SpaceX will soon send the Polaris Dawn crew off to attempt the first commercial spacewalk

Polaris Dawn, a private space mission that aims to complete the first-ever civilian spacewalk, is expected to launch this week. On X, SpaceX said it’s targeting Tuesday August 27 at 3:38AM ET for liftoff of the Falcon 9 rocket that will carry the Polaris Dawn crew to orbit. Led by billionaire Jared Isaacman, Polaris Dawn plans to send its crew of four private citizens as far as 870 miles from Earth — farther than any human has traveled since the Apollo program. The spacewalk, in which two of the crew members will step outside the SpaceX Dragon capsule, will take place at an altitude of 435 miles above Earth.

The Polaris Dawn crew includes Isaacman, CEO of Shift4, as commander, retired Air Force Lieutenant Colonel Scott “Kidd” Poteet as its pilot, and SpaceX engineers Sarah Gillis and Anna Menon as mission specialists. Menon will also serve as the medical officer. The mission is expected to last about five days. 

While only two crew members will actually leave the spacecraft during the flight, all will be exposed to the vacuum of space when the hatch opens — the Dragon capsule doesn’t have an airlock. It’ll be a critical test for SpaceX’s new Extravehicular Activity space suits, which the entire Polaris Dawn crew will have to wear to keep them safe. In an interview with Florida Today ahead of the mission, Menon said the suits have gone through extensive testing on the ground and expressed confidence in their performance. “We absolutely know the suits can pressurize there,” Menon said, adding that the team has “spent a lot of time pressurizing the suits at this point.”

Polaris Dawn will also put Starlink laser-based communications to the test in space for the first time, and gather data to support research into the effects of spaceflight on human health. The mission comes several years in the making and is the first of three planned Polaris spaceflights.

This article originally appeared on Engadget at https://www.engadget.com/science/space/spacex-will-soon-send-the-polaris-dawn-crew-off-to-attempt-the-first-commercial-spacewalk-171538506.html?src=rss

After CEO Pavel Durov’s arrest in France, Telegram says it’s ‘absurd’ to blame a platform if users abuse it

Pavel Durov, the CEO of Telegram, was reportedly arrested at an airport near Paris on Saturday as part of a preliminary investigation into the app’s lax approach to moderation and failure to curb criminal activities, according to Reuters, which cited the French news outlets BFM TV and TF1. Telegram is also reportedly being accused of not cooperating with police. On Sunday afternoon, Telegram posted a statement to its official news channel and on X, saying that CEO Durov “has nothing to hide” and that it “is absurd to claim that a platform or its owner are responsible for abuse of that platform.”

“Telegram abides by EU laws, including the Digital Services Act — its moderation is within industry standards and constantly improving,” it said. Durov was taken into custody after arriving at Le Bourget airport on a private jet, Reuters reported. According to the BBC, the concerns of the current investigation include the app’s failure to crack down on drug trafficking, child sexual abuse materials, and fraudulent activities.

Telegram is one of the most popular social media platforms in the world, and is widely used in parts of Europe and Asia especially. Durov said earlier this year that it was nearing one billion active monthly users. The app uses end-to-end encryption and supports groups containing tens of thousands of members, allowing mass sharing of information and uncensored content. 

NPR reports that a statement from the Paris prosecutor's office will be released on Monday. “We’re awaiting a prompt resolution of this situation,” Telegram said in its own statement. 

Update, August 25 2024, 4:48PM ET: This story has been updated to include a statement from Telegram.

This article originally appeared on Engadget at https://www.engadget.com/general/telegram-ceo-pavel-durov-was-reportedly-arrested-in-france-142730565.html?src=rss

Threads is testing disappearing posts that expire after 24 hours

Threads is testing the option for users to put a 24-hour expiration timer on their posts, after which the post and all replies would disappear, Stories-style. A spokesperson confirmed to TechCrunch that the feature is being tested among a group of users after it was first spotted earlier this summer by developer Alessandro Paluzzi. It sounds a lot like pre-X Twitter’s Fleets, which didn’t exactly catch on. But, the ephemeral format could save habitual post-deleters some trouble.

It comes a few months after Instagram head Adam Mosseri shared that Threads was experimenting with auto-archiving. That optional feature would let users designate a date for their posts to be hidden from the feed. But Threads users in the past have indicated that they largely aren’t into the idea of automatic archiving, and such a feature hasn’t yet shown up on a wider scale. Threads hit the 200 million user mark at the beginning of August, and recently introduced an analytics tool called Insights for users — particularly those with large followings — to keep track of their account’s performance. Meta also said the option to schedule posts is on the way.

