Samsung’s refreshed Mobile Gaming Hub is trying to make it easier to discover new games

During CES 2026, Samsung unveiled plenty of new TVs, monitors and other hardware. However, the company is also looking to expand further into video games and has announced a significant refresh to its Gaming Hub on smartphones.

Engadget spoke with Samsung’s Jong Woo, VP of Game Services, who explained that the update will offer more personalized, faster ways to play and place greater emphasis on up-and-coming titles. Now available on Galaxy devices, with further updates planned, the new hub wants to be a more active space for the latest mobile games.

"We believe that gamers want to find new content that is personalized to them," said the VP of Samsung Games Services. He continued: "We want to bring content to users and make it immediately available for them to play. We have instant plays where, through our cloud streaming technology, we can take Android-native games and put them in the cloud, so that when users want to try them, they don't have to go through the friction of downloading them first.”

According to Samsung, the mobile Gaming Hub attracts over 160 million users across smartphones and other devices. However, the VP of Game Services at Samsung believes that, despite the vast library of games across many genres available to mobile users, "mobile game discovery is broken."

Samsung's updated Gaming Hub on mobile
Samsung

Initially, the mobile Gaming Hub was a supplemental app for all purchased games, allowing users to track their collection. With this update, all games purchased from both Google Play and the Galaxy Store are stored in the Gaming Hub. It's designed to be a single place for players to view their owned games, find recommendations, access cloud streaming for select games and even watch highlights from content creators.

According to Woo, the larger goal of the new Samsung mobile Gaming Hub is to personalize and guide the mobile gaming experience for players, which has remained nebulous compared with gaming discovery experiences on PC and consoles.

“We're getting a lot of feedback from the users, a lot of it from focus testing and beta testing, and what we're finding is that we believe we are solving pain points for mobile gamers," said Woo about rebuilding the Gaming Hub. "We're getting an idea of gamer preferences at the individual, personalized level. Based on all of that, we're able to provide different types of recommendations."

Another reason for the new changes to the Samsung Gaming Hub was to help foster a community for mobile gamers, including players and developers. In addition to sharing YouTube videos and content from gaming creators and streamers, the company plans to add more social elements to the Gaming Hub to make mobile gaming feel more active and less isolating.

"Mobile is a very personal experience, right? It's your personal device, and oftentimes when you play games on mobile, it feels like a solitary experience,” said Woo. Currently, the revamped Mobile Gaming Hub is only available for Galaxy smartphones and tablets. Users on non-Galaxy devices will still use the previous version of the Gaming Hub, for now.

Compared with PC and console online hubs like Steam and PlayStation Network, it's clear that mobile platforms are still figuring out how to create an equally compelling space for engagement. Even with the vast user base, mobile game hubs tend to be a go-between for users to get to the products. There's more work to do, but the new Gaming Hub could be the first step in the right direction.

This article originally appeared on Engadget at https://www.engadget.com/gaming/samsung-refreshed-mobile-gaming-hub-150010632.html?src=rss

007 First Light dev admits it messed up PC specs announcement

IO Interactive raised a few eyebrows last week when it announced the minimum and recommended PC specs for 007 First Light. To run the James Bond adventure at in 1080p at 60 fps, IOI initially said you'd need to have a rig with at least 32GB of RAM and a GPU with 12GB of VRAM. The studio has now revised those numbers and other elements of the specs after "the community flagged some inconsistencies in an earlier version of the listing."

The developer blamed an "internal miscommunication" which led to it sharing an older version of the specs. One of the recommended GPUs in the original version was an NVIDIA GeForce RTX 3060 Ti, which has 8GB of VRAM — not enough to meet the supposed recommended VRAM settings. 

It seems a little odd to think that it took IOI over a week and an enormous pile of negative press and online reaction before addressing the inconsistency (not to mention the demand for 32GB of RAM for relatively modest 1080p, 60 fps performance). The studio says it updated the specs after "a thorough re-examination and additional testing."

In the recommended hardware section of the latest version, IOI revised down the VRAM from 12GB to 8GB and it halved the RAM requirement to 16GB. IOI also "fixed" the minimum CPU info. The original specs stipulated that gamers would need at least an Intel Core i5 9500K or AMD Ryzen 5 3500. The former has now been revised down to an Intel Core i5 9500K.

