Spilled Mushrooms is my new Playdate card game addiction

Playing Spilled Mushrooms has been a humbling experience. There I was, thinking I’m good at both puzzles and card games, when I found myself briefly stumped on my very first “delivery” in this card puzzle game about gathering mushrooms. That’s what I get for underestimating a game with cute animals in the cover art.

In Spilled Mushrooms, a Playdate game, you are a mushroom delivery-person who has messed up bigtime: you’ve spilled the mushrooms (obviously), and somehow done so in such an extreme way that they’ve ended up scattered across multiple habitats. Oops! You have a week to collect them all and get them to their intended destination. But — in what sounds like my dream scenario — you’ve befriended the wildlife, so you have a support network of animals willing to help you fix your mistake.

The game requires some light math and a lot of strategic thinking. Each animal is able to gather a specified number of mushrooms and do so for as many days as are written next to the hourglass symbol on its card. The Hippo, for example, can pick up five mushrooms in one shot, but only for one day. Meanwhile, the Porcupine can only grab one mushroom at a time, but will do so for six days.

Each animal also has a unique trait that has potential to interact with the other cards in its habitat. The Moose or Elephant will increase other animals’ collecting capacities while the Grizzly Bear will do the opposite. The Platypus… well, Platypus is confused. As you play, you’ll earn little tokens that can be used to help you stack the deck with cards you want to see in your hand. You can only place one card per turn, and there are three habitats to clear over the course of the seven in-game days that make up a round. Each of those sites will hold a different number of mushrooms.

Once I dusted the cobwebs off my brain and got the hang of the game’s flow, I was able to redeem myself and start winning some rounds. But successfully collecting all your mushrooms on the first (... or second) try isn’t a given. The puzzles take a few minutes to solve and they’re procedurally generated, so you’ll get something new every time. Sometimes, they’re pretty hard. Spilled Mushrooms also gives you the option to create a custom delivery, in which you pick the habitats, mushroom counts and available animal cards.

Despite the challenge, Spilled Mushrooms is a really relaxing game — and one that I keep getting sucked into for long stretches of time. It’s reminiscent of Wingspan with its nature focus and tranquil soundtrack, so it’s a great thing to pick up when you want to unwind at the end of the day or, conversely, ease yourself into thinking while you have your morning cup of coffee. This one will probably be in my regular rotation of games for a good while.

This article originally appeared on Engadget at https://www.engadget.com/gaming/spilled-mushrooms-is-my-new-playdate-card-game-addiction-140006678.html?src=rss

Star Trek: Lower Decks bows out on business as usual

The following article discusses the fifth season of Star Trek: Lower Decks and older Treks.

There’s no such thing as “dead” in Star Trek, the sprawling, perpetual opus that has thrived in spite of itself for almost sixty years. What started as a cornball space-ships and punch-fights show for atomic-age kids and their parents has become (gestures around) all this. So I’m not writing too much of an obituary for Star Trek: Lower Decks despite its fifth season being its last. Given Paramount’s fluid leadership right now, I can easily imagine that decision being reversed in the future. So this isn’t so much of a goodbye as a farewell for now.

Lower Decks’ fifth season picks up not long after the fourth left off, with Tendi still repaying her debt to the Orions. I don’t think it’s a spoiler to suggest the status-quo reasserts itself soon after given, you know, all the other times this has happened. The crew of the Cerritos is then thrust into the usual sort of high-minded, lowbrow yet full of heart hijinks that we’ve come to expect. Naturally, I’m sworn to secrecy, but the fifth episode — where its title alone is a big spoiler — is a highlight.

I’ve seen the first five episodes of the season and as with any sitcom, there are a few misses in between the hits. One episode in particular is trying to reach for an old-school Frasier plotline, but it falls flat given the thinness of the characters in question. Thankfully, Lower Decks is able to carry a weak show on the back of its central cast’s charm. Sadly, as it tries to give everyone a grace note, some characters you’d expect would get more focus are instead shunted to the periphery.

You can feel Lower Decks straining against its own premise, too. A show about people on the lowest rung of the ladder can’t get too high. As a corrective, both Mariner and Boimler use this year as an opportunity to mature and grow. I won’t spoil the most glorious running gag of the season, but their growth comes in very different ways. If there’s a downside, it’s that the show still relies too much on energy-sapping action sequences to resolve its episodes.

