Kathleen Kennedy steps down as Lucasfilm president, marking a new era for the Star Wars franchise

Kathleen Kennedy is stepping down as president of Lucasfilm. Although she will continue as a producer for several Star Wars projects, including upcoming movie The Mandalorian and Grogu, the company will now be helmed by a duo in Dave Filoni and Lynwen Brennan. It's a big changing of the guard for Star Wars fans, and marks the start of a fresh chapter for the sci-fi universe. 

Before taking over at Lucasfilm, Kennedy had seen great success as a producer with a couple little films you may have heard of: E.T. and Jurassic Park. She became Lucasfilm's president in 2012 when the company was acquired by Disney. At that point, it had been several years since the last Star Wars movie; Revenge of the Sith closed out the generally panned prequel trilogy in 2005. Fans' best option for Star Wars content was The Clone Wars, a standalone film and animated series which were well-regarded but primarily popular among the hardcore devotees rather than reaching the widespread cultural relevance of the prior feature films. 

During Kennedy's tenure, Star Wars returned to the big screen with The Force Awakens in 2015. Although that J.J. Abrams-led trilogy was also a roller coaster for many fans, it marked a renaissance for the franchise. Lucasfilm embarked on two standalone movies in Rogue One and Solo, which generated yet more buzz and more money for the company. Star Wars got the full cinematic universe treatment, with critically acclaimed live-action television projects and several new video games. The world fell in love with Baby Yoda. Ewan McGregor finally got to don his Obi-Wan Kenobi robe in a better vehicle. The franchise was back in the mainstream, with the budgets and expectations of media behemoth Disney at its back. No matter your feelings on the current state of Star Wars, it's an impressive accomplishment by Kennedy and a big legacy that she leaves behind at Lucasfilm.

So now that Lucasfilm has arguably ended this phase on a high note, what's next? Dave Filoni moving into the top spot isn't much of a surprise. He's long been seen by fans and seemingly by the company as George Lucas' spiritual successor. Filoni was also the showrunner on The Clone Wars back in the day and has been involved in some capacity with many of the recent TV series, most notably The Mandalorian and Ahsoka. All that history means his new role of President and Chief Creative Officer is pretty expected, and the Star Wars faithful likely feel that they are in good hands. 

As the title implies, Filoni will be responsible for the artistic side of the operation, while as Co-President, Lynwen Brennan will be in charge of the business side. Brennan may be a less familiar name, but her tenure with Lucas' businesses dates back to 1999 when she joined the legendary effects studio Industrial Light & Magic. Dividing the art and the commerce can yield good results if the two are able to find a good synergy. Star Wars has proven that it's a moneymaker even when the films and series aren't particularly well-received, but here's hoping that Filoni and Brennan will each be able to maintain high standards for Lucasfilm and the Star Wars fandom.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/kathleen-kennedy-steps-down-as-lucasfilm-president-marking-a-new-era-for-the-star-wars-franchise-003407687.html?src=rss

Netflix’s expanded Sony deal includes streaming rights to the Legend of Zelda movie

As part of a new agreement, films from Sony Pictures Entertainment will stream on Netflix first, the companies announced via a joint statement. The new deal expands on the exclusive rights Netflix had to Sony films in the US, and means the service will be the first place people will be able to stream upcoming projects like the live-action adaptation of The Legend of Zelda, and a quartet of biopics about The Beatles.

Sony's films will stream worldwide on Netflix in what's called "Pay-1," the first window of availability after a movie's theatrical and VOD releases. As part of the deal, Netflix is also licensing an undisclosed number of films and television shows from the Sony Pictures back catalog to help fill out its library. Netflix says the new arrangement "will roll out gradually" as licensing rights become available throughout the year, with full availability happening sometime in 2029. Neither company shared how long this new setup will last, but did describe the deal as a "multi-year agreement."

Netflix and Sony's partnership has been fruitful so far. Films like Spider-Man: Across the Spider-Verse, Uncharted and Anyone But You have had popular second lives on the streaming service. In the case of KPop Demon Hunters, Netflix was also able to spin a surprise Sony Animation streaming hit into a profitable theatrical run. Netflix will pay Sony north of $7 billion for this new deal, Variety reports — clearly that's worth it to secure the companies’ relationship for another few years.

