Sennheiser Momentum Sport review: Fitness earbuds that lack finesse

Sennheiser could have just trotted out a set of wireless earbuds that were rated IP55 and called it the Momentum Sport ($330), but it went further, adding heart-rate and body-temperature sensors to the made-for-exercise earbuds. These additions give you more insight into workouts, but also feed data to your existing third-party activity apps. Of course, the Momentum Sport also has to excel at the normal earbud stuff, and offer an ergonomic design, active noise cancellation (ANC), touch controls and other common features. Sennheiser has a solid track record with sound quality, but now it has to balance that with the expanded capabilities of the Momentum Sport.

The Momentum Sport’s overall shape is what I wish Sennheiser used for the Momentum True Wireless 4. The former’s rounder profile fits my ears better and feels more comfortable even though they’re slightly larger. Without the fit wing, the Sport version still rests nicely in my ears, though that extra part definitely helps keep them in place during workouts. Simply put, this design feels more refined and I’d love to see the company take a similar direction on its flagship model.

Sennheiser says it aimed for “vivid sound and impressive bass” that would help amp up a workout and it delivered. The stock tuning has noticeably more low-end thump on Justice’s Hyperdrama, bracing the electronic tunes with a thicker layer of tone. That’s definitely something that assists with your energy levels during physical activity. But, as I’ll discuss later, the extra bass isn’t always a good thing.

The Momentum Sport’s marquee features, which are heart-rate and body-temperature tracking, work well. Thanks to the earbuds’ secure fit, you can get constant, dependable readings in Sennheiser’s Smart Control app. Heart rate figures matched those on my Apple Watch, and I confirmed my temperatures with a forehead scan. The Momentum Sport’s readings were consistent with the other devices every time, which means the earbuds are as reliable as other at-home alternatives.

The Momentum Sport earbuds are equipped with body temperature and heart rate sensors.
Billy Steele for Engadget

What’s more, there’s tight integration with apps like Polar, Peloton, Strava and Zwift, so you can use the Momentum Sport with their devices and not just Sennheier’s app, which is mostly designed to tweak settings. However, only Polar’s Flow supports the Momentum Sport’s body-temperature tracking. Sennheiser says this is because Polar is the only company with an ecosystem that keeps tabs on that metric and supports the appropriate sensors. No matter which third-party app you prefer, you’ll probably want to sync the Momentum Sport to one of them, since the Smart Control software only displays real-time readings and won’t keep tabs on trends or monitor stats during workouts.

Although it has to power more sensors, the Momentum Sport still delivers solid battery life. Sennheiser says a single charge offers five and a half hours of playback, and that claim holds up. I didn’t have any issues hitting that figure during my testing of looping audio at about 65-70 percent volume. That’s with ANC on normal mode and heart-rate and body temperature sensors active. The company says you can extend the battery on the Momentum Sport by 30 minutes if you enable Eco Mode in its app. This feature disables aptX audio and both of the body-tracking sensors.

The Momentum Sport lets you tap your cheek for playback and call controls. This is convenient when running, for example, since you don’t have to find the exact location of the touch panel while on the move or if you’re wearing gloves. The downside is that it can be activated by chewing. It is intensely annoying. During my tests, chewing gum or food frequently triggered the controls.

Sennheiser says this is because I have strong jaw muscles (yay?) in close proximity to the sensor, but that doesn’t make it any less maddening. I chew gum during both runs and lifting sessions, so this is a dealbreaker. Just clenching my jaw didn't trigger it, so at least there's that. The only way to remedy the issue is to turn off the onboard controls entirely, which disables both the cheek tapping and more common earbud tapping gestures. 

The Momentum True Wireless 4’s ANC performance is solid but not amazing and that holds true on the Momentum Sport. Both sets of earbuds perform similarly with constant noise sources, lowering the volume of the external roar rather than blocking it completely. Like a lot of the competition (and the True Wireless 4), the Momentum Sport struggles with human voices. Overall, neither of them offer the kind of robust, world-silencing power that Bose and Sony muster.

The Momentum Sport's outer panel accepts taps for onboard controls.
Billy Steele for Engadget

Transparency mode on the Momentum Sport is serviceable, but it’s far from great. The earbuds let in your surroundings well, but don’t pipe in enough of your voice and I found myself getting shouty during a few calls. There’s also an anti-wind mode that comes in handy during outdoor workouts, but it’s a tool nearly all new earbuds are equipped with these days.

