The Morning After: A closer look at Apple’s Vision Pro

With pre-orders opening later this week, Engadget experienced a more in-depth demo of Apple's mixed-reality headset. Editor-in-chief Dana Wollman and deputy editor Cherlynn Low were fitted with the Vision Pro for some more extensive demos, including immersive video, a little bit of Disney+ and attempts to type in thin air on the Vision Pro’s floating keyboard.

TMA
Apple

They discuss the fitting process, the attention to detail in Disney+’s viewer app and where there's room for improvement with keyboards, comfort and utility. This is the company’s first new product for a while — and I had strong feelings about its last one. Early impressions suggest Apple seems to have made a fluid, intelligent headset experience — but are you willing to spend $3,499 on it?

— Mat Smith

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The Last of Us Part 2 Remastered review

A new roguelike No Return mode steals the show.

When a PS5 remake of the 2013 title The Last of Us Part I launched, it was hard to stomach the $70 price tag. Yes, the game looked incredible, there were some new modes, but the level design and gameplay were identical. It was, for all intents and purposes, a money grab.

With The Last of Us Part II Remastered, that seems less true. First, it’s a $10 upgrade for people who bought the PS4 versions (or $50 outright). Second, there’s a new roguelike game mode called No Return, which may be worth that upgrade price on its own. Nathan Ingraham, TLOU die-hard, explains.

Continue reading.

Yamaha takes on Teenage Engineering with its own colorful groovebox

The SEQTRAK is an all-in-one production studio.

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Yamaha

Yamaha is a pillar of the electronic music-making world, but it’s perhaps best known for its stage synthesizers and studio monitors. Now, it’s taking Teenage Engineering with the SEQTRAK groovebox. Stylistically, it seems heavily inspired by TE.

The SEQTRAK includes a drum machine, sampler, FM and sample-based synthesizers and that semi-eponymous sequencer along with a built-in battery (three to four hours expected playtime) plus a built-in speaker, so it works without plugging in anything else. The SEQTRAK is available to pre-order at retailers for $399, which undercuts the heady pricing of Teenage Engineering’s similar product.

Continue reading.

Apple shipped more smartphones than anyone else last year

It’s the first time Apple has held the top spot.

Both IDC and Canalys’ most recent analysis of smartphone shipments shows Apple has beaten Samsung to roll out more smartphones than any other company. IDC’s preliminary data said Apple shipped 234.6 million units in 2023, equal to 20.1 percent of the market share. In comparison, Samsung shipped 226.6 units for 19.4 percent of the market share. This is the first time Samsung has fallen from the number-one spot since 2010. 

Back then, Nokia was in the lead.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-a-closer-look-at-apples-vision-pro-121522078.html?src=rss

Minecraft x Planet Earth III is the least offensive corpo collab of the year

If you own a copy of Minecraft: Bedrock Edition or Minecraft: Education Edition, you can now grab a free expansion pack based on the BBC's Planet Earth III. Much like the previous Frozen Planet II experience, this new wildlife documentary DLC lets players explore five scenarios through the lens of animals — arctic wolves, ocelots, musk oxen, leopards, Cape fur seals, great white sharks, impalas and more. 

Basically, be the hunter or be hunted; you get to play both sides on locations ranging from the Arctic tundra to the Okavango Delta. In the case of the lily-trotter, you're either the father protecting your chicks from crocodiles, or you're one of the chicks following your father's signals. There's also an activity involving the fascinating interaction between unlikely insect allies: the tree hopper and the stingless bee, with the latter in charge of shooing ants and assassin bugs away from the tree hoppers' nest.

A new addition to this educational experience is the "BBC Planet Earth Field Station," which is set in the heart of a pixelated jungle. This serves as a portal to the five biomes, with extra goodies including sound boards, animal facts and a cinematics album. Upon the completion of each activity (which can be repeated), you'll receive rewards that can be used to decorate the hub or dress up your avatar.

With the game reaching its 15th anniversary this year, Minecraft has become the best-selling video game of all time, reaching over 300 million copies sold as of October last year. There's also a movie adaptation in the works, reportedly starring Jack Black and Jason Momoa when it comes out in April 2025.