But that’s a minor gripe for a show that grew from the would-be class clown of the Trek world to the most joyful interpretation of its ethos. I’ve always loved how, when the chips are down, Lower Decks delights in the bits plenty of newer Treks would rather ignore. The show is, and has been, a delight to watch and something for the rest of the franchise to aspire toward.

L-R, Jerry O’Connell as Jack Ransom and Jack Quaid as Boimler in season 5 of Lower Decks streaming on Paramount+, 2024. Photo Credit: Paramount+
Paramount+

I’ve been looking for a way to describe Lower Decks’ target audience for years, but only now has it hit me. It’s a show written by, and for, the people who grew up watching Star Trek in the VHS era. Creator Mike McMahan is just four years older than me, barely a teenager when The Next Generation went off-air. So while he’d have encountered Deep Space Nine and Voyager as first-run, everything else would have been discovered through re-runs and tapes.

You can almost track that timeline of discovery as Lower Decks broadened its range of hat-tips each year it ran. Of course we got a parody of the first two Trek films in the first season — both were ever-present on Saturday afternoon TV when I was a kid — but it’s not until the third that we get a nod to First Contact. As Enterprise ran out of gas, you can feel McMahan and co’s delving into the behind-the-scenes lore and convention gossip about those later series.

If you’ve seen the series five trailer, you’ll spot the gag about Harry Kim’s promotion, something the character never got on Voyager. If you’re fluent with Trek’s behind-the-scenes drama you’ll know the handful of reasons why, and why it’s funny to nod toward that now. But that’s not the only subtle gag that points a sharpened elbow into the ribs of major figures from the series creative team. I’m sure if you don’t spot them all, Reddit will have assembled a master list half an hour after each episode lands on Paramount+.

L-R , Eugene Cordero as Rutherford and Tawny Newsome as Beckett Mariner in season 5 of Lower Decks streaming on Paramount+, 2024. Photo Credit: Paramount+
Paramount+

I won’t indulge in theorizing as to why a popular and successful show like Lower Decks is ending (it’s money, it’s always money). But, as we’ve seen countless times before, it’s not as if it’s hard to revive a successful animated show when wiser heads prevail. Hell, even McMahan told TrekMovie he’s prepared for that, and even has some spin-off ideas in the works. But for now, let’s raise a toast to Lower Decks, the animated sitcom that became the cornerstone of modern Star Trek.

The first two episodes of Star Trek: Lower Decks season five will arrive on Paramount+, Thursday, October 24, with an additional episode landing each week for the successive eight weeks. The series and season finale will air on December 19.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/star-trek-lower-decks-bows-out-on-business-as-usual-200017641.html?src=rss

Penguin Random House amends its copyright rules to protect authors from AI

Artificial intelligence makers have faced a mountain of criticism for borrowing from the work of others to train its models. Now the world’s largest publishing house is taking steps to ensure its authors don’t have their work plagiarized in the name of progress.

The Bookseller reports that Penguin Random House Publishing changed the copyright page at the front of its books to address using any of its titles as a source for AI training. Now the wording states: “No part of this book may be used or reproduced in any manner for the purpose of training artificial intelligence technologies or systems.”

The new wording also protects against data absorption by noting the publisher “expressly reserves [the titles] from the text and data mining exception.” This part of the amended text comes from a recent European Parliament directive regarding text and data mining exceptions and ownership.

Penguin Random House is the latest publishing company to take action against encroaching AI models. Earlier this week, The New York Times issued a cease and desist letter to the AI startup Perplexity to spot using its articles and stories to help its AI model create answers for users.

This article originally appeared on Engadget at https://www.engadget.com/ai/penguin-random-house-amends-its-copyright-rules-to-protect-authors-from-ai-210436839.html?src=rss

Nightdive Studios revives a cult classic 3DO game from 1996

Nightdive Studios has reimagined another cult classic game for modern audiences. Killing Time: Resurrected is a refresh of the 1996 3DO and PC original. For the uninitiated, the game was notable at the time for attempting to blend full-motion video (FMV) with a first-person shooter. It truly looked like nothing else when it was released during the heyday of Bill Clinton’s first term as president.

Like most Nightdive remakes, Killing Time: Resurrected isn’t just a simple remaster. This title boasts 4K visuals, a 144Hz frame cap and other modern graphical goodies like anti-aliasing. The menu art and 2D screens have also been redone.

As for gameplay, fans will now have access to all of the weapons from both the 3DO and PC versions of the game. Back in the 1990s, several weapons were exclusive to each platform. There’s also plenty of newly-unearthed content that was cut from the original, including a pool house stage and a shipwreck.