Unfortunately, good audio performance isn’t universal on the Momentum Sport. While some albums are detailed and crisp despite the added bass, others are missing punchy highs and a strong mid range. The sound profile compresses things like grungy, distorted guitars and bass lines. Vocals consistently cut through, but the more prominent kick drum in songs like Knocked Loose’s chaotic “Suffocate” relegates guitars to the backseat. In fact, guitars across a range of styles – including alternative, rock and country – lack the depth and detail the Momentum 4 provide. By dialing up the low-end tone, Sennheiser has sacrificed some of the dynamics that usually give its earbuds such great audio. And in a set of earbuds that cost over $300, that’s a shame.

Lastly, let’s discuss the case, which is less sophisticated than Sennheiser’s previous designs. These earbuds cost $330 and the charging case shouldn’t feel this flimsy. The lid closes securely most of the time, but the hinge is just a piece of rubber so the case doesn’t stay open unless you lay it all the way flat. The soft-touch coating feels nice, but compared to the accessories that come with the Momentum line, this case is what I’d expect with a set of earbuds that cost half as much. The good news is, there is wireless charging support and the case is rated IPX4, so it’s not all a loss.

The Momentum Sport presents a dichotomy. On one hand, they’re excellent workout earbuds that reliably track biometric stats for an inside look at your training regime. On the other, they lack the overall sound quality I’ve come to expect from Sennheiser’s Momentum lineup and the overly sensitive controls are an extreme nuisance. The earbuds could improve with some software fine-tuning, but for now, they’re too expensive to buy just for workouts and don’t even perform consistently enough to be your go-to set.

This article originally appeared on Engadget at https://www.engadget.com/sennheiser-momentum-sport-review-fitness-earbuds-that-lack-finesse-130036233.html?src=rss

Meta makes the Threads API available to all developers

Meta is finally making the Threads API available to developers. The company began testing the developers tools with a handful of companies back in March, but is now throwing the door open to more creators and app makers.

For now, the Threads API functionality is somewhat limited. It enables third-party apps to publish posts to Threads and view and manage replies and interactions with their posts. So far, this has enabled Threads integrations with social media management software like Hootsuite and Sprout Social. The Threads API has also enabled tech news aggregator Techmeme to automatically post to the platform.

These kinds of tools are widely used by brands, marketers and power users who rely on more advanced analytics and other specialized capabilities. Interestingly, Meta also suggests that creators could also be interested in using the new Threads API for their own “unique integrations” with the platform.

Meta hasn’t talked much about its future plans for the Threads API, or if it would ever support third-party client apps the way that Twitter did before Elon Musk’s take over of the service. The API could also play an eventual role in Meta’s plans to interoperate with the fediverse, though Meta has said it’s still early days for its plans to make Threads interoperable with decentralized platforms.

This article originally appeared on Engadget at https://www.engadget.com/meta-makes-the-threads-api-available-to-all-developers-174946709.html?src=rss

Beats Solo Buds review: Exactly what you’d expect for $80

The idea of Beats wireless earbuds for under $100 is certainly compelling. Until now, the company has operated in the $150-$200 range, except for the $70 Beats Flex, which offers a great collection of features with good sound quality and a comfy fit. However, much of the competition has been keen to offer buds for considerably cheaper prices, doing so by limiting functionality to the basics. With the Solo Buds ($80), Beats has its cheapest true wireless earbuds yet and manages to retain much of its product DNA. But, the company had to dial things back to bring the price down, so don’t expect these earbuds to wow you with performance.

The Solo Buds carry the same overall earbud design that Beats has favored for a while now. A key difference between these and the Studio Buds +, though, is that the Solo Buds are slightly larger to accommodate its bigger batteries. The new model still offers the onboard controls on an angled flat panel, complete with the company’s trademark “b” branding. The good news is that this earbud shape has always been comfortable to wear for long periods of time and that hasn’t changed here. And despite the closed acoustic architecture of the Solo Buds, added micro vents relieve that plugged feeling that can plague earbud wearers after several minutes of use.

Where the Solo Buds deviate from Beats’ previous models is the case. This thing is tiny. In fact, according to the company it’s 40-percent smaller than the Studio Buds + case, which wasn’t enormous by any means. This is because Beats removed the battery from the case. The company claims that doing so makes the Solo Buds more environmentally friendly and it’s one less battery to worry about degrading over time.