This article originally appeared on Engadget at https://www.engadget.com/minecraft-x-planet-earth-iii-is-the-least-offensive-corpo-collab-of-the-year-040438095.html?src=rss

The latest Samsung Frame TVs from 2023 are up to 37 percent off

The latest generation of Samsung’s snazzy Frame TVs are on sale via Woot with discounts up to 37 percent off the MSRP. Each and every size of this TV gets a discount, though some are more robust than others. For instance, the relatively diminutive 43-inch model is on sale for around $730 instead of $1,000. That’s a discount of 27 percent.

The best deal of the bunch is for the massive 85-inch Frame TV, which is available for around $2,700 instead of the original MSRP of $4,300. This is a savings of $1,600 or 37 percent. The discounts on the other models fall somewhere in the middle of this range. Check them all out at the Woot splash page.

If you haven’t heard of the Samsung Frame, here’s a quick refresher. It’s a TV that doubles as a frame for digital art. You can hang it on the wall like an actual work of art and it’ll display whatever you want it to. However, it’s also a smart TV so you can stream trashy reality shows once you get tired of looking at classic works of art. A true win/win.

We gave it a glowing write-up and admired the ultra-thin QLED panel, the picture-frame edges and a mounting system that places it flush against the wall. In other words, it really and truly does look like a piece of art, until you start streaming Zack Snyder’s Rebel Moon and ruin the whole thing.

We also liked the addition of Samsung’s Tizen OS and the fact that it only requires one thin wire to connect to an external receiver. This wire can even be dropped behind drywall and popped out somewhere else to further the illusion. The only downside is that this TV is, by its very nature, always on, as long as it’s displaying art. This leads to a monthly power consumption of around 50 watts, though there is a setting that’ll turn the whole thing off when you go to sleep for the night.

It's worth noting that this sale is for the 2023 models and not for the just-announced 2024 versions that were unveiled at CES last week. The newest refresh isn't out yet.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-latest-samsung-frame-tvs-from-2023-are-up-to-37-percent-off-161424212.html?src=rss

The iRobot Roomba 694 drops to a record low of $160

Life's busy enough for many of us without having to get bogged down in day-to-day home maintenance. So, if you have some cash to spare, why not make things easier for yourself by splurging on a robot vacuum? Several iRobot Roomba models are up to 50 percent off in a sale on Amazon. Some have dropped to record low prices, including the iRobot Roomba 694. At $160, that model is 42 percent off its usual price of $275.

Although it's not the first time the 694 has dropped to this price, it's always worth calling out since this is our top pick for the best budget robot vacuum. It's easy to use thanks to the three onboard buttons and connected iRobot app. There's Alexa and Google Assistant support too, so you can instruct the vacuum to start cleaning with a voice command.

You can set cleaning schedules so that the 694 travels through your home on a regular basis to pick up any dirt and we found that it does a solid job of lifting muck from carpets as well as hard flooring. Battery life varies depending on the type of flooring. According to iRobot, the device will run for up to 90 minutes while cleaning hardwood floors but in our testing the battery lasted around 45 minutes when it was deployed over several types of surfaces. Of course, when it's time to recharge, the Roomba will return to its dock and juice up.

On the downside, you only get the essentials you need to get started — the 694 doesn't come with any replacement filters or brushes. But given that you'd be saving well over $100 on this model thanks to the sale, you might be able to set aside some funds to buy those when the time comes.

Those who are looking for some added features may be more interested in the Roomba j9+, which is also down to a record low. At $599, it's $300 off the regular price. According to iRobot, the Roomba j9+ "sucks up dust and debris better than any other robot vacuum." It also has a Dirt Detective feature through which it can learn the areas of your home that tend to get the dirtiest, so it knows which rooms to prioritize, the level of suction to apply and how many cleaning passes are likely to be needed.

The Roomba j9+ can detect and avoid common obstacles such as cables and socks. Perhaps most importantly, it can spot and stay clear of pet waste. This model will also automatically empty its bin, which means you have even less to worry about.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-irobot-roomba-694-drops-to-a-record-low-of-160-152516337.html?src=rss

The Last of Us Part 2 Remastered review: The roguelike No Return mode steals the show

Sony and developer Naughty Dog got an earful back in 2022 when they announced The Last of Us Part I, a ground-up PS5 remake of the 2013 title that was originally released on the PS3 (and then remastered a year later for the just-launched PS4). Most of that came down to the $70 price tag. Yes, the game looked incredible, there were some new modes added for super-fans and enemy AI had been upgraded, but the level design and gameplay were identical to the original. Plenty of people fairly called it a money grab.

