King Ice teases bejeweled Pokémon bling

If you’re looking for a birthday gift for the Pokémon fan who has everything (and we mean, every toy, card, item of apparel, game, Happy Meal collectable, etc.), the jewelry brand King Ice may have the solution.

King Ice posted a photo on X and its website Wednesday teasing a new line of Pokémon jewelry pieces. The photo features the familiar face of Pikachu with a Poké Ball on his head decked out entirely in jewels. The X caption reads: “Collection dropping 6/14/24.”

This is not the first time the jewelry and clothing brand have collaborated with a big video game franchise. King Ice also sells a line of bejeweled Xbox themed necklaces, rings and earrings. It's also made necklaces and other keepsakes featuring characters from games like PAC-MAN, Sonic the Hedgehog and Halo with a completely blinged out Master Chief full figure and helmet. King Ice has also made necklaces and rings for other pop culture icons such as Batman, Chucky and Tiffany from the Child’s Play horror movie and TV show franchise, Looney Tunes characters based on the Space Jam movies and Ren and Stimpy.

This also won’t be the first time that Pokémon has been honored with its own jewelry line. Tiffany & Co. released a line of Pokémon jewelry pieces in November designed by Daniel Arsham featuring characters like Pikachu, Charmander, Squirtle, Jigglypuff, Cubone and Mew. The Tiffany necklaces came in 18K yellow gold with diamonds or sterling silver and even have their own Tiffany Blue Poké Balls, according to Women’s Wear Daily.

This article originally appeared on Engadget at https://www.engadget.com/king-ice-teases-bejeweled-pokemon-bling-222344432.html?src=rss

Alamo Drafthouse is being bought by Sony Pictures

Sony Pictures Entertainment announced today that it has acquired Alamo Drafthouse Cinema, a beloved independent theater business. Alamo Drafthouse won scores of loyal fans over the years for its well-enforced policy of no talking and no texting during showings, as well as its dine-in experience with food and beverage menus.

At least for now, the Alamo experience for viewers may not feel different under the new management. Alamo Drafthouse will continue to operate its 35 cinemas and run its Fantastic Fest film festival. And current CEO Michael Kustermann will remain at the helm and report to the head of a new Sony Pictures Experiences division.

It's the end of an era for the indie theater chain, which was founded in 1997 by Tim and Karrie League. But given how hard the COVID-19 pandemic crushed the movie-going experience, at least this isn't the end of the Alamo Drafthouse story. The business made a valiant effort to keep viewers' support with its Season Pass streaming service in 2020, but the Texas-based company filed for Chapter 11 bankruptcy in 2021 and began approaching potential buyers in March of this year.

There's no dollar figure attached to the announcement, but Sony's press release notes that Alamo Drafthouse is the seventh-largest theater chain in North America. Even with their struggles, the company attracts an annual audience of 10 million and posted a 30 percent increase in box office revenue last year. Maybe this sets the Alamo theaters up to host special Crunchyroll anime marathons in the near future.

This article originally appeared on Engadget at https://www.engadget.com/alamo-drafthouse-is-being-bought-by-sony-pictures-204934280.html?src=rss

PlayStation Plus June offerings include Monster Hunter Rise and three Lego games

There’s a whole new crop of games headed to your PlayStation console if you’re a subscriber to one of Sony’s various PlayStation Plus tiers. The additional games for the June update include 14 new titles featuring PS5-only games like the medieval RPG Crusader Kings III, the surreal action-adventure After Us, the industrial age strategy game Anna 1800 and Football Manager 2024.

The collection also includes several PS4/PS5 crossover titles starting with the critically acclaimed, fan favorite Monster Hunter Rise from Capcom. Others include the motocross racing game Monster Energy Supercross - The Official Videogame 6 and the procedural police sim Police Simulator: Patrol Officers. A few titles originally released on the PS4 are also being added, including the first-person shooter Far Cry 4 and two Lego games including The Hobbit and Disney-Pixar’s The Incredibles. A few older titles are also being added to the Classics catalog for Premium subscribers: third-person shooter Ghosthunter, Lego Star Wars II: The Original Trilogy and the wisecracking platformer Daxter.