For the tape, then, the minimum PC specs to run 007 First Light with a performance target of 1080p at 30 fps are:

  • Processor: Intel Core I5 9500, AMD Ryzen 5 3500

  • Memory: 16GB RAM

  • Video RAM: 6GB

  • Graphics card: NVIDIA GeForce GTX 1660, AMD RX 5700 or Intel Discrete GPU equivalent

And the recommended specs for a performance target of 1080p at 60 fps are:

  • Processor: Intel Core I5 13500, AMD Ryzen 5 7600

  • Memory: 16GM RAM

  • Video RAM: 8GB

  • Graphics card: NVIDIA GeForce RTX 3060 Ti, AMD RX 6700 XT or Intel Discrete GPU equivalent

The required operating system is the same on both counts with a 64-bit version of Windows 10 or 11. The storage space needed is also the same at 80GB. 

IOI apologized for "the confusion” it caused with the mixup. It promised to share more details about 007 First Light ahead of the game's arrival on May 27 — including details of additional performance targets. Given the way RAM and GPU prices are going, here's hoping IOI isn't looking for too much more to run the game at 1440p or 4K at a decent framerate.

This article originally appeared on Engadget at https://www.engadget.com/gaming/007-first-light-dev-admits-it-messed-up-pc-specs-announcement-143000670.html?src=rss

Valerion VisionMaster Max projector review: Near-perfect image quality comes at a price

After a widely hyped and successful Kickstarter campaign, Valerion’s 4K VisionMaster Max laser projector has finally arrived. It’s the company’s new flagship model in the VisionMaster series, offering better image quality and more convenience than its other models. However, it’s quite expensive and has some stiff competition from Anker’s Nebula X1 and XGIMI’s Horizon 20 Max.

I was eager to see how it compared to those models and if it delivers on Valerion’s promise of “pure cinema.” It does offer better image quality, but the difference isn’t quite enough to justify the big jump in price for most users.

The VisionMaster Max has a classy squarish design with a glossy black finish up front and chrome fins on the side that house two 12W speakers. It’s smaller and fit my decor better than Nebula’s tall, plasticky X1, though to be fair the latter is also designed for outdoor use. The VisionMaster Max has a similar form factor to XGIMI’s Horizon 20 Max, but that model pivots on its stand, while the Valerion uses a kickstand-like support.

For setup, the VisionMaster Max is quite flexible. It comes with a 0.9-1.5x optical zoom, so it can be installed between 7.8 and 13 feet away for a 120-inch screen size, which covers a wide range of scenarios. It also features a +/- 105 percent vertical shift option that helps you get an optically perfect screen fit without moving the projector or employing digital “keystone” adjustments that affect picture quality.

If that still doesn’t work, you can swap out the included lens with a long-throw 0.9-2.0:1 option once it becomes available. The company has even promised an anamorphic lens for users with CinemaScope screens. Both of those items will be available for purchase separately with the prices yet to be disclosed.

Valerion VisionMaster Max rear panel
Steve Dent for Engadget

For my space, I placed the VisionMaster Max on a table about 12 feet from my 120-inch screen and centered it horizontally as there’s no horizontal shift option (it can also be ceiling mounted, of course). Then, I went into the auto-alignment setting, made sure that the projected image was larger than my screen and hit “start alignment” to get a perfect fit to my screen. Though it lacks a motorized lens gimbal like the Nebula X1, the lens shift option provides the same flexibility, so setup was just as easy.

For inputs, the VisionMaster Max comes with three HDMI 2.1 ports, including one with eARC for a sound bar, along with S/PDIF optical and 3.5mm audio outputs. Impressively, it includes a gigabit ethernet connection so you can either hardwire it to the internet or connect via Wi-Fi.

The VisionMaster Max lacks liquid cooling like the Nebula X1, but Valerion claims a similar fan noise level of 28db. When I compared them side by side, it was only a touch louder than the X1 and not at all bothersome.

Google TV is built in for streaming and projector control via the high-quality, partially backlit remote. It provides a large library of apps via Google Play along with a familiar interface. You get certified versions of Netflix, YouTube, Prime Video, Disney+, Max and others, plus Chromecast and AirPlay support, and Google Assistant for voice control. With 4GB of RAM and 128GB of ROM, the software felt a bit more responsive than Google TV on the Nebula X1.

