The ripples of the auto industry's chip shortage are still being felt, as evidenced by Honda. Bloombergreported on Wednesday that the automaker will suspend production in Japan on January 5 and 6. (Honda didn't specify the affected factories.) In addition, all three of the automaker's Guangqi Honda Automobile plants in China will shut down from December 29 to January 2.
The halt is an outgrowth of a chip shortage stemming from a recent geopolitical proxy war in the Netherlands, of all places. In October, the Dutch government, bowing to pressure from the Trump administration, seized control of the Chinese-owned chipmaker Nexperia. The company, which operates in the Netherlands, makes low-end chips that power automobiles, appliances and other tech.
The Dutch government's official explanation for the seizure was that Nexperia had "serious governance shortcomings." It cited a concern that Nexperia's Chinese majority owner, Wingtech, would move key technology out of Europe. However, the New York Times later reported that the Dutch government had known about those plans since 2019.
Regardless, China retaliated by blocking exports of Nexperia-made chips. The Netherlands eventually suspended its intervention, following "constructive talks." China then relaxed (but did not entirely remove) its restrictions through exemptions to export controls. The uneasy resolution hasn’t been enough to help supply chains fully recover.
Honda initially anticipated that production would return to normal starting in late November. So much for that. "No one [in the auto industry] prepared for geopolitical disruption," automaker consultant Ambrose Conroy, CEO of Seraph Consulting, toldReuters in November. "And they're still not prepared."
This article originally appeared on Engadget at https://www.engadget.com/transportation/auto-chip-shortage-honda-will-pause-production-in-japan-and-china-200857591.html?src=rss
You can add Japan to the list of regions where Apple has been forced to do something it would rather not: open up the App Store. On Thursday, the company announced changes to iOS in Japan to comply with the nation's Mobile Software Competition Act (MSCA). The tighter regulations for Apple and Google, which overlap with Europe's, took effect today. Users in the US and elsewhere won't see any of these changes.
Apple's changes in iOS 26.2 in Japan revolve around alternative app stores, payments outside the App Store and browser choice. The company worked with Japanese regulators on new protections for increased security risks.
The company calls this set of safeguards Notarization. It involves an authorization process for alternative app stores and child-safety protocols. Third-party marketplaces will need to undergo a baseline security review. This uses a combination of human and automated checks to block malware and other threats.
Naturally, Apple cautions that Notarization is less comprehensive than the App Store's reviews. "The App Store — where every app is reviewed to meet the App Store's high bar for privacy and security — remains the best place for iOS users in Japan to discover and download the apps they love," the company wrote.
To state the obvious, the App Store is a booming business for the iPhone maker. In 2024, it generated $1.3 trillion in total sales. Opening it up poses a threat to one of the company's most reliable revenue streams. Big Tech seems to talk a lot about fewer rewards and more penalties for users when their own money trees are at risk.
Apple CEO Tim Cook in Tokyo in October 2025
ANDREW CABALLERO-REYNOLDS via Getty Images
iOS 26.2 in Japan also introduces new payment options. Developers can now use non-Apple payment processors within their apps or link to external websites for purchases. (Children's content is exempt from this.) Here, Apple again warns the user about the penalties for doing something that will hurt its bottom line. "For apps that use alternative payment processing or link users to the web for transactions, Apple will not be able to issue refunds and will have less ability to support customers encountering issues, scams or fraud," the company cautioned.
The last big change involves picking defaults within the operating system. Users in Japan will see new browser and search engine choice screens. They'll also find default controls for navigation apps and app stores. Finally, developers can now offer browsers that use alternative engines other than Apple's WebKit.
Apple's announcement comes a day after Google detailed its compliance with the MSCA. Since Android is more open than iOS, Google's changes in response to the regulations are a bit less pronounced. Android users will find new browser / search choice screens, expanded billing options and side-by-side comparisons of external vs. Play Store payment options.
This article originally appeared on Engadget at https://www.engadget.com/mobile/apple-opens-up-ios-in-japan-in-response-to-new-regulations-174854950.html?src=rss
NASA has a leader again. On Wednesday, the US Senate confirmed Jared Isaacman as the agency's administrator, with a 67-30 vote. The billionaire entrepreneur (and Elon Musk ally) will have his hands full navigating political waters while managing a severely downsized workforce.
You might recall that this wasn't Isaacman's first shot at the job. He was nominated to the post earlier this year. But days before he was scheduled for a confirmation vote, President Donald Trump withdrew his nomination.
The reversal reportedly came after the president was told that Isaacman had donated to prominent Democrats. (Trump’s description of his decision, as based on a "thorough review of prior associations," seemed to lend weight to that.) However, that was also around the time the Trump-Musk feud was about to boil over. Regardless, Isaacman was nominated again in November.
