You need a fabric shaver — my favorite is on sale for $13 for Cyber Monday

If you clicked on this story because you don't know what a fabric shaver is, you're not alone. That was me not too long ago when I started searching for something that could get rid of the pilling on some of my most loved pieces of clothing. Blessedly, I stumbled upon the Philips Fabric Shaver, a type of device I didn't even know existed, and decided to give it a shot. It's now an essential piece of tech in my house, and you don't have to pay as much as I did for it thanks to this Cyber Monday deal that knocks it down to $13.

Sure, it may not seem revolutionary — especially if you already knew of the wonders of such devices — but it was for me. I have a lot of T-shirts, joggers, sweaters and more that I've had for at least three years and wear regularly. We also have a bunch of throw blankets around the house, partially because I love a good throw, and partially because my cat demands soft spots on which to sleep. All of those well-worn, well-loved fabrics have pilled over time, and I was tired of picking at the pills myself.

This Philips Fabric Shaver makes it so I never have to do that anymore. It runs on two AA batteries, has a simple on-off switch and a shaving head with three sized holes that, as you glide it over your sweater or blanket, catches the pills and shaves them right off. It's literally as simple as that; after I tried it the first time on a pair of joggers, I spent far too much time running around my house and through my closet de-pilling as many things as I could. All the little fabric bits collect in a removable chamber that you simply empty as often as you need into the trash. If you're like me and try to make the most of the wardrobe you have and not buy new clothing all the time, this little gadget will keep the pieces in your closet looking fresh.

This article originally appeared on Engadget at https://www.engadget.com/deals/you-need-a-fabric-shaver--my-favorite-is-on-sale-for-13-for-cyber-monday-160539332.html?src=rss

Netflix’s Assassin’s Creed TV show could kick off in ancient Rome

Fans of the Assassin's Creed franchise may finally get to visit Ancient Rome, but it could instead be through a Netflix adaptation of Ubisoft's best-selling video game IP. Nexus Point News reported that the live-action adaptation will be set in Ancient Rome and feature historical figures like Nero, the fifth emperor of Rome.

With the potential featuring of Nero, the news outlet predicts that the TV series could be set between 54 to 68 AD during the infamous emperor's rule. Details are still sparse about Netflix's latest video game adaptation, but the streaming giant and Ubisoft announced its first series regular of Toby Wallace, earlier this month. In the blog post, the plot was described as a "high-octane thriller centered on the secret war between two shadowy factions."

Before the first casting reveal, Netflix greenlit the Assassin's Creed TV show in July of this year, five years after the announcement that a series was being produced. While the original plan to introduce multiple different series in the franchise's universe may have changed over the five-year gap, fans are still hoping for an anthology-like structure similar to the video games.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/netflixs-assassins-creed-tv-show-could-kick-off-in-ancient-rome-200238552.html?src=rss

AI horror, a dinosaur platformer and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. Even though it's a truncated week in the US with the long holiday weekend, there's still been a spate of new releases and news on upcoming games. There'll be plenty more over the next couple of weeks too, with The Game Awards, Day of the Devs and several other showcases in the pipeline. 

In the spirit of the season, one thing I'm thankful for is indie studios being able to make the games they want despite external pressures. We've seen both extremes of that in recent months. This week, the team at Santa Ragione said it respects players enough to release its latest game, Horses, as intended. However, Valve has blocked the horror title from Steam in what seems to be quite a messy case. As a result of not being able to sell Horses on the biggest PC games storefront, Santa Ragione said it's at risk of closure.

On the other end of the scale, Team Cherry was able to take all the time in the world to make Hollow Knight: Silksong because of the success of its previous game, which has sold more than 15 million copies. Although Hollow Knight fans spent years clamoring for updates on Silksong, the small team had the financial freedom to spend as long as it wanted crafting and polishing the sequel. The devs were able to just keep their heads down and do that until Team Cherry announced a release date just two weeks in advance.

Those are two very different stories. Still, they both resulted in fully realized games based on seemingly uncompromised visions. 