The good news that The Last of Us Part II Remastered, announced back in November, escapes that tag for two important reasons. One, it’s a $10 upgrade for people who bought the PS4 versions (or $50 outright). Two, there’s a new roguelike game mode called No Return which is easily worth that upgrade price on its own.

Before diving into No Return, though, here’s a high-level overview of what we’re dealing with. The Last of Us Part II Remastered is, as the title suggests, an upgraded version of the 2020 PS4 release. I reviewed that game when it first launched — and nearly everything I said in 2020 still applies here, because the story and gameplay are unchanged.

The Last of Us Part II Remastered
Sony / Naughty Dog

But, as with any good remaster, the new version looks better than the already-impressive PS4 version. Part II Remastered can run in fidelity or performance modes. The former outputs at 4K and targets 30 fps, while the latter targets 60 fps and renders at 1440p (with output at upscaled 4K or 1440p, depending on your console settings). There’s also an “unlocked framerate” feature for TVs that support variable refresh rates.

I typically opt for performance mode. The difference resolution makes is usually minimal to my eyes, and that’s the case here as well. I’d much rather have the fluidity and precision that comes with a higher frame rate. But fidelity settings with an unlocked frame rate definitely hits above 30 and is a pretty great balance for those with VRR TVs — though if you’re on the ultra-difficult Grounded mode or attempting a permadeath runthrough, you’ll probably want to go straight to the performance setting.

Either way, the game looks stunning, but not wildly different from how the original Part II looked on the PS5. Things are sharper and more vivid across the board, as you’d expect. And the high frame rates in performance mode are great, though it’s worth noting that the original version of Part II can also hit 60 fps when played on a PS5.

Other niceties beyond the visuals include full support for the DualSense controller, including excellent use of haptics throughout. The game’s very first cut scene shows Part I protagonist Joel cleaning the frets on a guitar, and you can feel slight vibrations from left to right as his hand moves across the guitar neck.

There’s also full support for the DualSense adaptive triggers, so you feel different resistance and feedback depending on which weapon you’re using. As in most games, DualSense features aren’t the kind of thing that’ll be in the forefront of your mind as you play, but there’s no question they add a nice level of extra immersion to the experience.

The Last of Us Part II Remastered isn’t just a visual upgrade, though — there’s a bunch of new content. Most significant is No Return, an addictive combat experience which I have poured a ridiculous amount of time into already. The high-level overview for No Return is that it’s a series of randomized encounters with the four main enemy factions in the game: the WLF, Seraphites, Rattlers and, of course, the Infected.

In some encounters, you need to clear three waves of enemies; in others you’re hunted by unending hordes until the timer runs out. There’s also one where you’re challenged to capture a safe from a wave of enemies in limited time, and another where you have to defend an ally against a large swarm of Infected that keep coming. After five levels, you’ll hit a “boss.” There are six total boss levels that you progressively unlock by finishing a run without dying. But if you die at any stage of the run, you’re sent back to the beginning.

In between each encounter, you can craft upgrades for your weapons and buy new gear from the trading post to help you survive the progressively more difficult stages. And there are a ton of different modifications that affect how each level plays out. For example, you might randomly get a mod that gives you health when you land a melee attack, or you might end up with one where Infected enemies are invisible, just shadows in your flashlight. Sometimes, the level might be reversed, crafting an item will give you parts to upgrade a weapon or a dark noir filter will be applied. These mods aren’t on every level, and only two will show up at a time, so it doesn’t feel like there’s too much madness across a run. But, they can definitely shake up what might otherwise be a familiar stage.

The Last of Us Part II Remastered: No Return mode
Sony / Naughty Dog

I’m just scratching the surface on how much you can customize this experience. There are a total of 10 unlockable characters you can play as from both the Jackson crew (Ellie, Dina, Jesse, Tommy and Joel) and those you meet in Seattle (Abby, Lev, Yara, Manny and Mel). Each has different traits (Ellie gets more supplements, Joel can’t dodge but is more resistant to melee attacks, Lev is focused on stealth, etc.). Between different characters, the different signature weapons they have and all the different weapons and player upgrades you can get through the run, every No Return experience will be wildly different.

