Remember Need For Speed? Someone built a real-life Mini Map from the game to use in your car

The mini map has been a staple of racing and open-world games for decades, teaching us to navigate virtual cities with quick glances at a corner of the screen. A developer has now made that experience tangible, building a GPS-based mini map system for actual driving that recreates the look and feel of Need for Speed Underground 2. What everyone said was impossible on an ESP32 microcontroller is now working smoothly in a real car, tracking position, displaying waypoints, and making everyday drives feel unexpectedly game-like.

Getting this to work on a $20 microcontroller meant processing the entire UK into 2.5 million map tiles, totaling 236GB of data stored on an SD card. The ESP32 loads them dynamically based on your heading, only pulling in new tiles from the direction you’re traveling because each one takes a tenth of a second to load. We’re talking weeks of optimization just to get map tiles loading fast enough, clever tricks to avoid tanking the frame rate, and some creative compromises that make the whole thing feel polished despite running on hardware that costs less than takeaway for two. What’s particularly cool is that all the code is open-source, meaning you could theoretically generate tiles for your own city styled after whatever game you’re nostalgic for.

Designer: Garage Tinkering

The project runs on an ESP32-P4, the flagship chip in the ESP32 family, paired with a 3.4-inch 800×800 pixel WaveShare display. If it couldn’t work on this combination, it wasn’t going to work on any ESP32, which is exactly why the developer chose it. The alternative would have been admitting defeat before even starting, and where’s the fun in that?

The map generation process alone is wonderfully excessive. Using QGIS, a geospatial mapping tool, the developer pulled road data from Ordnance Survey, transportation waypoints from the UK Department of Transportation, and petrol stations from Open Street Maps via a custom Python script that parsed through a 2GB dataset looking for anything tagged with “amenity=fuel.” The result was 2.5 million map tiles covering the entire UK at zoom level 16, totaling 236GB of data. Processing took 35 hours. Converting those tiles to a format the ESP32 could read took another 18 hours. Transferring everything to an SD card took 22 more hours. This is the kind of project where you start things running before bed and hope they’re done by morning.

Getting smooth performance meant rethinking how traditional GPS navigation works. Each tile takes roughly 0.1 seconds to load from the SD card, which sounds fast until you realize how many tiles you’d need if you loaded everything around you constantly. The solution was directional loading. If you’re heading north, only load new tiles coming in from the top. The tiles on the sides and bottom don’t need refreshing because you’re moving away from them. Just shuffle the existing data around in memory and you’ve saved yourself a bunch of unnecessary SD card reads.

The other big performance win came from abandoning authenticity. The original plan was to rotate the entire map grid so it moved like it does in Need for Speed, with the car always pointing up. Turns out rotating large image grids on an ESP32 makes everything stuttery and unpleasant. The fix was keeping the map oriented north and rotating just the car icon to show your heading. It’s less true to the game but infinitely smoother in practice, which matters more when you’re actually using the thing.

The current prototype isn’t exactly plug-and-play elegant though. The GPS module sits on a breadboard outside the main device, creating a larger footprint than the sleek circular display suggests. It’s functional but definitely looks like a dev setup rather than a finished product. Still, the developer plans to integrate everything into a full Need for Speed inspired dashboard for their Nissan 350Z, which should clean up the form factor considerably. And since all the code is open-source and free to use, anyone with the patience for multi-day processing times can adapt it for their own area and preferred game aesthetic.

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The 8BitDo 64 controller just got an iMac G3 inspired makeover in 8 new colors

Remember when technology came in flavors instead of just space gray and black? 8BitDo certainly does, and the company is channeling serious late-90s energy with its newly announced Funtastic Limited Editions. These eight new colors for the 64 Bluetooth Controller embrace the translucent design language that once made the iMac G3 a cultural phenomenon and the N64 Funtastic series highly collectible. Now that aesthetic is back, adapted for modern gaming needs.

The lineup includes seven see-through variants alongside a solid Gold option, bringing the total 64 Controller color count to eleven. Each model maintains full compatibility with the Analogue 3D, Nintendo Switch family, Android devices, and Windows PCs through Bluetooth or USB connectivity. At $44.99, they command a small premium over standard colors, but that hasn’t stopped 8BitDo from warning potential buyers about extremely limited quantities. Pre-orders begin December 10 at 8 AM PST, with units shipping in February 2026.

Designer: 8bitdo

Look, I get why 8BitDo went this route. The Analogue 3D crowd skews heavily nostalgic, and these controllers speak directly to people who spent their formative years with an atomic purple N64 controller in hand. Clear, Jungle Green, Watermelon Red, Smoke Black, Ice Cyan, Fire Orange, Gold, and Grape Purple. These aren’t subtle nods to the past. They’re full-throated love letters to an era when product designers believed technology should spark joy rather than disappear into minimalist oblivion. The translucent shells let you peek at the circuit boards inside, which feels refreshingly honest in an age where everything’s sealed up tighter than Fort Knox. There’s something genuinely appealing about seeing the guts of your gear, even if modern miniaturization means there’s less to actually see than there was in 1998.

What strikes me is how this design language has aged. When Jonathan Ive and his team at Apple dropped the iMac G3 in Bondi Blue, it felt revolutionary because computing had spent decades looking like beige office equipment. Nintendo followed suit with their Funtastic series, and suddenly every product category had a translucent variant. Then it all died out around 2002, victim of its own ubiquity and the rising tide of aluminum unibody minimalism. But here we are in 2025, and these candy-colored shells feel fresh again. Maybe enough time has passed, or maybe we’re all just exhausted by the relentless sameness of contemporary industrial design.

The $44.99 price point sits five bucks above the standard black and white models, which retail for $39.99. That’s a reasonable premium for limited edition colorways, especially given that 8BitDo isn’t skimping on features. Full Bluetooth connectivity, wired USB support, compatibility across multiple platforms. The February 2026 ship date feels distant, but that’s standard for limited runs where manufacturing slots are precious. What concerns me more is 8BitDo’s emphasis on “highly limited quantities.” That phrasing usually means either genuine scarcity or artificial hype-building, and with gaming peripherals, it’s often hard to tell which until pre-orders go live. Either way, if you want one of these translucent beauties sitting next to your Analogue 3D, setting a December 10 alarm is probably wise.

