Apple accuses Europe of ‘delay tactics’ following alternative app store collapse

Following the shutdown of an alternative app store, Apple has accused the European Commission (EC) of using “political delay tactics” as an excuse to probe and fine the company, Bloomberg reported. Apple issued the statement preemptively as commission is reportedly preparing to blame Apple for the shutdown of third-party app store Setapp due to what the developer called “still-evolving and complex business terms.”

As part of an EU ruling, Apple was forced to allow third-party marketplaces for apps once the Digital Markets Act (DMA) took effect in 2024. Apple agreed to allow such stores, but implemented fees of €0.50 per installation if the number of downloads exceeded one million, among other rules.

In April 2025, the EC found Apple to be in “non-compliance” with the DMA over rules on “steering” users to alternative payments and levied a $500 million fine. In June last year, Apple said it would change its pricing for third-party App Stores to a five percent revenue share called the Core Technology Commission (CTC).

However, Apple said that the EC has so far refused to allow those changes. In the meantime, a developer called MacPaw shut down its fledgling Setapp store, saying Apple’s terms “don’t fit Setapp’s current business model” due to the complexity. As a result, the EC will reportedly rule that Apple hasn’t addressed the key issues it raised regarding business terms, including their complexity.

“The European Commission has refused to let us implement the very changes that they requested,” Apple said in a statement to Bloomberg. “In October, we submitted a formal compliance plan and they have yet to respond. The EC is using political delay tactics to mislead the public, move the goal posts, and unfairly target an American company with burdensome investigations and onerous fines.”

In reply, an EC spokesperson told Engadget that it’s in “constant” contact with Apple with the aim of finding a DMA-compliant solution. “The Commission’s main objective is that gatekeepers operate in full compliance with the DMA. The Commission is available to discuss and work with gatekeepers to achieve full compliance. In this context, the Commission has been in a constant dialogue with Apple to solve all pending issues, while also listening to developers from all over the world. We remain committed to this exchange to find a DMA compliant solution.”

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-accuses-europe-of-delay-tactics-following-alternative-app-store-collapse-124701591.html?src=rss

TikTok finalizes deal for its US entity

After years of uncertainty over TikTok's future in the United States, a deal for the app's US business has been finalized. The new US entity is called TikTok USDS Joint Venture. ByteDance has retained a 19.9 percent percent stake in the new business, with the rest controlled by a group of non-Chinese investors, including Oracle, Silver Lake and MGX, an Emirati-state owned investment firm, all of which have a 15 percent stake. Dell CEO Michael Dell and other investors have smaller stakes in the new company. 

The terms of the deal were first leaked last month, after TikTok CEO Shou Chew reportedly told employees in a memo that TikTok and ByteDance had agreed to a group of investors. This ends a lengthy saga and months of slow progress as the agreement was being worked out, ensuring that the app will remain available in the US after years of being on the verge of a ban in the country.

President Donald Trump, who had tried to ban the app during his first term in office, praised the deal in a post on Truth Social. "It will now be owned by a group of Great American Patriots and Investors, the Biggest in the World, and will be an important Voice," he wrote."I only hope that long into the future I will be remembered by those who use and love TikTok."

According to TikTok’s announcement, the joint venture will protect American users’ data with Oracle's secure US cloud environment. It will also retrain TikTok’s algorithm on US users’ data and will be in charge of content moderation in the US. The entity promises interoperability, as well, promising that users will still get international content and, if they’re a creator, viewers. “The safeguards provided by the Joint Venture will also cover CapCut, and Lemon8 and a portfolio of other apps and websites in the US,” TikTok said.

The new entity will be overseen by a seven-member board of directors, most of whom are Americans. It includes, Shou Chew, the Chief Executive Officer of TikTok, Silver Lake co-CEO Egon Durban, Oracle Executive Vice President Kenneth Glueck and MGX Chief Strategy and Safety Officer David Scott. Adam Presser, who had previously been head of operations and trust and safety at TikTok, is the CEO of TikTok USDS Joint Venture.