If you're into the clear version of the Studio Buds +, you're in luck. There's a transparent red option for the Solo Buds. But, there’s also some bad news: only the case is transparent; the buds themselves are opaque

Like other recent Beats products, all of the software for iPhone owners is baked into iOS. On Android, you’ll need the Beats app to customize the touch controls or download software updates. On both platforms, you’ll get one-touch pairing, fast pair and location-tracking help for lost earbuds. iOS users get the benefit of iCloud pairing with other devices, Apple Watch hand-offs, as well as audio sharing with AirPods and Beats products. On Android, you’ll be able to automatically pair with any device on your Google account and take advantage of multipoint Bluetooth pairing.

Since the Solo Buds only have the most basic features, there’s not much else to list out. However, the company does allow you to reconfigure the press-and-hold control to adjust volume. By default, this action summons your device’s voice assistant on both earbuds. And that’s really the extent of things. There’s no hands-free Siri, no transparency mode, no active noise cancellation (ANC), no wear detection and no support for Apple’s Adaptive EQ.

The Studio Buds + vs. the Solo Buds.
The Studio Buds + vs. the Solo Buds.
Billy Steele for Engadget

For a set of $80 earbuds, the best sound quality you can expect is slightly above average. Most of the time, you get something that’s serviceable, but not necessarily tuning you’d use to listen to the finer details of an album. Beats is on a good run with sound quality on the Studio Buds line and the Beats Fit Pro, but it understandably had to cut corners in places to slash the price on the Solo Buds. It turns out that audio performance is one of those areas.

The Solo Buds still retain some decent detail in the sound profile, but overall, the tuning doesn’t offer the dynamics of the Studio Buds +. Songs are flat and the mix is subdued, lacking punchy highs or booming bass at times. Bilmuri’s “Emptyhanded,” for example, has some loud, distorted guitars that provide the rhythm of the track. Those instruments typically soar and have plenty of texture on pricier earbuds, but here they lack dimensionality and stand out less from the rest of the mix than usual. These aren’t the earbuds in the company’s lineup you’ll want to choose if sound quality is of utmost importance. Instead, the Solo Buds get the job done in a workman-like fashion, without much flash or excitement.

One advanced sound feature that Beats did include is Spatial Audio. It’s automatic and works with songs from Apple Music that are available in Dolby Atmos. Albums like Justice’s Hyperdrama and Wyatt Flores’ Half Life have more robust bass and clarity, sounding less compressed than some other “regular” albums on the Solo Buds. It’s still not flagship-level audio performance, but it’s noticeably improved compared to non-Atmos content.

When it comes to calls, Beats only employs one microphone on each side on the Solo Buds. This definitely impacts voice quality and you’ll sound like you’re on speaker phone more so than on pricier sets of earbuds. The company does a great job of blocking background noise, but during my tests in loud environments, that battle against distractions further degraded call performance. In a room with a loud fan, my voice was choppy compared to in a quieter spot with minimal environmental roar.

The Solo Buds carry a similar overall design to other recent Beats earbuds.
Billy Steele for Engadget

Beats claims the Solo Buds will last up to 18 hours on a charge, which is double or, in some cases, triple what much of the competition offers. The company opted for larger batteries in the earbuds and removed the one from the case, so there’s no extended time to be gained from docking the buds. When they’re dead, you have to put them in the case and plug the case into an outlet with a USB-C cable.

During my tests, I came in one hour shy of Beats’ stated figure. This isn’t too much of a disappointment since I still got 17 hours, and it’s likely due to my setting the volume at 75 percent and leaving the Solo Buds unused for over 24 hours. If you find yourself in a pinch, you can get an hour of playback in five minutes of charging. What’s more, you can use your phone to get the tunes going again with charging via a USB-C connection on both iPhone (15 and up) and Android devices.

Since there’s no battery in the case, there isn’t an LED indicator to show you the charging status of the Solo Buds. You can get that info on your phone by tapping the onboard controls while the earbuds are in the case and close by. It’s inconvenient, but you do get an exact figure instead of just a green or red light.

Beats has entered an increasingly crowded market for earbuds under $100. Not only are big names like Bose or Sony dropping new flagship models every year, but the likes of Anker, JLab and Jaybird are also debuting more ultra-affordable options on a regular basis. And some of them cost less than $50. The current best budget earbuds, according to my colleague Jeff Dunn, is the Anker Soundcore Space A40. Currently available for $50, the A40 offers solid ANC, multipoint Bluetooth and respectable sound quality. Battery life is 10 hours and the buds are rated IPX4 for water-resistance, but there’s no wear detection and the A40 isn’t great for calls, either.

