Samsung Galaxy S26 Ultra vs S25 Ultra: Is the Privacy Display Worth the Upgrade?

Samsung Galaxy S26 Ultra vs S25 Ultra: Is the Privacy Display Worth the Upgrade? Samsung Galaxy S26 Ultra compared to S25 Ultra in design and features

The Samsung Galaxy S26 Ultra builds upon the foundation of its predecessor, the S25 Ultra, by introducing thoughtful refinements in design, performance, and usability. While it doesn’t transform the smartphone landscape, it offers a polished experience that caters to users seeking modern features and practical enhancements. For those already using the S25 Ultra, the changes […]

The post Samsung Galaxy S26 Ultra vs S25 Ultra: Is the Privacy Display Worth the Upgrade? appeared first on Geeky Gadgets.

Posted in Uncategorized

Samsung Galaxy S26 Ultra vs. iPhone 17 Pro Max: Which handset Is Faster?

Samsung Galaxy S26 Ultra vs. iPhone 17 Pro Max: Which handset Is Faster? Samsung Galaxy S26 Ultra

  Choosing between the Samsung Galaxy S26 Ultra and the Apple iPhone 17 Pro Max is no small task. Both devices represent the forefront of smartphone technology, offering innovative features and performance. This detailed comparison explores their performance, usability, and design, helping you identify which device aligns better with your needs. The video below from […]

The post Samsung Galaxy S26 Ultra vs. iPhone 17 Pro Max: Which handset Is Faster? appeared first on Geeky Gadgets.

Posted in Uncategorized

Steam Next Fest, a different flavor of The Witcher and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. It's Steam Next Fest week, with literally thousands of demos for upcoming games for us to dive into. I'm trying to check out as many as I can before the event wraps up on Monday. However, I made a near-critical error in my planning: I opted to try the Raccoin demo first. I could and would have happily played that all week.

This is a coin-pushing roguelike deckbuilder that adopts the format of Balatro. To progress, you need to earn a certain number of points and the target increases each round. Every three rounds there's a sort-of boss — a few coins that negatively impact your game until you can get rid of them. After every round, you’ll go to a shop to buy and sell special coins and other upgrades. As you might expect with this type of game, finding ways to boost the points you can score from each coin is how to win.

On my first successful run, I found a way to electrify the coins (which boosts their score) by charging them and use passive abilities and special coins to spread and amplify the effect. Then I was able to replicate a special coin that pulls all other nearby coins into a cyclone — having the water-based coins in there helped to spread the electrical effect between other coins. There were a few rounds in which I didn't even have to do anything. The cyclones just dumped enough coins over the edge for me. 

This was only the first way I've figured out how to break the game. Six hours in, I'm eager to find many more.

Raccoin — from Doraccoon and Balatro publisher Playstack — will hit Steam on March 31. The demo is currently still available.

I've had The Eternal Life of Goldman on my wishlist since we first learned about it a couple of years ago. I'm very glad that was one of the demos I've tried. This is an utterly gorgeous platform adventure with hand-drawn art. As Goldman, an elderly gentleman, you'll swap parts of your cane on the fly so you can hook onto floating rings or pogo off springs. 

The platforming is challenging enough that I had to focus to get through the demo, which lasts about 75-90 minutes. There's almost always something going on in the background or foreground too. This game from Weappy Studio is shaping up to be quite something. I can't wait to play the full thing when The Eternal Life of Goldman hits PC, Nintendo Switch, PS5 and Xbox Series X/S, hopefully later this year.

Of course I had to check out the Next Fest demo for Vampire Crawlers, which is also available on Xbox. The latest game from Poncle is a turn-based deckbuilder roguelite. Oh, and it's also a Vampire Survivors spin-off. Instead of passively firing your weapons at surrounding enemies, you have a bit more control here. 

It plays a bit like those first-person maze games from the '90s. You'll walk around each level with the help of a map that shows where enemies, chests and bosses are located. When you encounter enemies, you'll play cards in a certain order to deal damage or boost your stats for that particular battle. You can play all your available cards in one go, but you might want to rearrange them first so that you, for instance, use a card that boosts your damage before firing any weapons. Each card has a mana point value — you can only play a full hand if you have enough mana. And yes, there are weapon evolutions.

Turn-based games usually aren't my bag, but sometimes they just hit right. The Vampire Crawlers demo hits right. I can already tell I'm going to spend dozens of hours with the full game, which is coming to Steam, Xbox Series X/S, PS5, Nintendo Switch, iOS and Android this year. 