New releases

A.I.L.A — from Pulsatrix Studios and publisher Fireshine Games — has a decent-enough concept. It's a first-person horror title in which you take on the role of a VR game tester. The games that the protagonist plays are crafted by an AI (which, by itself, is a horrifying prospect) and adjusted based on your feedback. In a stunning development, the AI begins to tap into your character's deepest fears and blur the virtual and real worlds. It sounds like a blurb for an airport novel, but it's a solid-enough foundation on which to base a game.

The structure of A.I.L.A allows for Pulsatrix to craft a few distinct experiences in various horror subgenres within a larger game. You'll encounter a cult, zombies, aliens, creepy mannequins, puzzles and more as you play through chapters rooted in the likes of psychological horror and survival horror. There are a lot of ideas packaged together here. I’ve played a chunk A.I.L.A and it’s okay so far, even if it does feel a bit like a tribute band playing the hits of yesteryear. A.I.L.A is out now on Steam (usually $30, but there's a 20 percent discount until December 9), PlayStation 5 and Xbox Series X/S.

If you can't get enough of fairly lengthy open-world action RPGs, Of Ash And Steel might be one for you to sink your teeth into. Fire & Frost and publisher tinyBuild claim there's over 45 hours worth of main story material to dig into here.

One interesting thing about Of Ash And Steel is that there are no quest markers. Exploration is a major factor and you can mark locations on your map. Otherwise, you'll need to pay attention to things like what other characters are saying to figure out where to go. Also, the trailer's final shot shows a pair of titans that seem ready to battle, and that has me intrigued too.

Of Ash And Steel typically costs $30. There's a 20 percent discount until December 8 on Steam and GOG.

Young Suns is the latest project from Ko_Op (Goodbye Volcano High). When the team announced the game this week, it immediately became available on all Game Pass tiers as a game preview on Xbox Series X/S, PC and Xbox Cloud. If you'd prefer to buy it outright, you can also do that for $20.

This is (appropriately enough) a co-op life sim for up to four players. The team readily admits that Young Suns is still in development and that means some features and quest content aren't available in the current version of the game. However, as game director Graeme Lennon wrote in an Xbox Wire post, "The game is playable and fun for its intended pattern of play: checking in for an hour or two daily, slowly building up your perfect ship-home and making new friends."

The game is set on Jupiter and you can explore space stations, planetoids and ruins. You can collect resources and other items to help upgrade your ship/home. There are 30 characters (more are on the way), and most have "over two months of unique daily chat content." Young Suns is also coming to Steam down the line.

Dinopunk: The Cacops Adventure is the first of two dinosaur games in this week's roundup. This one is an adorable-looking retro platformer from The Dude Games and publisher Meridiem. It's said to pay tribute to classic games like Wonder Boy, Alex Kidd and Contra. 

As an amphibian dinosaur, you can collect special items to upgrade your attacks. There are arcade-style minigames as well. My favorite thing from the trailer, though, is a boss called Gatling Saurus. Love it. Dinopunk: The Cacops Adventure is out now on Steam. It usually costs $8, but there's a 10 percent discount until December 1.

Upcoming 

Ferocious is a very different kind of dinosaur game. This one is a first-person shooter from OMYOG and tinyBuild in which you have a device that allows you to communicate with and control dinos. Sending a rampaging triceratops into combat or riding on the back of one looks pretty fun. You can even take charge of a T. rex.

The gist is that an evil corporation is out to change the world in its favor with the help of these prehistoric reptiles, and it's up to you to stop this cabal. Ferocious will hit Steam on December 4 for $25.

Engadget's UK bureau chief Mat Smith got to try out There Are No Ghosts at the Grand back at Gamescom, and now you can check it out too. Friday Sundae has released a demo for the odd-looking "spooky, cozy musical mystery" on Steam.

After you inherit a rundown hotel, you have 30 days to fix it up using talking power tools (such as a furniture cannon)... or else. At night, you'll have to fend off ghosts. Maybe the title of this game is a bit of a misdirect! 

