Activision is reportedly looking into the malware stealing its users’ login credentials

Activision is reportedly in the midst of investigating a hacking campaign that's stealing login credentials from people playing its games. According to TechCrunch, bad actors have been successfully installing malware onto victims' computers and using their access to steal logins for their gaming accounts and even their crypto wallets. Citing an unnamed source, the publication reported that the video game publisher has been helping victims remove the malware and regain control of their accounts, but that there isn't enough information yet to say how the malware is spreading.

A spokesperson for Activision, however, denied that the company is helping to remove the malware, stating that the issue is with third-party software vendors and not with Activision software or platforms. TechCrunch's source said the malware "could be only affecting folks who have third-party tools installed," insinuating that people are getting it from non-Activision-developed software typically used with its games.

Delaney Simmons, Activision's spokesperson, told the publication that the company is aware of "claims that some player credentials across the broader industry could be compromised from malware from downloading or using unauthorized software." He added that the company's servers "remain secure and uncompromised."

A third-party origin is certainly a plausible theory, seeing as the hacking scheme appears to have been uncovered by someone known as Zeebler, who develops cheating software for Call of Duty. Zeebler told TechCrunch that he discovered the campaign when one of his customers had their account stolen for his software. Upon looking into it, he reportedly discovered a database containing stolen credentials. He also said that the malware is disguised to look like real software, but they were actually designed to steal the usernames and passwords victims type in. Zeebler is presumably talking about third-party tools like cheating software getting cloned to harvest people's logins, but phishing schemes that use Activision's official login design exist, as well. Bottom line is, people should be careful what they download and always double check if the login page they're typing in is the real deal. 

Update, March 30 2024, 5:20PM ET: This story has been updated to include new information from Activision.

This article originally appeared on Engadget at https://www.engadget.com/activision-is-reportedly-looking-into-the-malware-stealing-its-users-login-credentials-092210468.html?src=rss

Activision is reportedly looking into the malware stealing its users’ login credentials

Activision is reportedly in the midst of investigating a hacking campaign that's stealing login credentials from people playing its games. According to TechCrunch, bad actors have been successfully installing malware onto victims' computers and using their access to steal logins for their gaming accounts and even their crypto wallets. Citing an unnamed source, the publication reported that the video game publisher has been helping victims remove the malware and regain control of their accounts, but that there isn't enough information yet to say how the malware is spreading.

A spokesperson for Activision, however, denied that the company is helping to remove the malware, stating that the issue is with third-party software vendors and not with Activision software or platforms. TechCrunch's source said the malware "could be only affecting folks who have third-party tools installed," insinuating that people are getting it from non-Activision-developed software typically used with its games.

Delaney Simmons, Activision's spokesperson, told the publication that the company is aware of "claims that some player credentials across the broader industry could be compromised from malware from downloading or using unauthorized software." He added that the company's servers "remain secure and uncompromised."

A third-party origin is certainly a plausible theory, seeing as the hacking scheme appears to have been uncovered by someone known as Zeebler, who develops cheating software for Call of Duty. Zeebler told TechCrunch that he discovered the campaign when one of his customers had their account stolen for his software. Upon looking into it, he reportedly discovered a database containing stolen credentials. He also said that the malware is disguised to look like real software, but they were actually designed to steal the usernames and passwords victims type in. Zeebler is presumably talking about third-party tools like cheating software getting cloned to harvest people's logins, but phishing schemes that use Activision's official login design exist, as well. Bottom line is, people should be careful what they download and always double check if the login page they're typing in is the real deal. 

Update, March 30 2024, 5:20PM ET: This story has been updated to include new information from Activision.

This article originally appeared on Engadget at https://www.engadget.com/activision-is-reportedly-looking-into-the-malware-stealing-its-users-login-credentials-092210468.html?src=rss

Snapchat’s latest paid perk is an AI Bitmoji of your pet

Snapchat has a new AI-powered perk for subscribers: Bitmoji versions of your pet. The feature, which is unfortunately not called “petmoji,” allows users to snap a photo of their four-legged friend to create a cartoon-like avatar to accompany their Bitmoji in the Snap Map.

Based on screenshots shared by the company, it seems users will be able to choose from a few different variations of the AI-generated images after sharing a photo of their pet. That’s considerably less customization than what you can do with your own human-inspired Bitmoji,though it should allow users to create something that looks similar to their IRL pet. (No word on if Snap could one day introduce branded pet accessories for animal avatars like they do for human Bitmoji.)

The addition is also the latest example of how Snap has embraced AI features in its subscription offering. Since debuting Snapchat+ in 2022, the company has used the premium service to experiment with generative AI features, including its MyAI assistant as well as camera-powered features like Dreams and AI-generated snaps. Snapchat+ has more than 7 million subscribers, the company announced in December.

