Larian Studios chief says Baldur’s Gate 3 will never come to Game Pass

Don’t hold your breath waiting for Baldur’s Gate 3 to show up on Game Pass. It’s not happening, according to Larian Studios founder Swen Vincke in an interview with IGN. The game designer said point blank that “it’s not going to be on Game Pass.” Vincke went on to note that this was always the plan and that the title had never been considered for placement in Microsoft’s subscription gaming platform. These statements occurred just one week after the game officially launched on Xbox Series X/S consoles.

At the root of this decision is perceived value. Vincke says that Baldur’s Gate 3 is a “big game” that’s available for a “fair price.” He also touted the title’s lack of microtransactions and its complete story, saying “you get what you pay for.” To that end, a completionist run in Baldur's Gate 3 takes more than 140 hours, according to HowLongToBeat. That breaks down to about 40 cents an hour, which seems like a good value to me.

Larian Studios isn’t Microsoft. This is a small company that needs all the money it can get, with Vincke suggesting that players who pay full-price for Baldur’s Gate 3 will allow the developer to “continue making other games.”

This speaks to a larger issue within the gaming community regarding the “all-you-can-eat” nature of streaming subscription platforms like Game Pass. Obviously, paying $10 each month for access to hundreds of games is a great deal for consumers, but it remains to be seen how it impacts developers. Some smaller developers praise the added exposure that comes with launching on Game Pass, while others like Take Two call it a “lost opportunity” for publishers. Sony head Jim Ryan even called the platform “value destructive,” but he’s speaking about a primary competitor so, grain meet salt.

Microsoft has held steady to the idea that Game Pass actually increases sales of included titles, as players fall in love with certain games and want to own them outright. There’s some evidence to support this. Starfield was available on the subscription service since launch day but still managed to be the best-selling title of September, according to figures published by VentureBeat. However, that old adage about cows and free milk must apply to some gamers.

Most importantly, Baldur’s Gate 3 doesn’t need Game Pass. It’s one of the most popular and critically-acclaimed releases of the year, racking up a boatload of trophies at The Game Awards and selling around 20 million copies on Steam alone. The game’s also available on PS5 and, as mentioned, Xbox Series X/S.

This article originally appeared on Engadget at https://www.engadget.com/larian-studios-chief-says-baldurs-gate-3-will-never-come-to-game-pass-175245059.html?src=rss

Engadget Podcast: RIP E3 and diving into The Game Awards

So long E3, we knew you weren’t long for this world. This week, Cherlynn and Devindra are joined by Engadget Senior Editor Jessica Conditt to talk about the death of E3 and what it means for the gaming industry. We also explore some of the highlights (and low points) of last week’s Game Awards, which couldn’t quite balance celebrating video games and functioning as a marketing tool. We’re particularly excited for Light No Fire, the next ambitious game from the folks behind No Man’s Sky, as well as Arkane Lyon’s Blade.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • We mourn E3 and break down everything announced at the Game Awards with Jess Conditt – 00:40

  • Beeper Mini, Sunbird, and the endless quest to spoof iMessage – 37:57

  • Apple ads theft protection in iOS 17.2 beta – 54:12

  • EU set to hand Apple a huge loss in its legal fight with Spotify – 58:04

  • Google loses antitrust trial against Epic games – 59:30

  • Executives fired after Sports Illustrated tries to publish generative AI articles (with fake writers behind them) – 1:06:32

  • Netflix engagement report reveals its most popular shows and movies of the first half of 2023 – 1:07:23

  • Working on – 1:09:25

  • Pop culture picks – 1:10:24

Subscribe!

