Team Engadget is on the ground at CES 2024 to bring you all the biggest (and strangest) tech news from Las Vegas this week. To help make that happen, our editors and reporters need to keep their phone and laptop batteries topped up, and that's where power banks come in. While you might not be running around the showfloor at a convention center, you may need to juice up your devices while you're on the go too. As such, there's some good news for you, since many of Anker's power banks and charging accessories are on sale for up to 43 percent off.
Those with an iPhone may be interested in picking up the Anker 622 Magnetic Battery, which can charge MagSafe-compatible devices by attaching it to the rear. The device also supports USB-C charging. This charger has dropped to $40, which is $30 off the regular price and a record low.
This gizmo has a handy PopSockets grip, which should make it easier for many folks to hold their iPhone while it's charging. It can also act as a stand, so you can prop up your phone to watch videos or play games while topping up the battery. The 622 has a capacity of 5,000mAh, which Anker claims will provide your phone with up to 17 hours of extra use.
This is a very handy piece of travel gear as it will let you charge your iPhone, Apple Watch and AirPods all at the same time. The top of the cube tilts open so you can comfortably watch videos on your iPhone while it's charging via MagSafe. The Cube will charge your phone at up to 15W (it comes with a 30W USB-C charger). Anker also notes that the Cube can fully charge an Apple Watch Series 8 in around 70 minutes.
Meanwhile, those looking for a USB-C cable with a high power throughput (likely for laptop use) may be interested in picking up a two-pack for $15. The dual six-foot USB-C to USB-C cables usually cost $23, and this marks another record low.
This article originally appeared on Engadget at https://www.engadget.com/anker-power-banks-and-charging-gear-are-up-to-43-percent-off-right-now-171544198.html?src=rss
Mojawa, maker of bone-conduction headphones, has turned up to CES 2024 in Las Vegas with its new HaptiFit Terra. Unlike many other bone-conduction bands, it comes with a built-in AI sports trainer that, the company promises, will help you meet your goals. The AI can cook up custom exercise plans and tracks your heart rate, step count, pace, calories burned and distance. If you’re a swimmer, it’ll also monitor your swimming lap and distance, offering haptic feedback to keep you aware of how you’re doing.
HaptiFit Terra boasts clear, dynamic sound with magnetically-levitated bass with an elegant design. The band also packs glowing lights that’ll glow when you’re running the darkness and warn you if your heart rate gets too high. And the haptic guidance will buzz you to let you know how you’re doing and also offer 3D pressure-sensitive controls for fine-grain control on the go. With 32GB of on-board storage and eight hours of battery life, the company hopes you’ll have little reason to bring your phone along for your workout.
The hardware is available to pre-order today and, should you order one now, you’ll get a fairly hefty early bird discount. HaptiFit Terra will set you back $200 now (with the code HFPRE1 at checkout) but, if you shilly-shally until it releases in March, you’ll have to pay an extra hundred in penance for delaying.
If there’s a downside to this, it’s that Mojawa is treading a path that plenty of companies have already wandered down with only moderate success. After all, Vi from 2017 offered AI-infused audio commentary while you ran around wearing its neckband earphones. Even earlier, SMS Audio, in partnership with Intel, boasted of dynamic fitness coaching from inside its wired earbuds. Hopefully MoJawa can make a bigger splash where those other names didn't.
We're reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.
This article originally appeared on Engadget at https://www.engadget.com/mojawa-put-an-ai-running-coach-in-its-bone-conducting-headphones-170054566.html?src=rss
Victrola has made a somewhat surprising move into high-end, streaming-capable turntables over the last few years, and it's showing off the latest in the lineup at CES 2024. The Victrola Stream Sapphire is a $1,499 turntable with "premium" components and materials that can connect to Sonos and Roon streaming systems and also supports the Universal Plug and Play protocol (UPnP). It can also output up to 24-bit/48kHz lossless FLAC audio.
Getting beyond the jargon, this means that the Stream Sapphire can output your vinyl to a Sonos system once it's set up on the same network as your Sonos speakers. I've tried this with the Stream Carbon turntable from 2022 and it works pretty seamlessly and is easy to set up, so I wager the Sapphire will be similarly straightforward.