June’s collection of PlayStation Plus titles is the first to feature a game for the PlayStation VR 2 with the free release of the nature paddling simulator Kayak VR: Mirage. Sony started offering PS VR2 games on its PlayStation Plus earlier this month as part of its Days of Play celebration that included a healthy collection of virtual titles include Ghostbusters: Rise of the Ghost Lord, Before Your Eyes, Walkabout Mini Golf, Synth Riders and both chapters of The Walking Dead: Saints & Sinners. You’ll need to be a Premium subscriber to try the VR games, though.

The first batch of new PlayStation Plus games for June announced in late May including SpongeBob SquarePants: The Cosmic Shake, AEW Fight Forever, Streets of Rage 4 and EA Sports FC 24. These titles are available to anyone, regardless of which PlayStation Plus tier you’re subscribed to.

The update also offered a batch of PS2 classic titles for those on the Premium tier. Those include Tomb Raider Legend, Star Wars: The Clone Wars and Sly Cooper and the Thievius Raccoonus. Finally, PS Plus Extra and Premium members also got access to Dredge, Lego Marvel Super Heroes 2, Cricket 24, Grand Theft Auto: San Andreas - The Definition Edition and a game trial of WWE 2K24.

This article originally appeared on Engadget at https://www.engadget.com/playstation-plus-june-offerings-include-monster-hunter-rise-and-three-lego-games-202307151.html?src=rss

Astro Bot is a supremely silly and incredibly smooth platformer

Astro Bot is as precise as it is ridiculous, and this is exactly what makes it so damn delightful. During my 30-minute demo at Summer Game Fest, I crashed into spiky obstacles, flew off the side of sky-high platforms, bounced into deadly projectiles and popped my little robot protagonist like an overinflated balloon — and I could not keep the smile off my face the entire time. The art style, sound effects and animations in Astro Bot are infused with childlike joy, taking the sting out of each failure. Simultaneously, each death felt avoidable with a little more practice, each leap landable with just one more try. Resets were quick and generous, encouraging trial-and-error while maintaining a superb platforming flow.

Despite its kid-friendly appearance, Astro Bot feels like a mature — and super tricky! — platformer.

This competency makes sense, considering Sony has had more than 10 years to perfect the Astro Bot recipe. The first official Astro Bot title was Rescue Mission, a 2018 PlayStation VR game and a semi-sequel to 2013’s The Playroom demo on PS4. Next, Astro’s Playroom came pre-installed on the PS5 at launch in 2020, offering a short but memorable tour through the features of the DualSense controller. All of these experiences were cute and well-executed, but as it turns out, they were long-tail teasers for the full Astro Bot game coming out on September 6.

Astro Bot
PlayStation

The SGF 2024 Astro Bot demo was on PlayStation 5 and showcased a few different worlds, each with a distinct gadget and map style. I tried out a dog jetpack that let me dash forward and a pair of frog-face gloves with spring-loaded punching abilities. The frog gloves were my favorite weapon of the day: the left glove was activated by the LT button and the right was attached to RT, and I spent most of this level rhythmically punching the air, just because it felt cool to do so. Throughout this stage there were also red sticky points to punch into, allowing me to hold the gloves in place and stretch out the springs, turning Astro into a robot-sized slingshot. You have to hold the triggers in place and pull Astro back before flinging its little body in the proper direction, which is sometimes directly into the face of a giant red octopus. Obviously.

