Tesla’s latest Optimus robot can handle an egg without breaking it

Tesla has offered a look at the latest version of its Optimus robot. In a new video, the second-gen humanoid machine appears to have greater dexterity than its predecessor, though you’ll likely have to wait quite a while longer before you can pick up one of these to help around the house. Milan Kovac, who works on the Optimus project, noted on X that the footage is in real-time and that there was no CGI involved.

While the previous version of Optimus struggled to walk during a live demo, the latest model is able to move with more grace, perhaps thanks to its Tesla-designed actuators and sensors. The machine has an actuated neck with two degrees of freedom and it's said to be 30 percent faster at walking while mimicking the geometry of human feet.

The second-gen Optimus has a sleeker design and Tesla says it has been able to reduce the weight of the robot by 10 kilograms without sacrificing any functionality. The company claims this model has improved balance and full-body control — it's shown squatting and getting back up in the video.

Among the biggest upgrades are to the hands. Tesla says these now have 11 degrees of freedom and they can move more quickly. Optimus is able to handle objects more delicately, as shown by a demo of it picking up and gently placing down an egg. These all seem like marked improvements over the last iteration of Optimus, which we first saw in September last year.

While the robot looks mechanically more impressive than its predecessor, that's only one piece of the puzzle, as Electrek points out. If the robot is to be used in the real world as a "general purpose, bi-pedal, humanoid robot capable of performing tasks that are unsafe, repetitive or boring" (as Tesla is aiming for), it will need to have a robust artificial intelligence that allows it to operate safely and independently. 

That's likely many years away from becoming a reality, particularly when Tesla has had problems with the AI features of its cars. In fact, the company just recalled nearly every car it has shipped in the US to fix issues with the Autopilot system.

This article originally appeared on Engadget at https://www.engadget.com/teslas-latest-optimus-robot-can-handle-an-egg-without-breaking-it-154610781.html?src=rss

New Toyota GR DKR Hilux EVO T1U for 2024 Dakar Unveiled

Toyota GR DKR Hilux

Toyoyta has unveiled a new version of their Hilux for the 2024 Dakar and the M2RC season, the New Toyota GR DKR Hilux EVO T1U. The carmaker has revealed that it will have two full crews for the 2024 W2RC season and 5 crews for Dakar 2024. The team will enter five crews at Dakar […]

The post New Toyota GR DKR Hilux EVO T1U for 2024 Dakar Unveiled appeared first on Geeky Gadgets.

ADATA SATA 31D Series industrial grade stable long-term SSD storage

enterprise grade stable long-term solid-state disk

ADATA industrial-grade embedded storage manufacture, has recently unveiled its SATA 31D series of industrial-grade solid-state drives (SSDs). This new long-term SSD storage includes the 2.5-inch ISSS31D, M.2 2280 IM2S31D8, and M.2 2242 IM2S31D4, all of which are specifically designed for retail terminals and embedded systems. This strategic product release marks a significant step forward in […]

The post ADATA SATA 31D Series industrial grade stable long-term SSD storage appeared first on Geeky Gadgets.

The Game Awards’ missteps and Light No Fire | This week’s gaming news

The Game Awards are done and the video game marketing machine is winding down for the year, but this industry never fully stops. This week, we’re taking a look at what The Game Awards could have done better (a few things, it turns out) and breaking down some of the biggest announcements from last week’s show.


This week’s stories

Light No Fire


We’re gonna talk about The Game Awards a lot this week, but one of the biggest announcements from last Thursday’s show was the existence of Light No Fire, a new title from No Man’s Sky studio Hello Games. It’s a planet-sized, multiplayer game about exploration and community-building, and it uses procedural generation to fill every valley and mountaintop with life. At least, that’s the promise. There’s no release date for Light No Fire just yet, but Hello Games has been working on it for five years.

The rest of The Game Awards


Also at The Game Awards, we saw the reveal of a Blade game from Arkane Lyon, OD from Kojima Productions, Windblown from Dead Cells studio Motion Twin, and Exodus from Archetype Entertainment, a studio composed of BioWare, 343 and Naughty Dog veterans.

As for the awards, best narrative went to Alan Wake 2, best debut indie game went to Cocoon, and esports coach of the year went to Potter. Indie game Baldur's Gate 3 won game of the year, while Sea of Stars won best independent game over Dave the Diver, a title that was never indie to begin with. Got it? Good. Moving on.