There Are No Ghosts at the Grand seems a bit strange, but I'm on board with it. It’s coming to PC and Xbox Series X/S next year and it will be a day-one addition to Game Pass. It will hit other platforms later.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ai-horror-a-dinosaur-platformer-and-other-new-indie-games-worth-checking-out-180000059.html?src=rss

The Hitchhiker’s Guide to the Galaxy Live is an enjoyable mess

The following contains mild spoilers for The Hitchhikers’ Guide to the Galaxy.

Following its birth as a 1978 BBC Radio sitcom through its many and varied adaptations, Douglas AdamsThe Hitchhikers’ Guide to the Galaxy has become an enduring part of our culture. Despite the fact its satire centers on the anxieties of Britain at the tail end of the ‘70s, its unique wit and surrealism have brought it worldwide fame. It is a rite of passage for at least one subset of British teens and their anglophile cousins, as well as a tech culture shibboleth that has embedded itself in the broader culture. Now, it has been reborn as a live immersive theatre production at London’s Riverside Studios that preserves the series most singular quality: Its messiness. 

Given it started as a half-hour radio comedy, Hitchhikers’ plot is surreal, episodic and prone to (what appear to be) digressions. But the broad shape of each version of the story sees Arthur Dent waking up to discover bulldozers about to demolish his home to make way for a new highway. He is distracted from his protest by his friend Ford, who reveals he is not an out-of-work actor, but an alien researcher for a book called The Hitchhikers’ Guide to the Galaxy. Minutes later, the Earth itself is demolished to make way for a new interstellar highway, but Ford and Arthur hitchhike onto one of the ships demolishing the planet. 

The “book” itself is in fact a small tablet containing a Wikipedia-style trove of knowledge that acts as the series’ narrator. Still wearing his pajamas, Arthur is dragged across the universe in various adventures which culminate in meeting a group of multi-dimensional aliens looking to discover the ultimate meaning of life, the universe, and everything. Subsequent radio series and novels take the same characters forward, backward and sideways with diminishing returns. Adams’ love of the long shaggy dog joke means that the ultimate question and the ultimate answer is… “What do you get if you multiply six by nine?” “Forty-Two.” (God’s final message to his creation is a similar tale, revealed as “We apologise for the inconvenience.”) 

Image of the Vogon Cargo Hold, one of the immersive sets.
Image of the Vogon Cargo Hold, one of the immersive sets.
Jason Ardizzone West / Hitchhikers Live

Each adaptation is twisted and turned to suit its new format, so there’s only a handful of essentials. Arthur, Ford, The Book, 42 and the Eagles’ Journey of the Sorcerer (the chorus of which is the theme) are the only mainstays. It should come as no surprise then that generous liberties have been taken here to compress the sprawling journey narrative into a format suitable for a live immersive theatre show. [If you’re unfamiliar, rather than sit and watch the action unfold on a stage, you’re instead walking around an environment with the story taking place in front of you. You can even engage with the actors directly at points, although only if you want to.] Here, you’ll be loitering in the bar of the Horse and Groom pub, the cargo hold of the Heart of Gold, the… cargo hold of the Vogon destructor ship and the factory floor at Magrathea. 

Fenchurch and Arthur lock eyes at the Horse and Groom.
Fenchurch and Arthur lock eyes at the Horse and Groom.
Jason Ardizzone West / Hitchhikers Live

To try and impose some degree of conventional narrative on the story, Hitchhiker’s Live takes the beats of the first story (in all its forms) and the romance from the fourth novel, So Long, and Thanks for All the Fish. We spend most of our time with Ford (Oliver Britten), while Arthur (Robert Thompson) flits in and out of the narrative as part of his universe-spanning quest to reunite with his beloved Fenchurch (Kat Johns-Burke). We get to spend a little time with Zaphod Beeblebrox (Lee V-G) and Slartibartfast (Richard Costello), while (one form of) Trisha McMillan (Lenora Crichlow) only appears as a recorded voice identified with a photo that looks a lot like a publicity shot from Avenue 5 rather than one taken fresh for this show. 