The Solo Buds are a smart play for Beats, and I have no doubt the company will sell a lot of them. They’re good enough for most people, even without features like active noise cancellation, transparency more and wear detection. There’s some solid audio performance with songs in Apple Music, but overall sound quality is flat and lacks the oomph on the Studio Buds + or Beats Fit Pro. However, long battery life and a comfy fit mean you can wear these all day long, and those two things alone might be enough to make up for the Solo Buds’ sonic shortcomings – especially for $80.

This article originally appeared on Engadget at https://www.engadget.com/beats-solo-buds-review-exactly-what-youd-expect-for-80-170742296.html?src=rss

Playstation Portal update aims to make connecting to public Wi-Fi easier

Sony released the Playstation Portal late last year as a way to remotely play titles from your PlayStation 5. The device — which we frankly called "a baffling handheld for no one but Sony diehards" — relies entirely on a solid Wi-Fi connection. Well, as we all know, even in the year 2024, that can be challenging to find and annoying to connect to. Sony is attempting to streamline this process with a software update that should allow you to connect to Wi-Fi from a phone or tablet. 

Starting June 19, you should see a QR code come up on the PlayStation Portal after attempting to connect to a public Wi-Fi network, such as when it requires more than a password (like a sign-in screen). You can scan that on your device and use it to connect more easily. However, Sony is careful to state that it will work for "a range" of public Wi-Fi networks and that the device requires at least 5Mbps to work, but ideally at least 15Mbps. 

This feature comes alongside an update to the PlayStation Portal's touchpad which provides new visual feedback. Plus, you can now display the device's battery percentage at the top right corner of your screen. 

This article originally appeared on Engadget at https://www.engadget.com/playstation-portal-update-aims-to-make-connecting-to-public-wi-fi-easier-141304117.html?src=rss

Gemini in Google Messages now works on any Android phone

At MWC earlier this year, Google announced Gemini's integration with Messages, giving you a way to access the chatbot from within the texting app. The feature was limited to newer Pixel and Samsung Galaxy phones at launch, but now Google has updated its Help page to say that all you need to access it is an "Android device with 6GB of RAM or higher." 9to5Google first reported the change, along with the news that the feature is launching in India. 

At the moment, Google Messages only supports Gemini in the English language in 164 countries where it's available. The only exception is Canada, where it also supports French. (If you're curious, the feature hasn't made its way to France just yet.) Google says it's "working hard" to make it available in more languages and more territories in the future. But for now, your phone has to be set to English — or French, if you're in Canada — if you want to be able to get Gemini to draft messages, plan events or even just chat with you to pass time. 

Take note that you also have to be 18 or over and be using Google Messages with an account you manage on your own to be able to access the feature. You'll also need to make sure your RCS chats is switched on. To access Gemini, simply open the Messages app and start a new conversation to see the option to talk with the chatbot. 

This article originally appeared on Engadget at https://www.engadget.com/gemini-in-google-messages-now-works-on-any-android-phone-130034890.html?src=rss

The best portable SSDs for 2024

If you want to back up valuable data from your PC, transfer videos to a Mac or offload a few games from your game console, a good external SSD can help. These tiny bricks may cost more than a traditional portable hard drive, but they’re noticeably faster, smaller and far more reliable in the long term. That said, determining the best external SSD for you isn’t as simple as picking the one that’s priced the lowest or packs the most space. (At least, it shouldn’t be.) If you’re looking to add some portable storage to your desktop or everyday carry, we’ve spent months weeding through the external solid-state drive market, testing several contenders and sorting out which ones deliver the most value. You can find our favorites, plus a quick rundown of what to know before buying one of these things, below.

The pre-built OWC Express 1M2 is a premium-feeling USB4 SSD that’s roughly as fast as the ADATA SE920, but it’s larger and significantly more expensive as of this writing.

If you’re in the relatively small group with a PC that supports USB 3.2 Gen 2x2 but not Thunderbolt or USB4, the Crucial X10 Pro is essentially a faster version of our top pick. The Lexar SL600 is a larger but slightly quicker option, while the Lexar SL500, Kingston XS2000 or Samsung T9 could also work if you see them on discount. As a reminder, though, drives like these are aimed primarily at content creators and other professionals, and you have to make sure you won’t upgrade to a device with a faster USB interface anytime soon.

The Samsung T7 Shield has a conveniently rugged design with a rubberized, IP65-rated shell. It also comes with both USB-C and USB-A cables. But it was consistently slower than the X9 Pro and XS1000 in our benchmark tests, plus it has a shorter three-year warranty.

The Silicon Power PX10 is an especially affordable USB 3.2 Gen 2 model. Its peak speeds weren’t too far off the X9 Pro or XS1000 in synthetic benchmarks, but it can get distractingly hot and its sustained writes are markedly worse. It took 50 seconds longer to move our 70GB custom test folder to this drive compared to the X9 Pro, for example.