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This $10 Measuring Tape Is Built for LEGO Bricks and Nothing Else

Every LEGO fan knows the brick separator, but far fewer have a dedicated way to measure their creations. The Stud Measure steps into that gap with a compact case, a flexible tape, and markings that translate directly into the geometry of the LEGO system. It is designed for anyone who has ever counted studs by hand across a long baseplate and wished there were a faster way.

Instead of dangling a metal hook over your build, you snap a bright blue clip straight into the studs. From there, the tape glides across the surface or up the side of a wall while the numbers tick by in studs, bricks, and plates. Whether you are mocking up a city block, planning a train layout, or scaling a real world object into LEGO form, the Stud Measure turns measuring into part of the creative process.

Designer: Brick Science

Riley from Brick Science, a channel with over 2 million subscribers, developed the tool and launched it through a dedicated shop at $9.99. That pricing puts it squarely in impulse buy territory, which feels about right for something this niche. The tape extends to 190 studs, which translates to roughly 60 inches or 152 centimeters in real world terms. For context, that covers the length of most standard LEGO train layouts and easily spans the width of a modular building display. You could measure an entire tabletop setup without retracting and repositioning, which matters when you are trying to keep alignment tight across multiple sections.

That little clip is the real piece of engineering genius here. A standard tape measure hook is designed for grabbing the edge of a two-by-four; it has no real purchase on the curved, precise landscape of a LEGO plate. The Stud Measure’s end piece, however, is molded to fit snugly between the studs, using the system’s own clutch power to anchor itself. This means your zero point is always perfectly centered and locked in place, leaving your hands free. It’s a simple, elegant solution to a problem that has plagued serious builders for decades, finally treating the LEGO grid with the same respect a machinist would treat a piece of milled aluminum.

Once anchored, the tape itself does the rest of the work. One side is marked out to 190 studs, a respectable length for even large scale projects. Flip it over, and you get a vertical scale marked in brick heights, with fine red lines indicating the one-third increments of a single plate. This dual-sided approach is what elevates it from a novelty to a legitimate design tool. You can instantly verify that two separate towers in a diorama are the exact same height, or plan a complex wall structure with openings that are a precise number of bricks wide and tall. It removes the tedious counting and guesswork, letting you focus on the actual build.

The Stud Measure is fundamentally a translation device, converting the abstract dimensions of the real world into the concrete, tangible units of the LEGO system. You can measure a shelf and know instantly you have a 120-stud canvas to build on. It closes the loop between imagination and execution, making ambitious, scaled projects feel far more achievable for builders who want to move beyond the instruction booklet. This is not a toy, despite its bright colors and its association with one. It is a piece of workshop equipment, just like a good set of calipers or a reliable square, designed to remove friction from the creative process.

Ultimately, it is a ten dollar gadget that solves a hundred dollar headache. The real value is not just in the time saved, but in the uninterrupted focus it allows. Every moment a builder spends recounting studs or converting inches to bricks is a moment they are pulled out of the design flow. By making the act of measuring so seamless and integrated, the Stud Measure lets you stay in that creative headspace longer. It is a tiny, ingenious piece of plastic that respects the builder’s time and effort, and that kind of thoughtful design is always worth a closer look.

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Dwarf Factory’s Tiny Christmas Keycaps Are Absolutely Perfect Gifts For Gamers

Sweetmas keycaps are what happens when a holiday cookie box collides with boutique keyboard culture. Designed by Dwarf Factory, the collection transforms the familiar 1U key into a micro stage, where a gingerbread character, a jolly Santa, or a toy soldier style nutcracker performs among piles of sweets and winter snacks.

The sculpted scenes sit under a polished resin dome, anchored to a base that looks like a miniature metal tin printed with festive graphics. It is a small gesture in physical terms, but it reshapes the way a keyboard feels on the desk, turning a technical tool into something closer to a seasonal keepsake that can live in a design conscious home.

Designer: Dwarf Factory

What makes these tiny worlds so compelling is the human touch behind them. Dwarf Factory does not mass produce these pieces; each keycap is the result of a meticulous artisanal process. The internal figures and their festive surroundings are first sculpted and then cast in resin. From there, artists take over, hand painting every minute detail, from the icing on a gingerbread man’s scarf to the rosy cheeks of Santa Claus. This level of dedication ensures that no two keycaps are perfectly identical, giving each one a unique character that automated manufacturing simply cannot replicate.

The Gingerbread variant, affectionately named Gingy, is a pure confectionery explosion. The cheerful gingerbread figure sits front and center, armed with a candy cane and surrounded by a landscape of sweets. There are chocolate bars, striped peppermints, and frosted Christmas tree cookies all packed into the scene. The entire diorama is housed on a base painted a festive green, with white snowflake details and the “Sweetmas” logo, perfectly capturing the feeling of a holiday candy shop that has been shrunk down to the size of a fingertip.

Next in the collection is Claus, a tribute to the man himself. This version features Santa Claus nestled in a treasure trove of baked goods. He is surrounded by an assortment of cookies, pretzels, and other holiday treats, as if caught mid-snack on his big night. The base of this keycap is a warm, inviting red, again styled like a classic cookie tin. The scene feels cozy and generous, a tiny, edible looking snapshot of Christmas Eve that brings a sense of warmth and nostalgia to the keyboard.

Rounding out the trio is Cracky, the Nutcracker. This design takes a more traditional, almost rustic approach to the holiday theme. The Nutcracker figure stands guard among a collection of almonds, walnuts, pine cones, and subtle green foliage. The base is a deep, royal blue, which gives it a more sophisticated and classic feel compared to the playful energy of the other two. It evokes the feeling of a classic Christmas ballet or a walk through a winter forest, offering a more elegant take on the Sweetmas theme.

As artisan pieces, the Sweetmas keycaps are designed to be both beautiful and functional. They are sized as standard 1U keys and feature a Cherry MX compatible stem, making them a drop in replacement for the vast majority of mechanical keyboards on the market. Their tall, sculpted profile, similar to an SA R1 key, gives them a satisfying presence on the board, perfect for an escape key or a macro pad. Released as a limited seasonal collection, these keycaps are collectible by nature, and the fact that each keycap is hand-crafted means that they command a fairly premium price at $49 bucks a pop. You’d have to absolutely make Santa’s list if you want these in your stockings for Christmas.