I tried a few other demos so far, including one for John Carpenter's Toxic Commando, a co-op shooter in the vein of Left 4 Dead. It's a little rough around the edges right now, but it seems enjoyable enough. 

There are a bunch of other Next Fest demos I'm hoping to try over the weekend, including precision platformer Croak, PvE pirate game Windrose, cyberpunk platformer Replaced, record store sim Wax Heads, match-three/tower-defense game Titanium Court and Dragon Care Tarot. I read that you can pet dragons in the latter, so I'm sold.

If you can't get enough of The Witcher and are impatiently waiting for CD Projekt Red to unleash The Witcher IV, here's one way to keep your thumbs busy in the meantime. Reigns: The Witcher is the latest installment of the Reigns series from Nerial and Devolver Digital for Steam, Android and iOS ($6). 

You still play as Geralt of Rivia. However, this is a narrative-focused game in which you make choices by swiping. It's something a little different for Witcher fans. It might just pull some long-time Reigns players into that fantasy universe for the first time too.

Bread and Fred is the cutest thing. The co-op platformer from SandCastles Studio has been available on PC (Steam, GOG and Epic Games Store) and Nintendo Switch for a while, and this week it landed on Xbox One, Xbox Series X/S, PS4 and PS5. It normally costs $15 and there's a 20 percent launch discount on those consoles. You'll need to be a PS Plus subscriber to get those savings on PlayStation, though.

You and a friend take control of a pair of adorable penguins that are tethered together. The aim is to ascend a mountain, sometimes by swinging each other to get to hard-to-reach places. But if you miss a jump, you can plummet back down and erase a chunk of your progress. There is a single-player mode in which one of the penguins is replaced by a rock. The pixel art aesthetic here is super charming.

Here's another co-op game. This one is a side‑scrolling RPG brawler. After several months in early access/game preview, the full version of Stoic's Towerborne arrived on Xbox Series X/S, Xbox on PC, Steam and PS5. It costs $25, though there's a 20 percent launch discount on Xbox. It’s on Game Pass Ultimate and Premium as well. 

After the 1.0 update, the game has a full campaign that you can play offline by yourself or online with friends. Stoic has added fresh biomes, enemies and bosses, and there are said to be hundreds of missions, side quests and bounties. I really dig the fluidity of the animations in the trailer, though the action is a bit hard to parse at first glance. Still, I'm curious enough to try out Towerborne.

I’ve been a little too occupied with other Next Fest demos (plus Overwatch challenges, I’ll admit it) to play Dice A Million yet, but this roguelike deckbuilder looks pretty interesting. The aim is to find the right combination of dice and rings (i.e. passive abilities) to roll a million points in one go. As with the likes of Balatro, it's all about figuring out powerful synergies between dice and rings to break the game and rack up ridiculous scores. I did quite enjoy a line on the Steam page that reads, "Cutting edge next-gen graphics (not really, I drew all of them on paint)."

Dice A Million — from Countlessnights and publisher 2 Left Thumbs — is also available on Itch and Xbox on PC. It's on Game Pass Ultimate and PC Game Pass. Otherwise, it costs $13, but there's a 20 percent discount on Steam until March 11. There's a demo available on Steam too.

Let's start this section with a news roundup. Mouse: P.I. for Hire continues to look rad, but unfortunately we'll have to wait a little longer to play it. Fumi Games and publisher PlaySide have delayed it by a few weeks until April 16 to polish the game up.

I do love voxel-based heist game Teardown, so I'm jazzed for the online multiplayer update. Tuxedo Labs revealed it will go live on Steam on March 12.

It will add a co-op campaign option (for up to 12 players!). There'll be hundreds of other multiplayer modes created by the studio and the community, including prop hunt, battle royale and floor-is-lava modes. There's going to be so much carnage. The PS5 and Xbox Series X/S versions of Teardown will get the multiplayer update later this year.

ConcernedApe (aka Eric Barrone) marked the 10-year anniversary of Stardew Valley by showing off some very early gameplay footage, some stories from his time of working on his all-time-great indie game and revealing the two additional characters that players will be able to marry when the 1.7 update goes live. Sandy's cool, so it'll be nice to have her as an option, but Clint? That guy sucks. Here's hoping Barrone will finally focus more of his attention on Haunted Chocolatier once this Stardew update is done and dusted.