The Crucial X6 is another low-cost option that’s a good bit slower than our top picks. It’s limited to a three-year warranty and lacks an IP rating as well. It’s not a terrible option for the basics, but there’s little reason to get it over the XS1000 when their prices are similar.

The OWC Envoy Pro FX is well-built and supports Thunderbolt 3 and USB 3.2 Gen 2, but it’s a smidge slower than the SE920 and Express 1M2, and it’s much pricier than the former.

Lifestyle marketing photo of a person using a Windows laptop with a Samsung portable SSD plugged into it. A camera is also nearby, and it all sits on a green and orange surface.
The Samsung T9 portable SSD.
Samsung

The first thing to figure out before buying a portable SSD is just how much storage space you need. Most of the drives we considered for this guide are available in capacities ranging from one to four terabytes, though plenty of smaller and larger options exist.

There’s no hard-and-fast rule for which size is “best” — that’ll ultimately depend on your budget and what exactly you’re looking to stash. But in general, it’s better to overcompensate than underdo it. Nobody wants to be forced into buying a second drive because they filled the first one up too quickly. If you’re backing up a PC, a good rule of thumb is to buy an external SSD with twice as much space as your computer’s internal storage. This way, you can save at least one full backup while also having room for additional data. If you want to store a bunch of PlayStation or Xbox games with huge install sizes, you may need more space. If you just want to back up a small collection of files, you may be better off saving your cash and just getting a smaller USB flash drive instead, which aren’t quite the same as the external SSDs we tested for this guide.

In general, you get a better price-per-gigabyte ratio the further you go up the capacity ladder. As of this writing, the 1TB Samsung T9 is priced at $135, or $0.14 per gigabyte (GB), while the 4TB version is available for $350, or $0.09 per GB. That technically makes the larger model a better “value,” but not everyone needs to pay that much more upfront.

SSDs in the same speed class tend to not vary too wildly in terms of performance, so part of our decision-making for this guide came down to which ones are often the cheapest. But prices can fluctuate over time; if you see that one of our top picks is priced way higher than a comparable honorable mention, feel free to get the latter. At this point in time, costs are broadly trending upwards.

The ADATA SE920 portable SSD connected to an Apple MacBook Pro.
Photo by Jeff Dunn / Engadget

Just about all external SSDs are significantly faster than mechanical hard disk drives (HDDs), so you’ll save time waiting for files to transfer and games to load no matter what. Within the market, however, there are distinct performance tiers. These are defined in large part by the USB interface a drive supports. While all of the SSDs we considered for this guide can connect over USB-C, some USB-C connections can supply faster transfer speeds than others. Sorting through this can get real confusing real fast, so we’ll try to put it in simple terms.

Essentially, you can divide today’s crop of portable SSDs into five segments. At the top are drives that utilize Thunderbolt 3 or 4 or the more recent USB4 spec, which have a theoretical maximum transfer rate of 40 gigabits per second (Gbps). Note that USB4 comes in two different variants, though, one of which is limited to 20 Gbps. Below that is USB 3.2 Gen 2x2, which also tops out at 20 Gbps. (Getting confused yet?) Then you have USB 3.2 Gen 2, which maxes at 10 Gbps. Next is USB 3.2 Gen 1, which is capped at 5 Gbps. Lastly, we’ll bundle together SSDs that use older standards and aren’t worth considering here.

For everyday folks, a good USB 3.2 Gen 2 drive is the sweet spot between fast enough performance and a cheap enough price, so those make up our chief recommendations below. If you work in a creative field or don’t mind paying extra to shave seconds off your large file transfers, though, a “higher-tier” model would make sense. However, note that systems that utilize USB 3.2 Gen 2x2 aren’t super common — no Mac supports it, for one — and the interface is effectively being replaced by USB4.

In general, your chain is only as strong as its weakest link: If your computer only has USB 3.2 Gen 2 ports, for example, you could still use a Thunderbolt SSD, but you won’t get beyond Gen 2 speeds. Make sure you know what you’re working with before you buy.

As a refresher, storage devices are broadly measured in terms of read and write speeds. The former refers to how long it takes to access something from the drive; the latter, how long it takes to save something to it. From there, you can break these metrics into sequential and random performance. Sequential speeds tend to matter more with portable SSDs, since most people use them to save or access long, constant streams of data such as a bunch of high-res photos. Random speeds would be important if you want to run video games off the drive, since that’d involve reading and writing smaller, more scattered files. Either way, how well an SSD can sustain its performance with extended use is also critical.

