X sues advertisers for ‘illegal boycott’ of the platform

X, whose top executives have long railed against advertisers who fled the platform amid concerns over hate speech, is now also suing them. X has filed an antitrust lawsuit against the Global Alliance for Responsible Media (GARM) and several of its members, including Mars, Unilever and CVS Health, CEO Linda Yaccarino said in an open letter shared on X.

According to Yaccarino, the group engaged in an “illegal boycott” of X. “The consequence - perhaps the intent - of this boycott was to seek to deprive X’s users, be they sports fans, gamers, journalists, activists, parents or political and corporate leaders, of the Global Town Square,” she wrote.

As Axios points out, GARM is part of the World Federation of Advertisers (which is also named in the lawsuit) and was created to come up with brand safety guidelines for online advertisers. The lawsuit alleges that the group “conspired, along with dozens of non-defendant co-conspirators, to collectively withhold billions of dollars in advertising revenue from Twitter.”

GARM didn't immediately respond to a request for comment.

It’s not the first time X has filed a lawsuit against a group that Musk has accused of stoking an advertiser exodus from the platform. The company previously sued the Center Countering Digital Hate (CCDH), an anti-hate group that published research showing that X failed to take down hateful posts shared by premium subscribers. That lawsuit was later dismissed by a judge who said X was trying to “punish” the group for sharing unflattering research. X is also suing Media Matters, a watchdog group that published a report showing X had displayed ads alongside anti-Semitic content.

“We tried being nice for 2 years and got nothing but empty words,” Musk, who nearly a year ago publicly told advertisers to “go fuck themselves," wrote in a post on Tuesday. “Now, it is war.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-sues-advertisers-for-illegal-boycott-of-the-platform-173100888.html?src=rss

A Quiet Place: The Road Ahead is coming to PC, PlayStation and Xbox on October 17

If there was ever a movie franchise that was seemingly made to be turned into a video game, it would be A Quiet Place. The films are basically already stealth horror titles. The premise, after all, involves bloodthirsty and noise-sensitive aliens. To that end, we already knew the franchise was getting the gaming treatment. Now we have an official release date of October 17 for the first digital spinoff. 

A Quiet Place: The Road Ahead is a first-person horror adventure that’s set in the same world as the movies, but tells a brand new story. In other words, you won’t be controlling a digital John Krasinski or a digital Lupita Nyong'o. You’ll play as a brand-new character charting her own path in this royally screwed up dystopia.

Just like the movies, players will have to rely on their wits and whatever simple tools they find when scavenging about, like flashlights and noise detectors. Developer Stormind Games, who was behind Remothered and Batora: Lost Haven, promises both thrills and chills. Today’s release date trailer certainly confirms that. The spooky vibes are off the chart.

A Quiet Place: The Road Ahead will be released on PC, PS5 and Xbox Series X/S. Pre-orders are available right now and early purchasers get “exclusive in-game content and digital concept art.” The game costs $30.

This article originally appeared on Engadget at https://www.engadget.com/gaming/a-quiet-place-the-road-ahead-is-coming-to-pc-playstation-and-xbox-on-october-17-151706002.html?src=rss

HBO drops the first teaser for The Last of Us season two

HBO has released the first teaser for The Last of Us season two and while short, it offers clues as to what we can expect when the series debuts in 2025. It starts off with Joel (Pedro Pascal) in conversation with a new character played by Catherine O'Hara (seemingly his therapist), reckoning with his past actions. "Did you hurt her?" she asks. "I saved her," he replies. 

On top of O'Hara's unknown role, we see other characters for the first time including Kaitlyn Dever's Abby, Jeffrey Wright reprising his video game voice role as Isaac, and Dina, played by Isabela Merced. Meanwhile, Joel's brother Tommy (Gabriel Luna) and Ellie (Bella Ramsey) appear briefly in some intense action scenes.