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The Most Underrated Design Skill in 2025: How To See Your Ideas Faster

Design Mindset, Yanko Design’s weekly podcast, treats the creative process as something you can actively shape rather than something that just happens to you. Each episode digs into the habits, mental models, and practical tools that move designers from tentative to decisive, from endlessly tweaking to actually shipping work. Now in its fourteenth episode, the show is starting to feel like a standing studio critique in audio form, where process and mindset get equal billing with aesthetics. Powered by KeyShot, the series keeps returning to a simple idea: when designers can see their ideas faster and more clearly, they make better choices and take bolder risks.

This week, host Radhika Seth speaks with Reid Schlegel, Design Director at RS.D and educator at Parsons School of Design, whose career spans consultancy work at Smart Design and collaborations with brands like OXO. Reid is fluent in everything from loose Sharpie sketches to VR, CAD, and photorealistic rendering, but what really defines his work is how he teaches others to use visualization as a confidence engine. Not the confidence to defend a final deck, but the quieter confidence to show rough, uncertain ideas early. In episode 6 of Design Mindset, he unpacks how rapid visualization, from napkin sketch to KeyShot render, can quietly become the most important skill in a modern design career.

Seeing ideas sooner, not better, builds real creative confidence

Reid starts with a pattern he sees constantly in classrooms and studios. Designers are not short on ideas, they are short on the courage to externalize them before they feel polished. He describes watching students stall out inside their own heads: “They’ll have a brilliant idea in their head but they’ll spend weeks perfecting it mentally before they ever put pen to paper or pixels to screen. By the time they finally externalize it, they’ve already talked themselves out of half the good ideas. The magic happens when you see your ideas sooner, messier, more honestly. Because creativity isn’t about having perfect ideas, it’s about having the confidence to iterate on imperfect ones.” That shift in mindset turns sketching and rendering into tools for thinking instead of tools for showing off.

Once ideas are visible, the conversation changes. A wall of fast, imperfect sketches or rough models invites questions like which direction has the most potential, which combination might unlock something new, and what should be pushed further. In professional settings, especially in consulting where Reid has spent most of his career, the ability to generate many legible options makes you a better collaborator and a more resilient designer. A high volume of rough concepts creates more material for the team to build on together, spreads risk across multiple directions, and keeps everyone less attached to any single idea. Creative confidence grows from that rhythm of trying, testing, and adjusting, not from waiting for one supposedly flawless concept.

A Batman tool belt beats a single perfect process

A lot of younger designers still believe in a clean, linear pipeline: research, sketch, model, render. Reid is quick to call that a myth. Real projects are messy, and the designers who thrive are the ones who treat their skills like a Batman tool belt. “It’s not about being good at just sketching and rendering. It’s about having a wider toolkit. I kind of use the analogy of like Batman’s tool belt, where there’s a lot of different things that need to be used at different times.” On some days, the right move is a page of thumbnails. On others, it might be a crude clay massing model, a hacked cardboard mockup from Amazon boxes, or a loose “sketch CAD” blockout. The metric is not beauty. The metric is how quickly you can get something tangible enough to react to.

Reid encourages designers to be comfortable sacrificing early quality for speed, because that is how you work through the weak ideas while the stakes are still low. He also treats switching mediums as a deliberate tactic. When a problem feels stuck in CAD, picking up a pen or building a quick physical mockup can unlock a “quick win” that restores momentum. That change of medium nudges your brain into a different mode of thinking and often reveals new angles on the same brief. Instead of obsessing over one polished workflow, Reid wants designers to ask, in each moment, which tool will get them to a useful insight fastest, then move on once that insight has been captured.

Paper sketching still feels like wizardry in a digital room

Despite his comfort with digital tools, Reid is unapologetically bullish on paper. Quick, low fidelity sketching on paper remains his go to for early ideation and for live sessions with clients. The reason is not nostalgia. It is transparency. When you sketch in front of someone, they can see the thinking appear in real time. That has a powerful effect on trust. As he puts it, “If you can do a sketch on the table in front of a client, they will look at you like you’re a wizard and you’ll instantly get their respect and they’ll trust you. If you’re the first person to show it to them, you’re like the gatekeeper that all of a sudden allowed them to level up. So quick sketching is super invaluable.”

In workshops or stakeholder reviews, a spread of loose paper sketches invites people to point, circle, and combine. The work feels approachable. No one worries about “ruining” a finished render with a suggestion. That is why Reid talks about early outputs as “sacrificial lambs.” Their job is to be tested, challenged, and discarded if needed, not to survive untouched. A handful of super polished digital images, by contrast, can freeze the room. Critique starts to feel like an attack on something that already looks finished. By keeping the fidelity low in the early stages, designers protect their own willingness to explore and their clients’ willingness to engage honestly.

From overnight renders to minutes fast feedback

The episode spends time on how rendering technology has changed the tempo of design work. Reid remembers starting out at Smart Design when rendering was slow and often an overnight task. That lag created friction. Teams hesitated to render too early because each pass cost so much time. Today, tools like KeyShot produce photorealistic versions of rough models in minutes, which means designers can use rendering as part of the exploratory phase rather than saving it for the end. When you can see a form in believable lighting and materials almost immediately, you can catch proportion issues, surface problems, or brand mismatches long before they become expensive.

Reid is careful to point out that this speed comes with a risk. When designers jump into CAD and high fidelity rendering too early, they tend to lock in too soon. Once a model has hours invested in it, it becomes harder to throw away, even if the core idea is weak. His answer is to treat early CAD and early KeyShot passes like any other sketching medium. They are temporary, disposable, and meant to be killed if they are not moving the project forward. Used in that spirit, fast rendering becomes a way to shorten feedback loops and ground decisions in visual truth, rather than a trap that turns every file into something too precious to question.

Career momentum from transparency and fast, flexible output

When Radhika asks how all of this translates into career success, Reid focuses on two themes: efficiency and openness. In consulting environments, timelines are tight and briefs evolve quickly. Designers who can flex across sketching, models, CAD, and rendering, and who can choose the right tool for each moment, simply handle more work without burning out. “It just means you’re an efficient team member. My entire career has been consulting and consulting is a rapid environment where you have to execute quickly or else you just won’t be able to keep up with the demand and the workload.” That kind of efficiency is not about cutting corners. It is about not over investing in fidelity before an idea has earned it.