As for Roon, it's a more complex, server-based system that pulls together music files and streaming services and broadcasts them to compatible speakers and output devices. The variety of hardware you can use is much larger than the Sonos ecosystem, but it sounds like Roon support works the same way. Once you get the Sapphire connected to your Roon setup in Victrola's Stream app, the turntable will output audio to whatever speakers are in that setup. And since Roon integrates with other protocols like Apple AirPlay and Google Chromecast, you should be able to send the turntable's audio to devices like the HomePod or any Chomecast-compatible speakers. Similarly, any speakers or audio receivers that support UPnP can output audio from the Sapphire, as well.
The Stream Sapphire has a few other upgrades over the existing Stream turntables as well. Probably most notable is that it uses the Ortofon 2M Blue cartridge, compared to the 2M Red. The Sapphire also has a lovely walnut veneer over its MDF and aluminum body, and it has the same high-end carbon fiber tonearm and aluminum platter as the Stream Carbon. It also has adjustable-height aluminum feet with a sound-dampening base to help reduce vibration and make sure the turntable is level on whatever surface it sits on. And, in a nod to the traditional, it has gold-placed RCA jacks for hooking up wired speakers.
This turntable follows the $800 Stream Carbon, which can send music to Sonos speakers; Victrola followed that up with the more affordable $600 Stream Onyx at CES 2023. Since then, the company also announced the Hi-Res Carbon and Hi-Res Onyx, two turntables that opt for Bluetooth or aptX wireless audio output. I really enjoyed using the original Stream Carbon with my Sonos system when I first tested it, but even that felt like a niche device — I'm wondering how big of a market there is for a $1,500 wireless turntable, but Victrola now has a pretty wide range of streaming record players at this point, from the Hi-Res Onyx that's currently selling for $300 all the way up to the new Sapphire. Victrola says the Stream Sapphire will be on sale this spring.
We're reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.
This article originally appeared on Engadget at https://www.engadget.com/victrolas-latest-streaming-turntable-the-stream-sapphire-costs-an-eye-popping-1499-170037014.html?src=rss
After rounding out its RTX 40 GPUs in 2023 with the RTX 4060 and 4060 Ti, NVIDIA has brought the inevitable follow-ups to CES 2024: slightly faster Super cards! In Las Vegas today, NVIDIA has unveiled the RTX 4080 Super, RTX 4070 Ti Super and RTX 4070 Super GPUs, upgrades over its previous GPUs which aim to compete directly with AMD's cheaper high-end cards. And of course, NVIDIA can't help but tout how useful they'll be for on-device AI tasks.
The RTX 4080 Super will sell for $999 when it arrives on January 31, while the RTX 4070 Ti Super will go for $799 on January 24th. AMD's Radeon 7900 XTX and XT launched at $999 and $899 a year ago — now NVIDIA has high-end options that don't involve shelling out $1,199 for the original RTX 4080 or an eye-watering $1,599 for the RTX 4090. For most buyers though, the mid-range $599 RTX 4070 Super may be the most compelling value when it lands on January 17.
NVIDIA isn't divulging the full specs for these cards yet, but it says the RTX 4080 Super is twice as fast as the 3080 Ti in games while using DLSS 3 Frame Generation. Recent leaks suggest it'll have 10,240 CUDA cores, compared to 9,728 on the 4080, as well as faster clock speeds and beefier 23 Gbps memory.
The RTX 4070 Ti will get a very helpful 16GB memory upgrade (instead of 12GB on the previous card), which edges it closer to the 20GB VRAM the Radeon 7900 XT. The RTX 4070, meanwhile, will sport 20 percent more cores than the original model to be "faster than an RTX 3090 at a fraction of the power," according to NVIDIA.
We're reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.
This article originally appeared on Engadget at https://www.engadget.com/nvidia-reveals-rtx-40-super-gpus-at-ces-2024-163041585.html?src=rss
AI is literally everywhere, so it's not a big surprise to learn that Volkswagen is planning to bring ChatGPT to its vehicles. As part of its CES 2024 announcements, the automaker says that its existing IDA voice assistant will work with ChatGPT across a range of its newer models. VW isn't the first to try this — Mercedes-Benz announced ChatGPT integration in June of last year, so it seems like this is certainly a thing we're all going to have to get used to.
