Apple (mostly) loses its appeal in Epic Games case

Apple has clawed back a bit of ground in its legal fight with Epic Games that could have wide-reaching consequences for all app developers. Today, the 9th U.S. Circuit Court of Appeals mostly upheld a previous contempt ruling regarding fees Apple levied on third-party payment systems. However, the judges did decide to reverse the order that Apple cannot charge any commissions on those external payments, which was one of the company's main arguments in this ongoing debate.   

To catch you up, US Judge Yvonne Gonzalez Rogers initially ruled in 2021 that Apple must allow third-party payment systems, although her decision fell shy of calling the tech company's control over the App Store a monopoly. In May 2025, she ruled that Apple's 27 percent commission on those outside payments violated her previous order. Apple responded with an emergency motion to appeal that finding. 

Epic Games had taken its smash hit Fortnite off both the Apple App Store and Google Play Store while it was in court arguing these cases. Fortnite returned to iOS in the spring and just arrived back on Android devices today.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-mostly-loses-its-appeal-in-epic-games-case-235509557.html?src=rss

Fortnite is back on the Google Play Store

Epic Games has spent a lot of time in court over the past several years, but it seems the company's litigious era may be winding down. The company announced today that its game Fortnite is back on the Google Play mobile store in the US. Fortnite's return to Android devices means Epic's popular hit is now available on just about every gaming platform following five years of arguing antitrust lawsuits. 

Epic took both Google and Apple to court over their policies for mobile payment systems back in 2020. The gaming company has been successful on the whole in its challenges, most recently reaching a settlement with Google in November. The companies agreed to a modified version of the order US District Judge James Donato originally placed on Google regarding fees charged to developers and handling of in-app payments and third-party billing systems. 

The same saga unfolded earlier this year with Apple. US Judge Yvonne Gonzalez Rogers also sided with Epic Games in May, ordering Apple to stop collecting commissions on purchases made outside its own App Store. After a bit of back and forth, Fortnite finally returned to iOS in the US a few weeks later.

This article originally appeared on Engadget at https://www.engadget.com/gaming/fortnite-is-back-on-the-google-play-store-195507458.html?src=rss

Google Disco is an experimental web browser that builds AI widgets based on your tabs

The latest experiment emerging out of Google Labs is Disco, which is the company's AI-driven approach to web browsing. The first feature for Disco is called GenTabs, built on Google's Gemini 3 model. 

GenTabs are interactive widgets created from a mix of user prompts, open tabs and chat history. The preview examples demonstrate how GenTabs can create a model to demonstrate entropy as a study aid, or collect trip ideas into one screen for building an itinerary. The GenTab can be further refined with natural language requests, and it will also offer contextual suggestions for additions that may be helpful. Google's blog post announcing this concept notes that information given in a GenTab will include links to its sources. 

Google has a waitlist for people who want to try out Disco and GenTabs, although for now it's only on macOS. Google Labs projects don't always go the distance to an official public release, and the company even acknowledged that GenTabs will likely have some wonkiness at this experimental stage. But it's been clear for months that big tech companies are gunning for the best and fastest ways to put their AI tools into browsers, so it seems likely that there will be more features in this vein coming up soon.

This article originally appeared on Engadget at https://www.engadget.com/ai/google-disco-is-an-experimental-web-browser-that-builds-ai-widgets-based-on-your-tabs-180000701.html?src=rss

Rivian goes all in on ‘universal hands-free’ driving at its first Autonomy and AI day

EV automaker Rivian just held its inaugural Autonomy and AI day which, unsurprisingly, focused extensively on hands-free driving. An upcoming software update promises the introduction of "universal hands-free" driving. The company says its vehicles will be able to autonomously navigate more than 3.5 million miles of roads in North America, "covering the vast majority of marked roads in the US."

This is coming to the R2 line of EVs, but also Gen 2 R1 vehicles like the recently-released Rivian R1S. The service will be locked behind a subscription for something called Autonomy+ that includes self-driving, but also offers access to forthcoming and unannounced autonomous features. Rivian customers can pay $2,500 for lifetime access to the platform or $50 per month.

The R2 is getting LiDAR sensors, which will presumably help enable some of those upcoming autonomous features, in addition to a new chip called the Rivian Autonomy Processor. The processor has been designed for multimodal applications and runs the company's proprietary neural net engine. Both of these features are expected "to ship on R2 models starting at the end of 2026."

Today's event wasn't just about hands-free driving. Many of the company's vehicles will soon be given access to the AI-powered Rivian Assistant, which uses LLMs and can connect to apps like Google Calendar. This assistant will be model-agnostic, as it will "orchestrate different models and choose the best one for the task."

In addition to the upcoming R2, the company is prepping the R3 and R3X. A Rivian offshoot just introduced an extremely expensive, but modular, electric bike called the TM-B.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/rivian-goes-all-in-on-universal-hands-free-driving-at-its-first-autonomy-and-ai-day-172004733.html?src=rss

One of our favorite budgeting apps is 50 percent off right now

If you have a resolution in the new year to get more acquainted with your finances, a good budgeting app can help with that. One of our favorites is a bit cheaper to sign up for right now: Monarch Money is offering 50 percent off annual subscriptions for new users. Use the code MONARCHVIP at checkout to get half off, so you'll pay just $50 for one year of access.