The 50 live-action FMV sequences have been fully remastered, and they really pop in this remake. Players can toggle between the original sprites and the updated visuals, which is always a nice touch. Nightdive promises “upscaled environmental texturing, smoother gameplay, more responsive controls.”

The load times between areas have also been completely eliminated. Those load times were pretty brutal back in the 1990s, if memory serves. Killing Time: Resurrected is available right now for PC via Steam. There’s a launch sale going on, dropping the title down to $20 from $25.

Nightdive Studios has been pumping out all kinds of high-quality remakes and remasters lately. It handled the critically-acclaimed remaster of Star Wars: Dark Forces and a complete remake of System Shock. The company was recently purchased by Atari.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/nightdive-studios-revives-a-cult-classic-3do-game-from-1996-185413750.html?src=rss

Google NotebookLM adds improved audio overviews and background listening feature

Google’s NotebookLM software just got some cool new features that primarily impact audio overviews. For the uninitiated, the platform’s Audio Overview tool uses AI to whip up an audio summary of a piece of content. It started with written content, but has since expanded to YouTube videos.

So what’s new? Users can now input specific instructions before generating a “Deep Dive” overview. Google gives examples of tasking the software to focus on a single topic or adjusting the expertise level to suit a particular audience. The company says it’s like “slipping the AI hosts a quick note right before they go on the air.”

There’s also a new background listening feature, which is just what it sounds like. People can listen to audio overviews as they do other stuff within NotebookLM. Google says users can query sources, get citations and explore relevant quotes “without interrupting the audio.”

It’s also worth noting that the company has removed NotebookLM’s “experimental” label, so I guess the experiment has been a resounding success. In any event, the software became available to the general public back in December.

The company even announced a forthcoming expansion that’s primarily intended for commercial use, called NotebookLM Business. This will include “enhanced features for businesses, universities and organizations.” Businesses can apply today to get early access to the pilot program.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-notebooklm-adds-improved-audio-overviews-and-background-listening-feature-174804128.html?src=rss

You can now add songs to Spotify straight from Instagram posts

With short-form videos becoming extremely common these days, it's not unusual to discover new songs and artists from apps like TikTok and Instagram. Now, Instagram has started rolling out a Spotify integration that will let you add songs you hear from posts and Reels straight to the audio streaming app, 9to5Mac has reported. If an Instagram post uses a song, and it's linked at the bottom of the screen, tap on the song name to go to its audio preview page. There, you'll find a new button that says "Add" with the Spotify logo right next to the audio scrubber. 

When you tap that Add button, the song will get added to the "Liked Songs" in your Spotify library. You'll have to link your Spotify account with your Instagram the first time you do it, but it becomes a one-tap process after that. The feature is now making its way to all users around the world. Back in August, mobile developer Alessandro Paluzzi found another type of integration between the two apps in development. That feature would allow Instagram users to continuously share what they're listening to on Spotify, which would appear as notes on top of your profile picture. 

TikTok has had the ability to add songs heard from videos to your music streaming library since last year. Its version of the feature works not just with Spotify, but also with Apple Music and Amazon Music. 

This article originally appeared on Engadget at https://www.engadget.com/apps/you-can-now-add-songs-to-spotify-straight-from-instagram-posts-120046609.html?src=rss

The Morning After: YouTube is testing a new subscription option that could remove most ads

YouTube is testing a new version of its Premium Lite subscription tier in Australia, Germany and Thailand, a Google rep confirmed. It would have limited ads, which the fine print describes as most videos being ad-free, “but you may see video ads on music content and Shorts, and non-interruptive ads when you search and browse.”

The original Premium Lite subscription began testing in Europe in 2021, but it only lasted a few years, being phased out in October 2023. It was very much “lite, lacking the offline or background viewing of the regular Premium subscription.

The pricing model for these early tests in Australia is $9 a month for Premium Lite, compared with $17 a month for full Premium access, roughly in line with the original Lite costs.

— Mat Smith

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After the success of Fallout, Amazon wants its next Prime Video gaming adaptation to match that level — and it’s apparently willing to start afresh to do so. Deadline reported that the God of War showrunner and two executive producers have left the project as it shifts direction. The series is an adaptation of the 2018 franchise reboot.

