Microsoft Copilot can now make cute little songs on demand

Microsoft Copilot just rolled out a new feature that creates songs via text prompt, thanks to a partnership with AI-based music creation platform Suno. Microsoft says it gives users the ability to craft personalized songs, “regardless of musical background.” Suno has long been working with various algorithms to create an AI that can whip up entire songs and it looks like the company has struck gold.

When you access this tool, all you have to do is enter a prompt and let the algorithm do the rest. The end result should be “fun, clever and personalized” songs, complete with lyrics and singing voices. You can also make an instrumental tune, if that’s your bag. AI use has been ramping up in the music-making space, but most of those tools are intended to help musicians. This is primarily for non-musicians looking to make a tune for a birthday email or something.

To that end, Microsoft gives prompt examples like “create a pop song about adventures with your family” and “make a song that captures the spirit of growing up.” It looks like the Suno add-on will have access to any personal data accrued by Copilot during use, so these songs could, in theory, get pretty specific.

The feature begins rolling out today, but it’s a tiered release. In other words, it could be a few weeks before it reaches your update box. In the meantime, you’ll have to make do with the thousand other things that Copilot can do.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-copilot-can-now-make-cute-little-songs-on-demand-182305372.html?src=rss

TomTom and Microsoft team up to bring generative AI to automobiles

TomTom just announced a “fully integrated, AI-powered conversational automotive assistant” which should start popping up in dashboard infotainment platforms in the near-ish future. The company has issued some bold claims for the AI, saying it’ll offer “more sophisticated voice interaction” and allow users to converse naturally to navigate, find stops along a route, control onboard systems, open windows and just about anything else you find yourself doing while driving.

The company, best known for GPS platforms, partnered up with Microsoft to develop this AI assistant. The technology leverages OpenAI’s large language models, in addition to Microsoft products like Azure Cosmos DB and Azure Cognitive Services. Cosmos DB is a multi-model database and Cognitive Services is a set of APIs for use in AI applications, so this should be a capable assistant that draws from the latest advancements. 

TomTom promises that the voice assistant will integrate into a variety of interfaces offered by major automobile manufacturers, stating that the auto company will retain ownership of its branding. So this could start showing up in cars from a wide variety of makers. The company hasn’t announced any definitive partnerships with known vehicle manufacturers, but the technology will be integrated into TomTom’s proprietary Digital Cockpit, an open and modular in-vehicle infotainment platform.

This isn’t the first time a company has tried to stuff an LLM inside of a car. Back in June, Mercedes announced a three-month beta program that incorporated ChatGPT models into select vehicles. This tool also leveraged Microsoft’s Azure OpenAI service. TomTom is showing off the AI at CES in January, so we’ll know more about how it actually works at that point. 

This article originally appeared on Engadget at https://www.engadget.com/tomtom-and-microsoft-team-up-to-bring-generative-ai-to-automobiles-063002000.html?src=rss

NordVPN comes to the Apple TV

Apple’s recently-released tvOS 17 update allows for native VPN apps and big-name providers are wasting no time. ExpressVPN dropped an app a couple of weeks ago and now the same is true of one of its primary competitors. NordVPN now has an official Apple TV app available for download.

This is the real deal and works with your current NordVPN subscription, if you have one. The setup is simple. Just download the app and sign in. If you’re new to the service, download the app and create an account. Once connected, you’ll have access to the company’s global array of secure servers.

The app encrypts all network traffic and uses the company’s NordLynx protocol to speed up the connection, which should offer an optimized streaming experience with minimal buffering. Of course, this will likely depend on the locations of your actual network connection and virtual network connection.

Back when Apple first announced that native VPNs would be coming to tvOS 17, NordVPN expressed doubts, telling The Verge that the company was “concerned that there may be some limitations.” It looks like it got over those doubts.

So, why would you even want or need a dedicated VPN on your Apple streaming box? There are a couple of reasons, all of which involve traveling with the diminutive device. You can customize settings, like preferred server location, which helps get around geographic restrictions regarding streaming content. Nobody’s gonna stop you from binging Foundation while on vacation. Even without geo-restrictions, bringing your Apple TV into a hotel room will allow you to stream whatever you want instead of relying on, gag, cable.

Before tvOS 17, you couldn’t configure a VPN on these devices. You’d have to install a VPN client on the router, which is notoriously complicated. Kudos to Apple on this one. NordVPN isn’t the only available VPN on the Apple TV App Store. There’s the aforementioned ExpressVPN, PureVPN and several more. You can install VPN apps on Apple TV HD and Apple TV 4K devices, running tvOS 17 or later.