Valerion ImageMaster Max image quality
Steve Dent for Engadget

The VisionMaster Max has a number of features designed to optimize image quality. It’s one of the few consumer projectors with a dynamic iris and a feature called Enhanced Black Level (EBL) for improved contrast. It uses an RGB triple-laser light source (rated for 25,000 hours) paired with a 0.47-inch DLP chip that projects 1080p natively or 4K video via pixel shifting. This same chip is used on almost every consumer-level 4K projector, but XGIMI’s upcoming Titan Noir Max projector will pack a much larger 0.78-inch DMD chip that should deliver a sharper picture.

The VisionMaster Max also supports every HDR format, including Dolby Vision and Samsung’s HDR10+, along with Valerion’s own tone-mapping HDR setting. You can choose from seven picture modes for SDR, eight for HDR, three for Dolby Vision and four for HDR10+. The projector handled most HDR content well, though it occasionally lost detail in extra-bright shots. However, that can largely be fixed using the extensive manual color controls.

With all those features, the VisionMaster Max can output 4K 60 fps video at up to 3,500 ANSI lumens with a 50,000:1 contrast ratio, easily besting its main rivals. On top of that, it promises an impressive 110 percent of the Rec.2020 HDR color spectrum, with a delta E (color accuracy) value of less than 0.8 straight out of the box (any delta E less than 2 is undetectable by the human eye). Another key feature is reduction of the rainbow effect that can occur with DLP projectors.

After some fine-tuning that’s typically required with new projectors, I was highly impressed with the image quality. Brightness was high enough in “standard” mode to watch content like sports or TV shows without lowering the blinds, and can be increased if you don’t mind compromising color accuracy.

When used in ideal conditions like a darkened room, the VisionMaster Max’s image quality is the best of any projector I’ve tested to date. In Filmmaker mode (with the EBL setting enabled), contrast levels are outstanding, with true blacks showing in dark-lit scenes instead of the washed-out greys seen on most projectors. However, I kept the EBL mode at the minimum setting as I noticed it caused some color shifting at the other levels. Dynamic iris projectors can cause excessive “pumping” or sudden changes in light levels, but after adjusting the iris to a medium setting, I saw no signs of that.

Valerion VisionMaster Max image quality
The famously dark Game of Thrones Night King battle scene was easy to see on the VisionMaster Max.
Steve Dent for Engadget

Color accuracy is outstanding straight out of the box both in HDR and non-HDR modes, particularly, again in Filmmaker mode. Visually, I couldn’t detect any anomalies when looking at color bars or other charts, though my Calibrite Color Checker told me that the gamut of hues was slightly less than what Valerion claims (under 100 percent of BT.2020).

Still, the Max’s high color accuracy allowed me to see TV series and movies exactly as the filmmakers intended for a range of HDR and non-HDR movies including White Lotus season 3, Once Upon a Time in Hollywood, Andor and Dune 2. The projector’s excellent dynamic range and contrast revealed shadow details in Game of Thrones’ Night King battle, which has famously dark scenes that are difficult to see on some TVs.

I have a slight amount of sensitivity to the “rainbow” effect, but the RBE Reduction feature effectively eliminated that visual artifact for me. However, it also introduced a slight amount of noise, so I disabled it. The feature might be a godsend for some users who are particularly susceptible, but it still needs a bit more refinement.

Of all the luxury projectors I’ve tested to date, the VisionMaster Max is the best for gaming — even compared to some dedicated models. It delivers latency as low as 4ms and a refresh rate up to 240Hz at 1080p, and 15ms for 4K at 60Hz. I tested a couple of PC titles including Cyberpunk 2077 and Hollow Knight: Silksong and found them to be as responsive as I’ve seen on any TV, but with far more immersion thanks to the huge, bright and color-accurate image.

Valerion VisionMaster Max 4K projector
Steve Dent for Engadget

You can output audio via the S/PDIF optical output, 3.5mm headphone jack, HDMI 2.1 ports and even USB 3.0 Type A ports. The built-in 12W stereo speakers work well and are fairly loud, so you can use them in a pinch. However, since it supports both DTS:X and Dolby Atmos, you’ll ideally want to connect it to a nice home theater audio system with support for at least 5.1 surround sound.

In comparison, the Nebula X1 doesn’t have Dolby Atmos support, but it does give you the option to purchase and easily connect stereo Bluetooth speakers at a relatively cheap price. For around the same cost as the Valerion Max, Anker is also offering the Nebula X1 Pro that comes with a giant outdoor sound system and does support Dolby Atmos.