Exactly what the new joint venture means for US users of TikTok is unclear. Shortly after the deal was announced, TikTok introduced new terms of service for US users. As the BBC notes, the new terms include provisions relating to use of the app by kids under 13 (they are limited to the "Under 13 Experience") and that the "TikTok USDS Joint Venture does not endorse any content" in the app. The company hasn’t announced specific changes to the app’s algorithm or other core features.

Update, January 23, 2026, 10:58AM PT: This post was updated to add a statement from President Trump, and with additional information about TikTok’s new terms of service.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/tiktok-finalizes-deal-for-its-us-entity-010543484.html?src=rss

Sennheiser introduces new TV headphones bundle with Auracast

Sennheiser has unveiled its RS 275 TV Headphones, which are bundled with a BTA1 digital receiver. These headphones use Auracast technology to provide low-latency audio at a range of up to 50 meters, and can connect to other devices enabled with Auracast or Bluetooth Classic. For those unfamiliar, Auracast is broadcast Bluetooth audio; we have an explainer about it after CES 2024 put this audio tech onto the big stage. The digital receiver introduces an Auracast signal in a physical space for any other compatible devices, which might include hearing aids or loudspeakers as well as other headphone sets.

The company promises 50 hours of listening with the RS 275 TV Headphones on a single charge, and the set can be powered up from the receiver's USB-C port. Sennheiser designed the headset for long-term comfort; the ear cushions and battery can be replaced by the device's owner. The headphones can be further personalized with the Sennheiser Smart Control Plus App. In addition to finding lost headphones, the app provides controls such as transparency mode, left-right balance, hearing profiles and device-type audio modes.

The RS 275 TV Headphone bundle will retail for $300, while a standalone BTA1 receiver will cost $130. Pre-orders will open on February 3 and the audio gear is expected to start shipping on February 17.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/sennheiser-introduces-new-tv-headphones-bundle-with-auracast-233735294.html?src=rss

JBL made a pair of AI-powered practice amps

JBL is trying its hand at something new, with a pair of AI-powered practice amps. The BandBox Solo and BandBox Trio include an onboard Stem AI that purportedly lets you separate or remove vocals and instruments from any music streamed over Bluetooth. So, say you're a young guitarist learning “Stairway to Heaven” (as one does). At least in theory, you could use the speaker to remove Jimmy Page's part and hone your chops with the rest of the band.

The $250 BandBox Solo, designed for individual musicians, has a single guitar / mic input. And the $600 BandBox Trio, better for bands, supports up to four instrument inputs. The latter also has a few extra perks not found in the Solo: onboard controls (to reduce reliance on the app) and an LCD.

A hand adjusting knobs on the JBL BandBox Trio speaker
The more expensive BandBox Trio has an LCD and more onboard controls.
JBL

The JBL One app lets you add filters to match a variety of modern and vintage amp models. You'll also find effects like phaser, chorus, and reverb, as well as a pitch shifter and tuner. A built-in looper will allow for layering, but JBL says that feature will arrive via a software update in October.

JBL says the BandBox Solo supports up to six hours of battery life. The BandBox Trio is said to last up to 10 hours. But the latter has a replaceable battery, so you could buy a spare (for an as-yet-unknown price) and double that time.

The $250 BandBox Solo and $600 BandBox Trio are available to pre-order from JBL's website starting today. Shipments and third-party retail availability are scheduled for March 1.

This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/jbl-made-a-pair-of-ai-powered-practice-amps-221000631.html?src=rss

Telly has only delivered 35,000 of its free televisions with always-on ads

Telly appeared on the home theater scene in 2023 with an unusual proposition. Its business model revolves around giving customers free dual-screen televisions where the lower screen shows non-stop advertisements. At the time, the start-up’s execs projected that Telly would ship its first 500,000 screens that summer. However, Janko Roettgers of Lowpass reported that Telly only had 35,000 sets in people's homes at the end of the third quarter of 2025. The figure appears to come from a quarterly investor update, but Telly didn't provide Roettgers with any comment on the report.