Slartibartfast (Richard Costello) holds court on the factory floor of Magrathea.
Slartibartfast (Richard Costello) holds court on the factory floor of Magrathea.
Jason Ardizzone West / Hitchhikers Live

Hitchhikers’ digressive surrealism means it struggles against the limits imposed upon it by any and every medium it’s ever been made into. As someone who grew up with the novel version, I see that as definitive, but even the later works struggled to remain on the page. At times, the immersive theatre format works to the story’s detriment, meaning you’re likely to miss a beat or two if you’re not able to sprint to every corner of each scene. For instance, there were so many audience members gathering around the Jatravartids area that I thought I’d check out the emptier areas first. Which was a mistake, as Humma Kavula then engaged in a big song and dance number center stage that I’d missed the buildup for. Similarly, I didn’t even realize that the show featured Wowbagger the Infinitely Prolonged (Tom Bowen) until I read the cast list while writing this review.

The abbreviated nature of the storyline means you’re often missing not just the connective tissue but even a lot of the meat from the original. Some of the emotional weight of the set pieces feels unearned because the makers have elided a lot of the necessary everything. When you get to the big finish, it’s hard not to wish we’d seen some of the effort one character has made beyond their hair growing out to mark the passage of time. The more I watched the show, and its many musical numbers, the more I wished its creators had simply made a more traditional stage musical. It would have made for a smoother, more cohesive show, especially given the source material’s thematic and narrative complexity. 

Marvin the Paranoid Android (Andrew Evans) is feeling very depressed.
Marvin the Paranoid Android (Andrew Evans) is feeling very depressed.
Jason Ardizzone West / Hitchhikers Live

The immersive format does have its strengths, including the ability to pepper the set with little visual jokes. The Vogon Complaints Office is packed full of gags hidden in boxes and filing cabinets, as are the little references on the screens in the Horse and Groom set. But best of all is any and all time you get to spend with Marvin the Paranoid Android (Andrew Evans), a masterful mix of design, acting and puppetry. Rather than cram Evans into a suit, the actor has the beautiful Marvin puppet on a chest harness, giving it a fluidity of motion and expressiveness that previous versions could only dream of. It helps, too, that Marvin’s perpetual misery beautifully undercuts the more saccharine parts of the story.

I also need to heap praise upon the guide segments, both in their animation style and for Tamsin Grieg’s narration. I’d say Grieg (Black Books, Episodes)  is the true heir to original voice Peter Jones’ crown, bringing a perfect blend of voice-of-God exposition and dry undercutting. In fact, you’ll struggle to find a bad element in the whole production, especially in the well-choreographed set pieces where the cast acts against pre-recorded footage. It’s a technical marvel in several ways and it is obvious that every person involved in its creation is operating with a bottomless pit of love for the source material and Adams. It’s just that all of those elements don’t quite cohere enough to push the show from good and entertaining through to being a must-see. 

Consequently, I’d say if you’re local to London and are even vaguely familiar with Adams’ work, you should go and enjoy yourself. But I might warn Adams devotees from further afield they may find the production underwhelming if they’re making a big trip to go and see it. Like every other Hitchhikers’ adaptation, it’s a mess, but then the messiness has always been at least half the point.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/the-hitchhikers-guide-to-the-galaxy-live-is-an-enjoyable-mess-140000853.html?src=rss

An indie studio says it’s at risk of closure after Valve banned its game from Steam

Indie studio Santa Ragione said it is at risk of shutting down as its latest project won't be available on Steam, which is by far the biggest storefront for PC games and a key point of sale for many developersHorses, a first-person horror game that blends gameplay and live-action sequences, is about a college student who spends a summer working on a farm. However, the farm’s “horses” are actually naked human adults who are wearing horse masks. It’s clear from the trailer that this is a game for grownups.

The studio plans to release Horses on the Epic Games Store, GOG, Itch and the Humble Store on December 2. However, Valve's content review team blocked Horses from Steam.