A modern portable SSD’s speeds aren’t just about its USB interface, though. Its performance can also depend on how advanced its controller is, whether it has a native USB flash controller or a separate bridge chip to communicate with a host device, the kind and quality of NAND flash memory it uses, whether it has a DRAM cache or it’s DRAM-less, and more.

We’re simplifying things, but here are some quick tips: Drives with triple-level cell (TLC) memory aren’t as cheap as quad-level cell (QLC) SSDs, but they’re generally more reliable and they offer better write performance. Having a dedicated DRAM cache helps if you plan to hit your drive with more intense, sustained workloads, but may not be worth the extra cost for most people. Some models with native flash controllers may not perform as well as those with a bridging chip, depending on the SSD inside, but they typically draw less heat and are physically smaller. All of this is to say that an external SSD’s speeds aren’t quite as straightforward as what the manufacturer chooses to advertise on the box.

It’s also worth remembering that you can turn an internal SSD into a portable solution with a good enclosure. If you have a spare drive and don’t mind going the DIY route, this can be a cheaper and more flexible solution, though we’ve stuck to pre-built models for this guide for the sake of simplicity.

Photo by Jeff Dunn / Engadget

Most portable SSDs are impressively small and light, so they won’t be difficult to tuck in a bag (or even a pocket) and take on the go. We note below if any drive is bulkier than usual.

Nothing we’re talking about matters if your drive can’t last in the long term. It’s hard to definitively say which external SSDs are the most reliable, but we scoured through user reviews and feedback while researching this guide to ensure none of our picks show a pattern of catastrophic errors. If there was too much smoke around a particular model, we steered clear. We ruled out certain drives from SanDisk and Western Digital, for instance, after reports from Ars Technica and The Verge noted an issue that led to data loss (and lawsuits) in 2023.

That said, one of the big reasons you’d buy an SSD in general is its superior durability. Because it has no moving mechanical parts inside, an SSD has far fewer avenues to failure than an external hard drive. You still don’t want to be careless with them, but an accidental drop shouldn’t be the end of the world.

Some portable SSDs build on this inherent ruggedness with plastic or rubberized casings and more robust waterproofing. These aren’t necessary for everyone, but if you’re a frequent traveler or someone who often works outdoors, there are options for you.

Still, all drives can fail. If you have any sort of data you’d be distraught to lose, you should back it up regularly, then make a second backup, ideally with a cloud service. Along those protective lines, we also took note of the warranty policy for each drive we tested. Just about all of them are backed for either three or five years; of course, longer is better.

It’s not uncommon to store sensitive data on a portable SSD, so some models offer extra security features like hardware-based encryption — i.e., direct scrambling of data stored on the drive itself — built-in keypads and fingerprint readers to protect against unauthorized access if the drive is lost or stolen. While not top requirements, perks like these are certainly good to have. Some SSDs also come with companion software to further manage the drive. The best of those can be handy to have around, but we wouldn’t call them essential.

Unfortunately, we did not have access to a device that can make full use of USB 3.2 Gen 2, USB 3.2 Gen 2x2 and Thunderbolt 4/USB4 speeds interchangeably, so we had to split our testing across multiple devices, including an M1 Pro MacBook Pro and an Alienware gaming PC running Windows 11. Because of this, we primarily compared the portable SSDs within each “class” against one another. Before switching OSes, we reformatted each drive to each platform’s standard file system format: APFS for macOS and NTFS for Windows.

After researching which SSDs had enough positive feedback to be worth testing in the first place, we put 13 drives through a range of synthetic and “real-world” benchmark tests. On Windows, these included CrystalDiskMark, PCMark 10’s Data Drive Benchmark and 3DMark’s gaming-focused Storage Benchmark. On macOS, we used AmorphousDiskMark (effectively a Mac version of CrystalDiskMark), BlackMagic Disk Speed Test and ATTO Disk Benchmark.

We also timed how long it took for each drive to read and write a custom 70GB folder filled with roughly 11,500 different files, including photos, videos, music files, PDFs and other large and small data types scattered across numerous subfolders. We performed multiple passes for each test to avoid irregularities, and we kept track of each SSD’s heat levels over the course of the whole suite. Our process wasn't a perfect science, but it gave us a general sense of how each drive compares to other models in its price and performance range.

October 2024: We’ve taken a sweep through this guide to ensure all pricing and availability info is still correct. Our recommendations are unchanged.