Also as part of the 10th anniversary celebrations, it was revealed this week that an orchestra will deliver a one-night-only performance of music from Stardew Valley at the Red Rocks Amphitheatre in Colorado on October 25. I missed my chance to see the Symphony of Seasons tour in person when it stopped near me, because I don't always make the wisest decisions in life. At least we can now watch an official recording of a previous concert.

Minimap, a social platform for gamers, ran its first indie game showcase this week. Among the highlights:

  • Thrifty Business (Spellgarden Games), a cozy thrift-store management sim that's coming to Steam this year. A demo's available now.

  • Another look at Please, Watch The Artwork, an anomaly-spotting game — without jump scares or monsters — from Please, Touch The Artwork developer Thomas Waterzooi.

  • Lily’s World XD, a psychological horror game from SonderingEmily in which you'll investigate a teenage girl's laptop in the early 2000s. The trailer brings to mind screenlife films like Searching and Unfriended.

  • Coming-of-age adventure Ikuma - The Frozen Compass from Mooneye Studios. You'll play as both cabin boy Sam and husky Ellie (or have a friend take control of one of them) as you try to make your way home from the Arctic. This should hit Steam later this year. 

Tombwater was originally supposed to arrive in November, but Moth Atlas and publisher Midwest Games delayed it for further refinement. It's now set to arrive on Steam on March 31.A Next Fest demo is available now.

This is a 2D Soulslike with a Western setting and 2D pixel art that's inspired by Bloodborne and early Legend of Zelda games. You'll face off against horrific eldritch creatures as you search for a missing friend. You'll have seven playable classes to choose from and the ability to wield more than 50 firearms and melee weapons, and more than 20 spells. Tombwater is said to have around 20 hours of gameplay.

There's no release date for Solarpunk as yet, but I found this trailer quite soothing. It offers a first look at co-op gameplay for this base-building and exploration game from the two-person team at Cyberwave and publisher rokaplay. 

Up to four players will be able to explore floating islands, gather resources and build out a homestead together. As the title suggests, there's a technology-driven element to Solarpunk. You can use renewable energy sources to power tools that can automate things like resource harvesting and watering plants. The airships you use to travel between islands look cool too.

Solarpunk is set to hit Steam later this year. A demo is available now.

This article originally appeared on Engadget at https://www.engadget.com/gaming/steam-next-fest-a-different-flavor-of-the-witcher-and-other-new-indie-games-worth-checking-out-120000900.html?src=rss

Google Nano Banana 2 Fully Tested : Adds 4K & Faster Image Output

Google Nano Banana 2 Fully Tested : Adds 4K & Faster Image Output Screenshot of Google Nano Banana 2 generating a 4K image with adjustable aspect ratio and prompt settings.

Google’s latest AI image generation model, Nano Banana 2, refines its predecessor’s capabilities with a focus on precision and adaptability. According to Universe of AI, the model introduces key upgrades, including enhanced text rendering for multilingual support and the ability to maintain consistency across up to five characters and 14 objects in sequential images. These […]

The post Google Nano Banana 2 Fully Tested : Adds 4K & Faster Image Output appeared first on Geeky Gadgets.

Posted in Uncategorized

How to Get the Samsung S26 "Privacy Display” Effect on the iPhone

How to Get the Samsung S26 iPhone privacy display settings for reducing screen visibility

Have you ever found yourself wishing for a privacy display on your iPhone, similar to the one offered by Samsung? While Samsung’s hardware-based privacy display provides a seamless solution, iPhone users can achieve a comparable effect using built-in software features. The video below from iDeviceHelp outlines a step-by-step approach to enhancing your iPhone’s privacy settings, […]

The post How to Get the Samsung S26 “Privacy Display” Effect on the iPhone appeared first on Geeky Gadgets.

Posted in Uncategorized

IKEA Dirigera Matter Devices Hit Pairing Failures Across Major Hubs

IKEA Dirigera Matter Devices Hit Pairing Failures Across Major Hubs Home Assistant Matter settings page highlighting automatic IPv6 configuration options linked to pairing stability.

IKEA’s new Matter-over-Thread smart home devices, including bulbs, remotes and air quality monitors, aim to simplify cross-platform integration with ecosystems like Apple HomeKit and Google Home. However, as highlighted by A Smarter House, these devices have faced significant challenges in real-world use. Common issues include pairing failures, inconsistent performance and firmware update problems, often requiring […]

The post IKEA Dirigera Matter Devices Hit Pairing Failures Across Major Hubs appeared first on Geeky Gadgets.