The Valerion VisionMaster Max is a highly capable indoor projector that offers the best image quality I’ve seen thanks to the dynamic iris and Enhanced Black Level features. However, it’s also a lot more expensive than rival models at $5,000. It’s pretty hard to justify that extra money, unless you’re really fussy about picture accuracy and gaming performance, or need other features like the 1Gbps ethernet port.

Most buyers would be better off spending a lot less on Valerion’s own $2,699 VisionMaster Pro2, Anker’s $2,999 Nebula X1 or the $2,999 XGIMI Horizon 20 Max. Again, the difference in picture quality is too slight to justify the huge price jump to the VisionMaster Max. You might also want to wait to see how much XGIMI’s incoming Titan Noir Max 4K costs, as it also offers a dynamic iris but has a much bigger DLP chip.

This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/valerion-visionmaster-max-projector-review-near-perfect-image-quality-comes-at-a-price-140045939.html?src=rss

Trump administration imposes a 25 percent tariff on high-end chips

President Trump has signed a proclamation imposing a 25 percent tariff on “certain advanced computing chips,” the White House has announced. As The New York Times notes, the administration previously threatened much bigger and broader tariffs for chips. Trump even said that he was going to impose a 100 percent tariff on companies unless they invest on semiconductor manufacturing in the United States.

The new tariff will only affect advanced chips imported into the US and are meant to be re-exported to other countries to sell. In its announcement, the White House specifically named AMD MI325X and NVIDIA H200 as two products that will be affected by the tariff. The president recently approved H200 for export to China, saying that it isn’t NVIDIA’s most advanced AI chip anyway and that the company now has newer and more powerful products, such as its Blackwell semiconductors. “[W]e're going to be making 25 percent on the sale of those chips, basically,” Trump said.

Semiconductors imported into the US for use in products to be sold in America or for use in data centers in the country, will not be affected by the new tariff. “This tariff will not apply to chips that are imported to support the buildout of the US technology supply chain and the strengthening of domestic manufacturing capacity for derivatives of semiconductors,” the White House wrote. But that could still change: The administration said that it may still impose broader tariffs on semiconductor imports and the products that use them in the near future.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/trump-administration-imposes-a-25-percent-tariff-on-high-end-chips-140000138.html?src=rss

OpenAI quietly rolls out a dedicated ChatGPT translation tool

OpenAI has debuted a dedicated ChatGPT-powered translation tool. While folks have been using the main chatbot for translation for some time, you can now find ChatGPT Translate on its own webpage, as Android Authority spotted. 

The tool can translate text, voice inputs and images into more than 50 languages in seconds, OpenAI says. There’s an automatic language detection function too.

Most interestingly, ChatGPT Translate can rewrite the output to take various contexts and tones into account, much in the same way that more general text-generating AI tools can do. With a single tap, it can rewrite the translation into something "more fluent," for a business formal audience, to make it more child-friendly or for academic purposes. The tool’s webpage says ChatGPT Translate understands "tone, idioms and context."

While those tone and context considerations are intriguing, ChatGPT Translate is a little underbaked compared with the likes of Google Translate — which has been around for decades and just got its own Gemini-based makeover with better support for understanding idioms and slang. The desktop version of ChatGPT Translate does not yet allow for voice inputs, though the mobile one does, as Android Authority notes. Despite claims that ChatGPT can translate text in an image, there’s currently no way to upload one to the tool. There’s no website, document or handwriting translation support as yet either. 

Perhaps most crucially, ChatGPT Translate lives on a webpage right now and there’s no dedicated app. So using it offline appears to be out of the question as things stand. No app with on-device translation support could make ChatGPT Translate a no-go for travelers in rural areas with no Internet access. There’s no support for translating real-time conversations as yet either. Google’s Pixel 10, on the other hand, now supports voice translations for calls.

It’s not exactly clear when ChatGPT Translate debuted — it arrived with zero fanfare from OpenAI. There’s a snapshot of the webpage from November on The Internet Archive’s Wayback Machine that looks just like the current one, but that may have simply been a case of OpenAI testing a live version of the tool. 