There are a ton of details to talk about in No Return, but suffice it to say it’s extremely addictive and easily worth the $10 upgrade. If they just added this mode to the PS4 version of The Last of Us Part II, I would still have no qualms about recommending fans buy it. I’ve seen hosts of extremely impressive combat videos from Part II since the game was released, and I’m sure we’re about to get another wave as people show off their narrow escapes and dominant destruction of hordes of Infect in No Return. It’s a ton of fun — though I will admit that the extremely violent tone requires extended breaks from time to time to get out of the murderous mindset it requires.

The Last of Us Part II Remastered
Sony / Naughty Dog

No Return is the biggest addition to the game by far, but there is more new content for the hardcore fans. All of the main game’s main cinematics now have optional audio commentary from director Neil Druckmann, writer Hailey Gross and actors Troy Baker, Ashley Johnson and Laura Bailey. The Last of Us Part II has a sprawling, complicated and sometimes controversial storyline, and hearing behind-the-scenes chatter about how it all came together is a great way to dig further into the game’s creation.

Similarly, Naughty Dog included three “lost levels” that are quite rough but show off some ideas that flesh out the world and Ellie’s character a bit, complete with audio commentary from developers on what they were shooting for and why they were ultimately abandoned. My favorite is one that takes place in Jackson before a pivotal scene between Ellie and Dina. In this, Ellie wanders around a festival, having a few drinks, talking with other characters, playing around with kids in the town and trying out some carnival games. The setting repurposes the game’s mechanics, which are usually used for enacting violence, and instead puts them in a totally different light.

These levels are far from finished — the aforementioned Jackson scene doesn’t have any dialog at all, only subtitles. And the textures, facial expressions and mechanics all definitely feel rough. They’re also pretty quick experiences, probably lasting between five and 10 minutes. A treat only for hardcore fans, but still a treat.

The Last of Us Part II Remastered: guitar free play
Sony / Naughty Dog

Rounding out the package are a bunch of new unlockable character skins, including an adorable one of Ellie in an astronaut suit, complete with a helmet. The already-extensive Photo Mode has gotten a few upgrades, like lights you can place around a scene to enhance the drama. And there’s a goofy but fun “guitar free play” mode, where you can experiment with an enhanced version of the interludes in the game where you strum a guitar to kick off key story beats. Plenty of enterprising players have already made some pretty wild creations using the in-game guitar, and now you can switch between multiple guitar types (acoustic, nylon-string, banjo) and add effects that really open up the creative possibilities.

The Last of Us Part II Remastered
Sony / Naughty Dog

If you’re someone interested in The Last of Us and haven’t played Part II yet, this is the obvious best way to do so. I still highly recommend the game — it’s an intense, exhausting journey that puts some characters I love through the wringer, but it’s an undeniably epic adventure. It’s not “fun” in the traditional sense, but it is compelling. As I wrote in 2020, so much stands out: moments of extreme tension, moments that made me yell in shock or surprise, thought-provoking drama and even unexpected joy amidst the bleak reality of Ellie and Abby's dual journeys.

But if you’ve played the original, is this remaster worth picking up? If you’re a fan of the series, the $10 upgrade is unquestionably worth it. No Return is worth the price of admission on its own, and all the graphical upgrades, controller improvements and bonus content are things you’ll appreciate. Like I said when I reviewed The Last of Us Part I — if you’re the kind of person who will pick up this game and play it to experience the story every year or two, like I do, this is the best way to do it.

This article originally appeared on Engadget at https://www.engadget.com/the-last-of-us-part-2-remastered-review-the-roguelike-no-return-mode-steals-the-show-150006382.html?src=rss

Apple ends Samsung’s decade-plus run as global smartphone shipment leader

The year 2023 turned out to be a big one for Apple's iPhone. First, it got rid of the longstanding lightning port, and now reports indicate that Apple overtook Samsung for the title of most smartphones shipped globally. The International Data Corporation (IDC) Worldwide Quarterly Mobile Phone Tracker's preliminary data found that Apple shipped 234.6 million units in 2023, which is equal to 20.1 percent of the market share. In comparison, Samsung shipped 226.6 units for 19.4 percent of the market share. Canalys, a global technology market analyst firm, shared findings that mirrored those from the IDC.