This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-is-testing-disappearing-posts-that-expire-after-24-hours-211329320.html?src=rss

Starliner astronauts will come home in February on a SpaceX Crew Dragon

After more than two months of tests and discussions, NASA has decided that astronauts Butch Wilmore and Suni Williams will come home in February 2025 on a SpaceX Crew Dragon, and the Boeing Starliner they flew to the International Space Station on in June will return uncrewed. In a press conference on Saturday, Steve Stich, manager for NASA's Commercial Crew Program, said “there was too much uncertainty” around the predictions for Starliner’s thrusters to move forward with a crewed return flight. 

The plan now is that Starliner’s first crew will return with SpaceX’s Crew-9, which is scheduled to launch to the ISS at the end of September. Crew-9 was initially supposed to carry four crew members, but will instead have to go ahead with two, so as to make room for Wilmore and Williams on the way back. That spacecraft is being reconfigured with seats for the two astronauts, and Dragon spacesuits will be added to its cargo for them to wear home. By the time Wilmore and Williams depart, the duo will have been on the space station for about eight months. The Starliner flight test was only supposed to last a little over a week. 

The next step is to get Starliner ready for undocking and wrap up as an uncrewed flight test. The agency plans to conduct the second part of its readiness review for the process this coming week, and expects undocking to take place around early next month. “We are changing the separation sequence that we planned and we will review those aspects at the readiness review,” Stich said. “We’re going to go with a simplified separation technique to get away from the station a little more quickly.”

The issue with Starliner’s thrusters has been “very complex,” Stich said, and their performance has been “challenging to predict.” Without being able to accurately predict how the thrusters would perform from undocking through the deorbit burn, the potential risks for the astronauts were just too high, he explained.

“We have had mistakes in the past,” said NASA Administrator Bill Nelson. “We have lost two space shuttles as a result of there not being a culture in which information can come forward.” With that context looming over the discussions, he said, “We have been very solicitous of all of our employees that if you have some objection, you come forward. Spaceflight is risky, even at its safest and and its most routine, and a test flight by its nature is neither safe nor routine. And so the decision to keep Butch and Suni aboard the International Space Station and bring the Boeing Starliner home uncrewed is the result of a commitment to safety.”

This article originally appeared on Engadget at https://www.engadget.com/science/space/starliner-astronauts-will-come-home-in-february-on-a-spacex-crew-dragon-173008021.html?src=rss

Valve finally confirms its next game, Deadlock, with a bare-bones Steam page

It’s seemed like everyone this summer has been talking about Valve’s in-development MOBA shooter, Deadlock, except Valve itself. Thousands of people have reportedly played it, some of whom have leaked screenshots and gameplay footage. But Valve has remained silent on the subject. Now, the company has finally confirmed the game’s existence with an official Steam page, which notes that Deadlock “is in early development” and in the hands of playtesters. Unfortunately, that’s about it for the details.

Deadlock is still only available to play via invitation. There’s no release date or even release window on the page, and the 22-second teaser it includes isn’t particularly enlightening. But now that Valve is finally acknowledging this thing publicly, we could see more about it soon. Back in May, YouTuber Tyler McVicker, who has long reported on Valve, described Deadlock as what’s “meant to be Valve's next major competitive game. The next Counter-Strike. The next Dota.”

This article originally appeared on Engadget at https://www.engadget.com/gaming/valve-finally-confirms-its-next-game-deadlock-with-a-bare-bones-steam-page-162836953.html?src=rss

Meta took down WhatsApp accounts connected to Iranian hackers targeting the US election

Meta has blocked WhatsApp accounts involved in "a small cluster of likely social engineering activity" on the service. In its report, it has revealed that it traced the activity to APT42 (also called UNC788 and Mint Sandstorm), which the FBI previously linked to a phishing campaign that targeted members of the Trump and Harris camps. The company said that the suspicious activity on WhatsApp "attempted to target individuals in Israel, Palestine, Iran, the United States and the UK." It also seemed to have focused on political and diplomatic officials, which included people associated with both presidential candidates. 

