PlayStation 5 Pro preview: I don’t need it, but I want it

You do not need a PS5 Pro. The Pro is Sony’s latest version of the PS5, offering more power and storage, faster Wi-Fi, and expanded support for tricks like advanced ray tracing, all for the audacious price of $700. That’s nice, but if you already have a PS5, you do not need to rush out and snag the new console. The PS5 Pro is similar to the Steam Deck OLED in this way: It’s a noticeable upgrade, but its existence doesn’t diminish the appeal of the original model. The PS5 you’ve had for years remains very cool and impressive, and if you’re content with it — or if you don’t have the cash to spare — maybe just stop reading right here and go play Astro Bot with your bliss intact.

Now that it’s just us, let’s really get into it. If you regularly play PS5 games and can afford to waste (at least) $700 on a more powerful console with extra gills, you absolutely should get a PS5 Pro.

The PS5 Pro will ship on November 7 with a 2TB SSD, Wi-Fi 7, faster memory, improved rendering capabilities, and support for VRR, advanced ray-tracing and “8K gaming.” With the Pro, Sony has introduced a proprietary upscaling system called PlayStation Spectral Super Resolution, which fills out details at the pixel level using machine-learning technology in a similar fashion to NVIDIA’s DLSS. There’s also PS5 Pro Game Boost, an enhancement suite that can apply to backward compatible PS4 games, stabilizing or upgrading their performance on the fresh hardware. Sony says this can also improve the performance of supported PS5 titles.

These upgrades theoretically mean players no longer have to choose between a premium resolution and high, consistent framerates, so long as the game you’re playing is updated to take full advantage of the console. On the standard and Digital Edition PS5s, players generally pick between Performance mode, which activates 60 fps or 120 fps at a lower resolution, or Fidelity mode, which offers crisp resolution at 30 fps. The Pro, thanks to the increased power and upscaling system, can easily handle simultaneous 4K output and 60 fps, and then some.

In action, this means games look and feel exceptional on the PS5 Pro. I played a handful of titles on the Pro over two hours at Sony’s San Mateo studio, and many of the setups included a second screen with the game running on existing PS5 hardware, for comparison’s sake. Overall, the standard PS5 games never looked bad, but the Pro screens definitely looked better.

More than anything though, the Pro games felt better. Hopping from 30 fps on the standard PS5 to 60 fps on PS5 Pro — at the same or an even higher perceivable resolution — was all the convincing I personally needed. The Last of Us Part II Remastered offered a poignant demonstration of this difference: I played for a minute in Fidelity mode at 4K/30, and then swapped over to the Pro at 4K/60, and the shift instantly felt right. I questioned how or why I’d ever played a game at 30 fps in my life. Why choose between image quality and framerate when you can have both, you know?

Each developer approached the Pro’s power from a bespoke angle. With Spider-Man 2, for instance, Insomniac was focused on improving draw distance and upgrading the resolution of far-away objects in expansive cityscapes. The result is a crisply detailed web-slinging experience around downtown Manhattan with none of the slight fuzziness that the standard version offers. Hogwarts Legacy developers at Avalanche Software wanted to improve the game’s lighting and reflections, and they did: The Pro version presents a castle filled with slick stones and vibrant stained glass rainbows that ripple realistically as the player moves. 

F1 24, meanwhile, can now handle ray-tracing at 4K/60 during races, and the team at Codemasters built new fences and implemented more realistic, auto-generated reflections on the tracks. The difference between ray-tracing and none is stark, and the game’s Performance mode can hit 4K at 120 fps on the Pro, rather than maxing out at 1440p on current models. A new Resolution mode outputs in 8K/60, but to experience that one, you’ll first have to get your hands on an 8K TV.