Elsewhere, Snap added some updates for non-subscribers, too. The app is adding a new template feature to make it easier to edit clips, and new swipe-based gestures to send and edit snaps more quickly. Snapchat will also support longer video uploads for Stories and Spotlight. In-app captures can now be three minutes long, while the app will support uploads of up to five minutes.

This article originally appeared on Engadget at https://www.engadget.com/snapchats-latest-paid-perk-is-an-ai-bitmoji-of-your-pet-235027028.html?src=rss

Snapchat’s latest paid perk is an AI Bitmoji of your pet

Snapchat has a new AI-powered perk for subscribers: Bitmoji versions of your pet. The feature, which is unfortunately not called “petmoji,” allows users to snap a photo of their four-legged friend to create a cartoon-like avatar to accompany their Bitmoji in the Snap Map.

Based on screenshots shared by the company, it seems users will be able to choose from a few different variations of the AI-generated images after sharing a photo of their pet. That’s considerably less customization than what you can do with your own human-inspired Bitmoji,though it should allow users to create something that looks similar to their IRL pet. (No word on if Snap could one day introduce branded pet accessories for animal avatars like they do for human Bitmoji.)

The addition is also the latest example of how Snap has embraced AI features in its subscription offering. Since debuting Snapchat+ in 2022, the company has used the premium service to experiment with generative AI features, including its MyAI assistant as well as camera-powered features like Dreams and AI-generated snaps. Snapchat+ has more than 7 million subscribers, the company announced in December.

Elsewhere, Snap added some updates for non-subscribers, too. The app is adding a new template feature to make it easier to edit clips, and new swipe-based gestures to send and edit snaps more quickly. Snapchat will also support longer video uploads for Stories and Spotlight. In-app captures can now be three minutes long, while the app will support uploads of up to five minutes.

This article originally appeared on Engadget at https://www.engadget.com/snapchats-latest-paid-perk-is-an-ai-bitmoji-of-your-pet-235027028.html?src=rss

A $3 app shoots better spatial videos than the iPhone’s native camera

A $3 iOS app now records higher-resolution spatial videos than Apple’s native camera app. Spatialify, available on the App Store, lets iPhone 15 Pro owners record 3D videos for Apple’s Vision Pro in either 1080p at 60fps or 4K at 30fps — with HDR. Apple’s native recording only supports 1080p / 30fps without HDR, so your immersive clips will be noticeably sharper using Spatialify than the camera app on the same phone. UploadVR first reported on the app update.

Spatialify launched earlier this year as a tool for converting Apple’s spatial videos (HEVC format) for playback on non-Apple VR headsets like the Meta Quest 3. But with Meta later adding native HEVC conversion to its headsets (the best-selling on the market), Spatialify’s superior recording could give the third-party app a new lease on life.

Engadget senior editor Devindra Hardawar confirmed that Spatialify produces files in 4K / 30fps when set accordingly. He also verified that Spatialify’s videos look much sharper on the Vision Pro than those shot in Apple’s camera app. HDR also makes the videos’ lighting look more realistic. Not bad for three bucks.

It’s somewhat surprising Apple is holding back its native camera app from exploiting the iPhone 15 Pro and Pro Max’s full hardware capabilities, but it isn’t unheard of. Halide, a popular iOS camera app, beat Apple to the punch with iOS photography features like shooting in RAW, manual controls and portrait photos for pets. Based on that history, I wouldn’t be shocked if Apple soon added similar advanced spatial recording to its camera, especially now that we know its current hardware has no problem with it.

Spatialify is available on the App Store for $3. It requires an iPhone 15 Pro or iPhone 15 Pro Max to capture spatial videos.

This article originally appeared on Engadget at https://www.engadget.com/a-3-app-shoots-better-spatial-videos-than-the-iphones-native-camera-193055951.html?src=rss

A $3 app shoots better spatial videos than the iPhone’s native camera

A $3 iOS app now records higher-resolution spatial videos than Apple’s native camera app. Spatialify, available on the App Store, lets iPhone 15 Pro owners record 3D videos for Apple’s Vision Pro in either 1080p at 60fps or 4K at 30fps — with HDR. Apple’s native recording only supports 1080p / 30fps without HDR, so your immersive clips will be noticeably sharper using Spatialify than the camera app on the same phone. UploadVR first reported on the app update.

Spatialify launched earlier this year as a tool for converting Apple’s spatial videos (HEVC format) for playback on non-Apple VR headsets like the Meta Quest 3. But with Meta later adding native HEVC conversion to its headsets (the best-selling on the market), Spatialify’s superior recording could give the third-party app a new lease on life.

Engadget senior editor Devindra Hardawar confirmed that Spatialify produces files in 4K / 30fps when set accordingly. He also verified that Spatialify’s videos look much sharper on the Vision Pro than those shot in Apple’s camera app. HDR also makes the videos’ lighting look more realistic. Not bad for three bucks.