Personally, I don't think I'd want a free TV that perpetually pelts me with ads, but it seems Telly did in fact have some interest in its approach; the company reportedly had 250,000 pre-orders in June 2023. However, it ran into issues with getting those televisions to customers in one piece. The quarterly report allegedly said that 10 percent of Telly's shipments through FedEx arrived broken. A thread on the company's Reddit page from a year ago backs that up, chronicling delayed shipments and broken replacements. So in short, things aren’t going so great for the company right now.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/telly-has-only-delivered-35000-of-its-free-televisions-with-always-on-ads-215033698.html?src=rss

Substack now has a TV app

It was only 16 months ago that Substack expanded into live video. Since then, it's become a widely adopted medium on the platform, including by its ever-growing list of cable news expats. Now, the company has decided it's ready for a bigger screen. Starting today, you can install a new Substack TV app on Apple TV and Google TV devices.

Substack describes the app's initial launch as focusing on "reliable, high-quality viewing" for the platform's long-form videos. It centers around video posts and livestreams from the creators and publications you follow. There's also a "For You" section that combines those videos with algorithmic recommendations. And you can browse dedicated pages for each channel.

Viewing access aligns with your subscription level. So, if a channel restricts videos to paying subscribers on Substack’s mobile app and website, the same paywall applies here. However, the company says it's working on adding previews of paid content for free subscribers. It also plans to add audio posts, search, improved discovery and separate sections for different shows within a single publication.

At least one of those legacy media expats who moved to Substack is optimistic about the feature. "This is a game-changing moment for the rise of independent media," former CNN anchor Jim Acosta wrote in the announcement post. "Substack has proven that legacy media consumers are not only searching for fresh alternatives; they are finding them."

Based on the comments in Substack’s announcement, some of the platform’s die-hards are less enthusiastic than Acosta. “File this under – thing we didn’t ask for,” Ashli Pollard wrote. “This is not YouTube,” a commenter named Dustin added. “Elevate the written word.” I personally don’t see any harm in another way to watch the videos Substack already hosts. (Its newsletters aren’t going anywhere.) But given how Big Tech companies tend to pivot further toward the most en vogue (and profitable) medium of the day, I can see why purists feel the need to dig in their heels.

Regardless, you can find the Substack TV app by searching for its name in the tvOS App Store or the Apps section on Google and Android TV devices. You can sign in by scanning a QR code with your phone.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/substack-now-has-a-tv-app-195408592.html?src=rss

Forza Horizon 6 will hit Xbox Series X/S and PC on May 19

Forza Horizon 6 is taking the racing series to Japan for the first time, and now we know exactly when you’ll be able to hit the virtual streets of Tokyo. The game will arrive on Xbox Series X/S, PC and Xbox Cloud on May 19, with an early access period commencing on May 15. That lines up with earlier reports about the release date(s) after an in-game ad supposedly appeared in Forza Horizon 5. The upcoming title will hit PS5 later this year.

The standard edition of Forza Horizon 6 is expected to cost $70, though it will be on Xbox Game Pass Ultimate and PC Game Pass. To jump in a few days early, you’ll need the premium edition (a deluxe edition will be available too).

Playground Games and co-developer Turn 10 Studios offered a first look at gameplay during Thursday’s Xbox Developer Direct showcase. You’ll start out by working through Horizon qualifiers in order to join the Horizon Festival racing circuit, then you’ll unlock faster cars and other goodies as you rise up through the ranks. In a few feature called Horizon Rush, you’ll take on obstacle courses.

Playground says this is the largest Forza Horizon game to date. This version of Tokyo, for instance, is said to be five times larger than any urban area the studio has built before and it has multiple districts. There are lots of rural areas in the game as well, and the environments are affected by seasonal changes. As has been the case in previous games, you’ll be able to explore the world as you wish, either solo or with your friends.