The new NASA head reportedly has broad support from the space community. (That makes him something of an aberration among Trump appointees in scientific fields.) "I am optimistic that Mr. Isaacman will bring a steady hand and clear vision to NASA," Sen. Marie Cantwell (D-WA) told The New York Times.
The new administrator has traveled to space twice on private missions. In a document published in May, Isaacman shared his three objectives for NASA. These included human missions to the Moon, Mars and deep space; helping the organization do more with a constrained budget; and cost-cutting through industry and academic partnerships.
This article originally appeared on Engadget at https://www.engadget.com/science/space/jared-isaacman-is-nasas-new-leader-220833691.html?src=rss
When it comes to convenience, it’s hard to beat Amazon. And that rationale isn’t limited to consumers: Many local districts shopping for supplies with public funds apply the same logic. But the Institute for Local Self-Reliance (ILSR) published a study earlier this month (via The American Prospect) that illustrates the cost of that bargain. It suggests that Amazon’s “dynamic pricing” has led many schools and other localities to overpay for supplies.
Public schools and local governments have historically bought supplies by soliciting competitive bids from local suppliers. Those vendors then respond with fixed price lists, delivery timelines and other terms. This competition — all out in the open, part of the public record — encourages low prices and transparency.
On the surface, ordering from Amazon appears to offer competition, too. After all, the platform includes third-party vendors fighting for your dollars. But turning taxpayer funds over to Amazon’s algorithms isn’t quite that simple. That’s because the platform’s “dynamic pricing” (algorithmically driven real-time changes) is inherently opaque.
According to the report, Amazon’s contracts with public entities don’t include fixed price lists. Instead, they include language built around swings. “This contract has a dynamic pricing structure in which the price for items listed on the online digital marketplace is driven by the market,” Amazon’s contract with Utah reads. “This contract will not need to be amended when prices fluctuate.”
Below are some examples of wild price discrepancies for these districts. All of ILSR’s examples are from localities buying supplies from Amazon Business with public funds in 2023.
A City of Boulder, CO employee ordered a 12-pack of Sharpie markers from Amazon Business for $8.99. On the same day, a Denver Public Schools worker ordered the same markers for $28.63.
Amazon charged Clark County, WA, $146,000 for 610 computer monitors. On another day, that same order would have cost $24,000 less.
Pittsburgh Schools bought two cases of Kleenex for $57.99 each. On the same day, Denver Schools paid $36.91 for a single case.
On a single August day, Denver Schools placed two separate orders for bulk cases of dry-erase markers. One cost $114.52. The other was $149.07.
In March 2023, Denver Schools paid $15.39 for a Swingline stapler (sold by Amazon). A few days later, the same school system paid $61.87 for the same product (sold by a third-party seller).
Even in that last example, ILSR says Amazon’s algorithms are the culprit. “It might be tempting to blame the seller for putting a $62 price tag on a stapler or the employee for not noticing the cost,” the nonprofit argues. “But that overlooks Amazon’s pivotal role in the transaction — and the profit it makes. Amazon’s algorithms steer shoppers’ attention, selecting featured products and organizing search results. The platform routinely prompts users to ‘buy it again,’ even when the price has jumped. For busy public school employees, it’s all too easy to simply click the buy button, under the assumption that Amazon is surfacing the best option.”
Amazon CEO Andy Jassy
Noah Berger via Getty Images
One portion of the study looked at repeat orders for 2,500 “high-frequency items.” (These included Amazon-brand copy paper, Elmer’s glue, BIC pens, Lysol cleaning wipes and Crayola crayons.) In total, the jurisdictions in the study spent $3 million on those items. But based on the lowest prices Amazon charged during that period, they would have paid only $2.5 million. Across those same items, one school district could have saved 17 percent (about $1 million) if it consistently received Amazon’s lowest prices.
What would fair market value have been for those items? Well, it’s hard to say because the algorithms are steering pricing silently in the background. A more thorough study that included the same items, bought exclusively through the traditional procurement method, would tell us much more. And recent history has taught us that trusting Big Tech’s algorithms to serve the public good (rather than its own bottom line) is a fool’s errand.
In at least some cases, the practice routes public funds away from local vendors and toward overseas ones — and, of course, Amazon itself. In Berkeley County, WV, the school district spent $1.3 million on Amazon Business in 2023. What portion went to sellers in the state? A measly $142.
On top of all of that, the practice has snuffed out many of the smaller vendors that traditionally competed for these contracts. “The disappearance of these small and mid-sized businesses weakens local economies and tax bases,” the report concludes. “And it leaves governments increasingly dependent on Amazon, paving the way for the kind of monopoly control that ensures higher prices, poorer service, and less innovation.”