As revealed last year, showrunners Craig Mazin and Neil Druckmann decided to split the events from The Last of Us Part II video game into two seasons, since the story was far more complex than the original. The second season will be just seven episodes to create a natural break, while the third season will be "significantly larger," they said. 

The original series mostly followed the events of the game, with some smart deviations and changes. Expect more of the same for season two, though the teaser already shows one significant divergence. In the game, Joel only confesses the events that occurred at the hospital to his brother, but here, he's telling O'Hara's character. 

The teaser appeared as part of HBO's Coming to Max trailer, along with previews for The Penguin, Dune: Prophecy, It: Welcome to Derry, and our first peek at A Knight of the Seven Kingdoms, the next Game of Thrones spinoff. 

This article originally appeared on Engadget at https://www.engadget.com/hbo-drops-the-first-teaser-for-the-last-of-us-season-two-120035871.html?src=rss

The Morning After: Meta is reportedly offering millions to get Hollywood voices into its AI projects

According to Bloomberg and The New York Times, Meta is in talks with the likes of Keegan-Michael Key, Awkwafina and Dame Judi Dench, among others, for its AI projects. The company apparently intends to incorporate their voices into a conversational generative AI-slash-digital assistant called MetaAI, which is rumored to be like Siri and Google Assistant, which could live within Facebook, Meta hardware, and all the other parts of the multimillion-dollar social network company.

The actors’ representatives are still negotiating for stricter limits, though SAG-AFTRA has reportedly agreed on terms with Meta. SAG-AFTRA, if you recall, fought for provisions to protect actors from the threat of job loss due to AI.

Didn’t Meta already do something like this? Yes. During its Connect event last year, the company also introduced a chatbot platform with 28 “characters” voiced by celebrities, including Snoop Dogg, Paris Hilton, Dwyane Wade and Kendall Jenner. However, those celebrity chatbots’ pages have since disappeared, and The Information reports that Meta has just quietly scrapped that project.

This appears to be more central to Meta’s AI ambitions.

— Mat Smith

What to expect from Google’s Pixel 2024 event

Apple apologizes for another ad that missed the mark

OpenAI is looking into text watermarking for ChatGPT, which could expose cheating students

Nintendo profits fall 55 percent as people save their cash for the Switch 2

Say goodbye to Boomerang, the streaming service dedicated to classic cartoons

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Payments relating to a class action lawsuit filed in 2018 over Apple’s butterfly MacBook keyboards have reportedly begun. The settlement website now states that payments for approved claims will go out in August, and claimants will receive checks. For some, it could mean a check of up to $395.

After Apple introduced the butterfly keyboard in 2015, complaints arose over “sticky” and unresponsive keys. A lawsuit filed in 2018 accused Apple of knowing its keyboards had problems and concealing this from consumers. While Apple denied the lawsuit’s allegations of defective keyboards, it agreed to pay $50 million as part of a settlement. It also started phasing out the keyboard design in 2019.

Continue reading.

A guest who appeared on a podcast to boast about a hack-and-payback scheme involving his victims’ social media accounts is now facing the wrath of the FBI. It received a tip about Qibaa’s alleged extortion scheme on April 1, pointing to his appearance on the No Jumper podcast. Qibaa outlined a financial scheme using over 200 victims’ social media accounts, in which he would lock them out of their pages and charge them to regain access. He added he made about $600,000 a month.

Continue reading.

TMA
Game Informer

Game Informer announced its parent company, GameStop, is shutting the magazine after 33 years in the business. The entire website and its archives are gone, redirecting to the magazine’s final statement of thanks to its readers. The publication’s content director, Kyle Hilliard, said on X the bad news about the mass staff layoffs landed right when they were in the middle of creating an issue. Game Informer launched in August 1991 with Sonic the Hedgehog sprinting across its cover.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-meta-is-reportedly-offering-millions-to-get-hollywood-voices-into-its-ai-projects-111549125.html?src=rss

I finally understand the hype around the Playdate game Root Bear

Root Bear is one of those games that seems to get recommended all the time to new Playdate owners looking for somewhere to start. After months of encountering the title on the internet and vaguely wondering what could be so great about a game where all you do is pour root beer for bears, I finally decided to give it a go this weekend. And, yup, I totally get it now. Root Bear is ridiculously fun — emphasis on ridiculous.

