of this and offer Control Center management for their apps too. It'll be possible to pin custom controls to the home screen for your most frequently used apps and functions (so you'll be able to switch out the flashlight control for something else, for instance). Custom controls can also be mapped to the physical action button as you see fit.
Messages
When it comes to Messages, there's another nice update in the form of scheduling. When you're catching up on things late at night, you'll be able to time a message to send in the morning, for instance. Those who use emoji reactions in Messages (aka Tapbacks) are getting a nice update too. You'll be able to choose from any emoji instead of the five basic reactions Apple has offered for years.
Text effects (the little animations that show up when you type a certain phrase) are getting an upgrade as well. Meanwhile, Apple will offer satellite messaging support on iPhone 14 and later devices. That's a major update, especially for those who go off the grid often, as messaging will be more useful beyond emergencies. You'll be able to send and receive texts, emoji and Tapbacks via iMessage and SMS.
Apple
There's also a key AI-related change coming to the Messages app. Your iPhone will be able to generate custom emoji based on what you're writing. You might need a PhD in semiotics to decipher some of the "Genmoji" you receive.
There's one other big update for Messages in iOS 18: Apple will add support for RCS (Rich Communication Services) to Messages. RCS is a more advanced messaging protocol than SMS. It enables better media sharing, Wi-Fi messaging, group chats and, crucially, better security thanks to end-to-end encryption. It should allow for more secure, media-rich messaging between iPhone and Android devices.
Apple for years refused to support RCS in order to keep iMessage a walled garden. But after persistent pressure from Google — and more importantly, new EU laws coming into force — Apple promised to start supporting RCS sometime this year. Apple, which is never petty about anything ever, almost completely glossed over the addition of RCS in its the keynote, relegating it to a three-word mention.
Apps
The Photos app is getting is biggest redesign ever, Apple says. It's getting a visual overhaul and one of the key aims is to help you find your photos more easily (filtering out screenshots should be a breeze, for one thing). Your snaps will be organized around memorable moments. Apple Intelligence will power features like Clean Up, which is effectively Apple's version of Google's Magic Eraser tool.
The Mail app will soon be able to categorize emails — just like Gmail has for years. Apple will also organize emails by sender and make it easy to archive or delete every email you get from a certain company. This will be optional, so you can stick to a single inbox if you wish.
Maps, meanwhile, will offer more detailed topographic maps to bring the app more into line with the Apple Watch. This should be useful for planning routes while hiking. As for the Journal app, it will now show stats for things like a daily writing streak.
Wallet is getting a handy new feature that will allow you to send cash without having to exchange personal details. All you need to do is simply tap your phones together. This could be handy for splitting the bill after dinner with a new acquaintance. Tickets saved to Wallet can now include stadium details, recommended Apple Music playlists and other information.
Calendar can show events and tasks from Reminders app, while the Notes app can automatically solve any math equations you enter. The Home app will offer guest access
Another welcome change is the introduction of a dedicated Passwords app. This will work across iOS, iPadOS, visionOS and macOS and make it easier to find saved passwords from iCloud Keychain. Even better, there will also be Windows support via the iCloud for Windows app. Hopefully, this will make it easier for everyone to use a password manager and have unique passwords for every single account — something we strongly recommend.
This being Apple, of course it has some new privacy controls for apps in iOS 18. You'll have the option to lock apps behind an authentication method (i.e., your PIN or Face ID) so that when you pass your iPhone to someone to show them your camera roll, they can't go snooping in your Messages. You can also hide apps — perhaps ones you use for dating — in a locked folder too. Elsewhere on the app privacy front, you'll be able to decide which of your contacts an app has access to instead of giving them absolutely everyone's phone numbers and personal information.
Elsewhere, Apple is bringing Game Mode to iPhone. This aims to boost performance by minimizing background activity, while controllers and AirPods should be more responsive.
During an emergency call, dispatchers will be able to send a request to turn it into a video call or to share media from the camera roll. This, Apple suggests, can help first responders better prepare for an incident. The Health app, meanwhile, has been redesigned to make it easier to access vital info in an emergency.
On the accessibility front, users will be able to navigate their iPhone using eye tracking. You'll be able to set up a custom sound that will trigger tasks using the Vocal Shortcut feature, while Music Haptics aims to give those who are deaf or hard of hearing another way to experience music via the Taptic Engine.