Netflix has a similar deal with Universal, which has brought other Nintendo adaptations to the streaming service like The Super Mario Bros Movie. Beyond licensing, the company has an even bigger purchase in mind, though: buying Warner Bros. for $82.7 billion. In an effort to prevent the deal from going through, Paramount is now suing Warner Bros. Discovery for ignoring its own competing bid for the company.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflixs-expanded-sony-deal-includes-streaming-rights-to-the-legend-of-zelda-movie-203011384.html?src=rss

Amazon is making a Fallout Shelter competition reality TV show

The second season of Amazon's excellent Fallout show is currently airing, but the company is already looking to expand its programming around the popular franchise. Prime Video has greenlit a unscripted reality show titled Fallout Shelter. It will be a ten-episode run with Studio Lambert, the team behind reality projects including Squid Game: The Challenge and The Traitors, as its primary producer. Bethesda Game Studios’ head honcho Todd Howard is attached as an executive producer.

Amazon's description of Fallout Shelter is: "Across a series of escalating challenges, strategic dilemmas and moral crossroads, contestants must prove their ingenuity, teamwork and resilience as they compete for safety, power and ultimately a huge cash prize."

It seems fitting that the producer is the same as Squid Game: The Challenge, where a show critiquing capitalism is turned into a competition about winning money. A reality show sounds like the sort of thing you'd find in a Fallout game side quest accompanied by pointed commentary about greed rather than an activity people of the Wasteland would take seriously. Maybe the new series will be an interesting mix of survival skills and dark humor that feels true to the Fallout ethos. But, and I say this as a big viewer of reality shows, I’m not holding my breath.

The name echos the free-to-play mobile game Bethesda released in 2015. Fallout Shelter lets people build and improve their out Vault-Tec residence, managing the resources for a growing cadre of underground survivors. It seems pretty likely that there will be some type of tie-in between the game and the show, but any details about that might pop up closer to when the program is ready to air. It's currently casting, and no release timeline has been shared.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/amazon-is-making-a-fallout-shelter-competition-reality-tv-show-190151855.html?src=rss

More than 100 classic episodes of Sesame Street are now streaming on YouTube and YouTube Kids

If you’re looking for something to entertain your kids for the next several months (and potentially longer), YouTube would like you to know that more than 100 classic episodes of Sesame Street are now streaming on the platform.

The partnership between Sesame Street creator Sesame Workshop and YouTube was first announced last year and encompasses both old episodes as well as new content. Some of the themed compilations that have also been added to YouTube and YouTube Kids focus on specific educational topics such as ABCs and STEM, while others have broader themes like “Adventure & Imagination” and “Friendship & Play.”

Media history enthusiasts also have good reason to check out the new Sesame Street archive. The very first episode, which aired in 1969, is included, back when Kermit the Frog was still hanging out with the likes of Big Bird and Bert.

The YouTube partnership is not to be confused with the deal Sesame Workshop also recently penned with Netflix, which saw new episodes of Sesame Street — now in its 56th season — move to the streamer and PBS from its former home on HBO. The network opted not to renew a partnership that lasted a decade.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/more-than-100-classic-episodes-of-sesame-street-are-now-streaming-on-youtube-and-youtube-kids-151959561.html?src=rss

Netflix will air new video podcasts from Pete Davidson and Michael Irvin this month

Netflix is continuing to double down on podcasts, with the streaming service's announcement that it has hired talent to host two original shows for its platform. The first show stars NFL Hall of Famer-turned-analyst Michael Irvin and the second is a talk show for former Saturday Night Live cast member Pete Davidson.

The White House with Michael Irvin premieres January 19. The abode in the title refers to a building near the Dallas Cowboys facilities rather than the seat of US presidential power, but the overlap was intentional. "In a crowded media landscape, recognition matters — and few names carry the same immediate weight," Irvin said. The podcast will have new episodes twice weekly with a rotating panel of co-hosts and guests covering sports news, commentary and analysis. 

The other project is titled The Pete Davidson Show, and the comedian will host weekly discussions with special guests. Episodes will primarily be filmed in Davidson's garage. The Netflix exclusive premieres its first episode on January 30 at 12:01AM PT.

These programs will join a lineup of other video podcasts from iHeartRadio's library after the media company inked a deal with Netflix in December 2025. Netflix also landed access to begin streaming some Spotify programming this year.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflix-will-air-new-video-podcasts-from-pete-davidson-and-michael-irvin-this-month-224353011.html?src=rss

Ryan Hurst cast as Kratos for live-action God of War show

Amazon's upcoming God of War live-action TV adaptation has cast Ryan Hurst as its Kratos. Sony announced the casting today on X with a brief post and an image of both Hurst and Kratos in full scowl mode. Hurst is already sporting a very Kratos-style beard, so he's already got the right vibe going for him. He has past credits on familiar shows such as Sons of Anarchy and The Walking Dead. The upcoming Amazon series also isn't his first rodeo acting in this universe; Hurst voiced Thor in the video game God of War Ragnarok. But the most important question with this casting news is whether Hurst will even try to match Christopher Judge's spectacular delivery of that single, essential word: "Boy." Because is it even God of War without that signature line?