"We reviewed the game back in 2023. At that time, the developer indicated with their release date in Steamworks that they planned to release a few months later. Based on content in the store page, we told the developer we would need to review the build itself. This happens sometimes if content on the store page causes concern that the game itself might not fall within our guidelines,” Valve told PC Gamer. “After our team played through the build and reviewed the content, we gave the developer feedback about why we couldn’t ship the game on Steam, consistent with our onboarding rules and guidelines. A short while later the developer asked us to reconsider the review, and our internal content review team discussed that extensively and communicated to the developer our final decision that we were not going to ship the game on Steam."

Santa Ragione wrote in an FAQ that it's "committed to producing challenging, adult storytelling. Horses uses grotesque, subversive imagery to confront power, faith, and violence. We reject subjective obscenity standards and believe this kind of moralizing censorship evokes a darker past in which vague notions of 'decency' were used to silence artists. Games are an artistic medium and lawful works for adults should remain accessible. We respect players enough to present the game as intended and to let adults choose what to play; lawful works should not be made unreachable by a monopolistic storefront’s opaque decisions."

This particular ban precedes the recent censorship of adult-oriented games at the behest of payment processors. Santa Ragione wanted to create a Steam store page for Horses back in 2023 to help build interest. The studio says Valve wanted to see a playable build of the game before it would approve a Coming Soon page. The game was nowhere close to being finished, so Santa Ragione scrambled to put together a playable version of the game with “tons of placeholders.”

According to an email from Valve that the developer shared, it banned Horses from the storefront over "content that appears, in our judgment, to depict sexual conduct involving a minor." Santa Ragione said Valve didn't provide more detailed reasons for rejecting the game. Valve noted that it wouldn't accept further submissions of Horses, "even with modifications."

The developer claimed that it spent the next two years trying to change Valve's mind, but the company repeatedly pointed it to Steam’s general guidelines and rejected its “requests for review and appeal." Santa Ragione does have a plausible theory as to why Valve blocked the game from Steam, however. The studio wrote in the FAQ that:

All characters in the game are clearly older than 20 years old, as communicated by their appearance and through dialogue and documents that you will encounter in the game. We think the ban may have been triggered during the initial Steam submission by an incomplete scene on day six, in which a man and his young daughter visit the farm.

The daughter wants to ride one of the horses (in the game the 'horses' are humans wearing a horse mask) and gets to pick which one. What followed was an interactive dialogue sequence where the player is leading, by a lead as if they were a horse, a naked adult woman with a young girl on her shoulders. The scene is not sexual in any way, but it is possible that the juxtaposition is what triggered the flag.

We have since changed the character in the scene to be a twenty-something woman, both to avoid the juxtaposition and more importantly because the dialogue delivered in that scene, which deals with the societal structure in the world of Horses, works much better when delivered by an older character.

As a result of the Steam ban, Santa Ragione claimed it will be “very difficult“ to recoup its investment on Horses, which it claims is “not pornographic”. It spent around $100,000 on the game’s development.

The studio initially put $50,000 of its own money into Horses after signing a deal with the game's creator, Andrea Lucco Borlera. It hoped to cover those costs with sales of its last game, Saturnalia, but that didn't perform nearly as well as the studio hoped. Horses was slated to be featured in a bundle, but that fell apart around the same time as Valve rejected the game. Santa Ragione said the Steam ban made it practically impossible for it to find an external publisher or partner, so it ultimately raised funds from friends in order to complete the game. As such, the studio claimed it is now "in a completely unsustainable financial situation unless the game somehow recoups its development costs."

Santa Ragione still plans to support Horses for at least another six months after release. It has set aside funds to cover the costs of fixing bugs and adding quality-of-life changes. But barring Horses finding success on non-Steam storefronts, that may be the studio’s last activity.

"I don't want to make a final decision before seeing how the game does on launch. But if things go the way that I expect them to go, then I think [studio's closure] is inevitable,” Santa Ragione co-founder Pietro Righi Riva told GamesIndustry.biz. "All the money we'll earn is gonna go to the author and to the people who have offered money to finish the project. So there will likely be no money left to make a new [game]... Unless a miracle happens and Horses does very well."