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-quietly-rolls-out-a-dedicated-chatgpt-translation-tool-133000974.html?src=rss

Spotify is getting a buck more expensive in February

Spotify is raising the prices for its premium subscriptions by $1 to $2 across the board, starting this February. Those are similar figures to the company’s last price hike in 2024. Subscribers across the US, Estonia and Latvia will soon receive an email, notifying them that they’ll be paying a larger amount for their February bill.

The streaming service said it’s raising its prices occasionally to “reflect the value that Spotify delivers,” “to continue offering the best possible experience” and to “benefit artists.” It reported last year that it paid out $10 billion to music rights-holders in 2024. However, it’s worth noting that several Grammy-nominated songwriters boycotted an awards event it hosted to protest the supposed decreasing royalties songwriters are getting from Spotify plays.

Subscribers who choose to keep their accounts will now have to pay $13 instead of $12 a month for an individual plan or $7 instead of $6 for a student plan. The Duo plan will now cost users $19 a month instead of $17, while the Family plan will cost them $22, up $2 from its previous price of $20. Meanwhile, those who decide to cancel their plans can follow our guide right here.

Spotify came under fire late last year for running recruitment ads for ICE. It said the advertisements were part of a larger campaign by the US government that ran across platforms, including Meta and Google. The company also recently confirmed that the campaign has ended that there are no ICE ads currently running on the service.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/spotifys-getting-a-buck-more-expensive-in-february-132300118.html?src=rss

FTC finalizes GM punishment over driver data sharing scandal

After reaching a proposed settlement last year, the FTC has banned General Motors from sharing specific consumer data with third parties, TechCrunch reported. The finalized order wraps up one of the more egregious cases of a corporation collecting its customers' data and then using it against them. 

Two years ago, the New York Times report released a report detailing how GM's OnStar "Smart Driver" program collected and sold detailed geolocation and driving behavior data to third parties, including data brokers. Those brokers in turn sold the data to insurance providers, which jacked up the rates for some drivers based on the data. "It felt like a betrayal," said a Chevy Bolt owner that saw his insurance rise by 21 percent based on the data. "They’re taking information that I didn’t realize was going to be shared and screwing with our insurance."

According to the terms of the settlement, GM is barred from sharing specific user data with consumer reporting agencies for a five year period. The automaker is also required to request user permission before collecting, using or sharing vehicle data with any third party. It must do that when a consumer purchases a car at a dealership, with the customer asked in person whether they agree or not with the data collection, GM said. 

Some of the settlement is moot as GM stopped its Smart Driver program for all brands in April 2024. The company unenrolled all customers and stopped its third-party relationship with LexisNexis and Verisk, the brokers that sold driver data to insurance companies. 

GM faced other actions over the data collection, including lawsuits from Texas, Nebraska and other states. "Our investigation revealed that General Motors has engaged in egregious business practices that violated Texans’ privacy and broke the law. We will hold them accountable," said Texas AG Ken Paxton at the time. 

In a statement to TechCrunch, GM said: "The Federal Trade Commission has formally approved the agreement reached last year with General Motors to address concerns. As vehicle connectivity becomes increasingly integral to the driving experience, GM remains committed to protecting customer privacy, maintaining trust, and ensuring customers have a clear understanding of our practices." 

This article originally appeared on Engadget at https://www.engadget.com/transportation/ftc-finalizes-gm-punishment-over-driver-data-sharing-scandal-130012313.html?src=rss

ISS mission splashes down after medical issue

The SpaceX Dragon spacecraft carrying the Crew-11 astronauts has splashed down into the ocean after they left the ISS a month earlier than planned due a medical issue. It’s the first time NASA cut a mission short due to a medical concern. The agency didn’t name the crew member and their condition but stated that they were stable and that it wasn’t a case of medical evacuation. NASA merely decided to end the mission early out of an abundance of caution, because the ISS didn’t have the tools for a proper diagnosis.

NASA astronauts Mike Fincke and Zena Cardman, JAXA’s Kimiya Yui and Russian cosmonaut Oleg Platonov — the members of Crew-11 — left for the space station on August 1 and were supposed to stay there until February. Despite the mission being cut early, they still stayed 167 days in space before they made their way back home. The Dragon capsule carrying the members splashed down off the coast of San Diego, California at 3:41AM on January 15. A SpaceX medical doctor was the first person who checked in on them, though that is routine procedure and not because of one member’s medical issue.