As with the last generation of upgraded consoles — the Xbox One X and PS4 Pro — a lot of the responsibility for making the PS5 Pro worthwhile lands at the feet of publishers and developers. At yesterday’s State of Play event, Sony announced a second batch of titles that will be upgraded for PS5 Pro, including Stellar Blade, Alan Wake 2, Resident Evil Village and Dragon Age: Veilguard. That's a solid start, but anyone spending $700 on a console will rightfully expect many more upgrades over time.

Talking with all of the developers at the event, there was a shared sentiment: This is an exciting era of experimentation and customization, and the Pro represents a chance for studios to create the definitive console versions of their games. We’ve only seen the tip of the iceberg when it comes to Pro improvements — and, therefore, the future of console experiences in general.

Designwise, the Pro is big, but then again, so is every version of the PS5. It looks enormous next to the updated Slim PS5, but side on and standing vertically, the Pro is the same height as the launch PS5 and it’s only as wide as the current Slim version. This makes for an elongated, skyscraper kind of aesthetic that only highlights how intrusive the console truly is, but if you’re a PS5 player, this is nothing new. The black gills slicing through the top half of the Pro do little to dispel the visual heft, but on top of providing necessary ventilation, they nicely mirror the look of the wider PS5 line.

PlayStation 5 and 5 Pro
Jessica Conditt for Engadget

The stand that allows the Pro to be positioned vertically is sold separately and costs $30. There’s also an option to add an Ultra HD Blu-ray disc drive to the new console, just like the Digital Edition, and that costs $80. So if you’re in the market for the full Pro package, you’ll have to throw down $810.

It’s a beastly price tag for a beastly console, but thankfully that descriptor applies to performance as well as appearance.

Sony is mining a niche market with the Pro, targeting dedicated PS5 players who happen to have money to burn. It’s not for everyone, and Sony will need to convince lots of developers to support this small audience. But for the type of console player who doesn’t balk at dropping $200 on a controller or $700 on a console — me, for instance — it feels like a worthwhile upgrade.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/ps5-pro-preview-i-dont-need-it-but-i-want-it-150042508.html?src=rss

Prime Day starts tomorrow and the Ring Pan-Tilt indoor Cam is already on sale for a record-low of $50

Ring devices are on sale for October Prime Day already, joining a bevy of other Amazon devices that have discounts you can snag right now. Take, for instance, the Ring Pan-Tilt Indoor Cam, which was unveiled back in May. The device is on sale for $50. That's a discount of $30 and its lowest price to date.

There's no prizes for guessing what this camera can do — it has a motorized base that can rotate 360 degrees to give you a complete view of the room (as long as it's positioned optimally, of course). The camera also has a tilt range of 169 degrees and it captures HD video. It has the same features as other indoor Ring cams, such as Live View and two-way talk. Those with a Ring Protect Plan will gain access to additional features. There's also a physical privacy shutter that disengages the mic and camera.

Elsewhere, the new Ring Battery Doorbell is 40 percent off and down to $60 and the Doorbell Pro is 35 percent off and down to $150. These are both some of the newest video doorbells Ring has debut over the past year, and both have easy-to-remove batteries that you'll recharge periodically to keep the devices running.

Also, the regular Ring Indoor Cam has dropped to $30, which again marks a record low. It's 50 percent off the usual price of $60. Likewise, the Ring Stick Up Camera Pro is half off and has reached a record low price. This model, which is designed to withstand regular rain and snow while capturing footage in 1080p HDR, is on sale for $90.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice, and stay tuned to Engadget.com for all of the best tech deals coming out of October Prime Day 2024.

This article originally appeared on Engadget at https://www.engadget.com/deals/prime-day-starts-tomorrow-and-the-ring-pan-tilt-indoor-cam-is-already-on-sale-for-a-record-low-of-50-144458370.html?src=rss

Horizon Zero Dawn Remastered arrives October 31 on PS5 and PC

Jan-Bart van Beek, Guerilla Games' art and animation director, has officially announced that a remastered version of Horizon Zero Dawn is arriving on October 31. The game will feature over 10 hours of re-recorded audio, mocap, as well as improved character models, animation, lighting and textures that he said will bring it "to the same visual fidelity" as Horizon Forbidden West. That means it has been upgraded for the PlayStation 5 and compatible PCs, and it even supports the PS5 Pro, which will be available on November 7. 