There will be more than 550 cars available at the jump, and you’ll be able to apply liveries to their windows. Each player house has a customizable garage. You can build up a part of the world called The Estate as you see fit and your friends can visit to see what you’ve made (building will be available in multiplayer for the first time in the series too). There are also new open-world car meets where you can show off your whips, buy copies of other players’ rides and download more songs.

Playground is including all of the accessibility features from previous games. It’s adding new ones as well, such as a customizable high-contrast mode and an autodrive option.

This article originally appeared on Engadget at https://www.engadget.com/gaming/xbox/forza-horizon-6-will-hit-xbox-series-xs-and-pc-on-may-19-183242726.html?src=rss

An AI pin is beneath Apple

So it's come to this: Apple is reportedly working on a wearable AI pin. According to The Information, it is going to be a small device with "multiple cameras, a speaker, microphones and wireless charging." It sounds like the perfect gadget to pair with the long-awaited AI-powered Siri update, which will also reportedly work as a chatbot. But while many Apple rumors conjure up an air of excitement, the notion of an Apple AI pin sounds downright baffling. Worse, it just seems desperate. 

Apple, the company known for taking its time to jump into new categories with more thoughtful solutions than its competitors, is reportedly chasing the specter of OpenAI's unreleased AI pin. Never mind that OpenAI has never actually produced any hardware, and that it arguably stumbled into its position as a leading AI player. And never mind that Humane's AI pin was a notorious failure that barely worked, and seemed pointless from the start. 

Sure, Apple doesn't want more AI eggs on its face, after the delay of its Siri revamp and the underwhelming (and error-prone) debut of Apple Intelligence. Beyond OpenAI, there's also competition from Meta's Ray-Ban smart glasses, which lean heavily on the company’s AI. There’s also the looming threat of whatever AI hardware Meta is cooking up next, following the layoffs from its virtual reality division. And while Google doesn’t have much to show from its Android XR platform, which aims to bring its Gemini AI to your face, Samsung’s Galaxy XR is a start. We’ve also recently seen compelling demos of Google’s AR glasses prototypes and Xreal’s Project Aura glasses.

If Apple's AI pin serves as a conduit to Siri, is it really that much more convenient than using an iPhone, AirPods or even an Apple Watch to do the same? The company has reportedly nixed plans to put cameras in the Apple Watch, and Bloomberg suggests it’s opting instead to focus on delivering its own smart glasses this year. But it’s not hard to imagine that faster hardware could let the Apple Watch handle more Siri and AI-related tasks on its own. It’s already a fairly self-sufficient device, allowing you to ask basic Siri queries, run apps and listen to music without an iPhone — the cellular models are even more capable since they can take calls and send messages.

Rumors also point to infrared cameras coming to the next AirPods and AirPod Pros. Instead of taking photos, they could enable hand gestures and environmental awareness, which might be useful for Apple Intelligence down the line. The addition of heart rate tracking in the AirPods Pro 3 shows that there are still new features Apple can bring to its buds, beyond listening to music.

At best, an Apple AI pin could just be a simple way for someone to access Siri if they don’t want to wear an Apple Watch, plug in AirPods or have their iPhone within shouting distance. But at least those devices do other things beyond talking to Siri. The same is true for Meta’s Ray-Bans and future smart glasses. Even without accessing AI, they’ll still let you listen to music, take calls and, well, be glasses for those who need prescription frames.

Given the vocal pushback against Meta's Ray-Ban smart glasses, which are also being banned on cruises, clubs and other venues, I'm also not convinced many people would be eager to prominently display a surveillance device throughout the day. Wired’s Julian Chokkattu was questioned about wearing a camera while he was testing the Humane AI Pin, and I’ve also had to explain to curious people why I was wearing Xreal’s smart glasses, which feature a prominent camera accessory.

