The FCC will review the broadband industry’s lousy customer support

The FCC has fixed its watchful eye on the often lousy customer service we get from telecom providers. The agency said on Wednesday it’s opening a formal proceeding to review the customer support from cable, broadband, satellite TV and home voice service providers.

The review will cover customers' friction points when contacting telecom industry providers. These include hard-to-cancel subscriptions, getting stuck in “doom loops” when trying to reach a human, sneaky automatic renewals and shoddy accessibility options for folks with disabilities.

“We can and should expect consistent, transparent, and helpful customer service from the communications companies that provide so many services that are so vital in our day-to-day lives,” FCC Chairwoman Jessica Rosenworcel wrote in a press release announcing the inquiry. “No one should get stuck in a doom loop trying to cancel a subscription or just get a human being to help resolve their service problems.”

The FCC wants to simplify customer cancelation options, requiring providers to offer more choices and transparent disclosures at the point of sale and on bills. In addition, it hopes to mandate explicit customer consent before automatically renewing services and helping customers get easier access to live reps without bouncing through endless phone trees. It also aims to improve the accessibility of customer service resources for people with disabilities.

Other finer points on the agenda include extending current regulations for cable operator installation, outage and service call rules to include satellite TV, voice and broadband services. Finally, it wants “current cable operator customer service requirements to reflect marketplace and technology changes.”

The Commission adopted the Notice of Inquiry with a 3-2 vote “with the majority highlighting the importance of customer support.” For starters, the FCC will build a public record of where these customer service points stand today and what specific regulations it could adopt to make things smoother for families and businesses.

The inquiry is part of a larger effort to crack down on everyday headaches that waste time and money. Earlier this month, the FCC launched an inquiry into the broadband industry’s nonsensical, profit-grabbing data caps. This summer, Verizon paid a $1 million fine to settle an investigation into a 2022 outage that prevented hundreds of emergency calls from going through. Meanwhile, the FTC recently ratified its “click-to-cancel” rule, making ending subscriptions easier.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-fcc-will-review-the-broadband-industrys-lousy-customer-support-204329886.html?src=rss

Ecobee smart home users can now unlock Yale and August smart locks from its app

Ecobee is integrating smart locks into its app. The company doesn’t make smart locks of its own, but you can now control Wi-Fi-enabled ones from Yale and August using the Ecobee app. The feature could prevent you from switching apps to let someone who rings your smart doorbell in. However, it’s locked behind a subscription, so user convenience isn’t the only motive here.

The integration adds an “unlock” button from the Ecobee app’s live view. So, you can let visitors in from the same screen where you confirm it’s someone you want coming inside. (Handy!) The Ecobee app also allows you to lock your doors automatically when you arm your security system. (Also handy!)

Less handy: You’ll need to pay up to enjoy these perks because the feature is locked (ahem) behind Ecobee’s Smart Security system. The premium service costs $5 monthly or $50 annually. And as The Verge notes, it won’t let you unlock your August or Yale devices from Ecobee’s smart thermostats.

This could be a convenient perk if you’re already paying for Ecobee’s subscription service. If not, you’ll have to ask yourself if it’s worth a premium to avoid the oh-so-grueling task of pulling up your phone’s app switcher to jump to another smart-home app.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/ecobee-smart-home-users-can-now-unlock-yale-and-august-smart-locks-from-its-app-201700926.html?src=rss

Stable Diffusion 3.5 follows your prompts more closely and generates more diverse people

Stable Diffusion, an open-source alternative to AI image generators like Midjourney and DALL-E, has been updated to version 3.5. The new model tries to right some of the wrongs (which may be an understatement) of the widely panned Stable Diffusion 3 Medium. Stability AI says the 3.5 model adheres to prompts better than other image generators and competes with much larger models in output quality. In addition, it’s tuned for a greater diversity of styles, skin tones and features without needing to be prompted to do so explicitly.

The new model comes in three flavors. Stable Diffusion 3.5 Large is the most powerful of the trio, with the highest quality of the bunch, while leading the industry in prompt adherence. Stability AI says the model is suitable for professional uses at 1 MP resolution.

Meanwhile, Stable Diffusion 3.5 Large Turbo is a “distilled” version of the larger model, focusing more on efficiency than maximum quality. Stability AI says the Turbo variant still produces “high-quality images with exceptional prompt adherence” in four steps.