This article originally appeared on Engadget at https://www.engadget.com/gaming/an-indie-studio-says-its-at-risk-of-closure-after-valve-banned-its-game-from-steam-210047830.html?src=rss

December’s PS Plus Monthly Games include Lego Horizon Adventures and Neon White

Sony has revealed the final batch of PlayStation Plus Monthly Games for 2025. This time around, you’ll be able to add five games to your library instead of the usual three. As ever, you’ll retain access to claimed games as long as your subscription remains active.

The headliner this time around is Lego Horizon Adventures (PS5), which is a more family-friendly take on the Horizon series. Guerrilla Games and Studio Gobo gave the events of Horizon Zero Dawn a Lego flavor in this spinoff, which is the first co-op game in the series (an MMO is in the pipeline too). I’ve been meaning to check this out, so it’ll be an easy addition to my library.

The same goes for Neon White (PS4 and PS5), a fast-paced precision platformer and first-person shooter that’s also part-dating sim. Each level is a race to the exit but you’ll need to defeat every demon in the stage first.

There are a couple of first-person co-op horror games in the December lineup. Those are the action-focused title Killing Floor 3 (PS5) and the psychological survival horror The Outlast Trials (PS4 and PS5). The final entry in the Monthly Games lineup this time around is extraction shooter Synduality Echo of Ada (PS5). That could help you scratch an Arc Raiders-shaped itch if you don’t fancy shelling out for that particular game right now.

All five games will be available for PS Plus Essential, Extra and Premium members to snag on December 2 and they’ll remain up for grabs until January 5. You still have until December 1 to scoop up November’s PS Plus Monthly Games, which are EA Sports WRC 24, Totally Accurate Battle Simulator and the wonderful Stray.

At the beginning of this year, Sony said it planned to stop offering PS4 games as a “key benefit” on the PS Plus Monthly Games and Game Catalog lineups as of January 2026. While it might add PS4 games from time to time, the onus for PS Plus going forward will be on PS5 (and perhaps some PS VR2) games. Of course, any PS4 Monthly Games that you’ve claimed will still remain available for download as long as your PS Plus subscription remains active.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/decembers-ps-plus-monthly-games-include-lego-horizon-adventures-and-neon-white-174500131.html?src=rss

Character.ai launches guided Stories format after banning teens from its chatbots

Character.ai has introduced Stories, its first format that was specifically created to “enhance [teens’] experience,” on the same day the company removed their ability to engage with its chatbots. Stories works similarly to choose-your-own-adventure apps that offer interactive visual novels users can play. The company describes Stories as a “visual, narrative-first format.” Players can choose two to three characters, pick a genre and then write their own premise or auto-generate one. From there, users can steer the story with their decisions on every branching path. That means they can keep replaying the game for different outcomes based on the paths they choose.

While the Stories experience is a lot more customizable than the typical visual novel app, it still doesn’t offer the same open-ended, back-and-forth conversations Character.ai’s chatbots do. The narrative will be guided by the AI, though the company promises that players will be asked to make choices frequently.

AI companies are under scrutiny from authorities, who are pushing them to put safeguards in place to protect younger users. Character.ai announced in October that it was going to ban users under 18 from accessing its open-ended bots. The company has also introduced a new age-check tool to ensure users will only be able to access experiences appropriate for them. In addition, the company is facing a wrongful death lawsuit involving the suicide of a teenage girl in Florida. Her family alleged that the girl confided in one of the website’s chatbots about feeling suicidal, but it did not point her towards any resources or report it to authorities.

This article originally appeared on Engadget at https://www.engadget.com/ai/characterai-launches-guided-stories-format-after-banning-teens-from-its-chatbots-133000131.html?src=rss

Warner Music drops lawsuit against AI music platform Suno in exchange for licensing agreement

Following its licensing deal with Udio, Warner Music Group (WMG) has also reached an agreement with Suno that will let the platform license its artists' music and likenesses, and end the music company's ongoing litigation. WMG was previously one of several record labels suing Udio and Suno for allegedly infringing on copyrighted works at a "massive scale."