This instance marks the first time Samsung has fallen out of the number one spot since 2010, when Nokia was in the lead and Apple didn't even crack the top five. In 2023, Xiaomi, OPPO and Transsion took the remaining three spots with 145.9, 103.1 and 94.9 million smartphones shipped globally, respectively. 

The shift is notable given the crowding and continued regulations in the smartphone industry. "Apple certainly played a part in Samsung's drop in rank, but the overall Android space is diversifying within itself. Huawei is back and making inroads quickly within China, Brands like OnePlus, Honor, Google, and others are launching very competitive devices in the lower price range of the high end. And foldables and increased discussions around AI capabilities on the smartphone are gaining traction," Ryan Reith, IDC's Worldwide Mobility and Consumer Device Trackers group vice president, explained in a statement. "Overall, the smartphone space is headed towards a very interesting time."

Notably, overall smartphone shipments declined by 3.2 percent in 2023 but increased by 8.4 percent in quarter four. However, Apple is struggling to compete in China, with quarter four sales in the region 11 percent lower than the previous year, the Wall Street Journal reports. The company has cut its iPhones by the equivalent of about $70 ahead of Lunar New Year, a time filled with presents. Discounting its most recent iPhone, in this case the iPhone 15, is a rarity for Apple but could have a payoff in a struggling market. 

This article originally appeared on Engadget at https://www.engadget.com/apple-ends-samsungs-decade-plus-as-global-smartphone-shipment-leader-121413711.html?src=rss

Nikon made an AI imaging camera that detects when cows are about to give birth

Nikon has taken its imaging and AI prowess in a unexpected direction with a new system that can warn farmers when a cow is about to give birth, Kyodo News has reported. It's designed to reduce the need to constantly check large numbers of pregnant cows during busy birthing seasons, helping farmers improve efficiency.

The system, which costs 900,000 yen per year ($6,200) for a farm with around 100 cows, consists of a security-style camera married to an AI system. It uses a dedicated smartphone application that sounds an alert when a calf is due, allowing farmers to spring into action if required. 

Nikon started training the AI in the fall of 2021, then running proof-of-concept tests on four farms in southwestern Japan in February 2023. The system picks up on signs exhibited by pregnant cows about five hours ahead of labor, like increased movement and the beginning of the release of the calf's amniotic sac. "We want to be able to also detect when a female cow is in heat and other behavioral patterns," said Nikon's Kazuhiro Hirano. 

The system apparently does the job well, according a livestock owner who participated in the tests last year. "We deliver about 60 calves per year and had to check the mothers every few hours from around a month before they are due. This system has been a great help," said Keita Higuchi. 

Nikon is best known for its consumer cameras, but it also manufactures microscopes, X-Ray systems, semiconductor systems, robot vision, virtual production studios and more. The company uses AI tech to aid microscope imaging, but has also recently fought against misuse of fake AI images via new electronic watermarking technology

This article originally appeared on Engadget at https://www.engadget.com/nikon-made-an-ai-imaging-camera-that-detects-when-cows-are-about-to-give-birth-111509251.html?src=rss

Nikon made an AI imaging camera that detects when cows are about to give birth

Nikon has taken its imaging and AI prowess in a unexpected direction with a new system that can warn farmers when a cow is about to give birth, Kyodo News has reported. It's designed to reduce the need to constantly check large numbers of pregnant cows during busy birthing seasons, helping farmers improve efficiency.

The system, which costs 900,000 yen per year ($6,200) for a farm with around 100 cows, consists of a security-style camera married to an AI system. It uses a dedicated smartphone application that sounds an alert when a calf is due, allowing farmers to spring into action if required. 

Nikon started training the AI in the fall of 2021, then running proof-of-concept tests on four farms in southwestern Japan in February 2023. The system picks up on signs exhibited by pregnant cows about five hours ahead of labor, like increased movement and the beginning of the release of the calf's amniotic sac. "We want to be able to also detect when a female cow is in heat and other behavioral patterns," said Nikon's Kazuhiro Hirano. 