On the human side, Reid urges junior designers to practice radical transparency instead of hiding their struggles. He points out that managers can usually see when someone is floundering, and that teams and clients are incentivized to help you succeed because your success is tied to the project’s outcome. Asking for help early allows leaders to design a development plan with you, rather than quietly losing confidence in your abilities. When things click, creative confidence feels, in his words, “empowering” and “warm inside.” It is the sense that your work was understood, that it resonated with the room, and that you are moving in the right direction. For a field built around solving problems and creating delight for others, that feeling is one of the most reliable rewards of the job.


Design Mindset, powered by KeyShot, returns every week with conversations like this, tracing the connection between how designers think, the tools they use, and the work they put into the world. Episode 6 with Reid Schlegel leaves you with a simple, practical challenge: see your ideas sooner, in more ways, and with less fear of being imperfect.

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4‑Axis CNC, Built‑In Laser, Auto Tool‑Change: The $899 Makera Z1 Replaces Your Entire Workbench

The maker movement has always had this tension between aspiration and reality. We want to believe that anyone with creativity and determination can fabricate complex physical objects, but the actual tools have never quite lived up to that vision. 3D printers got there eventually, becoming genuinely accessible after years of tinkering and iteration. CNC mills are still waiting for their Prusa moment, that breakthrough where capability and usability finally converge at a price point that makes sense for individual creators rather than small manufacturers.

Makera’s Z1 looks like it might be taking a serious run at becoming that machine. The specs are legitimately compelling: 4-axis machining for complex geometries, laser engraving for multi-material work, tool changing that doesn’t kill your workflow momentum. But the really smart move is how they’ve approached the software side with their Smart Machining Wizard that handles toolpath optimization automatically. That’s the kind of feature that could genuinely flatten the learning curve, because the hardest part of CNC work isn’t understanding what you want to make, it’s translating that into the specific sequence of cuts and feeds that won’t destroy your material or your bit.

Designer: Makera

Click Here to Buy Now: $899 $1199 (25% off). Hurry, only 1052/7000 left! Raised over $8 million.

Makera built this thing with a die-cast metal frame that keeps it rigid enough for precision work while staying compact enough for a desk or workbench. Most desktop CNCs either sacrifice rigidity for size or end up being “desktop” machines that require you to dedicate half a room to them. The Z1 actually fits where people work without turning into a wobbly mess the moment you put any real cutting force on it. A transparent enclosure with blue LED lighting lets you watch what’s happening, which sounds purely aesthetic until you’ve spent enough time with CNC work to know that being able to see when something starts going wrong is the difference between catching a problem early and ruining your third attempt at an expensive piece of walnut.

Most people who’ve used desktop CNCs have experienced the tool-changing nightmare. You’re halfway through a project, need to swap from a roughing bit to a finishing bit, and suddenly you’re stopping the job, manually changing tools, re-zeroing everything, and praying you didn’t throw off your alignment. Mess it up and you’ve wasted material, time, and patience. The Z1’s quick tool changer handles swaps in seconds without breaking workflow. Queue up your roughing pass, finishing pass, and laser engraving in sequence, start the job, and come back to finished work. You can actually plan projects with multiple operations now instead of avoiding them because the process is too tedious.

Adding a fourth axis changes what you can make, not just how easily you can make it. Standard 3-axis machines force you into flat-world thinking. Want details on a cylinder? You’re manually rotating and re-fixturing, hoping your alignment is perfect each time. Complex curves? Forget it unless you enjoy spending hours setting up custom jigs. With 4-axis capability, cylindrical parts become straightforward. Jewelry with wraparound patterns, custom instrument components, robotics parts with mounting features on multiple faces – projects that used to require either expensive shop time or elaborate workarounds become things you can just do.

Makera bundled a laser module into the same machine, which solves a problem anyone working on mixed-material projects has run into. Mills cut wood, plastic, soft metals well. Lasers excel at engraving and cutting leather, acrylic, veneer. Usually you need two machines, two software packages, and endless frustration trying to align work between them. Having both in one system with unified control means you can mill a relief pattern into wood and laser-engrave fine details in the same setup. For prototyping or small production runs, not having to move work between machines eliminates a huge source of error and wasted time.

Makera Studio unifies design, CAM, and machine control instead of forcing you to juggle multiple applications that barely talk to each other. More importantly, the Smart Machining Wizard actually does something useful: it looks at your geometry and suggests toolpath parameters. This matters because new CNC users consistently get stuck at exactly this point. You’ve got a 3D model, you know what you want to cut, but now you need to figure out feeds, speeds, stepover percentages, roughing versus finishing strategies. Get it wrong and you break expensive bits, ruin material, or spend six hours on a cut that should take forty minutes. Most CAM software assumes you already know this stuff. Makera’s wizard gives you a starting point based on your specific geometry and material, which won’t make you an expert overnight but might keep you from quitting in frustration after your fifth failed attempt.

Built-in presets cover relief carving, 4-axis operations, and PCB milling. PCB work is particularly brutal for beginners because you need precise depth control and appropriate feeds to get clean copper traces without destroying the board. Having proven workflows ready to use means these capabilities become practical tools instead of theoretical features you never figure out how to use properly.

Makerables, their content platform, lets users share projects and download models, which is table stakes for any modern fabrication tool. More useful is the AI modeling feature that generates 3D models or reliefs from images and prompts. You can argue about whether AI-generated designs are “real” making, but practically speaking, not everyone has years to invest in mastering Fusion 360. If you’ve got strong design sense but CAD software makes you want to throw your computer out a window, being able to go from concept to cuttable model without that barrier actually matters. Plenty of artists and designers who understand form, proportion, and aesthetics have been locked out of CNC work purely by software requirements.

Auto-probing and leveling handle surface calibration without manual tramming, which saves twenty minutes of tedious setup before every job. Integrated dust collection with ports for external collectors means you can run this indoors without coating your entire workspace in fine dust. The built-in camera lets you check on progress remotely and record time-lapses, catching problems before they get expensive and documenting your work without setting up separate recording equipment.

Pricing sits at an MSRP of $1,199, but early Kickstarter backers can secure the Z1 for $899. Compare that to quality 3-axis desktop CNCs without laser modules, 4-axis capability, or automated tool changing, and the Z1 looks legitimately competitive. So much so that over 6,000 backers have already pledged more than $8 million USD to secure the Makera Z1- with the campaign running until December 12 – before it begins shipping next month.