Monarch Money was the runner-up in our guide to the best budgeting apps in 2025, and it was definitely a grower. Initially we found the experience of using the app to be needlessly complicated compared to some of its rivals, but get over that hurdle and it’s impressively fully-featured. There are plenty of customization options, a helpful “goals” feature and a thorough month-in-review recap that beats out similar features from some of its competitors. We also like how you can grant account access to others.

Besides the steep learning curve, we also noted that the mobile app is less intuitive to use than the web version, which might pose a problem if you were hoping to do most of your accounting on the go. We also had some issues with the app failing to distinguish between bills and other recurring expenses, as well as a few bugs along the way.

All things considered, Monarch is definitely one of our favorite budgeting apps, only being beaten out by Quicken Simplifi. As you might expect, the biggest strength of Simplifi is its simplicity, and how it eases you into using its various features. If you value that kind of user experience, it might be a better choice for you, but there’s unfortunately no free trial to take advantage of.

Follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/one-of-our-favorite-budgeting-apps-is-50-percent-off-right-now-154056703.html?src=rss

Google’s Gemini AI comes to Chrome on iPhone and iPad

After rolling it out on desktop and Android earlier in 2025, Google is finally bringing its built-in Gemini AI experience to iPhone and iPad. It offers new features like summarizing pages and helping you test your knowledge about a subject you're learning. As with any AI tool, though, it shouldn't be trusted for anything important given the possibility of hallucinations and other errors. 

When it arrives on your iOS device, tapping the spark icon at the left of the address bar (in place of the Google Lens camera) brings up a "Pages tool" that offers Lens and the new feature, "Ask Gemini." You can then chat with Gemini about the current web page (by default) or any other topic. It may then offer suggestions that appear in the chat box like: 

  • Summarize page: Tap to get key takeaways and insights that help you understand any topic.

  • Create FAQ about this topic: Tap to get FAQs based on info from this page and similar sites.

If you elect to just type in the chat window, here are some examples of what you can do:

  • Summarize key takeaways from an article

  • Explain a complex topic in a different way

  • Help you test your knowledge of a new subject you’re learning

  • Modify a recipe to meet dietary needs

  • Compare information or make recommendations based on your preferences

The response to your chat questions will float over the web page that then shifts to the background. A new chat can be started from the top right corner, and you'll see a Liquid Glass overflow menu. 

For now, Gemini in Chrome on iPhone and iPad is only supported in the US with the browser language set to English. You need to be signed into Chrome and the feature doesn't work in incognito mode. Google also noted that the feature is only available to users 18 and older and may not roll out to your device immediately. 

This article originally appeared on Engadget at https://www.engadget.com/ai/googles-gemini-ai-comes-to-chrome-on-iphone-and-ipad-130003432.html?src=rss

Meta is reportedly working on a new AI model called ‘Avocado’ and it might not be open source

Mark Zuckerberg has for months publicly hinted that he is backing away from open-source AI models. Now, Meta's latest AI pivot is starting to come into focus. The company is reportedly working on a new model, known inside of Meta as "Avocado," which could mark a major shift away from its previous open-source approach to AI development. 

Both CNBC and Bloomberg have reported on Meta's plans surrounding "Avocado," with both outlets saying the model "could" be proprietary rather than open-source. Avocado, which is due out sometime in 2026, is being worked on inside of "TBD," a smaller group within Meta's AI Superintelligence Labs that's headed up by  Chief AI Officer Alexandr Wang, who apparently favors closed models.

It's not clear what Avocado could mean for Llama. Earlier this year, Zuckerberg said he expected Meta would "continue to be a leader" in open source but that it wouldn't "open source everything that we do." He's also cited safety concerns as they relate to superintelligence. As both CNBC and Bloomberg note, Meta's shift has also been driven by issues surrounding the release of Llama 4. The Llama 4 "Behemoth" model has been delayed for months; The New York Times reported earlier this year that Wang and other execs had "discussed abandoning" it altogether. And developers have reportedly been unimpressed with the Llama 4 models that are available. 

There have been other shakeups within the ranks of Meta's AI groups as Zuckerberg has spent billions of dollars building a team dedicated to superintelligence. The company laid off several hundred workers from its Fundamental Artificial Intelligence Research (FAIR) unit. And Meta veteran and Chief AI Scientist Yann LeCun, who has been a proponent for open-source and skeptical of LLMs, recently announced he was leaving the company. 

That Meta may now be pursuing a closed AI model is a significant shift for Zuckerberg, who just last year said "fuck that" about closed platforms and penned a lengthy memo titled "Open Source AI is the Path Forward." But the notoriously competitive CEO is also apparently intensely worried about falling behind OpenAI, Google and other rivals. Meta has said it expects to spend $600 billion over the next few years to fund its AI ambitions.