Astro makes the most adorable wah wah wah wah sound when it dies, diffusing any disappointment. I heard this sound most often while attempting to clear a section of spinning, spiked balls and pink-glass platforms that shattered as soon as Astro skated over them. The fragile nature of the glass forced me to react with twitchy adjustments, ramping up the tension and encouraging replays. There were so many clever mechanics, tools and obstacles on display in the Astro Bot demo, including a throwable time-freezing item, a powerful magnet that picked up anything metal nearby, a line of flaming spheres that snaked rapidly across a platform, and even just the standard jump, which propelled Astro into the air and shot lasers out of its feet, injuring the blobs and other enemies below.

Astro Bot
PlayStation

The full game will feature more than 50 unique planets of platforming proficiency, more than 300 bots to rescue (more than half of which are classic PlayStation characters), and dozens of weird and satisfying tools to use. It’ll take about 15 hours to complete, and according to Team ASOBI head Nicolas Doucet, that length was chosen purposefully.

“Usually games use like one or two mechanics really well, and they build up on top of that, but this is really more about us rebooting everything for every planet, and just keeping Astro and the crew as the center point,” Doucet told Engadget at SGF. “But it's something we decided from the beginning, that maybe as a result, it won't be like a 50 hour game — but that’s okay. It's better to have 15 hours of constant renewal than 30 hours where you feel like, sometimes, it drags a bit.”

Team ASOBI’s goal with Astro Bot is to offer a fresh experience at every turn.

“We want people to think, ‘What surprise are they going to throw next?’” Doucet said. “And if we can maintain that all the way to the end — even like, final boss, game ending, we are trying to keep that alive to the very, very, very last second of the game. If we succeed with that, I think people will have a good time.”

As in Astro’s Playroom, the DualSense controller has a starring role in Astro Bot. The game’s bots regularly fly around on a jet-sized DualSense and Astro is on a mission to collect friends and store them inside the controller itself. When new bots are picked up they appear inside an on-screen DualSense, and when players shake the controller in real life, it’s mirrored in the game. The little characters sway and knock into each other, and they can even pop out of the gamepad if it’s rattled in the proper way, and it’s all just pretty adorable.

Astro Bot
PlayStation

It’s refreshing to see Sony leaning into silliness.

“The design of Astro has a little bit of a tummy, and actually, the bots originally were supposed to look a little bit like toddlers,” Doucet said. “They look a little bit clumsy on their legs and, you know, their butts sticking out as if they were wearing nappies and stuff. The design came from that, so that the silhouette would be endearing and also a little bit silly. But that was separated from the tightness [of the mechanics]. It's almost like there's two mindsets, because the silliness can be there and we kind of laugh about it, but when it comes to clearing a challenge, it's good to be tight. It’s only pixel perfect.”

The balance between acuity and absurdity is what makes Astro Bot so compelling, even just in its demo form. It feels like a solid platformer first, providing a mechanically sound foundation where all of the nonsense can thrive.

“The silliness usually comes from animation and the visual side, whereas the tightness of the gameplay comes from the engineering and really the game design and programming,” Doucet said. “If I go back to the origins of Astro, before being a funny-to-look-at platformer, it was actually a platformer that feels good, where the jump lands exactly where you want and starts when you want. Your input lag and all of that was really the focus point.”

The PlayStation demo space at Summer Game Fest was a cool cave of happiness, featuring Lego Horizon Adventures and Astro Bot, two games that turn classic Sony characters into irreverent cartoon versions of themselves. Considering some of PlayStation’s most popular protagonists are serious, grizzled warriors like Kratos, Joel, Ellie, Wander, the Bloodborne guy and Aloy, there’s room for these interpretations to go horribly wrong. Astro Bot gets it right (and it sounds like Lego Horizon Adventures does, too).

“The writing of the games isn't as important to us as what the character background is,” Doucet said. “In the case of The Last of Us, for example, the main characters are good characters. They have complex decisions to make, but fundamentally, they're good people. There would be nothing wrong about questioning, ‘Who is Ellie?’ and, ‘Who is Joel?’ And then, you know, parents and kids can exchange [ideas]. You can imagine a good conversation coming out of that.”