Specifically, VW says that ChatGPT will be enabled in these specific models with the latest generation of the company's infotainment systems: ID.7 (pictured above), ID.4, ID.5, ID.3, the new Volkswagen Tiguan, the new Passat and the new Golf. It'll roll out ChatGPT as as "standard feature" in "many" production vehicles in Q2 of 2024; the company didn't say in which regions, but notes that the feature is only currently "being considered" for the US market.
As for what it can do, it sounds like ChatGPT will be used to enhance the existing capabilities of VW's voice assistant as well as offer some new conversational tricks. VW notes how its assistant can already do things like control the infotainment system, navigation, climate control and other such features. With the addition of ChatGPT, VW envisions interactions with more intuitive, back-and-forth language. That's something we're seeing from companies like Google and Amazon as they explore how to enhance Google Assistant and Alexa, so the same may apply here. VW's press release specifically cites "enriching conversations, clearing up questions, interacting in intuitive language, receiving vehicle-specific information" as things that ChatGPT can enable.
One good thing is that this will all be built into the car without the need for a driver to really set anything up. As you can now, you'll activate the voice assistant — and if the car's standard system can't adequately answer the query, it'll anonymously send it to ChatGPT. The company stresses that ChatGPT doesn't get any information about the vehicle and questions and answers are deleted immediately.
I'll admit that I was initially skeptical of how something like ChatGPT could be used in a car — but if it can in fact better understand and answer queries that are important when you're behind the wheel, I'm willing to give it a shot. VW didn't say if it would have any demos of this new tech at CES this year, but we'll be looking to see if we can experience it for ourselves.
We're reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.
This article originally appeared on Engadget at https://www.engadget.com/volkswagen-thinks-chatgpt-integration-will-make-its-in-car-voice-assistant-good-160033466.html?src=rss
LG is one of many companies that usually shows off new soundbars in Las Vegas, and at CES 2024, that trend continues. While the new models are designed to compliment LG TVs, they offer something different in terms of audio, design and features. The most robust option, the S95TR, is a 9.1.5-channel setup that comes bundled with a subwoofer and rear speakers.
The flagship S95TR musters an output of 810 watts and is what the company calls the first Atmos-equipped soundbar with triple up-firing channels. Those include what LG says is the industry's first center up-firing speaker. That center driver helps with the dimensionality of the sound by boosting clarity and the overall soundstage. Two tweeters handle the treble while a passive radiator offers low-end tone in the correct relation to the wireless subwoofer. The S95TR employs Wowcast Built-in to wirelessly receive audio, including Dolby Atmos and DTS:X, from LG TVs. The company says the tech can even handle lossless-quality sound without a wired connection.
Indeed, the audio quality from the S95TR is big and boomy. Aided by rear speakers with three drivers, the sound from the complete setup was full, with punchy highs and bombastic bass when a scene demanded it. Last year, LG nixed the wireless transmission box that sat between the rear speakers on the S95TR's predecessor, opting instead to put that tech inside the speakers themselves. That's still the case, but the company decided to forgo the box on rear speakers that are sold separately this year. You still need to run a cable between them, but an added piece of hardware isn't required when expanding your setup.
To match up with its premium OLED TVs, LG has introduced the SG10TY. This is a flatter, low-profile option that looks at home situated below the company's M series. It's a 3.1-channel unit that can be expanded to a 5.1-channel setup with the addition of rear speakers. I wasn't able to hear this one during my demo, but I can tell you that it looks quite striking with those LG OLED TVs. And while it doesn't offer the sonic power of the S95TR on paper, I'm willing to bet some people will be just fine sacrificing a bit of dimensionality for improved aesthetics. Thanks to Wowcast Built-in, the wireless audio means you won't have visible wires just to get Dolby Atmos, further enhancing the clean look.
LG SG10TY soundbar
Photo by Billy Steele/Engadget
These two models offer the Wow interface, which puts soundbar settings and sound modes on a menu on the TV. They are also all both equipped with the company's Wow Orchestra tech that ensures the best audio quality thanks to "an enlarged soundstage and improved depth and height." This should particularly come in handy for Dolby Atmos and DTS:X content. LG's AI room calibration now factors in the rear speakers in a surround sound setup, adjusting for the proper sound no matter where you put them. The company says the tweak can even happen if the rear speakers are setup at uneven distances due to furniture or other living room constraints.
There's no word on pricing or availability for either of the new soundbars, but we'll likely hear more as launch day approaches for each one. In the meantime, these are our reigning picks for the best soundbars currently available on the market.