Root Bear is a $3 Catalog game in which your goal is to achieve the perfect pour from the root beer tap while picky customers (all bears, of course) judge your work. You can also get it on itch.io. The game requires precise use of the crank to get the root beer flowing at just the right rate, and cut it off at just the right time so it doesn’t go above or fall short of the desired fill line. There’s foam to consider too, and how it settles can really mess you up if you aren’t careful. The closer you get to a perfect pour, the more money you’ll earn.

A still from the game Root Bear showing an extreme illustration of a bear screaming as root bear overflows a glass on the table
Alex Sussman/Cole O'Brien/Andrea Cabral/Beau QP

It’s exactly the kind of design to bring out a person’s competitive streak. But the best part about Root Bear is the bears themselves. Or, their reactions. The first time I royally messed up a customer’s order, the bear let loose a Howie Scream that I was in no way prepared for — with a facial expression to match — and I was completely floored. So yes, Root Bear is a really good, really silly time.

This article originally appeared on Engadget at https://www.engadget.com/i-finally-understand-the-hype-around-the-playdate-game-root-bear-002037850.html?src=rss

OpenAI confirms it’s looking into text watermarking for ChatGPT that could expose cheating students

Following a report from The Wall Street Journal that claims OpenAI has been sitting on a tool that can spot essays written by ChatGPT with a high degree of accuracy, the company has shared a bit of information about its research into text watermarking — and why it hasn’t released its detection method. According to The Wall Street Journal’s report, debate over whether the tool should be released has kept it from seeing the light of day, despite it being “ready.” In an update published on Sunday to a May blog post, spotted by TechCrunch, OpenAI said, “Our teams have developed a text watermarking method that we continue to consider as we research alternatives.”

The company said watermarking is one of multiple solutions, including classifiers and metadata, that it has looked into as part of “extensive research on the area of text provenance.” According to OpenAI, it “has been highly accurate” in some situations, but doesn’t perform as well when faced with certain forms of tampering, “like using translation systems, rewording with another generative model, or asking the model to insert a special character in between every word and then deleting that character.” And text watermarking could “disproportionately impact some groups,” OpenAI wrote. “For example, it could stigmatize use of AI as a useful writing tool for non-native English speakers.”

Per the blog post, OpenAI has been weighing these risks. The company also wrote that it has prioritized the release of authentication tools for audiovisual content. In a statement to TechCrunch, an OpenAI spokesperson said the company is taking a “deliberate approach” to text provenance because of “the complexities involved and its likely impact on the broader ecosystem beyond OpenAI.”

This article originally appeared on Engadget at https://www.engadget.com/openai-confirms-its-looking-into-text-watermarking-for-chatgpt-that-could-expose-cheating-students-223920531.html?src=rss

What we’re listening to: I Dreamt I Found a Red Ruby, Stampede and more

In this installment of What We're Listening To, Engadget's Weekend Editor Cheyenne MacDonald dives into the new releases she's been enjoying lately.

Every once in a while, “the algorithm” actually does right by me. While scrolling through my Instagram feed sometime in the last month or so, a suggested Reel from artist Francesca Wexler popped up, and I couldn’t help but get pulled in by her captivating flow. Her style isn’t so easy to nail down to a single genre, but would fit under the alt hip-hop umbrella — she described her work in one instance as “psychedelic rap.”