Astro Bot
PlayStation

The character I was most stoked to see in Astro Bot was the red-cloaked protagonist from Journey. While the meeting immediately triggered memories of loss, discovery and introspection, I was mostly just happy to see an old friend in an unexpected place. The fact that the character was guaranteed to be carefree and comedic here added an extra layer of mental security to the experience. A colleague who was watching me play didn’t immediately recognize the Journey character in Astro Bot and I was happy to explain it, automatically recounting some of my own experiences with the game from back in the day. It’s easy to see how Astro Bot will introduce new audiences to classic PlayStation franchises, while also reigniting those feel-good hormones in veteran players.

But I’ll be honest: I don’t really need the PlayStation characters in Astro Bot. They’re adorable and capable of generating a warm tinge of familiarity, but for me, Astro Bot’s allure doesn’t lie in its nostalgia play. Instead, I view the character appearances more like easter eggs, cute but not crucial to the actual gameplay. Which, I have to say again, is incredibly competent, replayable and fun. Stellar platforming is Astro Bot’s true joy.


Catch up on all of the news from Summer Game Fest 2024.

This article originally appeared on Engadget at https://www.engadget.com/astro-bot-is-a-supremely-silly-and-incredibly-smooth-platformer-200012651.html?src=rss

ChromeOS will lean more on the same tech that powers Android

Google is making some significant changes to ChromeOS, the operating system that powers Chromebooks, but they may not be easy for you to spot. Future versions of the OS will lean more heavily on the same tech on which Android is based. More specifically, Google says it will "be embracing portions of the Android stack, like the Android Linux kernel and Android frameworks, as part of the foundation of ChromeOS."

The ChromeOS and Android teams already have some experience of working together, having delivered features like the ability to run Android apps on Chromebooks. The ChromeOS crew has adopted Android's Bluetooth tech too.

There are several reasons for this shift, including engineering efficiencies and helping phones and accessories become more compatible with Chromebooks. Google says it will "continue to deliver the unmatched security, consistent look and feel, and extensive management capabilities that ChromeOS users, enterprises and schools love."

There's another major reason for baking more Android tech into ChromeOS: to enable more AI features. Google says this approach will help it to roll out new AI tools at a faster and larger scale across more devices. Given that Android devices are where many users will likely interact with the company's AI products most often outside of Search, G Suite and Gmail, it's not too surprising that Google would want to bring some of the same nous to ChromeOS.

Don't expect to see the fruits of this labor on your Chromebook anytime soon, though. Google notes that while the under-the-hood work is starting now, the upgrades "won’t be ready for consumers for quite some time." Once the overhauled ChromeOS is ready for primetime, the company promises a "seamless" transition to it.

This article originally appeared on Engadget at https://www.engadget.com/chromeos-will-lean-more-on-the-same-tech-that-powers-android-194842840.html?src=rss

Elon Musk sued for alleged sexual harassment and retaliation by former SpaceX engineers

Eight former SpaceX engineers filed a lawsuit against Elon Musk on Wednesday, accusing the CEO of sexual harassment and retaliation. The same group of fired employees have also filed complaints with the US National Labor Relations Board (NLRB) about SpaceX’s alleged retaliation. Bloomberg first reported on the lawsuit.

“Musk knowingly and purposefully created an unwelcome hostile work environment based upon his conduct of interjecting into the workplace vile sexual photographs, memes, and commentary that demeaned women and/or the LGBTQ+ community,” the eight former employees wrote in Wednesday’s filing.

The former SpaceX engineers said some of them were harassed by other co-workers who “mimicked Musk’s posts,” in an alleged example of mob bullying under the influence of their superior’s behavior. The plaintiffs wrote that this “created a wildly uncomfortable hostile work environment.”

The group worked together on an open letter in 2022, highlighting the Tesla founder’s allegedly problematic behavior. They say they were fired in retaliation for that essay.