This article originally appeared on Engadget at https://www.engadget.com/computing/accessories/best-portable-ssd-120043652.html?src=rss

Google DeepMind’s new AI tech will generate soundtracks for videos

Google's DeepMind artificial intelligence laboratory is working on a new technology that can generate soundtracks, even dialogue, to go along with videos. The lab has shared its progress on the video-to-audio (V2A) technology project, which can be paired with Google Veo and other video creation tools like OpenAI's Sora. In its blog post, the DeepMind team explains that the system can understand raw pixels and combine that information with text prompts to create sound effects for what's happening onscreen. To note, the tool can also be used to make soundtracks for traditional footage, such as silent films and any other video without sound. 

DeepMind's researchers trained the technology on videos, audios and AI-generated annotations that contain detailed descriptions of sounds and dialogue transcripts. They said that by doing so, the technology learned to associate specific sounds with visual scenes. As TechCrunch notes, DeepMind's team isn't the first to release an AI tool that can generate sound effects — ElevenLabs released one recently, as well — and it won't be the last. "Our research stands out from existing video-to-audio solutions because it can understand raw pixels and adding a text prompt is optional," the team writes.

While the text prompt is optional, it can be used to shape and refine the final product so that it's as accurate and as realistic as possible. You can enter positive prompts to steer the output towards creating sounds you want, for instance, or negative prompts to steer it away from the sounds you don't want. In the sample below, the team used the prompt: "Cinematic, thriller, horror film, music, tension, ambience, footsteps on concrete.

The researchers admit that they're still trying to address their V2A technology's existing limitations, like the drop in the output's audio quality that can happen if there are distortions in the source video. They're also still working on improving lip synchronizations for generated dialogue. In addition, they vow to put the technology through "rigorous safety assessments and testing" before releasing it to the world. 

This article originally appeared on Engadget at https://www.engadget.com/google-deepminds-new-ai-tech-will-generate-soundtracks-for-videos-113100908.html?src=rss

Logitech Keys-To-Go 2 review: A super slim travel companion for almost any gadget

When I’m traveling, a portable mouse is a must. However, I’ve never really felt the same way about keyboards, because most portable options are still too big or are saddled with some major compromises in the name of lightness. But with the Keys-To-Go 2, Logitech has managed to create a super sleek typing accessory that disappears into your bag and can be paired with almost any device you can think of.

Those who like traveling light can always opt for something like an iPad Pro or Surface Pro, which can be paired with their own dedicated detachable keyboards. The issue is that those devices aren’t really much smaller or lighter than an equivalent laptop. But with the Keys-To-Go 2 measuring just 7.8 ounces and a third of an inch at its thickest point, you get a truly pint-sized companion that’s perfect for pairing with smaller devices like an iPad Mini or my personal favorite, a foldable phone.

Obviously, a keyboard this thin doesn’t have a ton of space for fancy switches. But Logitech somehow found enough room for 1.1mm of key travel. When combined with rubber domes beneath the keys, you end up with a typing experience that’s not that far off from what you get on a modern MacBook. Granted, actuation is a bit softer and spongier, but on something this small, it’s understandable.

I also appreciate that despite its size, the Keys-To-Go 2 still features a full row of productivity shortcuts for stuff like volume, brightness, play/pause and even Logitech’s signature emoji key. That last one feels right at home when you're using the keyboard with a phone or tablet. You even get three Easy-Switch keys that allow you to change the keyboard’s Bluetooth connection between up to three devices with a single touch.

The Keys-To-Go 2 features a built-in cover that flips around to give the keyboard a more ergonomic angle while in use.
The Keys-To-Go 2 is available in three colors: lilac (seen here), pale gray and graphite.
Photo by Sam Rutherford

Speaking of connected devices, the Keys-To-Go 2 works with practically any gadget you might want to bring on a trip. It supports Windows, Android, macOS, iOS, iPadOS and even ChromeOS. Plus, there are two different layouts to choose from: a universal arrangement for all OSes (which is what I tested) and one that’s tailored for Apple devices. Finally, there’s a built-in cover that protects the keycaps while on the go, which also flips around 360 degrees to provide a slight angle for improved ergonomics when typing.

However, I wish Logitech had included some kind of onboard kickstand for propping up whatever device the keyboard is connected to. When I had a chance to talk to some of Logitech’s designers, they said they learned from customer surveys that most people who need a kickstand already have one attached to the case of their phone or tablet, which would make putting one on the Keys-To-Go 2 redundant. But as someone who loathes cases and doesn’t want to deal with a ton of addons, I think putting a stand in the keyboard would still be valuable.