Free Radical Design shuts down

A trio of TimeSplitters characters with guns.
Free Radical

UK studio Free Radical Design, which was working on the TimeSplitters revival, laid off more than 80 people and shut its doors on Monday. It marks another round of layoffs under Embracer this year — the holding company announced in June that a $2 billion funding deal fell through, and it’s spent the last few months closing studios and firing staff at places including Saints Row developer Volition and Chorus maker Fishlabs.

We can do better

The Game Awards logo
The Game Awards

The Game Awards last week ran for three hours, hosted by organizer Geoff Keighley. It was fancy and packed with movie stars — which, honestly, is pretty weird for a show that’s supposed to be about video games. Between abundant ad breaks, rushed speeches for winning developers, and ample stage time for celebrities, this year’s Game Awards didn’t feel like a celebration of the industry.

I’m not the only one who noticed the imbalance. After The Game Awards, plenty of developers, players and critics expressed displeasure with its pacing and priorities. Of the show’s 180 minutes, speeches from award winners took up just 10 minutes, and developers were prompted to ‘please wrap it up’ after just 30 seconds.

Meanwhile, Jordan Peele and Hideo Kojima were given nearly 7 minutes to talk about their upcoming project that looks like it’s more movie than game. There were appearances by Simu Liu, Matthew McConaughey and actors from TV shows based on video games. The Game of the Year award was presented by Timothee Chalamet, for some reason. Gonzo the Muppet even got 2 minutes.

Keighley rushed through most awards by reading the categories and winners directly into the camera back to back to back. Announcement trailers were indistinguishable from ad breaks, and there was no time spared for the industry’s most relevant issues, like the upheaval of mass layoffs, the fight to establish unions, and the medium's relationship with conflicts in Ukraine and Gaza.

These topics would feel drastically out of place at The Game Awards, and that alone is an indictment of the show. If there’s no room to discuss, celebrate and condemn these topics at the industry’s most public-facing event, what are we even doing here?

The Game Awards organizers have done a great job replacing the embarrassment that was Spike’s VGX with a show that looks more like The Oscars — but the video game industry is not Hollywood. Where are our luminaries? What are our issues? How are we innovating? Making video games more like movies is not the goal — unless you’re Kojima, I guess.

There are a bunch of other events that give time to video game creators and broader conversations, such as the Game Developers Choice Awards and its Independent Game Festival competition, The Spawnies from Spawn on Me, Gamedev.world from Rami Ismail, and Day of the Devs. And there are always the showcases from indie publishers like Annapurna Interactive, Devolver Digital and Panic throughout the year. But with E3 officially dead, Keighley's two big shows — Summer Game Fest and The Game Awards — are now the premier industry events on the gaming calendar. There's a responsibility that comes with that position, and his organization clearly needs to strike a better balance.

Now playing


It’s been a strangely stressful time, so I’ve been relaxing with couch co-op in Halo: The Master Chief Collection. It’s familiar and comfortable, and the toggle between old and new graphics is still an absolute delight. I’d love to discover some new couch co-op games, so let me know in the comments if you have any favorites.

This article originally appeared on Engadget at https://www.engadget.com/the-game-awards-missteps-and-light-no-fire--this-weeks-gaming-news-144549193.html?src=rss

The Game Awards’ missteps and Light No Fire | This week’s gaming news

The Game Awards are done and the video game marketing machine is winding down for the year, but this industry never fully stops. This week, we’re taking a look at what The Game Awards could have done better (a few things, it turns out) and breaking down some of the biggest announcements from last week’s show.


This week’s stories

Light No Fire


We’re gonna talk about The Game Awards a lot this week, but one of the biggest announcements from last Thursday’s show was the existence of Light No Fire, a new title from No Man’s Sky studio Hello Games. It’s a planet-sized, multiplayer game about exploration and community-building, and it uses procedural generation to fill every valley and mountaintop with life. At least, that’s the promise. There’s no release date for Light No Fire just yet, but Hello Games has been working on it for five years.

The rest of The Game Awards


Also at The Game Awards, we saw the reveal of a Blade game from Arkane Lyon, OD from Kojima Productions, Windblown from Dead Cells studio Motion Twin, and Exodus from Archetype Entertainment, a studio composed of BioWare, 343 and Naughty Dog veterans.