Loads of video games have been getting the TV treatment in the past few years, and several of the translations have been pretty dang excellent. That trend may be boosted by the increasingly cinematic nature of AAA gaming, but getting the right team behind and in front of the camera can also improve how successful the adaptation is. The involvement of Todd Howard in the Fallout show and Neil Druckmann in The Last of Us surely helped those shows stay true to the heart of their souce material. Sony first revealed that God of War was getting a television series back in 2022, although the showrunner and several executive producers departed the project in 2024 as the project took "a different creative direction." The famed Ronald D. Moore (Battlestar Galactica, For All Mankind) took over as showrunner later in 2024.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/ryan-hurst-cast-as-kratos-for-live-action-god-of-war-show-211655396.html?src=rss

Bandcamp prohibits music made ‘wholly or in substantial part’ by AI

Bandcamp has addressed the AI slop problem vexing musicians and their fans of late. The company is banning any music or audio on its platform that is "wholly or in substantial part" made by generative AI, according to its blog. It also clarified that the use of AI tools to impersonate other artists or styles is “strictly prohibited” by policies already in place.

Any music suspected to be AI generated may be removed by the Bandcamp team and the company is giving users reporting tools to flag such content. "We believe that the human connection found through music is a vital part of our society and culture, and that music is much more than a product to be consumed," the company wrote.

The announcement makes Bandcamp one of the first music platforms to offer a clear policy on the use of AI tech. AI-generated music (aka “slop”) has increasingly been invading music-streaming platforms, with Deezer for one recently saying that 50,000 AI-generated songs are uploaded to the app daily, or around 34 percent of its music. 

Platforms have been relatively slow to act against this trend. Spotify has taken some baby steps on the matter, having recently promised to develop an industry standard for AI disclosure in music credits and debut an impersonation policy. For its part, Deezer said it remains the only streaming platform to sign a global statement on AI artist training signed by numerous actors and songwriters. 

Bandcamp has a solid track record for artist support, having recently unveiled Bandcamp Fridays, a day that it gives 100 percent of streaming revenue to artists. That led to over $120 million going directly to musicians, and the company plans to continue that policy in 2026.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/bandcamp-prohibits-music-made-wholly-or-in-substantial-part-by-ai-130050593.html?src=rss

Matthew McConaughey fights unauthorized AI likenesses by trademarking himself

Matthew McConaughey filed trademark applications to prevent his likeness from being used by AI companies without permission, and the US Patent and Trademark Office has approved eight so far. According to the Wall Street Journal, the trademarks were for video and audio clips featuring the actor staring, smiling and talking. One was for a video of him standing on a porch, while another was for an audio recording of him saying “alright, alright, alright,” his signature catchphrase from the movie Dazed and Confused.

Under the law, it’s already prohibited for companies to steal someone’s likeness to sell products. However, McConaughey is taking a proactive approach due to the nebulous rules around the use of someone’s likeness for artificial intelligence and what’s considered commercial use involving the technology. His lawyer, Kevin Yorn, admits that they don’t know how the court would decide if an offender challenges the trademarks. But they’re hoping that the threat of a lawsuit would deter companies from using McConaughey’s likeness for AI in the first place. Actors have been trying to protect themselves from AI since the technology blew up, and it was one of the sticking points in the negotiations between SAG-AFTRA and Hollywood studios when the labor union went on a strike in 2023.

McConaughey isn’t anti-AI by any means: He is an investor in ElevenLabs and has partnered with the AI startup to create a Spanish version of his newsletter. He said in a statement sent to The Journal that he just wants to make sure that if his voice or likeness is ever used, it’s because he approved and signed off on it. “We want to create a clear perimeter around ownership with consent and attribution the norm in an AI world,” he added.

This article originally appeared on Engadget at https://www.engadget.com/ai/matthew-mcconaughey-fights-unauthorized-ai-likenesses-by-trademarking-himself-130000567.html?src=rss

Roblox’s age verification system is reportedly a trainwreck

Roblox's age-verification system was designed as a response to allegations it has a child predator problem. Less than a week in, how's it going? Well, Wired reported on Tuesday that, in some cases, it's classifying children as adults and adults as children. So, not so great!