In his announcement, van Beek explained that seven years is a long time when it comes to computer graphics and that a lot of technological improvements have become available since the game's original release. Nixxes, a Dutch video game developer, worked on the remaster, which will also feature improved audio and Atmos rendering that will make it more immersive. The remastered version will come with The Frozen Wilds expansion and all its additional lands, machines and skills, as well. Those who get the PC version can also expect support for ultra-wide resolutions and for performance-enhancing technologies, such as NVIDIA's DLSS 3 AI-based rendering accelerator. 

The original game's accessibility features, like its remappable controls and haptic cues, have been carried over to this version. In addition, there's a new optional accessibility feature that can notify players of interactable elements with sound and haptic feedback. 

Horizon Zero Dawn Remastered will be available for purchase for $50, but those who already own the original game and the complete edition version can upgrade for $10, whether they're buying on the PS5 or on the PC via Steam or the Epic Games Store. The $10 upgrade will even be available to players who added the game to their libraries from one of Sony's Play at Home program giveaways during the pandemic lockdowns. Fans upgrading with a PS4 game disc will have to insert it into their console every time they play, though, so they cannot access the upgrade offer if they have the disc-free version of PS5.

This article originally appeared on Engadget at https://www.engadget.com/gaming/horizon-zero-dawn-remastered-arrives-october-31-on-ps5-and-pc-052407167.html?src=rss

Horizon Zero Dawn Remastered arrives October 31 on PS5 and PC

Jan-Bart van Beek, Guerilla Games' art and animation director, has officially announced that a remastered version of Horizon Zero Dawn is arriving on October 31. The game will feature over 10 hours of re-recorded audio, mocap, as well as improved character models, animation, lighting and textures that he said will bring it "to the same visual fidelity" as Horizon Forbidden West. That means it has been upgraded for the PlayStation 5 and compatible PCs, and it even supports the PS5 Pro, which will be available on November 7. 

In his announcement, van Beek explained that seven years is a long time when it comes to computer graphics and that a lot of technological improvements have become available since the game's original release. Nixxes, a Dutch video game developer, worked on the remaster, which will also feature improved audio and Atmos rendering that will make it more immersive. The remastered version will come with The Frozen Wilds expansion and all its additional lands, machines and skills, as well. Those who get the PC version can also expect support for ultra-wide resolutions and for performance-enhancing technologies, such as NVIDIA's DLSS 3 AI-based rendering accelerator. 

The original game's accessibility features, like its remappable controls and haptic cues, have been carried over to this version. In addition, there's a new optional accessibility feature that can notify players of interactable elements with sound and haptic feedback. 

Horizon Zero Dawn Remastered will be available for purchase for $50, but those who already own the original game and the complete edition version can upgrade for $10, whether they're buying on the PS5 or on the PC via Steam or the Epic Games Store. The $10 upgrade will even be available to players who added the game to their libraries from one of Sony's Play at Home program giveaways during the pandemic lockdowns. Fans upgrading with a PS4 game disc will have to insert it into their console every time they play, though, so they cannot access the upgrade offer if they have the disc-free version of PS5. Pre-orders for both PC and PS5 will open on October 3.

This article originally appeared on Engadget at https://www.engadget.com/gaming/horizon-zero-dawn-remastered-arrives-october-31-on-ps5-and-pc-052407167.html?src=rss

Astro Bot is getting a free update that adds speedrunning levels

Charming 3D platformer Astro Bot just released earlier this month and the game is already getting a content update. Later this fall, the game is adding a free add-on of five levels designed specifically for speedrunning. The news kicked off Sony's September State of Play showcase. Check out the teaser above for all the cuteness to come.