According to Bloomberg, the filing says the former SpaceX engineers have reason to believe Musk made the decision to fire them in retaliation for their letter. The complaint claims that when a SpaceX HR official suggested the company conduct a formal investigation before taking any decisive action, Musk replied, “I don’t care — fire them.”

The engineers’ case with the NLRB has been held up by an appeals court injunction despite the board agreeing that SpaceX illegally retaliated against them. SpaceX sued the agency in January, calling its structure “unconstitutional.”

The lawsuit follows a report on Tuesday detailing allegations that Musk had sexual relations with two female employees and asked a third to have his babies.

This article originally appeared on Engadget at https://www.engadget.com/elon-musk-sued-for-sexual-harassment-and-retaliation-by-former-spacex-engineers-190846047.html?src=rss

A hacker obtained Tile customers’ personal information

Tile owner Life360 says a hacker obtained personal information on customers of the Bluetooth tracker brand. The details include names, addresses, email addresses, phone numbers and Tile device ID numbers. Life 360 CEO Chris Hulls said in a statement that the stolen data does not include credit card numbers, passwords, other login credentials, location data of Tile devices or government-issued ID numbers. 

"Similar to many other companies, Life360 recently became the victim of a criminal extortion attempt," Hulls wrote. "We received emails from an unknown actor claiming to possess Tile customer information. We promptly initiated an investigation into the potential incident and detected unauthorized access to a Tile customer support platform (but not our Tile service platform)."

Hulls added that Life360 believes the stolen data was limited to customer names, their physical and email addresses and device IDs. "We have taken and will continue to take steps designed to further protect our systems from bad actors, and we have reported this event and the extortion attempt to law enforcement," Hulls wrote. "We remain committed to keeping families safe online and in the real world."

The attack appears to have gone beyond pinching user data, however. According to 404 Media, which first reported on the intrusion, the hacker was able to gain access to some of Tile's internal tools, including one used to process any location data requests submitted by law enforcement.

The hacker says they used login credentials that apparently belonged to a former Tile employee to access the customer support systems (Tile said in a separate statement to 404 Media that it later deactivated these credentials). The information they obtained is also said to include order and return details along with the payment method used by the customers. They were also seemingly able to access tools that, for instance, allow Tile to transfer ownership of a Bluetooth tracker from one email address to another, create administrator accounts and send push notifications. The hacker told 404 Media that they didn't use these functions.

This article originally appeared on Engadget at https://www.engadget.com/a-hacker-obtained-tile-customers-personal-information-171632302.html?src=rss

Jabra says it’s exiting the consumer headphones business just as it announces new earbuds

Jabra is exiting the consumer earbuds business. The move is shocking, as Jabra's parent company made the announcement at the same time it unveiled new models of its Elite earbuds. Peter Karlstromer, CEO of parent company GN, said the decision is “part of our commitment to focus on attractive markets where we can deliver profitable growth and strong returns.”

The company will discontinue the Jabra Elite (consumer earbuds) and Talk (mono Bluetooth) product lines. In late 2023, it pivoted the Elite line towards the premium segment in a move designed to compete with industry heavyweights Apple, Sony and Bose. However, the company lamented that its target markets “have changed over time.” Its current assessment is that “we cannot generate a fair return on investment compared to the many other opportunities we have within our Hearing, Enterprise, and Gaming businesses.”

Jabra will reduce the inventory of the to-be-discontinued products, and it expects to complete the wind-down by the end of the year. However, GN says it will service and support its devices “for several years.”

Although a bit farther under the radar than obvious competitors like AirPods, Jabra made some high-quality audio gear. Engadget’s audio expert Billy Steele called the 2021 Jabra Elite 3 “the new standard for affordable wireless earbuds,” as the company struck an alluring balance between quality and value.

Now, who’s pumped for the new Jabra Elite 10 and Elite 8 Active earbuds coming later this month?