The system apparently does the job well, according a livestock owner who participated in the tests last year. "We deliver about 60 calves per year and had to check the mothers every few hours from around a month before they are due. This system has been a great help," said Keita Higuchi. 

Nikon is best known for its consumer cameras, but it also manufactures microscopes, X-Ray systems, semiconductor systems, robot vision, virtual production studios and more. The company uses AI tech to aid microscope imaging, but has also recently fought against misuse of fake AI images via new electronic watermarking technology

This article originally appeared on Engadget at https://www.engadget.com/nikon-made-an-ai-imaging-camera-that-detects-when-cows-are-about-to-give-birth-111509251.html?src=rss

NASA finally got the stuck lid off its asteroid Bennu sample container

You’d think grabbing a scoop of dirt off an orbiting space rock and then delivering it back to Earth would be the most complicated part of an asteroid sample collection mission, but the real challenge, it turns out, is actually opening that sample container once it’s back home. It’s taken a little over three months, but NASA says it has finally removed two stuck fasteners that were preventing it from accessing the bulk of material collected from asteroid Bennu by its OSIRIS-REx spacecraft. OSIRIS-REx dropped the sample off on September 24 before heading off to study another asteroid, Apophis.

While NASA was initially able to collect a few ounces of asteroid material that was found on the outside of the Touch-and-Go-Sample Acquisition Mechanism (TAGSAM), its inner contents remained locked away due to issues with two of the 35 fasteners that keep the container closed. The TAGSAM is housed in a special glovebox to prevent the sample from being contaminated, and only certain tools are approved for use with it. None of the existing tools were working to get the stubborn fasteners off the TAGSAM head, so the team had to develop new ones.

“In addition to the design challenge of being limited to curation-approved materials to protect the scientific value of the asteroid sample, these new tools also needed to function within the tightly-confined space of the glovebox, limiting their height, weight, and potential arc movement,” said Dr. Nicole Lunning, an OSIRIS-REx curator. Now that the TAGSAM head has been freed, the team can move forward with the container’s disassembly — meaning we’ll soon be able to see what’s inside. NASA’s preliminary assessment of dust and rocks from outside the TAGSAM found evidence of carbon and water.

This article originally appeared on Engadget at https://www.engadget.com/nasa-finally-got-the-stuck-lid-off-its-asteroid-bennu-sample-container-185814782.html?src=rss

NASA finally got the stuck lid off its asteroid Bennu sample container

You’d think grabbing a scoop of dirt off an orbiting space rock and then delivering it back to Earth would be the most complicated part of an asteroid sample collection mission, but the real challenge, it turns out, is actually opening that sample container once it’s back home. It’s taken a little over three months, but NASA says it has finally removed two stuck fasteners that were preventing it from accessing the bulk of material collected from asteroid Bennu by its OSIRIS-REx spacecraft. OSIRIS-REx dropped the sample off on September 24 before heading off to study another asteroid, Apophis.

While NASA was initially able to collect a few ounces of asteroid material that was found on the outside of the Touch-and-Go-Sample Acquisition Mechanism (TAGSAM), its inner contents remained locked away due to issues with two of the 35 fasteners that keep the container closed. The TAGSAM is housed in a special glovebox to prevent the sample from being contaminated, and only certain tools are approved for use with it. None of the existing tools were working to get the stubborn fasteners off the TAGSAM head, so the team had to develop new ones.

“In addition to the design challenge of being limited to curation-approved materials to protect the scientific value of the asteroid sample, these new tools also needed to function within the tightly-confined space of the glovebox, limiting their height, weight, and potential arc movement,” said Dr. Nicole Lunning, an OSIRIS-REx curator. Now that the TAGSAM head has been freed, the team can move forward with the container’s disassembly — meaning we’ll soon be able to see what’s inside. NASA’s preliminary assessment of dust and rocks from outside the TAGSAM found evidence of carbon and water.

This article originally appeared on Engadget at https://www.engadget.com/nasa-finally-got-the-stuck-lid-off-its-asteroid-bennu-sample-container-185814782.html?src=rss