Makera is also offering a Z1 Pro configuration that addresses the performance ceiling some users will eventually hit. The standard Z1 uses lead screws and open-loop steppers, which work fine for most projects but can show limitations under sustained heavy use or when you’re chasing the tightest possible tolerances. The Pro upgrade swaps in ball screws across all three axes and adds closed-loop stepper motors. Ball screws reduce backlash and handle heavy cutting loads better over time, while closed-loop motors automatically correct position errors, eliminating the lost steps that can ruin a long job when you’re six hours in and something goes slightly wrong.

The upgrade costs $399 normally but Kickstarter backers can add it for $249. You’re looking at hardware changes that meaningfully improve accuracy and reliability rather than marginal spec bumps, which matters if you’re planning to use this machine for small production runs or client work where failures get expensive fast. The Pro units ship around two months after the standard Z1, starting March 2026, which makes sense given they’re swapping core motion components. Whether the upgrade is worth it depends on your use case – hobbyists and occasional users probably won’t notice the difference, but anyone planning serious production work or precision-critical projects should consider it seriously.

Click Here to Buy Now: $899 $1199 (25% off). Hurry, only 1052/7000 left! Raised over $8 million.

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This Concept Headset Was Grown By Code Instead of Designed By Humans

Generative design has been making waves in aerospace and automotive engineering for years, but it hasn’t really imprinted on consumer tech the way you might expect. Engineers use it constantly to shave grams off aircraft components or optimize chassis structures, then someone wraps the results in conventional styling so customers don’t have to think about the math underneath. The benefits stay hidden, buried under smooth surfaces and familiar forms that don’t challenge our expectations about what products should look like. Consumer electronics especially have remained stubbornly traditional in their design language, even as the tools available to create them have become radically more sophisticated.

The Grow headset concept takes the opposite approach and puts the algorithm’s output right out front, turning what’s usually a backend engineering tool into the primary design language. What emerged looks less like consumer electronics and more like something that washed up on a beach after spending years underwater. That skeletal structure with its organic voids and flowing curves comes from letting software iterate through thousands of variations, testing each one against structural requirements until it arrived at these forms that feel simultaneously ancient and futuristic.

Designer: Why Design

The most striking element is obviously that frame. Instead of the typical headband with internal reinforcement hidden under padding, Grow exposes an exoskeleton of flowing, organic voids that look almost coral-like in their distribution. The algorithm determined where material needed to exist based on stress requirements and where it could be removed to save weight, which is exactly how bone structure develops in nature. Every solid section and every void exists because the math said it should be there.

Look beyond the skeletal outer frame and the Grow headset feels like something you’d find in an Apple showroom. Outer shells made from metal, inner earcups made from a diamond woven mesh. It really feels like Ross Lovegrove or Zaha Hadid were given the reins to redesign the AirPods Max. The design looks bony and alien, but still has a level of pristine-ness to it.

The white and light gray colorway emphasizes that bleached bone aesthetic, though the renders in darker tones show how versatile the form actually is. Change the finish and you get something that reads less natural and more alien, which speaks to how much color influences our perception of organic versus synthetic forms. Either way, you’re getting something that looks fundamentally different from every other headphone on the market.

What Grow proposes is about as radical as the new transparency trend in tech. Sure, transparency is efficient because it just involves a material-switch from opaque to transparent. Grow’s generative design might require way more material than the minimal tech we see around us, but with the right algorithmic tweaking, these next-gen products could actually be tuned to work better, last longer, or be more comfortable. If you ask me, that’s a design trend worth investigating.

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10 Iconic Frank Gehry Buildings That Celebrate The Late “Starchitect’s” Legacy

Frank Gehry’s death will feel like a seismic event, even to people who never learned his name but knew “that crazy silver building” in their city. Born in Toronto in 1929 and raised in Los Angeles, he moved through the twentieth century like a restless experiment in motion, turning cardboard models into titanium-clad landmarks and treating cities as full-scale sketchbooks. His passing closes a chapter in which architecture stopped pretending to be purely rational infrastructure and allowed itself to be emotional, unstable, and sometimes gloriously impractical.

What lingers most is not only the spectacle of his work but the shift in attitude it made possible. Gehry treated architecture as a narrative medium, not a neutral backdrop; every warped surface and improbable curve suggested a story about risk, uncertainty, and delight. He pushed software, fabrication, and engineering to their limits long before “parametric design” became a buzzword, yet he remained suspicious of fashion and theory, insisting that buildings should be humane, tactile, and a bit mischievous. The structures he leaves behind do more than house art, music, or offices; they continue to provoke arguments, civic pride, and sometimes outrage, which may be the clearest sign that they are very much alive.

Gehry’s legacy is also institutional and generational. He helped reframe what a “starchitect” could be: not just a brand attached to luxury clients, but a public figure whose work could catalyze urban reinvention, as Bilbao discovered, or reshape how a city thinks about its cultural core, as Los Angeles learned. Dozens of younger architects cite him less for his specific forms than for his license to be disobedient, to treat the brief as a starting point rather than a boundary. In that sense, his death does not simply mark an ending; it underlines how thoroughly his once-radical sensibility has seeped into the mainstream of contemporary design.

As we return to his most iconic works, what becomes clear is how consistent his obsessions were across wildly different contexts. Light, movement, and the choreography of how a body moves through space preoccupied him as much as façades ever did. In his absence, the buildings remain as articulate as any obituary, each one a frozen fragment of his ongoing argument with gravity, convention, and taste. They stand not as monuments in the solemn sense, but as restless objects that still seem to be in the process of becoming something else.

Guggenheim Museum, Bilbao, Spain

A veritable masterpiece, the Guggenheim Museum in Bilbao redefined the very essence of museum architecture. Clad in shimmering titanium, limestone, and glass, its fluid form and undulating surfaces transformed the post-industrial city of Bilbao into a global cultural hub. Beyond its exterior, the museum offers a labyrinth of interconnected spaces, providing a dynamic environment for art display and contemplation, where visitors are constantly reoriented by shifting scales, vistas, and shafts of light.