As for the awards, best narrative went to Alan Wake 2, best debut indie game went to Cocoon, and esports coach of the year went to Potter. Indie game Baldur's Gate 3 won game of the year, while Sea of Stars won best independent game over Dave the Diver, a title that was never indie to begin with. Got it? Good. Moving on.

Free Radical Design shuts down

A trio of TimeSplitters characters with guns.
Free Radical

UK studio Free Radical Design, which was working on the TimeSplitters revival, laid off more than 80 people and shut its doors on Monday. It marks another round of layoffs under Embracer this year — the holding company announced in June that a $2 billion funding deal fell through, and it’s spent the last few months closing studios and firing staff at places including Saints Row developer Volition and Chorus maker Fishlabs.

We can do better

The Game Awards logo
The Game Awards

The Game Awards last week ran for three hours, hosted by organizer Geoff Keighley. It was fancy and packed with movie stars — which, honestly, is pretty weird for a show that’s supposed to be about video games. Between abundant ad breaks, rushed speeches for winning developers, and ample stage time for celebrities, this year’s Game Awards didn’t feel like a celebration of the industry.

I’m not the only one who noticed the imbalance. After The Game Awards, plenty of developers, players and critics expressed displeasure with its pacing and priorities. Of the show’s 180 minutes, speeches from award winners took up just 10 minutes, and developers were prompted to ‘please wrap it up’ after just 30 seconds.

Meanwhile, Jordan Peele and Hideo Kojima were given nearly 7 minutes to talk about their upcoming project that looks like it’s more movie than game. There were appearances by Simu Liu, Matthew McConaughey and actors from TV shows based on video games. The Game of the Year award was presented by Timothee Chalamet, for some reason. Gonzo the Muppet even got 2 minutes.

Keighley rushed through most awards by reading the categories and winners directly into the camera back to back to back. Announcement trailers were indistinguishable from ad breaks, and there was no time spared for the industry’s most relevant issues, like the upheaval of mass layoffs, the fight to establish unions, and the medium's relationship with conflicts in Ukraine and Gaza.

These topics would feel drastically out of place at The Game Awards, and that alone is an indictment of the show. If there’s no room to discuss, celebrate and condemn these topics at the industry’s most public-facing event, what are we even doing here?

The Game Awards organizers have done a great job replacing the embarrassment that was Spike’s VGX with a show that looks more like The Oscars — but the video game industry is not Hollywood. Where are our luminaries? What are our issues? How are we innovating? Making video games more like movies is not the goal — unless you’re Kojima, I guess.

There are a bunch of other events that give time to video game creators and broader conversations, such as the Game Developers Choice Awards and its Independent Game Festival competition, The Spawnies from Spawn on Me, Gamedev.world from Rami Ismail, and Day of the Devs. And there are always the showcases from indie publishers like Annapurna Interactive, Devolver Digital and Panic throughout the year. But with E3 officially dead, Keighley's two big shows — Summer Game Fest and The Game Awards — are now the premier industry events on the gaming calendar. There's a responsibility that comes with that position, and his organization clearly needs to strike a better balance.

Now playing


It’s been a strangely stressful time, so I’ve been relaxing with couch co-op in Halo: The Master Chief Collection. It’s familiar and comfortable, and the toggle between old and new graphics is still an absolute delight. I’d love to discover some new couch co-op games, so let me know in the comments if you have any favorites.

This article originally appeared on Engadget at https://www.engadget.com/the-game-awards-missteps-and-light-no-fire--this-weeks-gaming-news-144549193.html?src=rss

Solar lights can be your aesthetic illumination under the night sky

When you spend a lot of time in your backyard or outdoors, having lights that contribute to the ambience and illuminate the place is a must. If you’re eco-friendly of course, you would prefer solar lights although not all that are available in the market have that of a good design. Lately we’ve been seeing lights with better aesthetics, have multiple purposes, and use sustainable energy instead of your usual electricity.

Designer: Mpowerd

The Luci Solar Site Lights is one such product that meets all of that criteria. You can use them as “stringless string lights” or you can also stake them on the ground or put them up wherever you would need aesthetic lighting. They are able to illuminate up to 1,000 square feet and can last up to 20 hours on a single charge. The light nodes are IPX4 which means that they can survive splashes of water but cannot be submerged in it.