Last week, Roblox made age verification mandatory for anyone using the platform's chat feature. That process involves either submitting a facial age estimate via selfie or (optionally for anyone 13 or older) uploading a government ID check. After verifying, you can only chat with groups of players around your age.

The move came after reports grew of predators using the platform to groom young children. That, in turn, led to lawsuits from Louisiana, Texas and Kentucky. Meanwhile, Florida's attorney general has issued criminal subpoenas.

So, it might not be hyperbole to say Roblox's survival could depend on how it handles this problem. It isn't exactly off to a hot start. There are reports of a 23-year-old being misidentified as a 16- to 17-year-old. ("I don't want to be chatting with fucking children," they said.) Another report claimed an 18-year-old was placed in the 13 to 15 range.

But the problem is happening in reverse, too. Online videos show children spoofing the system into believing they were adults by using avatar images. One clever kid drew wrinkles and stubble on his face and was instantly deemed 21+. Another flashed a photo of Kurt Cobain and got an adult classification.

Four phone screens, showing the selfie age verification feature on Roblox
The feature isn't working as planned, to say the least.
Roblox

In addition, Roblox posted last week that some parents were providing age checks on behalf of their children, leading to their children being placed in the 21+ category. The company said it's "working on solutions to address" that particular problem and will share more soon.

Roblox shared the following statement from Matt Kaufman, the company’s Chief Safety Officer:

“To suggest that our age check technology isn't working is a fundamental misunderstanding of what it takes to shift safety at scale. With a global community of over 150 million daily active users, we are pleased with where we are in the roll out process. It’s a process that will take time, you can’t flip a switch while building something that hasn’t existed before. 

Tens of millions of users have already completed the process, proving that the vast majority of our community values a safer, more age-appropriate environment. Expecting the system to be flawless overnight is ignoring the scale of this undertaking. We’ve already shared updates with our creator community to make this a smoother transition. This technology is the foundation of a new gold standard that limits communication between adults and minors by default. 

We are building for the next decade of the internet, not the next news cycle. We will continue to innovate, continue to require age checks, and continue to lead the industry where others have been too hesitant to go.”

Developers with games on Roblox are upset. The platform's dev forum includes thousands of negative comments about the updates, with many of them wanting the entire update reversed. One shared a graph showing that the percentage using the chat feature dropped from around 90 percent to 36.5 percent.

Where does this leave Roblox? Well, with some developers describing games on the platform as feeling "lifeless" or like "a total ghost town," the company has its hands full. It will have to figure out how to balance its priorities of keeping predators out without breaking things for everyone else. The full report from Wired is worth a read.

Update, January 15, 2026, 9:52AM ET: This story has been updated to include a statement from Roblox.

This article originally appeared on Engadget at https://www.engadget.com/gaming/robloxs-age-verification-system-is-reportedly-a-trainwreck-220320016.html?src=rss

Instagram wants you to personalize your Reels algorithm for 2026

Last month, Instagram began rolling out a new set of controls that allowed users to personalize the topics recommended to them by the Reels algorithm. Now, Meta is making that feature available to all English users of the app globally, along with the ability to highlight their top topics for the coming year. 

The feature begins with a selection of topics Meta's AI thinks you're interested in based on your recent activity, and has controls to remove them or add new categories. There's also a separate field for identifying what you want to see less of, and a new "build your 2026 algorithm" that allows you to highlight three topics in particular. 

A screenshot of Instagram reels showing a ski jumper mid-air with a label that says "snowboarding."
Meta's algorithm tagged a skiing clip as "snowboarding."
Screenshot via Instagram

I don't yet have the 2026-specific control yet, but I was able to tweak some of my preferred topics and was surprised at how quickly the algorithm seemed to adjust. I added "snowboarding" as a topic and then later, when I clicked over to Reels, the first clip I saw was tagged "snowboarding." Unfortunately, the video wasn't actually about snowboarding — it featured a clip of a freestyle skiing event — so Meta's systems might still need a little work at classifying the actual content. But given how sensitive the Reels algorithm can be, it's nice to have a way of opting out of interests even if you briefly went down a  rabbit hole. 

The feature won't, however, let you ask to see fewer ads. I tried to add "ads" to my "what you want to see less of" list and received an error. "No results found. Try another topic or interest." I was able to successfully add "sponsored content" and "AI" to my "see less" list, though I'm pretty sure the latter will affect videos about AI rather than those made with the help of it.

This article originally appeared on Engadget at https://www.engadget.com/social-media/instagram-wants-you-to-personalize-your-reels-algorithm-for-2026-215252736.html?src=rss