We're reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.
This article originally appeared on Engadget at https://www.engadget.com/lg-s95tr-and-sg10ty-first-look-two-takes-on-wireless-dolby-atmos-for-home-theater-154551736.html?src=rss
AMD was the first company to deliver x86 laptop chips with NPUs for AI acceleration last year — now, at CES 2024 it's doing the same for desktops. The company's new Ryzen 8000G processors, which debuted today in Las Vegas (but have already been leaked by retailers), are once again NPU pioneers among x86 desktop chips. And on top of that, the company claims its built-in Radeon 700M graphics are the fastest ever seen on a desktop chip.
While the Ryzen 8000G chips aren't AMD's most powerful desktop offerings — the Ryzen 7700X and above all offer higher clock speeds, core counts and onboard cache — AMD says the new processors could be compelling options for gamers trying to build capable systems on a budget. The fastest model, the Ryzen 7 $329 8700G, is an eight-core chip running between 4.2GHz and 5.1GHz, sporting Radeon 780M graphics.
According to AMD, that processor averages 90 fps in Baldur's Gate 3 in 1080p with low detail settings and the company's Hyper-RX and Fluid Motion Frames features turned on. (The latter is a bit controversial, since it can make gameplay look smoother and deliver higher fps counts, but it's also early technology and it's interpolating even more frames than AMD's FidelityFX Super Resolution 3.0.) Without any of those extra features, the 8700G still hits a respectable 58 fps in Baldur's Gate 3.
Of course, not many people, especially self-proclaimed gamers, would actually want to play with the lowest graphics settings. But if you're on a budget and building a system piece-by-piece, the 8700G and the rest of the 8000G family could at least let you play something before buying a dedicated GPU. AMD also claims its built-in graphics are significantly faster than Intel's latest offerings. According to the company's benchmarks, the 8700G is four times as fast in Hitman3 in 1080p compared to the Intel i7-17400K's UHD 770 graphics.
Even if you're not intrigued by the Ryzen 8000G Series' graphics potential, its NPU still makes it a unique desktop chip. Much like the NPU's we've seen on AMD's recent mobile chips, as well as Intel's new Core Ultra hardware, it'll let you speed up AI tasks without hitting your CPU or GPU. At the moment, NPUs enable features like Windows Studio Effects, which can blur your background during video chats, as well as media editing in Adobe and DaVinci software. NPUs are more compelling on laptops now, as they can help systems be more efficient and potentially save battery life. But having an NPU on your desktop chip today could be a smart way to future-proof your build.
Speaking of those AI accelerators, AMD also teased the performance of its new Ryzen 8040 mobile chips at CES — specifically, by putting them head-to-head with Intel's Core Ultra hardware. AMD says the Ryzen 7 8840U is almost 80 percent faster than the Core Ultra 7 155H while running the Deeplabv3 neural architecture, and it's 43 percent faster while running Yolov8. More useful to consumers, though, are AMD's claims about content creation: the company says the 8840U is 85 percent faster than the Ultra 7 155H while running DaVinci Resolve's HD to UHD enhancement.
But AMD didn't just stop there: It also says that new Ryzen chip is 60 percent faster than Intel's while playing Far Cry 6 in 1080p with low graphics settings. Similarly, AMD says the Ryzen 8840U is 52 percent faster than Intel's hardware in both Handbrake and LAME. We'll have to take these numbers with a huge grain of salt, but if they're accurate it means Intel could end up lagging behind AMD for another year.
To round things out for entry-level and mid-range buyers, AMD also announced a new batch of Ryzen 5000 chips for its older AM4 architecture. They're spearheaded bv the $249 Ryzen 7 5700X3D, an eight-core chip featuring 100MB of 3D V-Cache, running between 3GHz and 4.1GHz. The most affordable new option is the $125 Ryzen 5 5500GT, a quad-core chip that can reach up to 4.4GHz.
We're reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.