Finally, Stable Diffusion 3.5 Medium (2.5 billion parameters) is designed to run on consumer hardware, balancing quality with simplicity. With its greater ease of customization, the model can generate images between 0.25 and 2 megapixel resolution. However, unlike the first two models, which are available now, Stable Diffusion 3.5 Medium doesn’t arrive until October 29.

The new trio follows the botched Stable Diffusion 3 Medium in June. The company admitted that the release “didn’t fully meet our standards or our communities’ expectations,” as it produced some laughably grotesque body horror in response to prompts that asked for no such thing. Stability AI’s repeated mentions of exceptional prompt adherence in today’s announcement are likely no coincidence.

Although Stability AI only briefly mentioned it in its announcement blog post, the 3.5 series has new filters to better reflect human diversity. The company describes the new models’ human outputs as “representative of the world, not just one type of person, with different skin tones and features, without the need for extensive prompting.”

Let’s hope it’s sophisticated enough to account for subtleties and historical sensitivities, unlike Google’s debacle from earlier this year. Unprompted to do so, Gemini produced collections of egregiously inaccurate historical “photos,” like ethnically diverse Nazis and US Founding Fathers. The backlash was so intense that Google didn’t reincorporate human generations until six months later.

This article originally appeared on Engadget at https://www.engadget.com/ai/stable-diffusion-35-follows-your-prompts-more-closely-and-generates-more-diverse-people-184022965.html?src=rss

The next-gen Roomba Essential robovacs have self-emptying docks and double the suction

Only six months after iRobot launched its budget-friendly Essential robot vacuums, the lineup already has two new models. The Roomba Combo 2 Essential and Roomba Vac 2 Essential “double the cleaning power” of their predecessors and bring self-emptying dust bins to the series for the first time.

The Roomba Combo 2 Essential ($425) combines vacuuming and mopping capabilities, while the Vac 2 Essential ($400) is a vacuuming-only model for those without tile or hardwood floors. Both have 100 percent stronger suction than the first Essential vacs. The latter already had 20 times the suction power of the Roomba 600 series it replaced on the low end of iRobot’s product line.

Both machines have self-emptying capabilities, spitting dirt and debris into self-sealing bags inside the docking station. The bags can hold up to 60 days of dirt before you need to change them. The vacuums have four levels of suction power, a multi-surface bristle brush and an edge-sweeping brush.

The Roomba Combo 2 Essential mopping a floor in front of a couch.
iRobot

The Roomba Combo 2 Essential has the cheaper model’s vacuuming capabilities while adding mopping with three levels of water dispensing. For only $25 over the vacuum-only model, this one seems like the obvious choice unless your home is fully carpeted.

One thing higher-end models offer that these don’t is advanced navigation with LiDAR. Instead, budget models like these move in simple (but still effective) neat rows.

The Roomba Combo 2 Essential is now available in North America for $425 on iRobot’s website and at third-party retailers. The vacuum-only Vac 2 Essential costs $400 and is sold at select retailers.

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/the-next-gen-roomba-essential-robovacs-have-self-emptying-docks-and-double-the-suction-164014213.html?src=rss

Amazon is rebooting its live-action adaptation of the God of War reboot

Amazon is reshuffling the deck with its God of War series. After the success of Fallout, it wants its next Prime Video gaming adaptation to live up to those lofty expectations — and it’s apparently willing to start fresh to do so. Deadline first reported on Thursday that the series showrunner and two executive producers have left the project as the streamer recalibrates “to move in a different creative direction.”

Showrunner and executive producer Rafe Judkins (Wheel of Time) and executive producers Mark Fergus and Hawk Otsby (Children of Men and Iron Man) are no longer involved with the project. Amazon and Sony reportedly praised their screenplays, which suggests the shakeup is more about wanting a fresh take than quality concerns. According to Variety, Amazon plans to hire a new showrunner and put together a new writers’ room to take another stab at a live-action Kratos.

Kratos and Atreus in a still from God of War. Atreus sits in a boat while Kratos looks grimdark.
Sony / Santa Monica Studio

The series is an adaptation of the 2018 franchise reboot that shifted the action from Greek to Norse mythology. Amazon’s description should sound familiar to anyone who played the game:

“When his beloved wife dies, Kratos sets off on a dangerous journey with his estranged son to spread her ashes from the highest peak — his wife’s final wish.[The quest] will test the bonds between father and son, and force Kratos to battle new gods and monsters for the fate of the world.”