In a statement sent to The Guardian, Amazon disputed the study’s conclusions. “Pricing research is notoriously difficult to conduct accurately and typically lacks reliable methodology, including cherry-picked product selections, mismatched product comparisons and comparing in-stock items with products out-of-stock at competitors,”
ILSR’s report drew in spending data from 128 local governments (including cities, counties and school districts) and 122 state agencies. It also gathered contract documents and interviewed public officials, procurement experts and vendors.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/study-links-amazons-algorithmic-pricing-with-erratic-inflated-costs-for-school-districts-202047988.html?src=rss
‘Tis the season for gift-giving, family feasts and companies turning their harvested user data into lighthearted recaps. Valve's take on the year-end rewind, Steam Replay, is now available. It follows similar offerings from Spotify, Apple Music, PlayStation and, increasingly, just about every service you use. Hell, even Uber and The New York Times somehow justified getting in on the action this year.
This is the fourth edition of Valve’s wrap-up, which looks back on the titles you spent the most time with in 2025. You’ll find your top games, the number of titles you played, achievements unlocked and longest streaks. You can see how your habits break down by genre, Steam Deck use and whether they're new releases, recent or classic games. Monthly breakdowns and the percentage of time played (by title) are also included.
The review compares your stats to the average Steam user. For example, I played 28 games this year; the Steam median is only four. My longest play streak was 15 days; the median is six. I’m only an intermittent gamer, so people who barely play at all are clearly weighing down the averages.
You can check out your Steam Replay 2025 by heading to the website and logging in.
This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/steam-replay-2025-is-here-to-recap-your-pc-gaming-habits-205430951.html?src=rss
Behold: Ken Paxton will now demonstrate that broken clocks are indeed right twice a day. The Texas Attorney General is notorious for, well, a very long list of reasons. But in this case, he at least appears to be doing consumers a solid: He sued five television companies for using ad-targeting spyware on their TVs.
Texas sued Sony, Samsung, LG, Hisense and TCL for allegedly recording what viewers watch without their consent. The predatory technology, Automated Content Recognition (ACR), identifies the content being played on a device by matching short content fingerprints to a database.
ACR is essentially a Shazam for video. Except in this case, its sole purpose is to target your viewing habits to help line advertisers' pockets. "This software can capture screenshots of a user's television display every 500 milliseconds, monitor viewing activity in real time and transmit that information back to the company without the user's knowledge or consent," Paxton's press release says.
An LG Ad Solutions website boasts how ACR helps advertisers "target by content viewership, including show, network, app, service or genre." Since it works with anything running on the device, it can identify purchases and subscriptions, track gamers' habits and pinpoint users by region, city or zip code.
There should be a setting on your TV to turn it off. But, as Texas' lawsuit against LG notes, TV software often "deceptively guides consumers to activate ACR and buries any explanation of what that means in dense legal jargon that few will read or understand."
Paxton's press release emphasized Hisense and TCL's home base of China. "These Chinese ties pose serious concerns about consumer data harvesting and are exacerbated by China's National Security Law, which gives its government the capability to get its hands on US consumer data," the statement reads.
This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/texas-sues-five-tv-manufacturers-over-predatory-ad-targeting-spyware-201500248.html?src=rss
Sandfall Interactive, the developer of Clair Obscur: Expedition 33, knows how to ride the wave. Right after the visually stunning RPG finished dominating The Game Awards, the team dropped a free "Thank You" content update for fans.
This is no minor patch. It adds a playable environment and new boss battles for late-game players. The "Thank You" update also adds new music tracks, a Photo Mode and new text and UI localizations. On top of that, you'll find quality-of-life tweaks, including improved performance on handheld PCs.
Clair Obscur: Expedition 33won a record-breaking nine categories at The Game Awards 2025. That includes — deep breath — Game of the Year, Best RPG, Best Art Direction, Best Game Direction, Best Narrative, Best Performance (Jennifer English), Best Score and Music, Best Debut Game and Best Indie Game. The previous record was The Last of Us Part 2, which took home seven awards in 2020.
The game's free "Thank You" update is rolling out now. You can catch a glimpse of it in the trailer below.
This article originally appeared on Engadget at https://www.engadget.com/gaming/clair-obscur-expedition-33-devs-dropped-a-big-update-after-sweeping-the-game-awards-183628313.html?src=rss
A director who was charged with defrauding Netflix out of millions of dollars has been found guilty, Business Insiderreports. Carl Rinsch, director of the 2013 Keanu Reeves movie 47 Ronin, now faces up to 90 years in prison.
Rinsch began filming the project, White Horse (later renamed Conquest), around 2017. (Its premise: A scientist creates an organic humanoid species that turns on its creators.) The director completed six short-form episodes with his own money and investor funds. He then used those episodes to pitch studios for the money to complete the first season. Netflix ended up buying the rights for over $61 million.
In 2020, after spending $44 million of Netflix's money on the series, Rinsch petitioned for another $11 million to complete the season. The company agreed.