As part of the agreement, "artists and songwriters will have full control over whether and how their names, images, likenesses, voices, and compositions are used in new AI-generated music," WMG explains in its press release for the announcement. WMG doesn't spell out how that will work for musicians impacted by the deal, but it does appear that participation will be opt-in, rather than anything being shared by default. This mirrors the opt-in structure of the company's Udio deal.

"AI becomes pro-artist when it adheres to our principles: committing to licensed models, reflecting the value of music on and off platform, and providing artists and songwriters with an opt-in for the use of their name, image, likeness, voice and compositions in new AI songs," WMG CEO Robert Kyncl says.

Suno will also make adjustments to its AI music platform, possibly as a condition of the new partnership. WMG says Suno is launching "new, more advanced and licensed models" in 2026, after which its current models will be deprecated. The company will also limit music downloads to paid accounts. "In the future, songs made on the free tier will not be downloadable and will instead be playable and shareable. Paid tier users will have limited monthly download caps with the ability to pay for more downloads," WMG says. 

In an odd wrinkle to the partnership, Suno is also acquiring WMG's Songkick concert discovery platform. The company plans to continue running it, and WMG claims that "the combination of Suno and Songkick will create new potential to deepen the artist-fan connection." An app for finding nearby concerts doesn't totally square with Suno's existing music creation tools, but maybe it suggests the company is interested in offering more social features down the road.

Prior to this agreement, Suno openly admitted to using "essentially all music files of reasonable quality that are accessible on the open internet" to train its AI model, under the auspices of fair use. That seems like a pretty blatant admission of copyright infringement, but apparently Warner Music Group is happier with the deals it struck than what it could have won through its lawsuit. The company is reportedly one of several music groups looking to strike a similar deal with YouTube.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/warner-music-drops-lawsuit-against-ai-music-platform-suno-in-exchange-for-licensing-agreement-224619025.html?src=rss

FoloToy’s AI teddy bear is back on sale following its brief foray into BDSM

A brand spanking-new FoloToy teddy bear can be yours once again. However, he may now be less knowledgeable about spanking. The infamous "Kumma" children's AI teddy bear, once an expert in BDSM and knife-fetching, is back on sale. The company claims the toy now has stronger child safety protections in place.

The Singapore-based FoloToy suspended sales of Kumma last week after a research group published an eyebrow-raising report. The PIRG Education Fund found that the fuzzy little teddy had a few spicy secrets.

The review discovered that the AI toy had a thing for blades and kinky bedroom play. The bear had no problem suggesting where to find knives in the home. And it not only replied to sexual prompts but also expanded on them. Researchers say it ran with their explicit cues, escalating them in graphic detail and "introducing new sexual concepts of its own." It explained sex positions, gave step-by-step instructions for sexual bondage and detailed various role-playing scenarios. Who knew Kumma had it in him?

Marketing photo of a child grinning, looking at a teddy bear on a counch.
Marketing photo of a child grinning, looking at a teddy bear on a counch.
FoloToy

Although it's hard not to laugh at the absurdity of it all, this stuff is no joke for parents. With the tech industry pushing AI everything on us for the last three years, it's easy for a casual observer to conclude that it's all very safe, regulated and ready for vulnerable eyes and ears. PIRG did acknowledge that young children were unlikely to have prompted the bear with a term like "kink." (Older siblings may have been another story.) Still, the group's tests highlighted a shockingly lax approach to content moderation on a child's toy.

In its statement announcing Kumma's return, FoloToy boasted that it was the only company of the three targeted in the review to suspend sales. (Could it be that it’s less about principles and more about it being the only one that got media coverage?) The company described the bear's short hiatus as "a full week of rigorous review, testing and reinforcement of our safety modules." Wait, a whole week? Whoa there, partner!!

Before his trip to AI rehab, Kumma was advertised as being powered by GPT-4o. Following PIRG's review, OpenAI told the organization that it had suspended FoloToy for violating its policies. The bear's new listing makes no mention of GPT-4o or any specific AI models.