“I couldn’t be prouder of our astronauts and the teams on the ground at NASA, SpaceX, and across our international partnerships,” said NASA Administrator Jared Isaacman. “Their professionalism and focus kept the mission on track, even with an adjusted timeline. Crew-11 completed more than 140 science experiments that advance human exploration. Missions like Crew-11 demonstrate the capability inherent in America’s space program — our ability to bring astronauts home as needed, launch new crews quickly, and continue pushing forward on human spaceflight as we prepare for our historic Artemis II mission, from low Earth orbit to the Moon and ultimately Mars.”

With Crew-11 back on Earth, there are now only three people aboard the orbiting lab. Two are Russian cosmonauts, while the other one is NASA astronaut Chris Williams. NASA is now looking at options to be able to send Crew-12 to the ISS earlier than its planned February 15 launch.

Update, January 15, 2026, 7:30AM ET: This post has been updated to add Jared Isaacman’s statement.

This article originally appeared on Engadget at https://www.engadget.com/science/space/iss-mission-splashes-down-after-medical-issue-103000302.html?src=rss

X says Grok will no longer edit images of real people into bikinis

X says it is changing its policies around Grok’s image-editing abilities following a multi-week outcry over the chatbot repeatedly being accused of generating sexualized images of children and nonconsensual nudity. In an update shared from the @Safety account on X, the company said it has “implemented technological measures to prevent the Grok account from allowing the editing of images of real people in revealing clothing such as bikinis.”

The new safeguards, according to X, will apply to all users regardless of whether they pay for Grok. xAI is also moving all of Grok’s image-generating features behind its subscriber paywall so that non-paying users will no longer be able to create images. And it will geoblock "the ability of all users to generate images of real people in bikinis, underwear, and similar attire via the Grok account and in Grok in X" in regions where it's illegal.

The company's statement comes hours after the state of California opened an investigation into xAI and Grok over its handling of AI-generated nudity and child exploitation material. A statement from California Attorney General Rob Bonta cited one analysis that found "more than half of the 20,000 images generated by xAI between Christmas and New Years depicted people in minimal clothing," including some that appeared to be children.

In its update, X said that it has "zero tolerance" for child exploitation and that it removes "high-priority violative content, including Child Sexual Abuse Material (CSAM) and non-consensual nudity" from its platform. Earlier in the day, Elon Musk said he was "not aware of any naked underage images generated by Grok." He later added that when its NSFW setting is enabled, "Grok is supposed [sic] allow upper body nudity of imaginary adult humans (not real ones) consistent with what can be seen in R-rated movies on Apple TV." He added that "this will vary in other regions" based on local laws.  

Malaysia and Indonesia both recently moved to block Grok citing safety concerns and its handling of sexually explicit AI-generated material. In the UK, where regulator Ofcom is also investigating xAI and Grok, officials have also said they would back a similar block of the chatbot. 

Have a tip for Karissa? You can reach her by email, on X, Bluesky, Threads, or send a message to @karissabe.51 to chat confidentially on Signal.

This article originally appeared on Engadget at https://www.engadget.com/ai/x-says-grok-will-no-longer-edit-images-of-real-people-into-bikinis-231430257.html?src=rss

Netflix will air new video podcasts from Pete Davidson and Michael Irvin this month

Netflix is continuing to double down on podcasts, with the streaming service's announcement that it has hired talent to host two original shows for its platform. The first show stars NFL Hall of Famer-turned-analyst Michael Irvin and the second is a talk show for former Saturday Night Live cast member Pete Davidson.

The White House with Michael Irvin premieres January 19. The abode in the title refers to a building near the Dallas Cowboys facilities rather than the seat of US presidential power, but the overlap was intentional. "In a crowded media landscape, recognition matters — and few names carry the same immediate weight," Irvin said. The podcast will have new episodes twice weekly with a rotating panel of co-hosts and guests covering sports news, commentary and analysis. 

The other project is titled The Pete Davidson Show, and the comedian will host weekly discussions with special guests. Episodes will primarily be filmed in Davidson's garage. The Netflix exclusive premieres its first episode on January 30 at 12:01AM PT.

These programs will join a lineup of other video podcasts from iHeartRadio's library after the media company inked a deal with Netflix in December 2025. Netflix also landed access to begin streaming some Spotify programming this year.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflix-will-air-new-video-podcasts-from-pete-davidson-and-michael-irvin-this-month-224353011.html?src=rss