This article originally appeared on Engadget at https://www.engadget.com/ai/meta-is-reportedly-working-on-a-new-ai-model-called-avocado-and-it-might-not-be-open-source-215426778.html?src=rss

Apple TV and Apple Music were down for some users

Apple Music and Apple TV were briefly down during outage, according to Apple’s System Status page. The outage was logged on Apple’s own system at around 2:53PM ET and affected both of the company’s streaming services, along with Apple TV’s Channels feature, until the company resolved the issue around 4:31PM ET.

On DownDetector, reports of issues with Apple TV and Apple Music first appeared right around 2:33PM ET, a little before Apple officially confirmed the outage on its own site. Only “some” users were affected by the outage, according to Apple, and anecdotally, multiple members of Engadget’s staff were still able to stream content while the services were reportedly out.

Engadget has reached out to Apple for more information on the outage and how many people were impacted. We’ll update this article if we hear back.

Apple relies on cloud services from third-party companies like Amazon, and is ultimately only as stable the data centers it’s paying for. In October 2025, the company was impacted by the same Amazon Web Services outage that took down services and apps like Alexa, Fortnite and Snapchat for hours.

Update, December 10, 5:09PM ET: Article and headline updated to reflect that the outage has been resolved.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/apple-tv-and-apple-music-were-down-for-some-users-214425802.html?src=rss

Intel loses its latest challenge to 16-year-old EU antitrust case

Intel will have to pay up in an antitrust case dating back to 2009, Reuters reported on Wednesday. The company has lost its challenge against a €376 million ($438.7 million) regulatory fine levied by the European Commission. However, Intel managed to get the amount reduced to 237 million euros ($276.6 million).

The case began in 2009, when mobile computing was in its infancy and netbooks (remember those?) were all the rage in the PC space. At the time, the EU ruled that Intel violated antitrust laws on multiple fronts. First, it used illegal hidden rebates to push rivals out of the PC processor market. Second, it paid manufacturers to delay or stop production of AMD-powered products.

The latter, the portion that today's fine deals with, was classified as "naked restrictions." It regarded anticompetitive payments Intel made to HP, Acer and Lenovo between 2002 and 2006.

As often happens in these situations, the legal process bounced back and forth through the courts for years. In 2017, Europe's highest court ordered the case to be re-examined, citing a lack of proper economic assessment of how Intel's behavior affected its rivals. Europe's second-highest court then overturned the judgment from the first (hidden rebates) portion of the fine in 2022, a move confirmed by the EU Court of Justice last year. That penalty, initially set at a whopping €1.06 billion ($1.2 billion), was wiped off the books.

The second ("naked restrictions") fine was imposed in 2023 after European courts upheld that portion. Intel's latest challenge sought to have that one removed, too. Instead, it will have to settle for shaving one-third off the initial sum.

With today’s judgment, it's tempting to declare the matter over and done with. But the Commission and Intel can still appeal the decision to the EU Court of Justice on points of law. Tune in next year to see if this long, strange saga has another chapter.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/intel-loses-its-latest-challenge-to-16-year-old-eu-antitrust-case-200746004.html?src=rss

Hackers tricked ChatGPT, Grok and Google into helping them install malware

Ever since reporting earlier this year on how easy it is to trick an agentic browser, I've been following the intersections between modern AI and old-school scams. Now, there's a new convergence on the horizon: hackers are apparently using AI prompts to seed Google search results with dangerous commands. When executed by unknowing users, these commands prompt computers to give the hackers the access they need to install malware.

The warning comes by way of a recent report from detection-and-response firm Huntress. Here's how it works. First, the threat actor has a conversation with an AI assistant about a common search term, during which they prompt the AI to suggest pasting a certain command into a computer's terminal. They make the chat publicly visible and pay to boost it on Google. From then on, whenever someone searches for the term, the malicious instructions will show up high on the first page of results.

Huntress ran tests on both ChatGPT and Grok after discovering that a Mac-targeting data exfiltration attack called AMOS had originated from a simple Google search. The user of the infected device had searched "clear disk space on Mac," clicked a sponsored ChatGPT link and — lacking the training to see that the advice was hostile — executed the command. This let the attackers install the AMOS malware. The testers discovered that both chatbots replicated the attack vector.

As Huntress points out, the evil genius of this attack is that it bypasses almost all the traditional red flags we've been taught to look for. The victim doesn't have to download a file, install a suspicious executable or even click a shady link. The only things they have to trust are Google and ChatGPT, which they've either used before or heard about nonstop for the last several years. They're primed to trust what those sources tell them. Even worse, while the link to the ChatGPT conversation has since been taken off Google, it was up for at least half a day after Huntress published their blog post.

This news comes at a time that's already fraught for both AIs. Grok has been getting dunked on for sucking up to Elon Musk in despicable ways, while ChatGPT creator OpenAI has been falling behind the competition. It's not yet clear if the attack can be replicated with other chatbots, but for now, I strongly recommend using caution. Alongside your other common-sense cybersecurity steps, make sure to never paste anything into your command terminal or your browser URL bar if you aren't certain of what it will do.

This article originally appeared on Engadget at https://www.engadget.com/cybersecurity/hackers-tricked-chatgpt-grok-and-google-into-helping-them-install-malware-185711492.html?src=rss