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It looks like the kind of kitchen purchase the antagonist millionaires of Ex Machina or Knives Out would be tempted by. The Moley Robotics’ X-AiR starts at $105,000. So far, Moley hasn’t installed a single robot but expects the process to begin in the next three to six months — people have bought into the arm already.

X-AiR has no built-in vision or sensing technology. Instead, the robot arm moves around its space from memory, knowing where all the ingredients, oils and tools should be. But while it can cook (with pans and everything), it can’t peel a carrot. Is this a robot that only does the fun part of cooking? We made Daniel Cooper eat tofu.

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This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-youtube-is-testing-a-new-subscription-option-that-could-remove-most-ads-110923941.html?src=rss

A new trailer for the Dune: Prophecy series just dropped

A new trailer dropped on the opening day of the New York Comic Con for the new six-episode spinoff series Dune: Prophecy, a prequel to the recent films directed by Denis Villeneuve.

The new series will premiere November 17 at 9PM on HBO. Each episode will be available to stream on Max on Sundays following its TV broadcast.

The Dune prequel is based on the novel Sisterhood of Dune by Kevin J. Anderson and Brian Herbert, the son of Dune creator and science fiction writer Frank Herbert. The new HBO series takes place 10,000 years before the rise of Paul Atreides when the Bene Gesserit begins its ascension to power.

It tells the story of two Harkonnen sisters Valya and Tula, played by Emily Watson and Olivia Williams, who create the sisterhood that will inevitably become the Bene Gesserit, the social, spiritual and political order of powerful women seeking to control and shape the universe. Other members of the cast include Travis Fimmel, Jodhi May and Mark Strong.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/a-new-trailer-for-the-dune-prophecy-series-just-dropped-212154554.html?src=rss

Unity mounts a comeback with launch of Unity 6 game engine

Unity has released the latest version of its engine for developing games and interactive experiences. Unity 6 has new workflows for creating online multiplayer games and more tools for projects intended for mobile platforms, including mobile web support for Android and iOS browsers. The engine promises improved performance, particularly in graphics rendering, and adds several features for creating more realistic environments via global lighting and other VFX. And it wouldn't be a tech announcement without some AI component; the company has also released the latest version of its Sentis neural network inference library for using AI models within the Unity engine.

The company took a real hit to its public perception when it attempted to revise its pricing structure last September. The proposed payment model would charge devs a fee whenever a player downloaded their creation. The move led to outcry among game developers, particularly the indie scene. After a leadership shakeup and a massive workforce reduction, the company walked back most of the changes it had announced. This September, the controversial fee was dropped entirely.

This article originally appeared on Engadget at https://www.engadget.com/gaming/unity-mounts-a-comeback-with-launch-of-unity-6-game-engine-205332034.html?src=rss

Amazon is rebooting its live-action adaptation of the God of War reboot

Amazon is reshuffling the deck with its God of War series. After the success of Fallout, it wants its next Prime Video gaming adaptation to live up to those lofty expectations — and it’s apparently willing to start fresh to do so. Deadline first reported on Thursday that the series showrunner and two executive producers have left the project as the streamer recalibrates “to move in a different creative direction.”

Showrunner and executive producer Rafe Judkins (Wheel of Time) and executive producers Mark Fergus and Hawk Otsby (Children of Men and Iron Man) are no longer involved with the project. Amazon and Sony reportedly praised their screenplays, which suggests the shakeup is more about wanting a fresh take than quality concerns. According to Variety, Amazon plans to hire a new showrunner and put together a new writers’ room to take another stab at a live-action Kratos.

Kratos and Atreus in a still from God of War. Atreus sits in a boat while Kratos looks grimdark.
Sony / Santa Monica Studio

The series is an adaptation of the 2018 franchise reboot that shifted the action from Greek to Norse mythology. Amazon’s description should sound familiar to anyone who played the game:

“When his beloved wife dies, Kratos sets off on a dangerous journey with his estranged son to spread her ashes from the highest peak — his wife’s final wish.[The quest] will test the bonds between father and son, and force Kratos to battle new gods and monsters for the fate of the world.”

Amazon Studios is co-producing the series alongside Sony Pictures Television. According to Deadline, Santa Monica Studio creative director Cory Barlog is staying on as an executive producer. Also reportedly remaining are PlayStation Productions’ Asad Qizilbash and Carter Swan, as well as Santa Monica Studio’s Yumi Yang and Vertigo’s Roy Lee.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/amazon-is-rebooting-its-live-action-adaptation-of-the-god-of-war-reboot-203305237.html?src=rss