Then things got weird. Instead of using Netflix’s investment to finish the series, Rinsch transferred the funds to personal accounts. Within two months, he lost over half of it on seven-figure stock trades. He spent the rest on cryptocurrency.
Then, lo and behold, Rinsch got a second chance: The crypto trades turned a profit. Did the director seize the opportunity to right his ship and finish the series? No, he didn't. Instead, he used the crypto profits to go on a $10 million shopping spree. According to prosecutors, he spent nearly $4 million on furniture and antiques, $2.4 million on five Rolls-Royces and a Ferrari, almost $1 million on mattresses and linens and $650,000 on luxury watches and clothes.
The series was never completed. By 2021, Netflix had canceled the project and written off over $55 million in costs.
Rinsch's charges included one count of wire fraud, one count of money laundering and five counts of engaging in monetary transactions in property derived from specified unlawful activity. During the trial, he took the stand in his own defense, claiming that Netflix's millions were intended as reimbursement for the personal funds he invested in the series.
After less than five hours of jury deliberation, Rinsch was found guilty on all seven counts. Although he could face up to 90 years, he's expected to receive a much shorter sentence.
This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/47-ronin-director-found-guilty-of-defrauding-netflix-out-of-11-million-205519293.html?src=rss
The year is 1987. Beverly Hills Cop II is the highest-grossing movie. "Walk Like an Egyptian" is the hottest song. The Iran-Contra scandal dominates American political headlines, while Konami’s Contra sucks up coins in arcades. But towering above them all is the watershed moment of Jaws arriving on the NES. ("This time there's no escape!", warned the box art.) Now, 38 years later, the 8-bit game is returning as a Limited Run Games physical re-release.
The retro release coincides with the Spielberg movie's 50th anniversary. From December 19 to January 18, you can pre-order a physical copy for Switch and PS5.
It will be available in two physical editions: a standard ("Retro Edition") one for $35, and a deluxe ("The Bigger Boat Edition") one for $100. The latter adds an NES-inspired box, a physical CD of the game soundtrack, a keychain and — best of all — a pixelated shark lamp. Both versions include original and "enhanced" versions of the 1987 game.
Promo art for the Jaws NES reissue
Limited Run Games
The game is split mainly between a birds-eye view (where you pilot your boat around the map) and an underwater side view (where you harpoon the shit out of marine wildlife). Eventually, you'll encounter Jaws. After several of these encounters, gradually diminishing his hit points, you'll try to finish him off in a faux-3D perspective on the water's surface. If you think this sounds like a minor variation of what you found in a handful of other licensed NES games from that era, you wouldn't be wrong.
You can pre-order the Jaws re-release from Limited Run Games' website, starting on December 19 at 10 AM ET. In the meantime, you can refresh your memory of the 8-bit game with the video below.
This article originally appeared on Engadget at https://www.engadget.com/gaming/the-nes-game-jaws-is-getting-a-retro-physical-re-release-on-switch-and-ps5-221052996.html?src=rss
Intel will have to pay up in an antitrust case dating back to 2009, Reutersreported on Wednesday. The company has lost its challenge against a €376 million ($438.7 million) regulatory fine levied by the European Commission. However, Intel managed to get the amount reduced to 237 million euros ($276.6 million).
The case began in 2009, when mobile computing was in its infancy and netbooks (remember those?) were all the rage in the PC space. At the time, the EU ruled that Intel violated antitrust laws on multiple fronts. First, it used illegal hidden rebates to push rivals out of the PC processor market. Second, it paid manufacturers to delay or stop production of AMD-powered products.
The latter, the portion that today's fine deals with, was classified as "naked restrictions." It regarded anticompetitive payments Intel made to HP, Acer and Lenovo between 2002 and 2006.
As often happens in these situations, the legal process bounced back and forth through the courts for years. In 2017, Europe's highest court ordered the case to be re-examined, citing a lack of proper economic assessment of how Intel's behavior affected its rivals. Europe's second-highest court then overturned the judgment from the first (hidden rebates) portion of the fine in 2022, a move confirmed by the EU Court of Justice last year. That penalty, initially set at a whopping €1.06 billion ($1.2 billion), was wiped off the books.
The second ("naked restrictions") fine was imposed in 2023 after European courts upheld that portion. Intel's latest challenge sought to have that one removed, too. Instead, it will have to settle for shaving one-third off the initial sum.
With today’s judgment, it's tempting to declare the matter over and done with. But the Commission and Intel can still appeal the decision to the EU Court of Justice on points of law. Tune in next year to see if this long, strange saga has another chapter.
This article originally appeared on Engadget at https://www.engadget.com/big-tech/intel-loses-its-latest-challenge-to-16-year-old-eu-antitrust-case-200746004.html?src=rss