Amazon Studios is co-producing the series alongside Sony Pictures Television. According to Deadline, Santa Monica Studio creative director Cory Barlog is staying on as an executive producer. Also reportedly remaining are PlayStation Productions’ Asad Qizilbash and Carter Swan, as well as Santa Monica Studio’s Yumi Yang and Vertigo’s Roy Lee.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/amazon-is-rebooting-its-live-action-adaptation-of-the-god-of-war-reboot-203305237.html?src=rss

The FCC will soon require all hearing aids and phones to work together

On Thursday, the FCC approved new regulations requiring all phone makers to make their handsets compatible with hearing aids. With the number of Americans 65 and older expected to balloon by nearly 50 percent by 2050, the rules will ensure those with hearing loss don’t have to worry about which phones will work with their hearing aids.

“Under the new rules, after a transition period, Americans with hearing loss will no longer be limited in their choice of technologies, features, and prices available in the mobile handset marketplace,” the FCC wrote in a press release.

On the flip side, the FCC also passed a requirement for hearing aid makers that effectively bans proprietary Bluetooth coupling standards in the assistive devices. So, phones must be compatible with hearing aids — and vice versa. The rule even applies to the recently approved over-the-counter hearing aids, which now include AirPods Pro 2.

Other changes include requiring all new mobile handsets sold in the US to let users raise the volume without introducing distortion. In addition, the FCC now mandates that cell phones’ point-of-sale labels clarify hearing aid compatibility and whether the handsets meet Bluetooth or telecoil coupling requirements.

The FCC worked with a consortium of cell carriers, phone makers and researchers to draft and adopt the rules. “Establishing a 100% hearing aid compatibility requirement for all mobile handsets was made possible by the collaborative efforts of members of the Hearing Aid Compatibility Task Force — an independent organization of wireless service providers, handset manufacturers, research institutions and advocates for those with hearing loss,” the Commission wrote. “Members of the Task Force worked together over a period of years to reach a consensus on how the Commission could achieve its objective of requiring 100% of all mobile handsets to be hearing aid compatible.”

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/the-fcc-will-soon-require-all-hearing-aids-and-phones-to-work-together-190003074.html?src=rss

The Annapurna-published cycling adventure Ghost Bike is now Wheel World

Ghost Bike is dead; long live Wheel World. The scenic cycling adventure from the creators of Nidhogg was revealed in 2023 with a darker storyline. After design pivots to “make it more fun to play” (always a good idea!), the new naming convention matches its lighter tone. Initially slated for this year, the Annapurna-published game will now arrive in early 2025.

Wheel World is developer Messhof’s first 3D game and its first with a big team. The studio made its bones with Nidhogg, a side-scrolling sword-fighting game with old-school Atari-style graphics. With Wheel World, the team shifts gears (sorry) to a gorgeous cel-shaded art style. Unlike Messhof’s previous titles, this one will have a narrative — with characters and dialog boxes!

Messhof explained its rebranding in a press release. “[Ghost Bike] was a game about dying on a bike after being hit by a car and ending up in a cycling valhalla,” Messhof’s Mark Essen and Kristy Norindr wrote. “While it wasn’t directly based on real world ghost bikes (those white bikes memorializing cyclists killed by drivers), there was enough overlap to feel like the name was justified and the associations would be a positive one from both directions. But as things changed in the gameplay (to make it more fun to play), and thus the story (especially in tone) it fit less and less.” Wheel World, it is.

Gameplay screen from the upcoming Wheel World. A person racing other cyclists.
Messhof / Annapurna

You play as Kat, a young cyclist determined to “save Wheel World from total collapse.” Its gameplay combines racing, bike upgrades, recovering stolen parts and ultimately performing “The Great Shift ritual” to save the world.

The trailer also showcases a roaming mode for times when you want a relaxing gaming experience. An original soundtrack from the electronic label Italians Do It Better helps you chill out while cruising the beautifully cel-shaded countryside.

When it arrives in early 2025, Wheel World will be on Game Pass on day one. In addition to the Xbox Series X/S, it will also be available on PS5 and PC.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-annapurna-published-cycling-adventure-ghost-bike-is-now-wheel-world-173009766.html?src=rss

A new Chrome extension can reliably detect AI-generated voices

Just in time for the 2024 US elections, the call screening and fraud detection company Hiya has launched a free Chrome extension to spot deepfake voices. The aptly named Hiya Deepfake Voice Detector “listens” to voices played in video or audio streams and assigns an authenticity score, telling you whether it’s likely real or fake.