The bad actors on WhatsApp pretended to be technical support representatives from AOL, Google, Yahoo and Microsoft, though Meta didn't say how they tried to compromise their targets' accounts. Some of those targets reported the activity to the company, which compelled it to start an investigation. Meta said it believes the perpetrators' efforts were unsuccessful and that it has not seen any evidence that the targets' accounts had been compromised. It still reported the malicious activity to law enforcement, though, and shared information with both presidential campaigns. 

Earlier this month, Google also published a report detailing how APT42 has been targeting high-profile users in Israel and the US for years. The company said it observed "unsuccessful attempts" to compromise the "accounts of individuals affiliated with President Biden, Vice President Harris and former President Trump." While Google described APT42's attacks as "unsuccessful," the group had successfully infiltrated the account of at least one high-profile victim: Roger Stone, who is a close political confidante of Trump. The FBI previously reported that he had fallen victim to the phishing emails sent by the Iranian hackers, who then used his account to send more phishing emails to his contacts. 

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/meta-took-down-whatsapp-accounts-connected-to-iranian-hackers-targeting-the-us-election-140039124.html?src=rss

One Btn Bosses gets a ton of mileage from single-button gameplay

One Btn Bosses does exactly what it says in the tin, but there's more to this tongue-in-cheek bullet-hell boss rush than you initially might suspect. You play as a small ship that moves along tracks and battles a string of bosses (quite literally, as you're fighting your way through the ranks of a peculiar corporation). The only real control you have at your disposal is a single button.

While the visual language draws from Asteroids, it plays a bit like Vampire Survivors, in that your weapon auto fires at your enemy but your agency is even more limited as you can't move wherever you want. At first, pressing the button will reverse your ship’s direction as you try to avoid attacks (generally, you can take damage three times before you lose a fight). But going the other way means slowing down both your movement and the firing rate. That adds a fun wrinkle to figuring out your approach: play it as safe as possible and take longer to defeat an enemy, or go high risk and try to win as quickly as possible so you can soar up the leaderboard.

As you progress, you’ll unlock different weapons and movement abilities, as well as different color schemes. You can choose your loadout for each round. On the movement front, you might opt to hold the button to dash through enemy attacks without incurring damage or keep it pressed down to build up speed and accelerate in the other direction. In terms of dealing damage, you might opt for a laser that grows more powerful as you pick up sparks or a pickup weapon that only fires when you run across an item on the track. Experiment to figure out works best for you.

Along with the campaign, there's a separate roguelite mode called Rifts & Developments that randomizes enemy attacks and layouts (it's possible to memorize the attacks in campaign levels). Here, you have a total of three lives and they aren't replenished between rounds unless you choose an upgrade that lets you do so. Nothing carries back over from the roguelite mode to the campaign except for XP, so if you're stuck on a boss and you're close to unlocking a new weapon, you can switch over to earn some juicy experience to expand your arsenal.

One Btn Bosses is tough, but it never feels unfair. The enemy attacks are as clear as day thanks to the clean art direction. I haven't felt that I've been boxed in between enemy attacks so that losing a life was inevitable — to my eye, all the damage I've sustained was my own fault.

In a weird way, One Btn Bosses kind of reminds me of the early days of Twitter, in that one could only be creative on that platform within the confines of a single 140-character message. The limitation that the studio, Midnight Munchies, placed on itself here forced the developers to come up with inventive ways of keeping One Btn Bosses engaging throughout its duration.

One side note: this is one of the first batch of games that received backing from Outersloth, a side project of Among Us developer Innersloth. The whole idea behind Outersloth is to offer indie developers an alternative funding model and to help "fun, original and clever games get made." One Btn Bosses definitely fits the brief.

One Btn Bosses is out on Steam now.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/one-btn-bosses-gets-a-ton-of-mileage-from-single-button-gameplay-140025604.html?src=rss

Amazon will discontinue the Echo Show 8 Photos Edition’s main reason for existing

If you own an Amazon Echo Show 8 Photos edition, be prepared for your device to start showing ads. According to emails posted by customers on Reddit and Threads and first reported by The Verge, Amazon will discontinue its PhotosPlus subscription feature that let people upload and display their own pictures on the Echo Show 8.

Amazon customers who own an Echo Show 8 got an email saying their subscription to PhotosPlus will end in September.
Reddit/amazonecho

PhotosPlus subscriptions will end on September 12 and Amazon will end support for the photo feature on September 23. Instead, affected customers will have to upload their photos to Amazon Photos with 25 GB of storage and learn to live with the ads on their home screen.

