
Monthly Archives: May 2026
Samsung’s has produced the world’s first 6K gaming monitor

Jae Tips x Skullcandy Crusher ANC 2 headphones relieve classic gel and acrylic Nintendo aesthetics

Skullcandy Crusher ANC 2 headphones are the brand’s flagship pair of cans that have good sound quality and some scope for improvement in the ANC. So what could get overhauled in the headphones market to make them stand out in a highly competitive, punishing space that rewards great design?
For that reason, Bronx-based designer Jae Tips has collaborated with the American audio equipment giant to create a stunning pair of headphones that go well with your 90s-inspired gadgets. Jae is no stranger to the unhinged use of colorful design elements, and this exploration is a bliss for audio fans. For this collab, the theme is highly translucent tech in nostalgic colors for a retro-modern touch and feel.
Designer: Skullcandy and Jae Tips


In the past, the award-winning footwear designer has demonstrated what’s possible if you let your creativity loose. This time around, he brings the signature influence of his customary style to the audio gear industry, and I seriously love the look of it. Given that music lovers hold their audio gear very dear, this pair brings their second love into the mix. Yes, I’m talking about gaming, as this limited edition Crusher ANC 2 headphones adapts the color scheme of the classic Nintendo 64 controllers, and the Super Mario Bros packaging, and fuses it with Jae’s floral motif design style to render a pair of cans.


It’s one thing to go translucent and completely another to fuse it into a form that evokes good old memories. That’s what is special about the see-through emerald shell of the headphones. The ethos bleeds into the custom packaging as well, as the box is heavily inspired by the classic Super Mario Bros title. On the inside, the cans retain their technical superiority with adaptable ANC and Skullcandy’s signature rumbling bass. According to Jae, for this collaboration, he was “inspired by gel and acrylic Nintendo’s and the early Mac computers. My goal was to create something that I wasn’t seeing anywhere else in the marketplace.”


For starters, the Jae Tips x Skullcandy Crusher ANC 2 headphones will be available for $260, starting tomorrow in the designer’s hometown. They will eventually float out to other markets in the coming weeks. As we speak, the limited-edition headphones are launching at the exclusive pop-up event at the Chelsea Best Buy in Manhattan. While they don’t come in a sturdy carrying case, the designer floral bag in a matching theme is the perfect way to show off your headphones.






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Spotify is launching verification badges for podcasts to help listeners avoid AI slop

Why the Aston Martin DB12 S is a Leap Forward

The Aston Martin DB12 S, starting at £205,000, represents a harmonious blend of luxury, performance, and meticulous engineering. Building upon the foundation of the standard DB12, this model introduces a series of carefully considered upgrades that elevate its driving dynamics, performance, and design. Aston Martin has chosen to refine rather than transform, resulting in […]
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RIMOWA’s 2026 Prize Went to a Bracelet That Speaks Sign Language

The RIMOWA Design Prize doesn’t always produce furniture, and that’s precisely why I pay attention to it every year. The luggage brand’s annual student design competition has a way of surfacing ideas that sit at the uncomfortable, exciting edge of what design can actually do for people, and the 2026 winner is probably the best example of that yet.
Samuel Nagel and Paul Feiler, two students from Hochschule für Gestaltung Schwäbisch Gmünd, took home the fourth edition of the prize with NURA: a bracelet that uses EMG (electromyography) sensors to capture muscle signals in the forearm and translate sign language into audible speech in real time. It works the other way around too, converting spoken language into visible text for deaf users. The whole thing sits on your wrist, shaped by the silhouette of a manta ray, and it looks less like a medical device and more like the kind of accessory you’d spot on someone at a gallery opening.
Designers: Samuel Nagel and Paul Feiler

That last detail is actually the point, and I think it’s worth dwelling on. Assistive technology has a long and unfortunate history of making the people who need it feel conspicuous. Hearing aids, for decades, were designed to be invisible precisely because visibility carried stigma. The unspoken message was that needing help was something to hide. NURA takes a completely different position. It’s designed to be seen, worn with pride, styled rather than concealed. The gesture feels radical even though, rationally, it shouldn’t have to be.
The technology behind it is genuinely clever. EMG sensors are nothing new as a concept, but applying them to sign language translation in a form this compact and wearable is a meaningful design leap. The bracelet reads the electrical signals produced by muscle contractions in the forearm as the wearer signs, processes them, and produces speech output. The reverse channel picks up spoken language and renders it as text. Two-way, seamless, real-time. For anyone who has ever watched a deaf person navigate a conversation without an interpreter present, or felt the awkward pause that comes from communication breaking down mid-exchange, the implications of that are enormous.

I keep thinking about how many interactions become effortless with something like this on your wrist. Ordering at a counter. Talking to a doctor. A spontaneous conversation with a stranger on the street. These are moments that require logistics for deaf users in a way most hearing people never have to consider, and NURA collapses that distance without asking anyone to compromise.
The manta ray inspiration is a quiet masterstroke, too. It gives the object a reference point that feels alive and organic rather than mechanical or clinical. The form has been rendered in clean, sculptural white, with the kind of restraint you’d expect from a German design school sensibility. It doesn’t scream technology. It just sits there looking elegant, doing something extraordinary underneath.