A developer beta of iOS 18 is available today and a public version will roll out in July. As always, iOS 18 will roll out to all eligible iPhones this fall.
If your device can run iOS 17, you'll be able to install iOS 18. The list of eligible devices includes the iPhone 11 and later lineups, along with iPhone Xs, Xs Max, Xr and the second-gen SE.
This article originally appeared on Engadget at https://www.engadget.com/ios-18-gets-a-revamped-control-center-and-loads-of-home-screen-customization-options-172350046.html?src=rss
After all the delays, studio switches and confusion, and following plenty of updates on those spinoff Prince of Persia games, Ubisoft's SGF 2024 presentation included a release... year for its troubled Sands of Time remake. We're not really getting any more details yet, but it's confirmation that the project is still underway. It's just years away, still.
Ubisoft Montreal, which worked on the initial Sands of Time. took over the project from Ubisoft Pune and Mumbai, scrubbing the launch date of January 2021 in the process. Back then, Ubisoft Montreal was apparently "building upon the work achieved" by its studios in India. Last year however, producer Jean-Francois Naud revealed that the project was still "in conception" — so what exactly did those Ubisoft studios make? It sounds like a mess. And this is about a game that's a reboot of a reboot.
Catch up on all of the news from Summer Game Fest 2024 right here!
This article originally appeared on Engadget at https://www.engadget.com/prince-of-persia-the-sands-of-time-remake-is-still-happening-and-its-coming-out-2026-195002200.html?src=rss
Apple is going all in on AI in the most Apple way possible. At WWDC, Apple's annual conference for developers, the company revealed Apple Intelligence, an Apple-branded version of AI that is more focused on infusing its software with the technology and upgrading existing apps to make them more useful. Apple Intelligence will be powered both by Apple’s homegrown tech as well as a partnership with OpenAI, the maker of ChatGPT, Apple announced.
One of Apple’s biggest AI upgrades is coming to Siri. The company’s built-in voice assistant will now be powered by large language models, the tech that underlies all modern-day generative AI. Siri, which has languished over the years, may become more useful now that it can interact more closely with Apple’s operating systems and apps. You can, for instance, ask Siri to give you a summary of a news article, delete an email or edit a photo. The assistant will also be able to take more than 100 actions, such as finding photos based on a general description of their contents, or extracting personal information from a picture of your ID to automatically fill in forms online. Finally, you can type your question into Siri instead of using your voice.
Apple Intelligence will be highlight relevant content in Safari as you browse. You’ll also be able to use it to quickly catch up on priority notifications. And just like Gmail and Outlook, your devices will be able create fleshed out responses to emails and text messages on your behalf. Apple also announced a suite of new features called Writing Tools that uses AI to write, rewrite, proofread and summarize text across the system, useful to draft emails and blog posts, for instance.
Apple
Apple Intelligence will use AI to record, transcribe and summarize your phone calls, rivaling third-party transcription services like Otter. All participants are automatically notified when you start recording, and a transcript of the conversation's main points is automatically generated at the end. You can also use AI to generate images, stickers and custom emoji (which Apple calls Genmoji) in any app.
Apple
Thanks to its partnership with OpenAI, Apple also is baking the base version of GPT-4o — OpenAI's newest large language model — into Siri as well as Writing Tools. Siri can act as an intermediary for user queries to GTP-4o, and Writing Tools can use the LLM to help compose text. Apple claims unless you connect your paid ChatGPT account to your Apple device, the company won't store your requests or other identifying information like your IP address.
Apple Intelligence, which the company says will be in beta at launch, will be restricted to the iPhone 15 Pro and Pro Max and iPads and Macs with M1 (or higher) chipsets. Your device will also need to be set to US English.
Apple's AI features are a long time coming. Generative AI has shaken up Silicon Valley ever since OpenAI launched ChatGPT around the end of 2022. Since then, Apple’s rivals like Google, Samsung and Microsoft, as well as companies like Meta have raced to integrate AI features in all their primary products. Last month, Google announced that AI would be a cornerstone of the next version of Android and made major AI-powered changes to its search engine. Samsung, Apple’s primary smartphone competitor, added AI features to its phones earlier this year that can translate calls in real time and edit photos. Microsoft, too, unveiled AI-powered Copilot PCs, aimed at infusing Windows with AI features that include live captioning, image editing, and beefing up systemwide search.