This article originally appeared on Engadget at https://www.engadget.com/amd-brings-ai-to-ryzen-8000g-desktop-chips-at-ces-2024-153032800.html?src=rss
Even though gamers have been eager to see new high-end GPUs from AMD, the company isn't ready to refresh the Radeon RX 7900 and 7900 XT at CES 2024. Instead, AMD is unveiling the $329 Radeon RX 7600 XT in Las Vegas, a slightly souped-up version of last year's entry-level RX 7600 with higher clock speeds and 16GB of VRAM. While that earlier card was laser-focused on 1080p gameplay, AMD is positioning the RX 7600 XT as a potential upgrade for entry-level 1440p gaming, as well as a better card for running AI tasks.
The Radeon RX 7600 XT features the same basic specs as its predecessor: 32 compute units and ray accelerators; 64 AI accelerators; and 2,048 stream processors. But its clock speeds now range from 2.47GHz to 2.76GHz (in boost mode), instead of 2.25GHz to 2.66GHz. Having 16GB of VRAM will also give it more headroom for handling larger textures in 1440p, content creation and larger AI workloads.
According to AMD's benchmarks, the Radeon RX 7600 XT performs slightly better than the RX 7600 in most titles: It averages 71 fps in Starfield while playing in 1080p with maxed-out settings, compared to 61fps on the 7600. But the improvements are more dramatic in AMD-optimized titles like Forza Horizon 5: the new GPU averages 94 fps in 1080p with FSR 2 and RT Extreme flipped on, compared to 67 fps on the RX 7600.
In 1440p, the RX 7600 XT averages 60 fps with maxed out graphics settings in Starfield and Shadow of the Tomb Raider. Its predecessor average 53 fps and 54 fps, in comparison. Forza Horizon 5 also shines in 1440p: It averages 81fps on the new GPU compared to 56 fps on last year's model. AMD is also lording its scores over the NVIDIA RTX 4060 8GB: the RX 7600 XT averages 245 fps in Modern Warfare III in 1080p with FSR and frame generation turned on. The 4060 8GB, meanwhile, reaches 146 fps with DLSS3 and its own frame generation.
Of course, the better comparison would be the RX 7600 XT against 16GB RTX 4060 GPUs, but those scores were conspicuously absent from AMD's press materials. The big takeaway, though, is that the 7600 XT should be a solidly more capable GPU than the 7600.
The Radeon RX 7600 XT will be available on January 24 from its AMD's board partners (ASUS, Acer and the like) for $329.
We're reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.
This article originally appeared on Engadget at https://www.engadget.com/amd-debuts-the-radeon-rx-7600-xt-at-ces-for-entry-level-1440p-gaming-153023517.html?src=rss
Garmin has a few pieces of news to share at CES 2024, including a heart rate monitor marketed to women that can deliver an accurate heart rate reading even when attached to a sports bra. The $150 device, called the HRM-Fit, is a "first of its kind," according to Garmin. It should fit what Garmin describes as medium- and high-support sports bras, including select models from Adidas, Under Armour and other brands. It's also compatible Garmin smartwatches to report your pace, distance and stride length. If you leave your watch at home, the clip-on device can store workout data like calories burned and intensity, then load it to your watch once it's back in range.
Other new Garmin products for CES 2024 include the Lily 2 smartwatches with a 35mm metal case. The Lily 2 retails for $250, while the Lily 2 Classic is available for $280. They both come with heart rate monitoring, sleep quality ratings and a connected GPS. The Lily 2 smartwatches also have move alerts with suggested activities, fitness tracking and a sports app. Only the Lily 2 Classic offers Garmin Pay contactless payments.
Lastly, the company has a pretty major refresh in store for both the web version of its Garmin Connect app as well as the mobile version. Its homepage now features customizable sections like Today's Activity, Training Plans and In Focus. This update is now available to beta testers and should fully roll out later this year.
We're reporting live from CES 2024 in Las Vegas from January 6-12. Keep up with all the latest news from the show here.
This article originally appeared on Engadget at https://www.engadget.com/garmin-debuts-a-first-of-its-kind-heart-rate-monitor-that-works-with-sports-bras-144910862.html?src=rss
Those who've been yearning for a chance to try the Apple Vision Pro headset and have the cash to spare won't need to wait much longer to snap one up. The company says the hotly anticipated device will arrive in the US on February 2. Pre-orders for the mixed reality headset, which starts at $3,499 for 256GB of storage, will open on January 19. The device will be available at all US Apple Store locations as well as through the company's web store.