Posted in Uncategorized

Samsung’s Galaxy Z Fold 8 Wide May Finally Solve the Foldable’s Biggest Flaw

Samsung’s Galaxy Z Fold 8 Wide May Finally Solve the Foldable’s Biggest Flaw Samsung Galaxy Z Fold 8 Wide

Samsung is poised to reshape the foldable smartphone market with the highly anticipated Galaxy Z Fold 8 Wide, expected to launch in the summer of 2026. This device promises a wider, more user-friendly design, addressing long-standing concerns about foldable phones’ practicality for multimedia, gaming, and productivity. As the foldable market matures, the Z Fold 8 […]

The post Samsung’s Galaxy Z Fold 8 Wide May Finally Solve the Foldable’s Biggest Flaw appeared first on Geeky Gadgets.

Posted in Uncategorized

How to Use Apple Music Automix for DJ-style Track Transitions

How to Use Apple Music Automix for DJ-style Track Transitions Apple Replay 2026 page listing top-played songs plus monthly summaries and earlier-year replays in one view.

Apple Music continues to refine the listening experience with its early 2026 updates, offering features that cater to both casual users and dedicated music enthusiasts. Phones & Drones highlights standout additions like Automix, a feature that creates smooth, DJ-style transitions between songs by matching tempo and timing. This not only eliminates abrupt pauses but also […]

The post How to Use Apple Music Automix for DJ-style Track Transitions appeared first on Geeky Gadgets.

Posted in Uncategorized

Why the Samsung Galaxy S26 Ultra is Making Other Flagships Look Dated

Why the Samsung Galaxy S26 Ultra is Making Other Flagships Look Dated Samsung Galaxy S26 Ultra

The Samsung Galaxy S26 Ultra represents a significant advancement in smartphone technology, blending innovative hardware with intelligent software to deliver a premium user experience. This flagship device introduces standout features such as a privacy-focused display, faster charging capabilities, and AI-powered tools, all while maintaining its reputation for durability and robust battery life. In the video […]

The post Why the Samsung Galaxy S26 Ultra is Making Other Flagships Look Dated appeared first on Geeky Gadgets.

Posted in Uncategorized

OpenAI strikes a deal with the Defense Department to deploy its AI models

OpenAI has reached an agreement with the Defense Department to deploy its models in the agency’s network, company chief Sam Altman has revealed on X. In his post, he said two of OpenAI’s most important safety principles are “prohibitions on domestic mass surveillance and human responsibility for the use of force, including for autonomous weapon systems.” Altman claimed the company put those principles in its agreement with the agency, which he called by the government’s preferred name of Department of War (DoW), and that it had agreed to honor them.

The agency has closed the deal with OpenAI, shortly after President Donald Trump ordered all government agencies to stop using Claude and any other Anthropic services. If you’ll recall, US Defense Secretary Pete Hegseth previously threatened to label Anthropic “supply chain risk” if it continues refusing to remove the guardrails on its AI, which are preventing the technology to be used for mass surveillance against Americans and in fully autonomous weapons.

It’s unclear why the government agreed to team up with OpenAI if its models also have the same guardrails, but Altman said it’s asking the government to offer the same terms to all the AI companies it works with. Jeremy Lewin, the Senior Official Under Secretary for Foreign Assistance, Humanitarian Affairs, and Religious Freedom, said on X that DoW “references certain existing legal authorities and includes certain mutually agreed upon safety mechanisms” in its contracts. Both OpenAI and xAI, which had also previously signed a deal to deploy Grok in the DoW’s classified systems, agreed to those terms. He said it was the same “compromise that Anthropic was offered, and rejected.”

Anthropic, which started working with the US government in 2024, refused to bow down to Hegseth. In its latest statement, published just hours before Altman announced OpenAI’s agreement, it repeated its stance. “No amount of intimidation or punishment from the Department of War will change our position on mass domestic surveillance or fully autonomous weapons,” Anthropic wrote. “We will challenge any supply chain risk designation in court.”

Altman added in his post on X that OpenAI will build technical safeguards to ensure the company’s models behave as they should, claiming that’s also what the DoW wanted. It’s sending engineers to work with the agency to “ensure [its models’] safety,” and it will only deploy on cloud networks. As The New York Times notes, OpenAI is not yet on Amazon cloud, which the government uses. But that could change soon, as company has also just announced forming a partnership with Amazon to run its models on Amazon Web Services (AWS) for enterprise customers.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-strikes-a-deal-with-the-defense-department-to-deploy-its-ai-models-054441785.html?src=rss