There are three light modes that you can choose from: low, medium, and high and they have dual-directional on/off swivel. They can light up gardens, picnic areas, and other outdoor settings. You can also use it indoors if you want by putting a glass or transparent cup to diffuse it. Each set comes with 6 hangable and weatherproof lights, 6 ABS stakes with notch, and a rechargeable 2,600 mAh battery with recharge case that has a built-in solar panel but can also be charged through USB-C charging.

These lights are portable enough that you can bring it whenever and wherever you want to have a party under the night sky. You can even put them on your pets or on yourself if you need to walk around with lights instead of carrying a flashlight. And since they are solar powered (but with the option to still charge if you didn’t get enough sunlight), you get to lessen your carbon footprint.

The post Solar lights can be your aesthetic illumination under the night sky first appeared on Yanko Design.

Improve your AI prompts for next level results using Promptfoo

Improve your AI prompts

Being able to communicate well with AI language models is more and more important for anyone whether you are an individual, developer or businesses and relies on us creating specific prompts tailored to exacting requirements. But how do we know if we have created the best prompt possible? Could it be refined even more to […]

The post Improve your AI prompts for next level results using Promptfoo appeared first on Geeky Gadgets.

Samsung Galaxy A15 and Galaxy A25G smartphones unveiled

Samsung Galaxy A15

Samsung has announced two new smartphones in Vietnam, the Samsung Galaxy A15 and the Samsung Galaxy A25 5G. The new Galaxy A15 is available as either a 4G or a 5G smartphone, and the Galaxy A25 5G is a 5G device. The new handsets come with a 6.5-inch Super AMOLED display and both devices have […]

The post Samsung Galaxy A15 and Galaxy A25G smartphones unveiled appeared first on Geeky Gadgets.

The 12 best last-minute Christmas gifts for 2025 that will arrive by December 24

We’re almost out of time — the holidays are just about here, and if you’re still doing your holiday shopping, you’re not alone. Between wrapping things up at work before some well-deserved time off and making sure you have everything you need to host family and friends, it can be hard to find the time to go shop for some gifts. And if you’re going to physical stores right now, you’re probably being met with half-empty shelves. But the internet remains an option, even this late in the game: you still have time to buy holiday gifts online.

USPS, UPS and FedEx have laid out their holiday shipping deadlines for 2025. At this point, we recommend picking up small, affordable gifts that will ship quickly from retailers like Amazon, Walmart and Target so you have plenty of time to wrap them up nicely and make it look like you had everything well-planned from the start. Here are the best last-minute Christmas gifts you can get right now and still have in time before the holidays.

  • USPS: Ground Advantage — December 17, Priority Mail Express: December 20

  • UPS: Three-Day Select — December 19, Next Day Air — December 23

  • FedEx: Ground Economy — December 15, First Overnight — December 23

  • Amazon Prime: December 23

Check out the rest of our gift ideas here.

This article originally appeared on Engadget at https://www.engadget.com/the-12-best-last-minute-christmas-gifts-for-2025-that-will-arrive-by-december-24-140037753.html?src=rss

The best 15 last-minute Christmas gifts for 2023

The holidays are right around the corner and you might be a little more behind on your shopping than you’d like to admit. We don’t blame you — between family gatherings and the final work rush before PTO kicks in, it’s hard to find the time to go to a store to pick out presents. And once you get there, you could find half-empty shelves and very few choices. But that’s why we have the internet: you still have time to buy holiday gifts online.

USPS, UPS and FedEx have laid out their holiday shipping deadlines for 2023: Ship your items via USPS by December 16 to have them safely arrive before Christmas, while FedEx and UPS have deadlines of December 15 and December 18, respectively, for standard shipping. At this stage in the game, we recommend picking up small, affordable gifts that will ship quickly so you have plenty of time to wrap them up nicely and make it look like you had everything well-planned from the start. Here are the best last-minute Christmas gifts you can get right now and still have in time before the holidays.

Amazon Echo Dot with Clock

Freelancers

Anker 511 portable charger

JLab Go Air Pop

TP-Link Kasa smart lights

PopSocket Phone Wallet

Amazon Smart Plug

UE Wonderboom 3

Stanley IceFlow Tumbler

Anker magnetic power bank (10,000 mAh)

Apple AirTag

Tile Mate

Blink Mini Pan-Tilt Camera

8Bitdo Pro 2

Audible Premium Plus

This article originally appeared on Engadget at https://www.engadget.com/best-15-last-minute-christmas-gifts-for-2023-140037362.html?src=rss