The feature, which costs $2 a month, let users upload their own photos for display on the Echo Show 8’s home screen turning the voice and touch controlled screen device into a digital picture frame. The screen would rotate the owners’ photos every 30 seconds, a feature that could be left on indefinitely (or as long as it could last on its chargeable battery).

Any mention of the PhotosPlus subscription has been removed from Amazon’s website. The Amazon Echo Show 8 Photos Edition is also no longer for sale.

Amazon has seen some major struggles with Alexa devices. The Wall Street Journal reported last month that Alexa lost Amazon more than $25 billion from 2017 to 2021. Amazon has tried to recoup some of those losses by eliminating bonuses to Alexa developers. The tech giant is also reportedly working on an advanced version of Alexa known as “Remarkable Alexa” that could come with a monthly subscription fee.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/amazon-will-discontinue-the-echo-show-8-photos-editions-main-reason-for-existing-210045966.html?src=rss

The trailer for Call of Duty: Black Ops 6’s zombies DLC has risen

A new Zombies mode is headed to Call of Duty: Black Ops 6. A new cinematic trailer released on Friday shows that the DLC will take players to a small town called Liberty Falls infested with the running dead.

The trailer starts in a picturesque piece of America with an old-timey song setting the tone. Then everything goes to hell and our unnamed hero wakes up in a post-apocalyptic world from what was just a nightmare all along. He receives a bulletin that the running dead are on their way so he picks up a shock rifle to start popping off some zombies’ tops. The big reveal at the end features some kind of menacing villain that feels like a cross between ZAX from Fallout 76 and GLaDOS from the Portal games.

This is just a premature judgment based on the trailer but it looks and sounds a lot like Fallout, another game that takes place in a world where humanity ends and mutant humans roam the landscape.

There’s no official wide release date for Black Ops 6’s Zombies DLC or any indication that it will or won’t be available when the game launches on October 25. The first gameplay footage of the Liberty Falls maps and story mode will premiere on August 28 at Call of Duty NEXT in Washington DC. Open beta access will start on August 30. Call of Duty: Black Ops 6 will also be available on Xbox Game Pass on launch day.

This article originally appeared on Engadget at https://www.engadget.com/gaming/the-trailer-for-call-of-duty-black-ops-6s-zombies-dlc-has-risen-191550462.html?src=rss

Meta has reportedly killed its Apple Vision Pro competitor

Meta has canceled its plans for a long-rumored mixed-reality headset that was intended to compete with the Apple Vision Pro, according to reporting by The Information. The company told employees at Reality Labs to stop working on the device after a product review meeting attended by CEO Mark Zuckerberg, as cited by Meta staffers.

The headset was internally referred to as La Jolla and was reportedly supposed to release in 2027. This mixed-reality device was allegedly heads and shoulders above the Quest 3, with ultra-crisp micro OLED displays. This is the same display technology used in the Apple Vision Pro.

Reporting indicates that a major sticking point was cost. The team wanted to get the device under $1,000, but those micro OLED panels don’t come cheap. The Vision Pro, after all, is $3,500.

Another likely reason the premium device got canned is that, well, there might not be that much hunger for expensive headsets. The Vision Pro’s sales have been sluggish and Meta’s own pre-existing high-end headset, the Quest Pro, was widely ridiculed for coming in with a $1,500 price tag.

It’s important to note that this doesn’t mean Meta is abandoning VR and MR devices. It’s just putting the kibosh on one expensive, high-end headset. There are plenty of rumors out there that a Quest 4 is coming, alongside a more budget-friendly version of the Quest 3. Meta is also reportedly prepping some new AR glasses that will likely be shown off at the next Connect event on September 25.

The CTO of Meta, Andrew Bosworth, echoed the above sentiment. He wrote on Threads that the company has "many prototypes in development at all times" and that "decisions like this happen all the time." 

The company is, however, shifting its strategy a little bit. Beyond canceling the aforementioned headset, Meta’s been trying to license its XR software to third-party hardware makers. The platform, which is called Horizon OS, might be licensed to Indian tech giant Jio as an opening move in this gambit. A deal with LG, however, fell through.

It’s always possible that the company will revive the concept of a high-end headset in the future, once the space gets more consumer traction. In the meantime, the Quest 4 will reportedly hit store shelves in 2026.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/meta-has-reportedly-killed-its-apple-vision-pro-competitor-184446962.html?src=rss