Credits
Hosts: Cherlynn Low and Devindra Hardawar
Guest: Jessica Conditt
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-rip-e3-133046611.html?src=rss

Naughty Dog cancels development on The Last of Us Online

Alas, The Last of Us Online will never see the light of day. Naughty Dog has announced that it has "made the incredibly difficult decision to stop" its development. It explains that the online team had a clear vision of the project and had already refined its gameplay. However, it soon became clear when the company was ramping the game up to full production that it was going to bite off more than it can chew. If it releases an online game, it has to dedicate all its resources to supporting post launch content in the future. That means becoming a studio that exclusively offers live gaming services — one with no capacity to release more single-player narrative games like the original The Last of Us titles. 

The studio first gave us a peek at concept art from the project in 2022, but it offered very little in terms of updates since. After the PlayStation Showcase in May, it admitted that it knows fans of the franchise are looking forward to hearing more about the game but that it realized that it needed more time to work on it and couldn't share details just yet. Bloomberg reported shortly after that, though, that the studio had already reassigned developers working on the project to other teams and was reconsidering its viability. Clearly, Naughty Dog has decided its path, and it doesn't lead to the release of an online title. The developer says it has "more than one ambitious, brand new single player game" in the works and will be sharing what's next when it's ready.

This article originally appeared on Engadget at https://www.engadget.com/naughty-dog-cancels-development-on-the-last-of-us-online-055333989.html?src=rss

Spotify is testing AI-generated playlists

Spotify is testing an AI-powered feature that creates playlists from text prompts. TikTok user @robdad_ posted a short clip of it, captioned, “I just randomly discovered Spotify’s ChatGPT?” For the chosen guinea pigs, the feature is available as an option under Your Library after tapping the plus sign to create a new playlist. The news was reported by TechCrunch, which says it received confirmation from Spotify that it’s testing AI playlists. It isn’t yet clear if the music streamer plans to launch it publicly.

“Turn your ideas into playlists using Al,” the feature’s in-app description reads in the TikTok video (while noting it’s only available in English). Above a chatbot field for custom inputs, it also suggests prompts. These include, “Get focused at work with instrumental electronica,” “Fill the silence with background cafe music,” “Get pumped up with fun, beat, and positive songs” and “Explore a niche genre like Witch House.”

Section of a screen capture of a Spotify feature taken from a TikTok video. It reads
@robdad_ TikTok

@robdad_ chose the last option. “Here’s your Witch House Exploration playlist,” the bot responded. “Swipe left to remove any songs you don’t want as you continue refining your playlist.” Due to video editing, it’s impossible to tell from the TikTok clip how long Spotify’s AI took to generate the tracks.

The resulting (Grimes-heavy) playlist included “Bloom for Me” by Pearly Drops, “Goth” by Sidewalks and Skeletons, “Pin” by Grimes, “After Dark” by Mr.Kitty, “Suffocation” by Crystal Castles, “Cold Touch” by Kito and GrimesAI and “chain” by Aziya and “Nothing Lasts Forever” by Sevdaliza and Grimes. I’ll leave it to the Witch House experts to determine if the AI did a good job.

In a statement to TechCrunch, Spotify was tight-lipped about whether the general public can expect to see AI playlists. “We routinely conduct a number of tests,” a Spotify spokesperson wrote. “Some of those tests end up paving the path for our broader experience and others serve only as an important learning. We don’t have anything further to share at this time.”

NEW YORK, NY - AUGUST 9: Daniel Ek, chief executive officer of Spotify, speaks about a partnership between Samsung and Spotify during a product launch event at the Barclays Center, August 9, 2018 in the Brooklyn borough of New York City. The new Galaxy Note 9 smartphone will go on sale on August 24. (Photo by Drew Angerer/Getty Images)
Spotify CEO Daniel Ek
Drew Angerer via Getty Images

If Spotify eventually launches the feature, perhaps it could include it as a carrot to entice users to pay for a more expensive subscription tier. The company’s premium hi-fi feature, announced nearly three years ago, still hasn’t materialized after rival Apple Music added lossless audio without charging extra. Expanded audiobook access could be another perk to throw into a pricier plan.