Hiya tells Engadget that third-party testers have validated the extension as over 99 percent accurate. The company says that even covers AI-generated voices the detection model hasn’t trained on, and the company claims it can spot voices created by new synthesis models as soon as they’re launched.

We played around with the extension ahead of launch, and it seems to work well. I pulled up a YouTube video about the blues pioneer Howlin’ Wolf that I suspected used AI narration, and it assigned it a 1/100 authenticity score, declaring it likely a deepfake. Suspicions confirmed.

Promo image for Hiya's deepfake voice detector extension for Chrome.
Hiya

Hiya threw a well-earned jab at social media companies for making such a tool necessary. “It’s clear social media sites have a huge responsibility to alert users when the content they are consuming has a high chance of being an AI deepfake,” Hiya President Kush Parikh wrote in a press release. “The onus is currently on the individual to be vigilant to the risks and use tools like our Deepfake Voice Detector to check if they are concerned content is being altered. That’s a big ask, so we’re pleased to be able to support them with a solution that helps put some of the power back in their hands.”

The extension only needs to listen to a few seconds of a voice to spit out a result. It works on a credit system to prevent Hiya’s servers from getting slammed by excessive requests. You’ll get 20 credits daily, which may or may not cover the flood of manipulative AI content you’ll come across on social media in the coming weeks.

This article originally appeared on Engadget at https://www.engadget.com/ai/a-new-chrome-extension-can-reliably-detect-ai-generated-voices-130059842.html?src=rss

Microsoft recruits accessibility app to make its AI more useful to blind and low-vision users

Be My Eyes, the accessibility app for mobile devices that puts blind and low-vision people on a live video call with a sighted guide, will help Microsoft train its AI. Be My Eyes will provide anonymized video data to improve scene understanding in Microsoft’s accessibility-focused AI models.

The data sets Be My Eyes gives Microsoft will include “unique objects, lighting and framing that realistically represents the lived experience of the blind and low vision community.” The goal is to make Microsoft’s AI more inclusive for people with vision disabilities.

The companies say all personal info has been scrubbed from the metadata. The provided data won’t be used for advertising or any purpose other than training Microsoft’s AI models.

Although this is Be My Eyes’ first such data partnership, it’s worked with Microsoft before by incorporating its Be My AI tool into Microsoft’s Disability Answer Desk. As its name suggests, Be My AI is the company’s GPT-4-powered spin on an assistance product. In that case, it helps people with vision disabilities navigate Office, Windows and Xbox.

Be My Eyes also struck a deal with Hilton earlier this month. In that case, dedicated hotel staff help blind and low-vision lodgers do things like adjust their thermostats, make coffee and raise or lower their blinds. A previous 2023 partnership between the two companies helped train the Be My AI model.

This article originally appeared on Engadget at https://www.engadget.com/ai/microsoft-recruits-accessibility-app-to-make-its-ai-more-useful-to-blind-and-low-vision-users-130006439.html?src=rss

The first of Astro Bot’s free speedrunning levels arrives on Thursday

Astro Bot, one of Sony’s greatest triumphs, is getting new content for those who live life (or at least play PS5) in the fast lane. Developer Team Asobi said on Wednesday that the first of five free speedrunning levels teased at Sony’s September State of Play will arrive on Thursday, October 17.

The first speedrun level is Building Speed, where you’ll get an assist from your robot bulldog friend Barkster. Team Asobi promises you’ll “blast your way through a sky-high city.” Dodging cranes, smashing through crates and zipping through a flying car wash are part of the festivities. It sounds like more of the cute, 3D-platforming fun that Engadget’s Jessica Conditt described as the equivalent of “Super Mario Bros. for a new generation of video game fanatics.”

Still from an Astro Bot speedrun level. The robot sits in a floating car next to a car wash sign.
Team Asobi / Sony

After tomorrow’s first level, a new speedrunning stage will arrive on each of the following four Thursdays. That includes Let it Slide on October 24, Spring-loaded Run on October 31, Helium Heights on November 7 and Rising Heat on November 14.

The speedrun levels are all free. You should see them starting at 9AM ET on their launch dates.

Each level will add two new bots to rescue. Team Asobi has already teased nods to Eve from Stellar Blade and the Helldivers, but you can expect more fun surprises beyond those.

Team Asobi sounds like it has more content on tap. In its announcement blog post, the developers invited you to stay tuned because “there may be even more surprises coming soon” for Sony’s latest PlayStation-exclusive success story.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/the-first-of-astro-bots-free-speedrunning-levels-arrives-on-thursday-162006557.html?src=rss