Inside the new levels, Team Asobi is also adding ten new robot pals to be rescued. These include bots designed after the futuristic armies of Helldivers II and Eve from Stellar Blade. The bots are a fun wink and nod to the PlayStation fandom, with familiar franchise stars alongside deeper cuts from the console's history.

Basically, if you haven't already gotten on the Astro Bot hype train, now is the time.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/astro-bot-is-getting-a-free-update-that-adds-speedrunning-levels-224234066.html?src=rss

Astro Bot is getting a free update that adds speedrunning levels

Charming 3D platformer Astro Bot just released earlier this month and the game is already getting a content update. Later this fall, the game is adding a free add-on of five levels designed specifically for speedrunning. The news kicked off Sony's September State of Play showcase. Check out the teaser above for all the cuteness to come.

Inside the new levels, Team Asobi is also adding ten new robot pals to be rescued. These include bots designed after the futuristic armies of Helldivers II and Eve from Stellar Blade. The bots are a fun wink and nod to the PlayStation fandom, with familiar franchise stars alongside deeper cuts from the console's history.

Basically, if you haven't already gotten on the Astro Bot hype train, now is the time.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/astro-bot-is-getting-a-free-update-that-adds-speedrunning-levels-224234066.html?src=rss

The Google Photos video editor is getting AI, because of course it is

Google added some new features and updates to the video editor in Google Photos for Android and iOS users, according to the app's support page.

The biggest update brings new “AI-powered video presets” to both versions of the app. These new presets automatically trim the length of videos, adjust the lighting, change the speed and apply new effects with just a few clicks. Some of the AI-powered effects allow motion tracking, automatic zoom and slow-motion. The new “presets” tab is located underneath the video timeline.

This isn’t the first AI feature added to the Google Photos app. Last May, Google added its “Ask Photos” feature, a Gemini-powered AI chatbot that allowed for more detailed and conversational photo searches for US users.

Google also tweaked and added some Android-specific features. The new trim tool has improved controls for more precise cuts. There’s also a new “auto enhance” feature that can automatically improve the colors and stabilize videos, and a new “speed” tool that can ramp up or slow down the action.

The new features start rolling out today.

This article originally appeared on Engadget at https://www.engadget.com/mobile/the-google-photos-video-editor-is-getting-ai-because-of-course-it-is-180958935.html?src=rss

Duolingo, best known as a language learning app, now makes a piano

Duolingo just announced a portable piano. Yes, we are talking about the same app that’s become synonymous with learning a foreign language. The app also has some music-learning courses, so this keyboard is intended for that and not for, uh, pushing down keys to trigger Spanish phrases.

The company teamed up with Loog for this instrument, so this is basically a reskin of the pre-existing Loog Piano. It swaps out the red for a, dare I say, Brat green and it ships with a neat little smartphone stand, for keeping an eye on the app during practice sessions. Other than that, it looks nearly identical to the OG version.

That’s not a bad thing. The Loog x Duolingo Piano is a three-octave digital keyboard with built-in stereo speakers, wood sides and a rechargeable battery for portable use. The keys are likely one of the biggest selling points, as they allow for dynamics (piano to forte.) These Loog keyboards are pretty much the only digital pianos with velocity-sensitive keys at this size and price point.

It doubles as a standard MIDI controller, via USB-C, and there’s a sustain port and a headphone jack. This particular version also ships with Duolingo flashcards for budding piano players. Of course, it also integrates with the company’s app, for on-the-fly tutorials. There’s a Loog Piano app coming, but we don't know when. We reached out to the company for a concrete release date and confirmation that the Duolingo piano will integrate with the Loog app. We’ll update this post when we find out, though I’d be extremely surprised if there isn’t cross-app functionality.

Just like the original Loog Piano, this one costs $249. Preorders are live right now, though it doesn’t ship until November. If you really have a hankering for a student-grade portable piano, the standard Loog Piano ships immediately.