The so-called “Bilbao Effect” grew out of this building, turning a risky cultural investment into a template for urban reinvention that countless cities tried to emulate, with varying success. The Guggenheim’s success lies not just in its photogenic skin, but in the way it engages the river, the bridges, and the city’s once-neglected waterfront, stitching art into the daily life of Bilbao. Inside, Gehry’s vast gallery volumes proved unexpectedly flexible, accommodating everything from monumental sculpture to delicate installations, and showing that radical form could coexist with curatorial practicality.

Walt Disney Concert Hall, Los Angeles, USA

Situated in Los Angeles’ cultural corridor, the Walt Disney Concert Hall is an architectural symphony in stainless steel. Its sculptural, sail-like exterior rises from the street as if peeled up from the city grid, catching the famously sharp Southern California light and scattering it in soft, shifting reflections. The building’s complex geometry masks a remarkably clear organization, guiding audiences from the plaza and terraces into the heart of the hall through a sequence of compressed entries and soaring atriums.

Inside, the vineyard-style auditorium, wrapped in warm Douglas fir and oak, embodies Gehry’s close collaboration with acoustician Yasuhisa Toyota and the Los Angeles Philharmonic. The space is both intimate and monumental; the orchestra feels almost surrounded by the audience, and the sound is prized for its clarity and warmth. The organ, with its forest of asymmetrical wooden pipes, doubles as sculpture, echoing the exterior’s exuberance. Disney Hall did more than give Los Angeles a world-class concert venue; it anchored the city’s identity as a serious cultural capital and remains one of the rare buildings where musicians, critics, and everyday concertgoers are equally enthusiastic.

Dancing House, Prague, Czech Republic

In the heart of Prague, a city steeped in historic architectural grandeur, the Dancing House emerges as a contemporary icon. Its deconstructed silhouette, often likened to a dancing couple, stands in deliberate contrast to the neighboring Baroque and Gothic facades, signaling Prague’s evolving architectural narrative. The building’s glass “Fred” leans into the stone “Ginger,” creating a sense of motion that feels almost cinematic against the calm rhythm of the riverfront.

Beyond the playful metaphor, the Dancing House operates as a careful negotiation between old and new. Gehry and co-architect Vlado Milunić threaded the building into its tight urban site, respecting existing cornice lines while fracturing the expected symmetry and order. Offices occupy much of the interior, but the rooftop restaurant and terrace open the building to the public, offering panoramic views that reframe the city’s historic skyline. In a place where modern interventions are often contentious, the Dancing House has gradually shifted from scandal to beloved oddity, proving that contemporary architecture can coexist with, and even refresh, a deeply layered urban fabric.

Fondation Louis Vuitton, Paris, France

Gehry’s Fondation Louis Vuitton is a testament to the confluence of art, architecture, and landscape. Resembling a futuristic ship moored in the Bois de Boulogne, its glass “sails” seem to billow in the wind, catching reflections of trees, sky, and water. Set within the historic Jardin d’Acclimatation, the building plays a game of concealment and revelation; from some angles it appears almost transparent, from others it asserts itself as a crystalline object hovering above the park.

Inside, a series of white, box-like galleries are wrapped by the glass sails and linked through terraces, stairways, and bridges, creating a rich sequence of indoor-outdoor experiences. The museum’s program of contemporary art and performance takes advantage of these varied spaces, from intimate rooms to large, flexible volumes. At night, the Fondation becomes a lantern in the forest, a glowing presence that underscores Gehry’s fascination with light as a building material. It also represents a late-career synthesis for him: digital design and fabrication techniques are pushed to the extreme, yet the result feels surprisingly light, almost improvised, rather than technologically overdetermined.

Binoculars Building, Venice, Los Angeles, USA

Characterized by its monumental binocular facade, this office building exemplifies Gehry’s mischievous side. The structure is a hybrid of architecture and sculpture, with the colossal binoculars, originally a work by Claes Oldenburg and Coosje van Bruggen, serving as the principal entrance. Cars and pedestrians pass through the lenses, turning a familiar object into an inhabitable threshold and gently mocking the solemnity usually associated with corporate architecture.

The rest of the building, composed of irregular volumes clad in rough stucco and brick, plays foil to the central object, creating a streetscape that feels more like an assemblage of found pieces than a single, unified block. Over the years, the building has housed creative offices, including tech tenants, and has become a kind of mascot for the neighborhood’s informal, experimental energy. It demonstrates Gehry’s comfort with pop culture and humor, and his willingness to let another artist’s work literally occupy center stage, reinforcing his belief that architecture can be a generous collaborator rather than a jealous frame.

Lou Ruvo Center for Brain Health, Las Vegas, USA

In a city known for its flamboyant spectacles, the Lou Ruvo Center for Brain Health stands out with its cascading stainless steel forms that seem to melt and twist in the desert sun. The building is split into two distinct parts: a relatively rectilinear clinical wing that houses examination and treatment rooms, and a wildly contorted event hall whose warped grid and skewed windows evoke the tangled pathways of the brain. This juxtaposition turns the complex into a physical metaphor for cognitive disorder and the search for clarity within it.

Beyond its sculptural bravado, the center represents an attempt to bring architectural attention and philanthropic energy to the often invisible struggles of neurological disease and dementia. The event space helps fund the medical and research programs, hosting gatherings that place patients’ stories at the center of civic life. For Gehry, who has spoken publicly about friends and family affected by these conditions, the project had a personal resonance, and it shows in the building’s emotional charge. It is one of the clearest examples of his belief that dramatic form can serve not just commerce or culture, but also care and advocacy.

Neuer Zollhof, Düsseldorf, Germany

Overlooking Düsseldorf’s MedienHafen, the Neuer Zollhof complex showcases Gehry’s skill at composing buildings as a kind of urban sculpture. The trio of towers, each with its own material identity in white plaster, red brick, and shimmering stainless steel, appears to lean and sway, as if the harbor winds had pushed them out of alignment. Their undulating facades break up reflections of sky and water, adding a kinetic quality to what might otherwise be a static office district.

At the ground level, the buildings carve out irregular courtyards and passages that encourage wandering rather than straight-line commuting. This porousness allows the waterfront to feel more public, less like a sealed-off corporate enclave. Over time, Neuer Zollhof has become a visual shorthand for Düsseldorf’s transformation from industrial port to media and design hub, appearing in tourism imagery and local branding. The ensemble illustrates how Gehry could work at the scale of a neighborhood, not just a single object, using repetition and variation to give a district a distinct identity without lapsing into monotony.