Speaking of tvOS 17, the company just dropped an update. The latest and greatest tvOS 17.2 brings a redesigned interface and the ability to answer FaceTime calls directly from the TV.

This article originally appeared on Engadget at https://www.engadget.com/nordvpn-comes-to-the-apple-tv-162030095.html?src=rss

Teenage Engineering’s OP-1 Field just got a nifty bit crusher effect

Teenage Engineer’s OP-1 Field synthesizer/groovebox/thingamajig just got a fairly substantial system update. Software version 1.5.0 brings a fun new effect to the instrument and a long-requested feature.

First up, there’s a new effect called Terminal. This is a bit crusher, finally bringing distortion to the synthesizer. The OP-1 Field and its lower-powered sibling have always been known for a stellar effects lineup, but these instruments have never had a bit crusher or any real way to add color via distortion. As an avid player, I can’t tell you the number of times I’ve had to use workarounds to fake overdrive and distortion.

It looks simple enough to operate, with an aesthetic that calls to mind an old PC. You should be able to use this tool for gentle distortion and all-out audio mangling. Like all OP-1 effects, there are four parameters to fiddle with.

The update also brings a much easier way to bounce, or merge, tracks. Teenage Engineering’s calling it “tape merge drop” and the tool includes a shortcut that automatically combines all of the audio from copied tracks into one track, so you can drop it down and continue building out a song. You could always bounce tracks on the OP-1 and Field, but it required some menu diving and a lot more time.

Teenage Engineering has always been good about supporting the OP-1 line. It dropped a vocoder for the Field earlier this year and released multiple system updates for the original OP-1 in the recent past, and that thing came out in 2011. Obama wasn’t even in his second term yet.

The company has had a busy month or so. It set music gear internet ablaze with the surprise launch of the EP-133 sampler and did the exact opposite with whatever this is. The new OP-1 Field update is available now.

This article originally appeared on Engadget at https://www.engadget.com/teenage-engineerings-op-1-field-just-got-a-nifty-bit-crusher-effect-185232932.html?src=rss

Larian Studios chief says Baldur’s Gate 3 will never come to Game Pass

Don’t hold your breath waiting for Baldur’s Gate 3 to show up on Game Pass. It’s not happening, according to Larian Studios founder Swen Vincke in an interview with IGN. The game designer said point blank that “it’s not going to be on Game Pass.” Vincke went on to note that this was always the plan and that the title had never been considered for placement in Microsoft’s subscription gaming platform. These statements occurred just one week after the game officially launched on Xbox Series X/S consoles.

At the root of this decision is perceived value. Vincke says that Baldur’s Gate 3 is a “big game” that’s available for a “fair price.” He also touted the title’s lack of microtransactions and its complete story, saying “you get what you pay for.” To that end, a completionist run in Baldur's Gate 3 takes more than 140 hours, according to HowLongToBeat. That breaks down to about 40 cents an hour, which seems like a good value to me.

Larian Studios isn’t Microsoft. This is a small company that needs all the money it can get, with Vincke suggesting that players who pay full-price for Baldur’s Gate 3 will allow the developer to “continue making other games.”

This speaks to a larger issue within the gaming community regarding the “all-you-can-eat” nature of streaming subscription platforms like Game Pass. Obviously, paying $10 each month for access to hundreds of games is a great deal for consumers, but it remains to be seen how it impacts developers. Some smaller developers praise the added exposure that comes with launching on Game Pass, while others like Take Two call it a “lost opportunity” for publishers. Sony head Jim Ryan even called the platform “value destructive,” but he’s speaking about a primary competitor so, grain meet salt.

Microsoft has held steady to the idea that Game Pass actually increases sales of included titles, as players fall in love with certain games and want to own them outright. There’s some evidence to support this. Starfield was available on the subscription service since launch day but still managed to be the best-selling title of September, according to figures published by VentureBeat. However, that old adage about cows and free milk must apply to some gamers.

Most importantly, Baldur’s Gate 3 doesn’t need Game Pass. It’s one of the most popular and critically-acclaimed releases of the year, racking up a boatload of trophies at The Game Awards and selling around 20 million copies on Steam alone. The game’s also available on PS5 and, as mentioned, Xbox Series X/S.

This article originally appeared on Engadget at https://www.engadget.com/larian-studios-chief-says-baldurs-gate-3-will-never-come-to-game-pass-175245059.html?src=rss

OnePlus 12 with Snapdragon 8 Gen 3 will be available globally January 23

The OnePlus 12 has officially launched in China and now the company’s most powerful phone is coming to the rest of the world. OnePlus has announced global availability for January 23, including the US. All told, the company ways the phone will be available in 50 markets worldwide. If you’ve been intrigued by the company’s latest flagship smartphone, you won’t have long to wait until getting your hands on one.