This article originally appeared on Engadget at https://www.engadget.com/ai/folotoys-ai-teddy-bear-is-back-on-sale-following-its-brief-foray-into-bdsm-213138383.html?src=rss

The Paramount+ Black Friday deal is still available: Get either the Essential or Premium plan for only $3 per month for two months

As streaming platforms continue to raise their prices, Paramount+ is offering a more budget-friendly way to catch up on shows and live sports with a Black Friday streaming deal. Thanks to this new deal, you’ll be able to get two months of access for $3 per month, or a total of only $6. The deal applies to both the Essential and Premium plans, letting new users try out the service without committing to a full subscription.

Paramount+ continues to expand its catalog with a mix of current CBS shows, exclusive originals, classic TV and live sports. The service is available in two main tiers: Essential, which includes ads, and Premium, which removes most of them and adds a few key extras like 4K streaming, offline downloads and live CBS access. Both tiers include select Showtime programming, giving subscribers a taste of the premium network’s lineup.

The Essential plan provides access to more than 40,000 episodes and movies, along with live coverage of the NFL on CBS and UEFA Champions League matches. It supports up to three simultaneous streams, making it a practical choice for households that share accounts. The Premium plan builds on that by offering ad-free on-demand viewing (with exceptions for live broadcasts), higher-quality playback and the option to watch CBS live in participating regions.

Paramount+’s growing library combines new releases with well-known favorites, offering titles from across CBS, MTV, Nickelodeon and Comedy Central. Sports fans get live coverage of key events, while movie watchers can find recent cinema releases from Paramount Pictures joining the lineup throughout the year. The inclusion of Showtime series in both plans adds another layer of variety, with dramas and documentaries available alongside the core Paramount+ content.

If you’re keeping an eye on subscription costs, an offer like this is a practical way to test the service without paying full price. It also gives you time to see whether the Essential plan’s ad-supported setup or the Premium tier’s extras are worth the difference.

If you’ve been watching your streaming spend as prices go up elsewhere, this deal from Paramount+ offers a well-balanced opportunity to experience both plan levels at a lower cost. Paramount+ is one of the best streaming services thanks to its vast selection of original shows like Star Trek: Discovery, Ink Master and Frasier. If you’re ready to stream big shows and live events without a heavy commitment this Cyber Monday offer is one to keep in mind.

There are plenty of other Black Friday streaming deals to consider as well. Here are some of the best ones:

  • Disney+ Hulu bundle — $60 for one year: The Disney+ and Hulu (with ads) bundle is on sale for $5 per month for one year (for a total of $60) through December 1. New and eligible returning subscribers can take advantage of this deal, and considering the bundle typically costs $13 per month, this deal represents more than a 50 percent discount on the standard monthly price.

  • Apple TV+ — 6 months for $36: Apple TV+ is offering six months of access for only $36 for Black Friday, which comes out to a discounted price of $6 per month for the six-month period. The deal is live now for new and eligible returning subscribers and runs through December 1, giving you a chance to stream shows like Silo, The Morning Show and For All Mankind for less. The biggest caveat to the deal is that you must subscribe directly through Apple and not through a third-party service.

  • HBO Max — one year for $36: HBO Max's Black Friday deal gives subscribers one year streaming for $36 through December 1. This Black Friday streaming deal is on the ad-supported option, which normally goes for $11 per month. With this discount, you're getting it for $3 per month for one year. You can sign up via HBO Max's website or, if you're a Prime Video subscriber already, via that service as an add-on.

  • Sling TV Orange — day pass for only $1: Sling TV launched Day Passes earlier this year, giving users one-day access to a variety of its packages. This deal cuts $4 off the normal price of a day pass for Sling Orange. With that, you get unlimited access for 24 hours to Orange's more than 30 channels that includes ESPN, CNN, TBS and others.

This article originally appeared on Engadget at https://www.engadget.com/deals/the-paramount-black-friday-deal-is-still-available-get-either-the-essential-or-premium-plan-for-only-3-per-month-for-two-months-183036215.html?src=rss