Earlier this year, Spotify launched an AI DJ feature (powered by OpenAI tech) that talks you through recommendations. It does so using an AI voice trained on the company’s Head of Cultural Partnerships, Xavier “X” Jernigan.

Like much of the tech industry, the music streamer appears eager to incorporate artificial intelligence into its products. In addition to the AI DJ, Spotify CEO and co-founder Daniel Ek said in a July earnings call that the company could use AI to “contextualize and personalize content.” The Ringer founder Bill Simmons noted in May (first reported by Semafor) that Spotify was developing “a way to use my voice for ads.” The sports analysis podcaster added, “You have to obviously give the approval for the voice, but it opens up, from an advertising standpoint, all these different great possibilities for you.”

Earlier this month, Spotify conducted its third round of layoffs in 2023. It’s only the latest chapter of what’s turned out to be a devastating year of job cuts in the tech industry.

This article originally appeared on Engadget at https://www.engadget.com/spotify-is-testing-ai-generated-playlists-181800569.html?src=rss

A24 will help bring the Death Stranding movie to life

It's been a year since we learned that a movie based on Death Stranding was in the works. Now, Kojima Productions has brought another notable partner on board. A24, the celebrated studio behind movies such as Everything Everywhere All At Once and Uncut Gems, is helping to adapt Death Stranding into a live-action film.

More than 16 million people have explored Hideo Kojima's haunting game so far. Death Stranding tasks a courier named Sam Porter Bridges (played by Norman Reedus) with unifying a fractured America after a cataclysmic event. It's a strange, captivating game. Perhaps most importantly for A24, it's also deeply cinematic.

The adaptation will "delve into the mysteries surrounding the apocalyptic event called the 'Death Stranding,' which blurred the lines between life and death, and brought forth nightmarish creatures into a world on the brink of collapse," according to a press release. Don't expect the film to directly follow the events of the game, though.

"There are a lot of 'game adaptation films' out there but what we are creating is not just a direct translation of the game," Kojima, who claims to have taken inspiration from some of A24's work, said. "The intention is that our audience will not only be fans of the games, but our film will be for anyone who loves cinema. We are creating a Death Stranding universe that has never been seen before, achievable only through the medium of film, it will be born.”

Kojima is a renowned movie buff who may very well have been a film director in another life. He may not have enough time to slide into the director's chair on this occasion though, as Kojima Productions has its hands full with two games that are in the works: a Death Stranding sequel and a new project called OD. Still, A24 has a number of high-profile collaborators who'd make a compelling Death Stranding film. I'm curious as to what Ari Aster, Robert Eggers, Sofia Coppola or Alex Garland might be able to do with that source material.

This article originally appeared on Engadget at https://www.engadget.com/a24-will-help-bring-the-death-stranding-movie-to-life-171735945.html?src=rss

Instagram now offers AI-generated backgrounds on Stories

Every day, there seems to be new generative AI news, and while it can often be serious and quite technical, this time around it's just plain fun. Instagram has launched a new generative AI-powered tool called backdrop that lets you create a new image in the, yes, background of your Story. Meta's generative AI lead, Ahmad Al-Dahle, announced the feature on Threads alongside a video tutorial.

Instagram's backdrop tool appears once you upload or capture content for your Story. It sits alongside existing icons at the top of your screen, like text and music, represented by an image of a person with a rectangular frame behind them. To use backdrop, just click on that icon, and the image's entire background will go checkered (similar to picture editors like PhotoShop) along with a text box prompting you to "describe the backdrop you want..." From there, you can add anything from "surrounded by puppies" to "chased by dinosaurs" — very different vibes — and the AI tool will generate it in the background.

Don't expect people to actually think you're hanging out under the aurora borealis (another possible prompt), as your Story will get tagged with AI·Backdrop by Instagram, along with a sticker saying try it and your description in quotation marks. Currently, Instagram's backdrop tool is only available to users in the United States.