Weisman Art Museum, Minneapolis, USA

The Weisman Art Museum at the University of Minnesota is a compact manifesto of Gehry’s interest in reflective surfaces and fractured forms. From the campus side, the building presents a relatively calm brick facade that aligns with neighboring structures, but facing the Mississippi River it explodes into a cascade of stainless steel planes. These facets catch the Midwestern light in constantly changing patterns, so the museum’s appearance shifts dramatically between bright winter mornings and long summer evenings.

Inside, the galleries are more restrained than the exterior might suggest, with white walls and straightforward geometries that accommodate a diverse collection, including American modernism and Native American art. The contrast between the calm interior and the exuberant shell underscores Gehry’s understanding that museums must serve art first, even when they are iconic objects in their own right. For the university and the city, the Weisman has become a landmark visible from bridges and river paths, a reminder that serious academic institutions can also embrace a bit of visual risk.

Vitra Design Museum, Weil am Rhein, Germany

Situated on the Vitra Campus, the Vitra Design Museum is one of Gehry’s earliest European works and a key piece in his evolution toward the more fluid forms of later years. The small building is composed of intersecting white plastered volumes, pitched roofs, and cylindrical elements, all twisted and stacked in a way that feels both familiar and disorienting. It reads like a collage of fragments from traditional architecture, reassembled into a dynamic, almost cubist object.

The museum’s interiors are intimate and idiosyncratic, with sloping ceilings and unexpected vistas that suit exhibitions on furniture, industrial design, and everyday objects. As part of a campus that later attracted buildings by Zaha Hadid, Tadao Ando, and others, Gehry’s museum helped establish Vitra’s reputation as a patron of experimental architecture. The project also marked one of the first major uses of his now-signature white sculptural volumes in Europe, setting the stage for the more complex geometries of Bilbao and beyond while reminding us that his work has always been as much about composition and light as about metallic skins.

8 Spruce Street (Beekman Tower), New York, USA

Rising above Lower Manhattan’s skyline, 8 Spruce Street, often branded as New York by Gehry, demonstrates his ability to bring a sense of movement to the rigid logic of the skyscraper. Its rippling stainless steel facade wraps a conventional concrete frame, creating the illusion of draped fabric caught in a vertical breeze. As daylight moves across the tower, the folds deepen and flatten, giving the building a constantly shifting presence against the more static grid of neighboring high-rises.

Inside, the residential tower combines rental apartments with amenities that were, at the time of its completion, notably generous for downtown living, including schools and community facilities at the base. The project signaled a shift in Lower Manhattan from a primarily financial district to a more mixed, residential neighborhood, and it showed that expressive architecture did not have to be reserved for cultural institutions or luxury condos. By applying his vocabulary to everyday housing, Gehry suggested that the pleasures of complex form and careful detailing could, at least occasionally, reach beyond elite enclaves and into the fabric of ordinary urban life.

The post 10 Iconic Frank Gehry Buildings That Celebrate The Late “Starchitect’s” Legacy first appeared on Yanko Design.

LONGER’s $1,499 Dual-head UV Printer Prints iPhone Cases, Braille, and Custom Merch in 6x Speed

Last year, a consumer-focused UV printer made a remarkable splash on Kickstarter, marking the first time consumer UV printing made it to the big leagues. Now, LONGER ePrint enters the market, bringing unique innovation, a user-friendly experience, and highly competitive pricing to DIY enthusiasts, startups, and designers alike. Built for creative expression and customizable solutions. The campaign has already achieved an impressive $3.6 million in sales within its first week.

LONGER brings a decade of experience (and four successful crowdfunding campaigns) making 3D printers and laser engravers to this project, plus patents and research credentials from its MIT and Georgia Tech founding team. The ePrint’s headline feature is its dual-printhead design with 12 ink channels, which the company says delivers print speeds up to six times faster than single-head printers when laying down textured white ink layers. Add automated cleaning systems, white ink circulation to prevent clogging, and compatibility with third-party inks, and LONGER has assembled a feature set aimed squarely at cost-conscious small businesses.

Designer: Longer ePrint

Click Here to Buy Now: $1499 $2199 ($700 off). Hurry, only 85/250 left! Raised over $3.7 million.

LONGER runs 12 ink channels across two printheads in the full ePrint model: CMYK color plus six white channels and two varnish channels. Building up textured prints to the maximum 60mm height means laying down multiple passes of white ink. Six white channels working simultaneously stack ink six times faster than a single channel could manage. For flat printing without the texture work, the dual-head configuration cuts print time by 50 to 70 percent. At 1440 DPI resolution, print quality stays consistent while speeds improve.

Running a small custom merch operation means speed directly translates to how many orders you can fulfill in a day. Print a full-color design on a phone case and you’re looking at roughly 2 to 3 minutes at high quality settings, faster if you drop to balanced or draft modes. A dozen custom phone cases in under half an hour. Coasters, small signs, and similar flat items clock in at similar speeds. Want to add that 3D textured effect with raised logos or embossed details? That takes longer since you’re building up layers of white ink, but the dual printheads working together mean you’re still finishing pieces in reasonable timeframes rather than waiting hours per item. The 310mm by 420mm print bed accommodates most personal accessories and small merchandise. You’re not printing posters, but phone cases, drinkware graphics, small wooden signs, custom keycaps, personalized gifts, all the items that make up craft fair tables and Etsy shops fit comfortably.

That 60mm embossing capability opens up applications beyond flat graphics. You can produce tactile braille signage with actual raised dots instead of stickers. Relief sculptures and dimensional art pieces become feasible without molding or casting. Product prototypes gain realistic texture that photographs can’t convey. Custom keycaps for mechanical keyboards, raised logos on promotional items, textured business cards that stand out in a stack. Small batch production of items that would normally require expensive tooling or outsourcing to specialty shops. Running a custom merchandise side business or handling client work for local businesses becomes viable when you’re not paying per-piece service bureau rates or minimum order quantities.

White ink creates problems for every UV printer manufacturer. Leave it sitting idle and it separates, leading to inconsistent prints and clogged nozzles that can brick expensive printheads. LONGER built a continuous circulation system that keeps white ink flowing even when you’re not printing. Automated cleaning cycles purge the printheads periodically to prevent clogs before they start. Most desktop UV printers demand manual maintenance rituals before each job. LONGER designed this to stay ready rather than requiring constant babysitting.