It’s somewhat surprising Apple is holding back its native camera app from exploiting the iPhone 15 Pro and Pro Max’s full hardware capabilities, but it isn’t unheard of. Halide, a popular iOS camera app, beat Apple to the punch with iOS photography features like shooting in RAW, manual controls and portrait photos for pets. Based on that history, I wouldn’t be shocked if Apple soon added similar advanced spatial recording to its camera, especially now that we know its current hardware has no problem with it.

Spatialify is available on the App Store for $3. It requires an iPhone 15 Pro or iPhone 15 Pro Max to capture spatial videos.

This article originally appeared on Engadget at https://www.engadget.com/a-3-app-shoots-better-spatial-videos-than-the-iphones-native-camera-193055951.html?src=rss

Apple refutes every claim made in DOJ’s antitrust lawsuit

It never blocked competitors' apps and services, and it doesn't employ anticompetitive tactics preventing users from breaking out of its "walled garden," Apple said in response to the antitrust lawsuit filed against it by the Department of Justice. The company refuted the agency's claims in statements shared with Apple Insider, expanding upon its earlier response that the lawsuit would hinder its ability to create devices and software that made it one of the most valuable companies in the world. 

The DOJ accused Apple of illegally monopolizing the software app market by imposing limitations on iOS that degrade the compatibility of innovative apps and cloud streaming services with the mobile platform. But the company claimed it only selectively restricts the APIs app developers have access to in order to protect user privacy and security. It gave the same reason for why it implements limitations for third-party digital wallets. The company also said that it never blocked "super apps" from its platforms, pointing out that Facebook, WeChat and Line are available for iOS users. Game streaming services, it clarified, have always been welcome in the App Store, as well.

In response to the accusation that it is anticompetitive for the Apple Watch to be capable of deeper integration with the iPhone compared to rival wearables', the company explained that offering wide support for all smartwatches means having to develop products with every OS and model in mind. Most importantly, Apple denied that it's making it difficult for users to switch to competing products, whether it's because of iMessage's lack of interoperability with Android or any other reason. Users can easily transfer data from iPhone to Android devices, it reportedly said while suggesting that people may not be switching to its competitors because they simply love its products. 

Apple previously said that the lawsuit, if successful, would "set a dangerous precedent, empowering government to take a heavy hand in designing people's technology." It vowed to "vigorously defend against it." US Attorney General Merrick Garland wrote in a press release, however, that "Apple undermines apps, products, and services that would otherwise make users less reliant on the iPhone" and that it's "discouraging innovation" that threatens its monopoly by stifling innovation. 

This article originally appeared on Engadget at https://www.engadget.com/apple-refutes-every-claim-made-in-dojs-antitrust-lawsuit-123223870.html?src=rss

Apple’s WWDC 2024 keynote is scheduled for June 10 at 1PM ET

Apple has just announced that its WWDC 2024 keynote is scheduled for 10AM PT/1PM ET on June 10 at the Apple Park campus in Cupertino, California. The remaining festivities for the 35th edition of WWDC will run through to June 14, online and free for developers to attend.

What should we expect at this year’s keynote? WWDC is typically a software-centric event, so we might hear some details on the work Apple has been doing around AI over the last year or so. Other reports indicate that Apple will show off a suite of upcoming updates, including iOS 18, iPadOS 18, tvOS 18, macOS 15 and watchOS 11, according to MacRumors. It’s also likely the company will reveal the next operating system for the recently-released Apple Vision Pro headset, visionOS 2.

It’s even possible we’ll get some new hardware announcements. Though typically software-adjacent, last year’s WWDC was chock full of product announcements, from the aforementioned Vision Pro to the 15-inch M2 MacBook Air. The Mac Mini has been missing from recent product refreshes, so maybe the company will announce an M3-based update.

As for the new software, there have been plenty of rumors regarding iOS 18. It has been reported that Apple might integrate Google’s Gemini AI with Siri and various iPhone apps. Check the suspicious capitalization of "Absolutely Incredible" in the above post from Apple's VP of worldwide marketing Brad Joswiak for a winking acknowledgement of the move. It’s also been suggested that the smartphone software will allow users to place apps anywhere on the home screen grid and will offer RCS support in the Messages app, along with the usual array of design changes.

The keynote event will be available on the Apple Developer app, the Apple website and YouTube. The company is also inviting 50 winners of its annual Swift Student Challenge to attend WWDC in person.

Update, May 28, 1:15PM: This story was updated after its original March 26 publishing to include the time of Apple's WWDC 2024 keynote.