Some songs on Wexler’s latest album, I Dreamt I Found a Red Ruby, have almost an ethereal quality to them, like its opening and closing tracks, “Heaven on Earth” and “Moonwalking.” The upbeat and catchy “Ain’t I” hits like a sunny day. But there are darker, harder moments too in songs like “Amphetamine Man” that really show off Wexler’s depth as a rapper. With I Dreamt I Found a Red Ruby, it’s evident that Wexler is an artist that shouldn’t be slept on.

Orville Peck didn’t make us wait long for a full album after dropping Stampede: Volume 1 in May. On Friday, the country artist released the duets album in its entirety, and even though it hasn’t been a full three days yet since it came out, I can already tell it’s going to dominate my Most Listened playlists for the foreseeable future.

Stampede sees Peck collaborating with country legends and emerging artists alike, and genre-wise, there’s a little of everything in there. On top of the songs I shouted out from the first half, the rest of Stampede brings a bunch of new bangers, my favorites including “Back At Your Door” featuring Debbii Dawson, “Papa Was a Rodeo” featuring Molly Tuttle and Golden Highway, and “You’re an Asshole, I Can’t Stand You (and I Want a Divorce)” featuring Margo Price.

I recently set out looking for music that sounds like it could be straight out of an ‘80s horror/thriller movie, and Reddit pointed me to Street Cleaner. Well let me tell you, I was not disappointed. Street Cleaner, whose style is described on Bandcamp as being a “theatrical and grimey take on synth music,” has become my go-to artist to pop on when I need to get some work done or otherwise be locked in. 

There isn’t a particular song or album I've latched onto — I just throw the entire discography on and let it get me in the zone. Street Cleaner released some new music in April, though, and that's as good a place as any to start your listening journey. The artist apparently also made a video game, which I fully plan on checking out.

This article originally appeared on Engadget at https://www.engadget.com/what-were-listening-to-i-dreamt-i-found-a-red-ruby-stampede-and-more-205000229.html?src=rss

The Eternal Life of Goldman is a gorgeous platformer that looks like a hand-drawn cartoon

There’s a new hand-drawn platformer coming to PC and consoles, and it looks absolutely breathtaking. The Eternal Life of Goldman, announced on Friday during THQ Nordic’s Digital Showcase, is an upcoming title from Weappy Studio that’s “inspired by ancient fables and depicted in classic frame-by-frame animation.” There’s no release date just yet, but when it does come out, it’ll be available for PS5, Xbox Series X/S, PC and Nintendo Switch.

Weappy describes The Eternal Life of Goldman as “a vibrant yet dark platformer adventure that weaves together legends, fairy tales and myths.” 

Its protagonist is an old man who uses his cane to fight off legendary creatures in a land known as the Archipelago. The trailer gives us a glimpse at some gameplay footage, revealing a sprawling and gorgeously animated fantasy world. The developers say it’s designed to be challenging but not grueling, and encourages exploration to uncover all the secrets of the Archipelago.

This article originally appeared on Engadget at https://www.engadget.com/the-eternal-life-of-goldman-is-a-gorgeous-platformer-that-looks-like-a-hand-drawn-cartoon-173751928.html?src=rss

What to read this weekend: Existential sci-fi, a repair manual for the climate crisis, EC Comics resurrected

New releases in fiction, nonfiction and comics that caught our attention.

The book cover for Toward Eternity by Anton Hur, showing surreal botanicals with a planet pictured in the background

Toward Eternity does not waste any time in getting to the drama. The novel by Anton Hur begins in the not-so-far-off future, and opens with a moment of crisis: a patient in a nanotherapy research clinic has seemingly vanished into thin air. This patient had been undergoing a new type of treatment that uses android cells (dubbed “nanites”) to cure cancer by replacing the body’s own cells. In doing so, however, it transforms the body entirely into a nanodroid, giving rise to “nano humans” that are no longer subjected to mortality.

The story jumps through time and different perspectives, exploring what it means “to be human in a world where technology is quickly catching up to biology.” From the second I started reading this one, I did not want to put it down.