One potential issue with the Keys-To-Go 2 is that it's powered by two non-rechargeable coin cell batteries that can only be accessed by removing two Torx screws.
Photo by Sam Rutherford/Engadget

Logitech claims the Keys-To-Go 2 offers up to 36 months of battery life, but real-world numbers will vary greatly depending on how much you use it. That’s because that figure is based on the expectation that you only use the keyboard for two hours a day, which isn’t a lot but makes sense for something that probably isn’t your primary work machine.

The potentially bigger issue is that the Keys-To-Go 2 relies on a pair of disposable coin-cell batteries instead of a rechargeable power pack. Furthermore, to access the batteries, you need to remove two Torx screws, which could be an issue if the keyboard dies while you’re traveling. In a perfect world, the Keys-To-Go 2 would also support charging via USB-C. But given its dimensions, finding room for any port may have been exceedingly difficult.

The Keys-To-Go 2 connects via Bluetooth and can switch between three pair devices with a single key press.
Photo by Sam Rutherford/Engadget

Now I admit, the Keys-To-Go 2 is a rather niche device. Its replaceable batteries and lack of ports for charging or wired connectivity means it can’t really be your primary workhorse. And its thinness means typing isn’t as comfortable as on a traditional desktop alternative. But at the same time, Logitech’s latest travel accessory excels at being a lightweight travel companion. It’s super thin, super light and has a nifty cover to keep it protected while in transit. It works with multiple devices and OSes, and while relying on coin cells isn’t ideal, its battery life is long enough to make replacing them a relatively infrequent hassle. With two layouts (Apple and universal), multi-device connectivity and a price tag of just $80, the Keys-To-Go 2 feels like it’s hitting a Goldilocks zone for frequent travelers looking for something that’s just right for their next trip.

This article originally appeared on Engadget at https://www.engadget.com/logitech-keys-to-go-2-review-a-super-slim-travel-companion-for-almost-any-gadget-070150717.html?src=rss

Samsung’s Galaxy Buds 2 Pro drop to a record low of $120

Starting with the first Galaxy Buds, Engadget's audio expert Billy Steele has reviewed every pair of buds Samsung has produced — and he calls 2022's Galaxy Buds 2 Pro the company's best effort yet. Right now, Woot is selling pairs in either white, black or the perky purple hue of our review unit for 48 percent off the standard list price. That brings them down to $120 and the lowest price we've tracked. The listing indicates the sale will stick around until Friday or when the stock runs out, whichever comes first.

The Galaxy Buds 2 Pro are the company's latest buds (though at this point they're approaching the two-year mark). You can think of them as Samsung's answer to Apple's AirPods because they work best when paired with a phone from their own manufacturer. The Galaxy Buds will work with other Android Phones, and can work with Apple products (just with a number of missing features) but some capabilities, like 24-bit audio, are reserved for Samsung devices.

Overall, Billy gave the buds a score of 88 in his review and found himself impressed with the audio (after being underwhelmed by Samsung's previous attempts). He appreciated the punch of the bass and open sound that's both "full and filled with details and clarity." The ANC is good too, effectively blocking the sound of a coffee grinder and the improved fit — thanks to a smaller design and pressure-relieving vents — makes the buds comfortable to wear for longer periods of time. The touch inputs allow for the control of a lot of functions without reaching for a phone, but adjusting the buds in your ear can sometimes result in mistaken taps. 

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This article originally appeared on Engadget at https://www.engadget.com/samsungs-galaxy-buds-2-pro-drop-to-a-record-low-of-120-155346593.html?src=rss

The next Nintendo Direct takes place on June 18

The next Nintendo Direct is scheduled for June 18 at 10AM ET. Nintendo said during its latest earnings call that a showcase would take place sometime in June and the company has stuck by its word. The Direct is just far enough away from Summer Game Fest to let Nintendo have all of the attention to itself.

The stream will run for around 40 minutes and focus on games coming to Switch later this year. It really does feel like this is the swansong period for the Switch, as Nintendo confirmed it will finally reveal the console's successor by next April. However, the company has made it clear that there will be no discussion of the Switch 2, Super Switch or whatever the next console is called during the Nintendo Direct. 

That said, here's hoping Hollow Knight: Silksong will show up here — that highly anticipated sequel was a notable no-show during Summer Game Fest. I have my fingers crossed for a Donkey Kong platformer too. It's been too dang long since the last one.

This article originally appeared on Engadget at https://www.engadget.com/the-next-nintendo-direct-takes-place-on-june-18-141639750.html?src=rss