This article originally appeared on Engadget at https://www.engadget.com/apples-wwdc-2024-keynote-is-scheduled-for-june-10-at-1pm-et-180558382.html?src=rss

The Morning After: The EU is already investigating Apple, Meta and Google over fees and defensive policies

We had the first wave of changes and tweaks to Apple, Google and other big tech companies’ policies and services just before the EU’s sweeping Digital Markets Act (DMA) took a harder line against monopolistic behaviors and practices. See: third-party app stores with Apple, the option to pay for Facebook (haha!), the ability to choose your own default browser, search engine, and more. 

But the EU isn't quite satisfied. Alphabet and Apple, says the European Commission, have not sufficiently allowed “app developers to ‘steer’ consumers to offers outside the gatekeepers’ app stores, free of charge.”

The EC says Alphabet might still be leading users to Google-owned services like Google Flights. Apple may not be allowing users meaningful choice in selecting alternatives to default iOS services or preferences, such as the ability to uninstall any preloaded app.

In January, Apple announced changes to the App Store to comply with the DMA, including the ability to use alternative app marketplaces on iOS in the EU. Included in Apple’s updates was a new “core technology fee” of €0.50 developers will have to pay per user per year after the first million installs of an app — even if a user downloads the software from a third-party marketplace. Many of Apple’s rivals aren’t happy about the App Store changes. Some criticized the company’s fees for third-party payments in the US too.

— Mat Smith

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Florida will require parental consent for kids to join social media

Under-14s are completely banned.

Florida Governor Ron DeSantis just signed a bill into law with far stricter rules on how kids under 16 can use and access social media. The bill requires a parent or guardian’s consent for 14- and 15-year-olds to make an account or use a pre-existing account on a social media platform. The companies behind these platforms must also abide by requests to delete these accounts within five business days. Failing to do so could rack up major fines, as much as $10,000 for each violation. The bill doesn’t name any specific social media platforms but suggests any service that promotes “infinite scrolling” will have to follow the new rules. So yeah, the usual suspects.  

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Spotify trials educational video courses in the UK

You will still have to pay for them.

Spotify has teamed up with content partners BBC Maestro, PLAYvirtuoso, Thinkific Labs Inc. and Skillshare to offer content in making music, getting creative, learning business and living healthily. The test courses are available only to UK users, with free and premium subscribers receiving at least two free lessons per course. The series will range from £20 ($25) to £80 ($101), regardless of a person’s subscription tier. The course content seems to be somewhere between Masterclass and LinkedIn Learning — make of that what you will.

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TikTok turns to its teenage ‘youth council’

15 teens will advise the company.

TMA
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Last summer, TikTok said it planned to form a “youth council” of teens to advise the company as part of a broader push to beef up safety features for the app’s youngest users. That group is now official, just as TikTok contends with a bill that would force parent-company ByteDance to sell the app or face a ban in the United States. While it’s unclear how much influence TikTok’s youth council will ultimately wield over the company’s policies, it underscores just how important teens are to the platform. The company has tried to mobilize its users, many of them teens, to oppose the bill being discussed by the US government.

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This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-eu-is-already-investigating-apple-meta-and-google-over-fees-and-defensive-policies-113558285.html?src=rss

TikTok turns to teenage ‘youth council’ as part of its latest safety push

Last summer, TikTok said it planned to form a “youth council” of teens to advise the company as part of a broader push to beef up safety features for the app’s youngest users. That group is now official, and they have already started meeting with the company, including CEO Shou Chew, the company announced.

The announcement comes as TikTok is fighting a bill that would force parent company ByteDance to sell the app or face a ban in the United States. As part of that effort, the company has tried to mobilize its users, many of them teens, to oppose the measure. TikTok’s critics often cite youth safety as one of the most significant risks posed by the app.

It’s not clear if the newly-formed youth council will do much to counter that perception. But the company says the group has already influenced an upcoming media literacy campaign in the US that will “focus on misinformation, AI-generated content, and more.” The council, made up of 15 teens from the US, UK, Brazil, Indonesia, Ireland, Kenya, Mexico, and Morocco, has also weighed in on the app’s “youth portal” feature, which provides in-app privacy and security resources.

According to TikTok, the council is meant to advise on the safety policies and issues that often impact teens. The group also collaborates with UK online safety organization Praesidio Safeguarding, which helped select the council’s teenage members, all of whom are paid, according to TikTok. The company notes that CEO Shou Chew attended the most recent meeting in February, when the youth council asked TikTok to share more details about how reporting and blocking work in the app.

While it’s not yet clear how much, if any, influence TikTok’s youth council will ultimately wield over the company’s policies, it underscores just how important teens are to the platform. TikTok is one of the most dominant apps among teens in the US, currently the company’s largest market. The company has also leaned on them to oppose the bill that could lead to a ban of the app, though those efforts may have backfired.

This article originally appeared on Engadget at https://www.engadget.com/tiktok-turns-to-teenage-youth-council-as-part-of-its-latest-safety-push-130005305.html?src=rss