Will NURA make it into production? That’s the question that always hovers over student prize winners, and it’s an honest one. The gap between a beautifully executed concept and a market-ready product is wide, and the challenges of real-world EMG accuracy across different body types and signing styles are not trivial. But I don’t think that’s entirely the point. The RIMOWA Prize exists, among other things, to expand the imagination of what design is for, to signal to the industry what problems are worth solving and what solving them beautifully might look like.

On that count, Nagel and Feiler have done something genuinely important. They’ve argued, through the language of form, that accessibility and desirability don’t have to be in opposition. That a wearable designed for a deaf person can be something a hearing person might be jealous of. That the most human design isn’t the kind that fixes a flaw and hides it, but the kind that celebrates capability and brings people closer together. The bracelet is beautiful. The idea behind it is even more so.

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Why the Samsung Galaxy Z TriFold 2 is a Total Game Changer

Samsung is reportedly preparing to unveil the Galaxy Z Tri-Fold 2, a device that could significantly influence the foldable smartphone market. Building on the foundation of its predecessor, this next-generation tri-fold phone is expected to address prior limitations while introducing innovative features. If the rumors are accurate, the Galaxy Z Tri-Fold 2 could establish a […]
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Vollebak’s New Sonic Jacket Fires 180 Speakers Into Your Body

If you’ve ever stood too close to a speaker at a concert and felt the bass move through your chest, you already understand the basic premise of Vollebak’s latest creation, even if just barely. The Sonic Jacket doesn’t pump sound into a room. It pumps it directly into you.
Vollebak, the experimental clothing brand founded in 2015 by twin brothers Nick and Steve Tidball, has built a jacket lined with 180 inward-facing speakers. Each one is 32mm in diameter and 10mm deep, laser-cut into the fabric across the body, arms, and hood. The speakers fire frequencies ranging from 4 Hz to 20,000 Hz straight into the wearer’s body. Not at your ears. Through your skin, your bones, your tissue. The brand’s own description puts it plainly: “You don’t listen to this jacket. You feel it.”
Designer: Vollebak


I’ll be honest. My first instinct was skepticism. Frequency therapy and sound healing have a way of sitting at the awkward intersection of legitimate science and wellness marketing, and it can be hard to tell which side of that line you’re on at any given moment. But the more I dug into what Vollebak actually built here, the harder it became to dismiss.


The jacket was engineered by FBFX, a London-based special effects studio with 30 years behind them and credits that include Gladiator, Dune, The Martian, and Project Hail Mary. These are people who build functional spacesuits worn by real actors in demanding production environments. They brought that same precision to the problem of turning a jacket into a distributed speaker system. The wiring is intentionally left visible, all yellow and exposed, because FBFX co-founder Grant Pearmain’s position is straightforward: it looks like a science experiment because that’s exactly what it is.


Control is handled through a unit fitted with an MP3 player preloaded with 10 frequencies, a physical dial for fine-tuning, and a Micro SD card slot that can hold up to 1,000 personalized frequencies. A Bluetooth app is in development. For lower frequencies, where speakers risk overheating, the jacket works around the problem by playing two slightly different tones simultaneously. The body registers the gap between them rather than the tones themselves, and that gap is where the lowest frequencies live.


Nick Tidball’s language around the whole project is part visionary, part slightly unhinged, which is exactly what makes Vollebak so compelling as a brand to follow. He talks about the earth resonating at a frequency, about his cat’s purr, about the fact that we are not solid beings but collections of particles with space between them where sound can travel. “Maybe you’ll orgasm. Maybe you’ll shit yourself. Maybe you’ll find God,” the brand writes on its site. Bold copy, sure. But it’s genuinely hard to argue that sound and frequency don’t do something to us. Every religious tradition figured that out thousands of years ago, from drumming around fires to chanting in stone chambers.


The Sonic Jacket is currently a prototype, tested on only a handful of people. Tidball himself did a 30-minute session and described the initial effects as “kind of astonishing.” That’s a small sample size and a subjective account, so I’d take the results with appropriate caution. But the ambition here isn’t really in question.


What Vollebak is doing, jacket by jacket, is expanding the definition of what clothing is for. They’ve done it with graphene that behaves like a radiator, with near-indestructible Dyneema, and with a jacket made from 250,000 pieces of laser-cut American walnut. The Sonic Jacket feels like the most speculative thing they’ve attempted so far, and that’s saying something. It’s not a wellness gadget in a tech form factor. It’s a wearable environment designed to shift your nervous system.


Whether the science catches up to the ambition remains to be seen. But that’s always been part of Vollebak’s proposition. They make things that probably shouldn’t exist yet, and then figure out if they should. The Sonic Jacket is the most interesting thing I’ve seen come out of the wearable tech space in a long time, and I’m not even sure it counts as wearable tech. It might just be the future of how we think about clothing altogether.

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Why WinEnhanced is the Ultimate Xbox App Alternative for Handheld Gamers

ETA Prime introduces WinEnhanced, a front-end application designed to improve the gaming experience on Windows-based handhelds, laptops and desktops. One notable feature is its ability to consolidate games from platforms such as Steam, Epic Games, GOG and Xbox into a single library. This simplifies game management by reducing the need to navigate multiple apps, allowing […]
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Is Your iPhone Getting iOS 27? Check the Final Support List

Apple has officially announced the list of devices compatible with iOS 27, marking a significant shift in its software support strategy. Devices equipped with the A13 Bionic chip, such as the iPhone 11 series and iPhone SE (2nd generation), are no longer eligible for the upgrade. This decision reflects Apple’s focus on optimizing its latest […]
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