Update, June 12 2024, 1:15PM ET: This story and headline have been updated to note that Jabra's parent company made the announcement it was exiting the headphone business the same day it released new earbuds, not the day after.

This article originally appeared on Engadget at https://www.engadget.com/jabra-says-its-exiting-the-consumer-headphones-business-a-day-after-launching-new-earbuds-164518215.html?src=rss

Adventure Time is coming back with a movie and two spinoff series

It looks like the sun hasn’t quite set on Finn, Jake, Marceline, Princess Bubblegum and the rest of the post-apocalyptic gang. The iconic cartoon Adventure Time is coming back in a big way, according to a report by Variety.

Cartoon Network Studios is working on three new entries in the franchise, one movie and two TV shows. There are no plot details regarding the movie, which makes sense given the end of the show and those follow-up specials, but there’s a bunch of talented people behind the scenes.

Rebecca Sugar is back, who made many of the best episodes of the original run before creating Steven Universe. The same goes for Adam Muto, the showrunner throughout the latter half of the series, and Over the Garden Wall co-creator Patrick McHale. We don’t have any release date or platform information for the movie, but it’ll likely stream on Max.

Adventure Time: Side Quests is a kids' show that looks similar in theme to the early seasons of the OG series. It stars a younger Finn and Jake as they get their start in adventuring throughout the Land of Ooo. This won’t be a heavily serialized show. It’ll mostly be standalone episodes starring earlier versions of beloved characters, like The Ice King. Nate Cash, who was an animator on the original series, is attached to this one.

Finally, there’s Adventure Time: Heyo BMO. This show won’t just be for kids, it’s being made for preschoolers. As the name indicates, it stars everyone’s favorite sentient portable gaming console, BMO. An early promotional still indicates that the animation will be some sort of riff on claymation. Adam Muto will also be involved with this project. 

It looks like there’s something here for everyone. The movie should please adults who grew up on the show. Side Quests is for kids, like the original Adventure Time was at first, and Heyo BMO is for preschool-aged children. Also, Max recently greenlit the alt-universe spinoff Fionna and Cake for a second season. The adventure truly will never end! For the record, I’m here for it.

This article originally appeared on Engadget at https://www.engadget.com/adventure-time-is-coming-back-with-a-movie-and-two-spinoff-series-163357706.html?src=rss

Solo Stove fire pit bundles are up to $110 off right now

Summer nights are ideal for gathering around a fire pit — but smoke in your eyes is less than fun. Solo Stove makes stainless steel numbers that minimize the smoke thanks to a double wall design that recirculates the air and reburns the particulate, resulting in less of it getting in your face and in your hair. If you've got an outdoor space that could use a little night time fire ambiance, now is a good time to get a Solo Stove as the company is hosting a sale on bundles of its more popular models. That includes the Ranger Essential Bundle for $210 instead of $320 (a $110 discount).

The Ranger is billed as the portable model — big enough for people to gather around, but at 15-inches across, you can easily take it with you on camping trips and the like. The bundle includes the stove ($230 at full price on its own) plus a stand to give the stove a little lift, an ash plate for easier cleanup, a lid to keep the rain out and a carry case to help with portability. 

The bundle comes as part of a larger Father's Day sale, with discounts across the site, including a set based around the mid-sized, 19.5-inch Bonfire for $80 off at $340. The largest stove, the 30-inch diameter Canyon, is part of a bundle that's seeing the smallest discount, with $20 off to make it $820. Whichever size you go for, we think you'll enjoy the mostly smoke free experience — and recommend it in our guide to outdoor gear. One of our favorite pizza ovens from that same guide, the Solo Pi dual fuel is also on sale, for $70 off the starter bundle (it's now $380). 

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This article originally appeared on Engadget at https://www.engadget.com/solo-stove-fire-pit-bundles-are-up-to-110-off-right-now-161521027.html?src=rss