Sure, we're already living in a panopticon of smartphone cameras, but it's also obvious when someone is using their phone to capture photos and video. An AI pin just dangling off of your clothes is a constant threat, an unblinking eye. Even if Apple implements some sort of capture notification, someone will always try to circumvent it.

While The Information notes Apple's AI pin may never actually see the light of day, I wouldn't be surprised if it does. This is the company that partnered with OpenAI just to make Siri appear slightly smarter with the debut of Apple Intelligence. And instead of building its own home-brewed AI models, it's banking on Google's Gemini to power Siri's big AI upgrade, as well as its future foundation models. When it comes to AI, Apple will do almost anything to avoid being seen as a straggler (and to avoid even more stock declines). 

It’s genuinely strange that Apple, the company that let Samsung and Google get a multi-year head start on foldable smartphones and hasn't yet jumped into the world of smart rings, could fast-track an AI pin for 2027. It’s yet another example of how the AI hype cycle has warped priorities throughout the tech industry. But at least Apple’s fortunes don’t depend on standalone AI hardware as much as OpenAI. 



This article originally appeared on Engadget at https://www.engadget.com/ai/an-ai-pin-is-beneath-apple-182744647.html?src=rss

Korg’s new experimental synthesizer combines acoustic sounds with electronic control

Korg just officially unveiled the Phase8 synthesizer, after years of tinkering by a team led by legendary engineer Tatsuya Takahashi. This is a highly experimental synthesizer, but it's not a concept unit. It'll be available for purchase in April.

The Phase8 uses a new form of "acoustic synthesis" that combines acoustic sound generation with electronic control. Takahashi says the synthesizer is "beyond analog vs. digital" and "beyond electronics" altogether. It features chromatically tuned steel resonators, which creates an acoustic sound similar to that of a kalimba. These signals can be manipulated via onboard effects and sequenced like a traditional synthesizer. Here's a video of the synth in action.

Players can mess with the resonators just like they would a guitar string or a piano key. Korg recommends that users physically touch, pluck, strum and tap the resonators to create new textures and tones. The company even suggests that people actually put objects on top of each resonator for additional experimentation. There's a slider that boots or dampens the acoustic response.

As for the electronics, the Phase8 boasts dedicated envelopes and velocity control for each resonator and there's a polymetric step sequencer. The sequences can be stored and recalled via eight memory slots. All controls can be automated across a sequence. There are a handful of modulation effects, including tremolo and pitch-shift.

It features modern connectivity options, including MIDI in/out via 3.5mm, USB MIDI, a standard ¼-inch audio out and a headphone jack, among other options. Preorders are open right now, but hold on to your jaw. This thing costs $1,150.

This article originally appeared on Engadget at https://www.engadget.com/audio/korgs-new-experimental-synthesizer-combines-acoustic-sounds-with-electronic-control-180809332.html?src=rss

GeForce Now adds support for flight controllers

It only seems right that cloud gaming should welcome virtual pilots, and that’s definitely now the case if GeForce Now is your streaming platform of choice. One of the most frequently requested features from its community according to NVIDIA, flight control support has now been added to its GeForce Now offering, meaning you can live your Top Gun fantasies without worrying about your rig buckling under the pressure.

The first compatible peripheral is the Thrustmaster T.Flight HOTAS One — which incidentally NVIDIA is giving away to five winners of a competition it’s currently running, along with a month of GeForce Now Ultimate — with more to be supported over time. A dedicated row in the GeForce Now app will highlight games that you can play with flight controls, one of which will be Team Jade’s Delta Force, which arrives on the service soon.

Last year NVIDIA started using RTX 5080 GPUs to power its $20-per-month GeForce Now Ultimate servers, allowing for 5K streaming up to 120fps. Engadget’s Devindra Hardawar called the update a "cloud gaming revelation" and was blown away by how sharp and smooth the experience was.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/geforce-now-adds-support-for-flight-controllers-171047006.html?src=rss