The book cover for Into the Clear Blue sky which shows thick blue clouds above a red and purple landscape that appears to be on fire

It can be hard not to get swept up in the doom and gloom of climate change, especially amid reports marking Earth’s hottest years on record and still-rising emissions from fossil fuels. Stanford climate scientist Rob Jackson’s new book Into the Clear Blue Sky: The Path to Restoring Our Atmosphere aims to foster a more optimistic outlook by calling attention to the courses of action that could lead us to a better future for our planet and its inhabitants.

“I view my book as a home repair manual for the planet,” Jackson said in a recent interview published by the scientific journal ACS Central Science. “It highlights the people and the ideas needed to solve the climate crisis. I want most of all to give people hope, a sense of optimism. Yes, climate change is already bad, but we can still fix this problem.”

A cover for the first issue of the horror comic Epitaphs from the Abyss, showing a person hiding under a bed while creatures holding a chainsaw and an ax walk past

Legendary comic book publisher EC Comics, which brought us series like Tales from the Crypt and Weird Science more than 70 years ago, is making a comeback with its first new series in decades: Epitaphs from the Abyss. The first issue of the horror series was released at the end of July and features four tales — which are introduced by a ghoulish narrator dubbed The Grave-Digger.

Epitaphs from the Abyss #1 has stories by Brian Azzarello, J. Holtham, Stephanie Phillips and Chris Condon, with art by Lee Bermejo, Phil Hester, Peter Krause and Jorge Fornés. There’s something about those old EC Comics that just hits different, and Epitaphs faithfully slips back into that vibe to deliver spooky new stories that have a classic feel.

This article originally appeared on Engadget at https://www.engadget.com/what-to-read-books-existential-sci-fi-ai-technology-climate-crisis-solutions-ec-comics-horror-183058573.html?src=rss

Google will no longer air an Olympics ad that showed a child using AI to write a fan letter

Google is phasing out an Olympics ad for its AI-powered chatbot, Gemini, after receiving widespread criticism for showing a father using AI to help his daughter write a fan letter to her favorite athlete. In the 60-second commercial, which is still available on YouTube, a father uses Gemini to write a fan letter to Olympic track star Sydney McLaughlin-Levrone, on behalf of his young daughter.

“She wants to show Sydney some love and I am pretty good with words, but this has to be just right,” the dad says in the commercial. “So Gemini, help my daughter write a letter telling Sydney how inspiring she is.” The ad ends with the words: “A little help from Gemini.”

A Google spokesperson told CNBC that although the ad tested well before it aired, “given the feedback, we have decided to phase the ad out of our Olympics rotation.” The spokesperson added that the ad’s goal was to create an authentic story to celebrate Team USA. “We believe that AI can be a great tool for enhancing human creativity, but can never replace it,” they added.

“The commercial showing somebody having a child use AI to write a fan letter to her hero SUCKS,” wrote Linda Holmes, the host of NPR’s Pop Culture Happy Hour podcast, on Threads. “Obviously there are special circumstances and people who need help, but as a general ‘look how cool, she didn’t even have to write anything herself!’ story, it SUCKS. Who wants an AI-written fan letter??”

Shelley Palmer, a professor of advanced media at Syracuse University’s communications school, strongly criticized the ad in a widely-shared post on her blog. She argued that the commercial’s approach could lead to a “monocultural future where original human thoughts become increasingly rare” and expressed concern for the ads’s implications for parenting and education.

The backlash reflects the broader debates around the role of AI in creative processes and its potential impact on the quality of human expression. As AI technologies continue to advance, companies are facing increasing scrutiny not only over how they portray and promote these tools but also about using the work of creative professionals without permission to train AI models.

This article originally appeared on Engadget at https://www.engadget.com/google-will-no-longer-air-an-olympics-ad-that-showed-a-child-using-ai-to-write-a-fan-letter-201214273.html?src=rss