This phone certainly has mouth-watering specs. You can soup it up with up to 24GB of RAM, which is more than I have in my work laptop and the same amount as my music and video-making desktop. The base model ships with 12GB of RAM, which is still plenty. As a comparison, the iPhone 15 boasts just 6GB of RAM.

These phones also offer up to 1TB of storage and come outfitted with the Qualcomm Snapdragon 8 Gen 3 mobile chipset. Charging speeds are also great on paper, offering support for 100W wired fast charging and 50W wireless charging. Incidentally, the OnePlus 11 didn’t have wireless charging at all.

There’s a new Sony LYT-808 sensor for the 50-megapixel main camera and a 64-megapixel periscopic telephoto camera. The 6.82-inch 120Hz AMOLED display is a 2K panel manufactured by China’s BOE Technology Group.

The aesthetics resemble its predecessor, but the camera island’s color now matches the body. In addition to glossy white and classic matte black colorways, you can also purchase a OnePlus 12 in green. There’s no pricing yet, but in China this thing costs the equivalent of $610 for the base model and $820 for the high-end version with 24GB of RAM and 1TGB of storage.

The OnePlus 12 is being released as part of the company’s 10th anniversary. This isn’t the only big news to come out of that celebration. OnePlus has also announced it’ll be selling the OnePlus 12R smartphone in other parts of the world beyond China and India, a first for the “R” series. However, OnePlus hasn’t announced any specs or information about the 12R. The OnePlus 11R was a slightly underpowered and budget-friendly version of the flagship phone, so maybe the 12R will follow suit.

This article originally appeared on Engadget at https://www.engadget.com/oneplus-12-with-snapdragon-8-gen-3-will-be-available-globally-january-23-162610102.html?src=rss

The Video Game History Foundation will open a digital version of its research library

The Video Game History Foundation set up shop back in 2017 and offers a gigantic collection of gaming-related archival materials, from magazines to art books and even source code. Previously, you’d have to make the trek to Oakland, California to peruse the archive, but that changes soon. The VGHF just announced a digital library that will offer remote access.

These tools will be made available to researchers, academics and garden-variety gaming enthusiasts like the rest of us. The library will offer access to the collection “for free from anywhere in the world.” There’s a video that shows the archive in action, hosted by library director Phil Salvador.

The VGHF has an eventual goal of digitizing the entire archive, but this is a massive undertaking. It’ll be a while before the whole collection is digitized, as this stuff takes time. Just ask any museum curator. The organization has already been at it for two years, but some of that was spent designing the search technology and interface platform. The library is expected to launch sometime next year and will likely release with a sampling of the catalog. 

Once completed, however, this will be an absolutely crucial tool for preserving the legacy of gaming for future generations. The collection includes print magazines, design documents, audio assets, press materials, concept art and so much more. Some of the current physical archive is already grouped into handy collections, like media chronicling the atmosphere surrounding the Nintendo Entertainment System’s launch in the US. Perhaps the digital archive will do the same.

The VGHF has an extraordinary pedigree. The organization was founded by games journalist Frank Cifaldi, who ran a popular website about unreleased games called Lost Levels. Cifaldi is also known for his journalism work at Gamasutra. He's joined by a team of industry veterans like Game Developers Conference leader Simon Carless and Smithsonian exhibit creator Chris Melissinos, among others.

Beyond the archive, the VGHF is heavily involved with restoring media materials from companies like Bethesda, Capcom, SNK and others. The foundation is also an advocacy group for game preservation.

This article originally appeared on Engadget at https://www.engadget.com/the-video-game-history-foundation-will-open-a-digital-version-of-its-research-library-182800502.html?src=rss

Fallout 4 next-gen patch is delayed until 2024

If you’ve been crowding around your gaming console waiting for the long-promised “next-gen” patch for Fallout 4, you still have a ways to go. Bethesda just announced that the update has been pushed to 2024, after being promised for this year. There has been no information given as to what part of the year the patch would release, though developers have stated they just need “a bit more time.”

The “next-gen” patch is really a current-gen update, as it's being developed for PS5, Xbox Series X/S and PC. However, Fallout 4 did originally release in 2015 for the previous generation of consoles, so by that metric this is a next-gen patch. It’ll bring requested features like a higher frame rate, 4K visuals and new (though unspecified) Creation Club content. There could also be some surprises in store for fans of the franchise, which would account for the delay.

This isn’t the first time Bethesda has gone back to the radioactive well to spruce up Fallout 4. An update for the Xbox One X (not to be confused with the Series X) brought 4K visuals, but at only 30 frames per second. The company managed to up the frame rate to 60FPS last year, but at the expense of resolution. This time around, the improvements should come with fewer compromises.