The best part is that this printer isn’t unscrupulously bound to specific ink cartridges – the system is designed to be open, and LONGER accepts third-party ink cartridges, including low-migration ink varieties for printing on plates and packaging. You get twelve 200ml cartridges in the dual-head model, totaling 2.4 liters of capacity. Proprietary cartridge systems lock you into whatever the manufacturer charges. Over months of production, open ink compatibility saves real money.

Flatbed mode handles your standard work on flat materials up to 310mm by 420mm. Wood plaques, acrylic sheets, metal panels, glass coasters, leather patches. The 10mm high-gap printing capability means the printhead stays elevated above the material, so you can print on textured wood, embossed surfaces, or slightly warped materials without the head scraping or smudging wet ink. Phone cases with camera bumps, rough stone tiles, wrinkled leather, all printable without fighting the machine.

Rotary printing opens up cylindrical objects. Water bottles, wine bottles, tumblers, pens, flashlights, anything roughly cylindrical that fits the attachment. The printer rotates the object while printing, wrapping your design around the curve. Transfer film mode takes a different approach by printing onto a special film substrate first. Print your design with the UV printer, then use the included laminator to apply heat and pressure, transferring the design onto fabric. You’re making custom heat-transfer stickers for t-shirts, jackets, bags, hats. Not direct-to-garment printing, but useful when DTG doesn’t work well or when you want that raised, glossy finish that UV ink provides. The laminator handles the heat-press work, so you’re not buying separate equipment.

Roll-to-roll attachment extends the workflow for producing multiple transfers in sequence. Instead of printing individual pieces, you load a roll of transfer film, print continuously, and wind up the finished prints on the output roll. Makes sense if you’re producing batches of vinyl stickers or multiple heat-transfer designs for a clothing run. The conveyor belt attachment serves a similar batching purpose but for rigid objects. Load up phone cases, coasters, or other small items, and the conveyor moves them through the print area automatically. No manual repositioning between pieces. Between these four modes and the accessories that enable them, LONGER built a system that adapts to different production workflows rather than locking you into one application.

Dual lasers and a 16MP camera handle object detection and positioning automatically. In batch mode, the system scans multiple objects, identifies positions, and fills patterns without manual placement for each piece. Software includes AI-powered background removal and pattern generation too.

UV printing generates fumes that need proper ventilation regardless of what the manufacturer says about filtration. LONGER includes air purification and claims operation stays under 60dB, quieter than conversation. At 650mm by 445mm by 330mm and 30kg for the dual-head version, it genuinely fits on a desk rather than demanding dedicated floor space like industrial models. You still want good airflow in your workspace, but the footprint works for small studios or home offices with proper setup.

Early bird pricing breaks down to $1,499 for the single-head ePrint SE with six ink channels, $1,899 for the dual-head ePrint with 12 channels, and $2,949 for the all-in-one combo bundling rotary, laminator, conveyor, and roll-to-roll attachments. US and EU backers get free shipping.

Click Here to Buy Now: $1499 $2199 ($700 off). Hurry, only 85/250 left! Raised over $3.7 million.

The post LONGER’s $1,499 Dual-head UV Printer Prints iPhone Cases, Braille, and Custom Merch in 6x Speed first appeared on Yanko Design.

DJI Meets Polestar in This Sleek White FPV Drone Concept That Rejects the Racing Aesthetic

Polestar’s cool Nordic minimalism is not the first thing you expect to see in an FPV rig, yet this concept leans into that contrast and makes it feel inevitable. The drone lifts DJI’s “stacked” architecture of camera, flight controller, cooling, and battery, then wraps it in a crisp, automotive shell that would look just as natural parked beside an electric coupe as it would screaming through a canyon. Instead of the usual exposed carbon and repair-bench aesthetic, the body reads like a single sculpted volume, with the arms flowing out of a central spine and a long, glassy tech strip revealing the hardware beneath. Subtle light signatures, a clean white finish, and a battery module that wears the Polestar wordmark turn what is usually a niche racing tool into something that feels like a premium consumer product, without sanding off its performance edge.

The design’s intelligence lies in how it translates DJI’s engineering logic into a clean visual language. The concept of “structural stacking” is central here, treating each primary component as a self-contained module arranged in a neat, vertical order. The camera and gimbal sit in a dedicated nose pod, followed by the flight control unit and heat dissipation systems under the long, dark canopy, with the battery locking in as a solid block at the rear. This layered approach brings an architectural order to the drone’s anatomy, making the technology feel organized and accessible. It moves away from the traditional FPV layout, where components are often fastened to an open frame, and instead presents a unified, product-like object that feels intentional from every angle.

Designer: Ocean

The drone’s body is finished in a matte, almost ceramic white, with surfaces that are both soft and incredibly precise, a hallmark of the EV brand’s surfacing strategy. The long, dark insert on top is more than just a cover; it’s a “tech window” that frames the internal hardware as a point of interest, much like Polestar does with its glass roofs and integrated sensor bars. Even the lighting is handled with automotive discipline. The thin purple accents feel like signature light blades, providing a controlled glow that suggests advanced technology rather than the often chaotic RGB strips found on custom FPV builds. The result is a machine that feels both high-tech and incredibly calm.

Still, this polished exterior does not compromise the drone’s aggressive spirit. The wide, planted stance and large, efficient-looking propellers signal that it is built for serious performance. A look at the underside reveals a dense cluster of sensors, cooling vents, and structural ribbing, confirming that this is a tool for demanding pilots, not a toy. The designer skillfully balances these hard-core elements with a consumer-friendly sensibility. The battery, for instance, is a perfect example. Branded with the Polestar logo and featuring clear, intuitive LED charge indicators, it feels like a piece of premium electronics, making a critical component feel safe and simple to handle for users who may not be seasoned hobbyists.

Ultimately, this concept imagines an FPV experience for the tech enthusiast who appreciates sophisticated design as much as raw performance. It is a drone for the person who owns a Polestar, not just because it is electric, but because of its commitment to a clean, forward-looking aesthetic. By merging the robust, modular architecture of a DJI product with the refined, human-centric design of a modern EV, this concept suggests that the future of high-performance drones might be less about exposed wires and carbon fiber, and more about the seamless integration of power and polish.

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