Those who require vision correction will need to snap up Zeiss optical inserts and attach them to the headset magnetically (Vision Pro doesn't work with glasses). Readers will cost $99, while prescription lenses will set you back $149. The inserts will only be available for purchase online, so don't expect to be able to wander into an Apple Store to pick them up. Naturally, you'll need a prescription for the prescription lenses. However, Apple says that "not all prescriptions are supported."
The era of spatial computing has arrived! Apple Vision Pro is available in the US on February 2. pic.twitter.com/5BK1jyEnZN
This is Apple's first new major product line since it introduced the Apple Watch back in 2014. Apple revealed the Vision Pro release date just as CES 2024 is kicking off, likely to steal some thunder away from the show's exhibitors without needing to actually show up in Las Vegas itself.
The Vision Pro, which Apple announced at WWDC last year, marks the company's initial foray into spatial computing. You'll primarily control it with your hands, eyes and voice, though you can pair a Magic Keyboard and Trackpad for productivity needs or a controller when it's time to kick back and play games.
Apple says a brand new App Store will support more than a million apps from the iOS and iPadOS ecosystems. Of course, there will be apps that are unique to the headset's visionOS. You'll interact with apps by just looking at them, tapping your fingers (à la Apple Watch's new Double Tap feature), flicking your wrist to scroll and using dictation or a virtual keyboard for typing. Siri will enable to you control media playback, open and close apps and much more, Apple says.
Users can place apps anywhere in a 3D virtual environment, which could be a boon for multitasking. You'll be able to access your Mac through your Vision Pro as well, so you'll have access to a giant 4K canvas for your desktop or laptop to help you get things done.
On the entertainment front, you'll be able to stream shows and movies from the likes of Apple TV+, Disney+ and Max on a virtual screen that appears to be 100 feet wide. There's HDR support and, through the Apple TV app, you'll me able to check out more than 150 titles in 3D. Vision Pro also supports Apple's new Immersive Video format, through which you can check out 180-degree, 3D experiences in high resolution.
As for games, Vision Pro will support more than 250 Apple Arcade titles as well as others from the App Store. Players will be able to check out "spatial games," such as Game Room, What the Golf? and Super Fruit Ninja. In those cases, Apple says the headset will transform the space around you, likely leading to more immersive gaming experiences. It's possible that you'll be able to use PlayStation and Xbox remote play features using Vision Pro too.
Speaking of immersion, you'll be able to virtually relocate to more peaceful environments, such as a national park or the surface of the Moon, if you don't feel like looking at your office or home in mixed reality. By turning the Digital Crown, you can adjust the level of immersion in these environments.
The iPhone 15 Pro or iPhone 15 Pro Max can now capture spatial photos and videos, and you'll be able to view those in "life-size scale" through Vision Pro. Panoramas, for instance, will wrap around you.
FaceTime and other types of calls are getting an intriguing upgrade through Vision Pro. Headset users will appear as a Persona, a virtual representation of them that shows their hand movements and facial expressions (Personas are also supported on the likes of Zoom, Webex and Microsoft Teams). Those taking part in a call on a Mac, iPad or iPhone will appear in a tile, while spatial audio will make it seem as though each person's voice comes from the location of their tile in the space.
Oftentimes, wearers of virtual reality or mixed reality headsets seem disconnected from others in the same physical space as they can't make eye contact with those around them. To mitigate that, Apple has developed technology called EyeSight. This makes it appear as though the Vision Pro is transparent, allowing others to see a wearer's eyes.
Elsewhere, Apple has developed a new authentication system called Optic ID to unlock the device, as well as for password autofill and Apple Pay payment approval. The company says that eye-tracking information remains private — neither Apple nor the makers of third-party apps or websites can access that data. It also notes that Vision Pro has a number of accessibility-minded features, such as the ability to enable eye tracking for one dominant eye (which may be helpful for those who have severe vision loss in one eye or a misalignment).
Given the price of Apple's headset, it's highly unlikely that it will see wide adoption, at least in its first iteration. This is one for developers, early adopters and Apple enthusiasts. It may be the case that Apple eventually becomes the company to make mixed reality mainstream. In the meantime, at least we now know when eager beavers will be able to buy a Vision Pro if they have a spare few thousand dollars burning a hole in their pockets.
This article originally appeared on Engadget at https://www.engadget.com/the-apple-vision-pro-goes-on-sale-in-the-us-on-february-2-for-3499-142006153.html?src=rss