This article originally appeared on Engadget at https://www.engadget.com/instagram-now-offers-ai-generated-backgrounds-on-stories-115054259.html?src=rss

Threads finally launches in Europe

Meta's Threads has finally arrived in Europe, over five months after rolling out in the US, UK and elsewhere around the world. Following a countdown and Instagram teaser invitation, the app is now officially on the web, with the iOS and Android apps also widely available after a short delay. 

I was able to sign in using my Instagram account and Meta also offers access without creating a profile — but you can't post or interact with content in that case. Once I agreed to use Instagram and chose my profile, it asked if I was okay with it being public and if wanted to follow the same people I do on Instagram. A few more clicks and I was in. 

Threads finally launches in Europe
Steve Dent for Engadget

The delay was reportedly due to the EU's upcoming Digital Markets Act (DMA) set to take effect in 2024. As one of seven tech giant "Gatekeepers," Meta wanted to ensure it's in compliance with the DMA, particularly around rules for sharing data between apps. In compliance with EU policies, the app also allows users to access the platform without needing to create a profile.

Threads launched July 5 on mobile with a basic feature set and required users to sign in using their Instagram accounts. It was much like Twitter (now X) when it launched, with support for text posts up to 500 characters, along with photos and five-minute videos. It also supported reposts and quote posts, while allowing users to limit their replies and block/report other users.

Since then, it has added a web version, along with both "following" and "for you" feeds, the ability to send Threads posts on Instagram, following list sorting, liked posts on your profile page and more. In short, it's become a robust rival to X, Bluesky and its other short-form social media apps.

In addition, yesterday Meta started testing the ability to make Threads posts available on Mastodon and other fediverse apps. That compatibility with the decentralized "ActivityPub" service, and the ability to cross-post to other apps, was a key promise Meta made when it introduced Threads. 

Threads' rise came with the steep decline of Elon Musk's X, now seen as more polarized than ever. Among much other drama, the platform recently lost a number of key advertisers after Musk boosted an antisemitic conspiracy theory. In response to that, Musk delivered a new message for advertisers pulling back from the platform: “Go fuck yourself.”

Threads is still in a precarious spot, though. It was an instant hit, crossing the 100 million signup mark just five days after launch and counted 141 million users as of November 10, according to research company Quiver Quantitative. However, engagement is another issue — the number of daily active users has fluctuated and dropped steeply a month or so after launch. It should get a massive boost now that it's in Europe, though, and Meta easily has the might (and money) to make it work and crush both established and potential rivals. 

Update 12/17/2023 8:59 AM ET: Story updated to indicate that the iOS and Android apps are now widely available in Europe. 

This article originally appeared on Engadget at https://www.engadget.com/threads-finally-launches-in-europe-110747780.html?src=rss

Spider-Man 2’s New Game+ mode pushed back to 2024

In October, Insomniac Games launched Marvel's Spider-Man 2 without key features like New Game+ and audio descriptions. Just before the game's release, Insomniac's community and marketing director, James Stevenson, shared that New Game+ "should" arrive before the end of 2023. However, Insomniac has now released a statement explaining that it's targeting the next Marvel's Spider-Man 2 update for early 2024.

Insomniac shared the news on X: "We know players have been eagerly awaiting features such as New Game+ and Audio Descriptions, among many more. We have been working vigilantly on these features and require more testing to ensure the quality is up to our standards. We are now targeting Early 2024 for the next game update, and we'll have a feature-complete list closer to its release."

Insomniac went on to explain that it's adding more "highly requested features" to the game, such as replaying missions and changing the time of day. Many users' responses on X were positive, encouraging Insomniac to take all the time it needs and expressing their love for the company — some of which got answers from the company sharing its thanks and appreciation.

The original Marvel's Spider-Man game has New Game+, allowing players to start the game over while holding on to items they acquired during previous gameplay. But, despite the few missing features, we're big fans of Marvel's Spider-Man 2. Gamers can play as Peter Parker or Miles Morales across a world that's expanded to include parts of Brooklyn and Queens. The story, side-quests, and more minor activities all added to the gameplay, creating a sequel that is "both bigger and better."