This article originally appeared on Engadget at https://www.engadget.com/audio/duolingo-best-known-as-a-language-learning-app-now-makes-a-piano-172012643.html?src=rss

HP’s Print AI will offer a better way to print websites

HP just announced HP Print AI, which is being advertised as “the industry’s first intelligent print” experience. Beyond squeezing in tech’s two favorite letters (AI), the software looks to “simplify and enhance printing from setup to support.” There are several tools here, but the most interesting aspect is something called Perfect Output.

This could actually solve the problem of printing from web pages, which typically produces something just a hair above absolute garbage. The company says the embedded algorithms will reduce all of that unnecessary white space and will get rid of ads.

Image size will also be optimized, so printing from a website should look about as good as something that came from a word processor. HP says everything will “fit perfectly on the page for the first time.” Perfect Output isn’t just for websites, as the company says it’ll also make short work of spreadsheets, which are another frustrating thing to print out.

This feature begins rolling out today, but only to select customers as a beta. HP told Engadget that Perfect Output will work with any of the company’s printers, so long as the correct driver is installed and it’s connected to a Windows 10 or Windows 11 machine. Once some customer feedback comes in, it should go into a wider release.

HP Print AI will also use artificial intelligence to customize support for each user, with the company saying that its “intelligent technology anticipates” the needs of consumers. HP says this will be especially useful when it comes to setup and for remembering user preferences. There’s also a chatbot in there that allows for language-based queries, which runs off of a proprietary LLM the company calls a "print language model." So it's technically a, sigh, PLM. 

For now, these tools are tied to driver software. HP says that they’ll be featured prominently in a forthcoming app update scheduled for next year. 

This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/hps-print-ai-will-offer-a-better-way-to-print-websites-170523565.html?src=rss

The new Alienware Pro Headset has graphene-coated drivers and lasts up to 75 hours

Alienware debuted its Pro Mouse and Keyboard in January at CES 2024, and now the company is introducing the Pro Headset as part of the series. As with the mouse and keyboard, Alienware worked with more than 100 esports competitors and streamers for their input before combining it with its technical knowledge. The result after 18 months of testing is a headset boasting up to 75 hours of battery life.

That’s an impressive figure, but it’s not the whole picture. The headphones last 75 hours if you use them without active noise canceling and connecting via Bluetooth. The maximum battery life drops to 35 hours while using a 2.4GHz connection with ANC enabled. If you intend to use the microphone, battery life is 35 hours with ANC off; with it on, it drops to 25 hours.

Alienware’s ANC is effective at blocking out sounds, but users can turn Transparency Mode on if they need to be aware of their surroundings. In transparency mode, users can also adjust how much they want background noise attenuated.

Alienware didn’t stop there, as the 50mm drivers are coated with graphene to reduce distortion commonly found at higher frequencies. These drivers also work great with vertical and 360-degree audio. With clear audio, players can instantly pinpoint where enemies are when they make sounds.

The microphone is detachable and can be stowed away if not needed. It has two mics, and both are capable of AI-powered noise cancellation, ensuring only your voice is transmitted to teammates.

Besides beefing up the audio quality and mic capabilities, Alienware made sure it would be delivering a product that’s comfortable and easy to use. Both memory foam earcups are easily replaceable, and there are physical control buttons for easy adjustment while gaming. In terms of connectivity, the Alienware Pro Headset supports Bluetooth 5.3, wireless 2.4Ghz and USB connections.

Fans of Alienware’s gear can get the Pro Headset this October at $230. Alienware didn’t provide information on its specific launch day or availability in specific regions besides North America.

Update 9/24/24 2:00PM: A previous version of this story incorrectly stated the Pro headset was $150, the correct price is $230. Alienware's mid-range AW725H is its $150 headset model. 

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/the-new-alienware-pro-headset-has-graphene-coated-drivers-and-lasts-up-to-75-hours-164037094.html?src=rss