At least it’s something to pull players back to the Commonwealth, because we have an excruciatingly long time to wait before Fallout 5. Back in 2022, Bethesda creative director Todd Howard told reporters that work on the title would begin after completing The Elder Scrolls 6. However, developers just started digging into the fantasy sequel after Starfield launched. Incidentally, the space sim took seven years to make. By that metric, we are looking at ten to 14 years before we once again wander the apocalypse. 

It’s a good thing we have that Fallout TV show coming soon to help guide us through the desolation. That’s releasing in April and features Walton Goggins as a Ghoul, one of the radiation-warped denizens of the Wasteland. Some are even speculating that Goggins will not be any old Ghoul, but will portray John Hancock, a companion from Fallout 4.

This article originally appeared on Engadget at https://www.engadget.com/fallout-4-next-gen-patch-is-delayed-until-2024-173050919.html?src=rss

Apple’s 9th-gen iPad is back on sale for $249

Apple’s 9th-gen iPad is back on sale via Amazon for $249, which is a 24 percent savings from the MSRP of $329. This isn’t the lowest price ever for the standard 10.2-inch tablet, but it’s darn close. This is the entry-level model with 64GB of storage, but that's still plenty to load up the tablet with all kinds of streaming apps and games.

The 9th-gen iPad is widely considered to be the best Apple tablet for the budget-conscious, which is made more evident by this sale. It scored an 86 in our initial review and we praised it for the improved camera for video calls, the excellent battery life and, of course, that consumer-friendly price.

As a matter of fact, this tablet made our list of the best Apple iPads, though that’s something of a no-brainer. The screen is sharp and the 12MP camera is fine for most applications. This iPad also has a legitimate old-school headphone jack, which actually comes in quite handy when you can’t find that teensy-tiny Lightning adapter.

Of course, this tablet isn’t perfect, particularly when compared to some of its pricier siblings. The hardware is basically a step down from the Air and Pro in several ways. The design itself is a bit antiquated, recalling older models, and it's powered by the same chipset found with the iPhone 11. That’s four iPhones ago, which is a lifetime in the world of tech.

If your eyes roll into the back of your head when you look at the price of the iPad Air or Pro, however, this is the tablet for you. We called it the “most wallet-friendly way into iPadOS” and that was before this steep discount.

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This article originally appeared on Engadget at https://www.engadget.com/apples-9th-gen-ipad-is-back-on-sale-for-249-160524744.html?src=rss

Acer’s Predator Triton Neo 16 gaming laptop has Intel Core Ultra processors

Acer just unveiled the Predator Triton Neo 16 gaming laptop which features Intel’s long-awaited Core Ultra processors, formerly referred to internally as Meteor Lake. These CPUs boast a dedicated Neural Processing Unit (NPU) for advanced AI performance. The chips prioritize efficiency and speed, with Intel promising that graphics will be twice as fast when it comes to performance per watt, among other intriguing metrics.

As for the actual laptop, Acer’s Predator Triton Neo 16 is a beast. There’s the Core Ultra processor, with availability up to i9, but you can also outfit it with a powerful GPU, up to the NVIDIA GeForce RTX 4070. This combination allows for AI-optimized visuals when playing games with advanced ray tracing, thanks to NVIDIA’s DLSS 3.5 technology.

There are several 16-inch display options here, offering up to a 3.2K resolution with a 165Hz refresh rate and a 16:10 aspect ratio. These screens take advantage of a DCI-P3 100% color gamut and offer support for NVIDIA G-Sync and Optimus, for sharper colors and tear-free frames.

You can spec this laptop out with up to 32GB of LPDDR5X system memory and up to 2TB PCIe Gen 4 SSD storage. These computers also offer access to Acer’s proprietary Purifier Voice 2.0 technology, which combines AI-driven noise reduction and beam-forming to keep communications clear during fast-paced multiplayer sessions. The Predator Triton Neo 16 will be available in March, starting at $1,500.

A laptop on a white background.
Acer

Looking for a laptop outfitted with a new Intel Core Ultra chip but don’t want to wait until March? Acer also updated the Swift Go 14 line. These laptops aren’t as powerful, maxing out with an i7 chip, but feature a gorgeous OLED display. You can actually pick one of these up today from retailers like Amazon, Costco and Sam’s Club, among others. The Swift Go 14 starts at $800 for the bare-bones model.

This article originally appeared on Engadget at https://www.engadget.com/acers-predator-triton-neo-16-gaming-laptop-has-intel-core-ultra-processors-150009793.html?src=rss