This article originally appeared on Engadget at https://www.engadget.com/spider-man-2s-new-game-mode-pushed-back-to-2024-102622924.html?src=rss

Instagram is making it easier to remove spammy followers

Meta is rolling out a suite of new tools on Instagram that give users more control over how much spam content and bots they will see on their feeds. People will also be told if something they posted is in accordance with community guidelines. The new tools will be introduced gradually in the coming weeks.

Instagram has developed and improved its automated detection system that checks for spam across comments, tags, story views and followers. The moderation systems will flag fake followers and spam-filled content and give users the option to delete those items in bulk to save users time. Any suspected spam or bot account will get filtered into a separate inbox for you to review, and if an account isn’t spam, you can approve a request and they’ll be added to your following list. Otherwise, all accounts will be automatically removed after 30 days. Posts by profiles that get tagged as spam won't appear on the content creators’ accounts unless they get approved. An account holder can view, bulk delete or approve any tag requests flagged by the system.

Instagram will also send in-app notifications if it detects posts that violate its content policies. This follows Instagram’s most recent update that shows when posts are blocked from appearing on the Explore page, which should stop account holders from repeating those mistakes. For Stories though, Instagram said it is still experimenting with hiding views from accounts that the platform deems as spam.

The company already introduced the "Hidden Words" tool in 2021, which hides messages with questionable keywords. In the coming update, Instagram said it will start to edit out suspected spam through the advanced comment filtering tool. The issue of harassment and spam has long been a focal point for Instagram. It has had to deal with bots storming the platform and proliferating sexually explicit content. However, the company needs to strike a balance between policing inappropriate content and allowing for the free exchange of ideas on its platform. Recently, Instagram has faced scrutiny for allegedly censoring pro-Palestinian content amid the ongoing war in the Gaza.

This article originally appeared on Engadget at https://www.engadget.com/instagram-is-making-it-easier-to-remove-spammy-followers-021801458.html?src=rss

Netflix’s 2024 game lineup includes Game Dev Tycoon, Sonic Mania and a Cozy Grove sequel

By the end of this year, Netflix will have already released 86 games, and it has no plans to slow down its gaming ambitions anytime soon. The streaming company already has an initial lineup of titles to add to its library in 2024, including Game Dev Tycoon. In the oddly engaging indie business simulator, you can build your own gaming company and create your own video games. You can even research new technologies in your field and invent your own game types like a real developer. 

Sonic Mania Plus, which was originally released for consoles and for PC through Steam, will also debut on mobile through Netflix. The enhanced version of Sonic Mania adds Sonic's friends, Mighty the Armadillo and Ray the Flying Squirrel, as well as a new mode to the game. Spry Fox is releasing the sequel to its life sim Cozy Grove, as well. Cozy Grove: Camp Spirit introduces new activities, including one wherein you can powerwash a ghost with a blowfish and new furry companions with abilities of their own. And if you're a fan of Barbie, fashion and dress-up games, there's Fashionverse, where you can style models and even create outfits for them. Netflix says it's an AI-enhanced title that puts 3D models against photorealistic backgrounds. 

In addition to announcing some of the games it's rolling out next year, Netflix Games has also taken a look back at its updates and releases for 2023. It launched 40 games this year, which already include the definitive edition of the Grand Theft Auto Trilogy that will be available starting tomorrow. The streaming company's gaming arm also debuted two internally developed titles: Night School's Oxenfree II: Lost Signals and Boss Fight Entertainment's interactive game, Netflix Stories: Love is Blind. Finally, the company started testing the ability to play its games on smart TVs and browsers in select regions with the intention of eventually making its titles playable on any device. 

This article originally appeared on Engadget at https://www.engadget.com/netflixs-2024-game-lineup-includes-game-dev-tycoon-sonic-mania-and-a-cozy-grove-sequel-160014745.html?src=rss